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{{Infobox Character
{{character|
 
|name=[[Ganondorf]]
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|name = Ganondorf
|image=[[Image:Ganondorf_%28Resized%29.png]]
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|image = [[Image:Ganondorf.jpg|250px|Ganondorf]]
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|caption =
|tier=n/a
 
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|series = The Legend Of Zelda
|ranking=n/a
 
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|gender = Male
|appearsin=''[[Super Smash Bros. Melee|SSBM]]'', ''[[Super Smash Bros. Brawl|SSBB]]''
 
 
|availability = Secret Unlockable
|debut=''[[The Legend of Zelda: Ocarina of Time]]'' (1998)
 
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|weight =
|universe=[[The Legend of Zelda universe|The Legend of Zelda]]
 
|availability=[[Secret character|Unlockable]]
 
 
}}
 
}}
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:''This article is about Ganondorf's appearance in [[Super Smash Bros. Brawl]]. For other uses, see [[Ganondorf]].
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This article is about [[Ganondorf]]'s appearance in [[Super Smash Bros. Brawl]].
'''Ganondorf''' (ガノンドロフ, ''Ganondorofu'') returns in ''[[Super Smash Bros. Brawl]]'' in his ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' appearance. His moves remain similar to their Melee set, but have undergone large aesthetic changes.
 
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Ganondorf (ガノンドロフ, Ganondorofu) returns in Super Smash Bros. Brawl in his Twilight Princess appearance. His moves remain similar to their Melee set, but have undergone large aesthetic changes.
   
 
==Role in the Subspace Emmissary==
 
==Role in the Subspace Emmissary==
{{spoiler}}
 
It turns out that Ganondorf was really somewhat behind the events of the Subspace Emissary when he was controlling the [[Ancient Minister]] (who is actually [[Robot|ROB]] being manipulated). He follows the orders of [[Master Hand]] and betrays [[Bowser (SSBB)|Bowser]] by turning him into a trophy. It turns out however, that Master Hand was literally being a puppet of [[Taboo]] and was following the orders of Taboo, not Master Hand. Enraged, Ganondorf attempts to attack Taboo, but is turned into a trophy. He is later revived by [[Zelda (SSBB)|Zelda]] and [[Link (SSBB)|Link]] who points out what has happened.
 
   
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Warning: Spoiler information on unlockables follows under here.
==Pros and Cons==
 
Pros:
 
*High powered attacks, some of the strongest in the game (Forward Smash, Warlock Punch, Volcano Kick)
 
*Some very quick attacks in the Thunder Jab, Up Smash, Up Air, and Wizard Foot
 
*Forward B can commit Dorficide, evening the stocks
 
*Dash attack gives boost of speed and hits incredibly hard
 
*Down Aerial is still a very powerful spike, and can kill characters on the stage at moderate percents. If done immediately out of a short-hop, it can still hit most character's heads, but will finish in midair, leaving no landing lag.
 
*Up Aerial has little landing lag
 
*Very powerful ground game
 
*Up B grabs with initial hitbox, and has powerful uppercut with later hitbox
 
*Very heavy
 
*Volcano Kick (Up Tilt) sucks people in
 
Cons:
 
*Fairly slow
 
*Most aerials have large landing lag
 
*Forward and down smashes are slow to come out
 
*Up Tilt is effectively useless for competitive play
 
*Large target
 
*Forward B can SD when you don't want it to
 
*Recovery is not stellar
 
   
 
It turns out that Ganondorf was really somewhat behind the events of the [[Subspace Emissary]] when he was controlling the [[Ancient Minister]] (who is actually [[R.O.B.]] being manipulated). He follows the orders of [[Master Hand]] and betrays [[Bowser]] by turning him into a trophy. It turns out however, that Master Hand was literally being a puppet of [[Taboo]] and was following the orders of Taboo, not Master Hand. Enraged, Ganondorf attempts to attack Taboo, but is turned into a trophy. He is later revived by [[Zelda]] and [[Link]] points out what has happened.
==Standard Moves==
 
*Dash A - Shoulder tackle. Gives Gannondorf a boost of speed as he performs it, and hits very hard.
 
*Jab A - Lightning Jab. Longer in range and duration than his Melee iteration.
 
*Down Tilt - Gannondorf squats on one leg and sweeps the other leg forward.
 
*Forward Tilt - Gannondorf leans back a little and trusts one leg straight forward
 
*Up Tilt - Volcano Kick, Similar to his Melee attack, Gannondorf lifts one leg vertical and holds it for a long time, before dropping it with a large explosion. A little faster than his Melee iteration with several distinct changes. Its hit is slightly less devastating and will not instantly kill at quite as low percentages. The downswing of the leg can hit, not just the explosion from it landing. It also has a "vacuum" property while charging, where any standing opponent in front of Gannondorf is sucked towards it (even if shielding), and any opponent standing directly next to Gannondorf will be pushed back slightly to the main hitbox of the attack.
 
*Down Smash - Gannondorf squats on one leg, similar to his down tilt, and sweeps the other leg first forward, then back. Like Melee, the first hit knocks them in to the second. Unlike melee, this has a slightly more forgiving hitbox.
 
*Forward Smash - Elbow thrust. Similar to his Melee attack and Captain Falcon's forward smash. Sends the opponent horizontally, like Captain Falcon's does, making this a lower percent killer.
 
*Up Smash - Gannondorf does a high kick, lifting his leg to about thirty degrees from vertical quickly. Only hits once, unlike his Melee attack, and has more hitbox in front of him. Very fast attack, and can combo quickly and easily at low percents.
 
*Neutral Aerial - Double kick, like Melee. Has less knockback, making it easier to land both hits, but harder to score a high-percent kill.
 
*Back Aerial - Backhand, like Melee. Duration is slightly shorter, making this more like Samus's Back Air. Damage, speed, and knockback are similar to Melee's. One of Gannondorf's fastest aerials.
 
*Forward Aerial - The Fist, like Melee. Swings his hand forward in an overhead arc downwards. High knockback, but not as high as Melee. Landing lag appears to be higher as well, as his fist sort of "sticks" in to the ground, similar to Link's Down Aerial.
 
*Down Aerial - Thunder Stomp, like Melee. Appears relatively unchanged in damage, speed, and knockback. If done immediately after starting a (non-fastfalled) shorthop, the move will complete before hitting the ground, negating any landing lag.
 
*Up Aerial - Overhead Flip Kick, like Melee. Appears very similar, except there is more knockback and range at the begining and slightly less at the end. Coupled with auto-sweetspotting, this makes it significantly harder to use for a reverse Up-air Spike, though this is still possible. Very little landing lag, and one of Gannondorf's fastest aerials.
 
   
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{{specialmoves|Warlock Punch|Gerudo Dragon|Dark Dive|Wizard's Foot|Drak Beast Ganon|Ganondorf}}
==Special Moves==
 
*[[Standard Special Move]]: [[Warlock Punch]]
 
*[[Side Special Move]]: [[Gerudo Dragon]]
 
*[[Up Special Move]]: [[Dark Dive]]
 
*[[Down Special Move]]: [[Wizard's Foot]]
 
*[[Final Smash]]: [[Ganondorf Final Smash|"Unknown Name"]]
 
   
{{SSBBCharacters}}
 
{{stub}}
 
{{SubspaceArmy}}
 
 
[[Category:Characters]]
 
[[Category:Characters]]
[[Category:Characters (SSBB)]]
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[[Category:Legend of Zelda]]
[[Category:The Legend of Zelda universe]]
 

Revision as of 01:12, 24 February 2008

This article is about Ganondorf's appearance in Super Smash Bros. Brawl.

Ganondorf (ガノンドロフ, Ganondorofu) returns in Super Smash Bros. Brawl in his Twilight Princess appearance. His moves remain similar to their Melee set, but have undergone large aesthetic changes.

Role in the Subspace Emmissary

Warning: Spoiler information on unlockables follows under here.

It turns out that Ganondorf was really somewhat behind the events of the Subspace Emissary when he was controlling the Ancient Minister (who is actually R.O.B. being manipulated). He follows the orders of Master Hand and betrays Bowser by turning him into a trophy. It turns out however, that Master Hand was literally being a puppet of Taboo and was following the orders of Taboo, not Master Hand. Enraged, Ganondorf attempts to attack Taboo, but is turned into a trophy. He is later revived by Zelda and Link points out what has happened.

Template:Specialmoves

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