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{{Infobox Enemy |
{{Infobox Enemy |
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+ | |image = [[File:Glire SSB4 3DS.jpg|250px]] |
+ | |caption = A Glire's appearance in ''Super Smash Bros. for Nintendo 3DS'' |
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− | |caption = A Glire. |
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|universe = ''[[Super Smash Bros. (universe)|Super Smash Bros.]]'' |
|universe = ''[[Super Smash Bros. (universe)|Super Smash Bros.]]'' |
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+ | |first_game = ''[[Super Smash Bros. Brawl]]'' (2008) |
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|level = [[The Path to the Ruins]]<br>[[The Cave]]<br>[[The Ruins]]<br>[[The Canyon]]<br>[[Battleship Halberd Interior]]<br>[[Subspace (Part II)|Subspace II]]<br>[[The Great Maze]] |
|level = [[The Path to the Ruins]]<br>[[The Cave]]<br>[[The Ruins]]<br>[[The Canyon]]<br>[[Battleship Halberd Interior]]<br>[[Subspace (Part II)|Subspace II]]<br>[[The Great Maze]] |
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− | |ehp = |
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− | |nhp = |
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− | |hhp = |
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− | |vhp = |
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− | |ihp = |
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|points = 400 |
|points = 400 |
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}} |
}} |
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+ | '''Glire''' ({{ja|ガルファイア}}, '''Galfire''' in Japan) is a recurring enemy in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], first appearing in ''[[Super Smash Bros. Brawl]]'' and returning in ''[[Super Smash Bros. for Nintendo 3DS]]''. A Glire has the appearance of an average-sized black tire, divided into three sectors by a red line, and has an eye in the center. |
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− | A |
+ | A Glice moves by rolling along floors, walls, and ceilings, although they will fall down if they [[flinching|flinch]]. When approached by a [[fighter]], a Glire stops moving and opens its three sectors to shoot out fire around it. A Glire's attack hits only once, so shielding it creates a large [[lag]] time in which to attack it. Glires are vulnerable to ice-elemental attacks. |
+ | Glires have two relatives, [[Glice]]s and [[Glunder]]s, associated with the elements of ice and thunder, respectively. |
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− | [[Image:Glire Trophy.jpg|100px|thumb|left]] |
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+ | ==In ''Super Smash Bros. Brawl''== |
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+ | [[File:Glire.JPG|thumb|left|200px|A Glire in ''Super Smash Bros. Brawl'']] |
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+ | Glires are one of the enemies in [[Adventure Mode: The Subspace Emissary]]. Like flame [[Jyk]]s, Glires appear in caverns and ruins. |
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− | *As a trophy, the Glire is the only one of its family that doesn't separate into the stretched form, which shows its element. |
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+ | There is a [[trophy]] of a Glire that can be obtained by throwing a [[Trophy Stand]] at one and then collecting the trophy. The Glire is the only one of its family that does not open up to release its element. |
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− | ==See Also== |
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+ | {{clear|left}} |
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− | *[[Glunder]] |
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− | *[[Glice]] |
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+ | {{SSBB trophy|wikitable=y|headings=y |
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+ | |title=Glire |
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+ | |appears_in='''Wii''' ''Super Smash Bros. Brawl'' |
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+ | |unlock=Trophy Stand |
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⚫ | |description=An enemy shaped like a tire. It's protected by three black shells, but they're not so hard as to be impenetrable. The outermost shell is covered in mucus that lets it stick to surfaces as it rolls along walls and ceilings. The eye in its center is creepy. When it spots the player, it stops, sheds its outer layers, and spouts fire from its inner recesses. |
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+ | }} |
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+ | |||
+ | ==In ''Super Smash Bros. for Nintendo 3DS''== |
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+ | Glires are one of the enemies in [[Smash Run]] mode. They essentially act the same as they did in Brawl. |
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+ | |||
+ | === Trophy description === |
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+ | {{SSB4 trophy|wikitable=y|headings=y |
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+ | |image=[[File:SSB3DSTrophyGlire.png|100px]] |
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+ | |title=Glire |
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+ | |category=Enemy |
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+ | |unlock=Random drop |
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+ | |description= |
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+ | '''NTSC:''' This rotating enemy will follow the terrain. The red one is called Glire. Should a fighter come too close, a blast of fire will erupt from Glire, damaging nearby foes. Glire has high stamina compared to Glice and Glunder, but it's very slow. It's especially vulnerable to ice attacks! |
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+ | ---- |
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+ | '''PAL:''' If you get too close to a Glire, it'll stop, open its shell and unleash a fire attack. They deal more damage than Glunders and Glices, but they're also slower. You won't get a lot of stat boosts for defeating one, so just make life easy for yourself and exploit their weakness to ice attacks when you're taking them on. |
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+ | }} |
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+ | |||
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+ | *[[Lucas]], [[Ness]], and [[Mr. Game & Watch]] can absorb the fire unleashed from a Glire, similarly to the [[Fire Flower]] item. |
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{{SubspaceArmy}} |
{{SubspaceArmy}} |
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+ | {{Smash Run}} |
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− | [[Category: |
+ | [[Category:Super Smash Bros. universe]] |
− | [[Category: |
+ | [[Category:Common enemies]] |
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+ | [[Category:Smash Run enemies]] |
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+ | [[Category:Super Smash Bros. Brawl]] |
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+ | [[Category:Super Smash Bros. 3DS/Wii U]] |
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+ | [[Category:Villains]] |
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+ | [[Category:Trophies (SSBB)]] |
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+ | [[Category:Trophies (SSB3DS)]] |
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+ | [[Category:Enemy Trophies]] |
Latest revision as of 03:01, 21 March 2024
Glire (ガルファイア, Galfire in Japan) is a recurring enemy in the Super Smash Bros. series, first appearing in Super Smash Bros. Brawl and returning in Super Smash Bros. for Nintendo 3DS. A Glire has the appearance of an average-sized black tire, divided into three sectors by a red line, and has an eye in the center.
A Glice moves by rolling along floors, walls, and ceilings, although they will fall down if they flinch. When approached by a fighter, a Glire stops moving and opens its three sectors to shoot out fire around it. A Glire's attack hits only once, so shielding it creates a large lag time in which to attack it. Glires are vulnerable to ice-elemental attacks.
Glires have two relatives, Glices and Glunders, associated with the elements of ice and thunder, respectively.
In Super Smash Bros. Brawl
Glires are one of the enemies in Adventure Mode: The Subspace Emissary. Like flame Jyks, Glires appear in caverns and ruins.
There is a trophy of a Glire that can be obtained by throwing a Trophy Stand at one and then collecting the trophy. The Glire is the only one of its family that does not open up to release its element.
Trophy description
In Super Smash Bros. for Nintendo 3DS
Glires are one of the enemies in Smash Run mode. They essentially act the same as they did in Brawl.
Trophy description
Trivia
- Glires are similar to Flamers from the Kirby series as they move around the border of a platform and use fire-based attacks to hurt the player.
- Lucas, Ness, and Mr. Game & Watch can absorb the fire unleashed from a Glire, similarly to the Fire Flower item.
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Smash Run | |
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