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|firstgame = ''[[Star Fox]]'' (1992)
|firstgame = ''[[Star Fox]]'' (1992)
|availability = [[Starter]]
|availability = [[Starter]]
|tier = N/A
|tier = A-
|ranking = N/A
|ranking = 11
|voiceactor =
|voiceactor =

Revision as of 05:29, August 11, 2015

This article is about Fox's appearance in Super Smash Bros. for Nintendo 3DS and Wii U. For other uses, see Fox.

Fox is a starter character and returning veteran in Super Smash Bros. for Nintendo 3DS and Wii U. He is one of the "Original 12" characters that have appeared in every Smash Bros. installment. He retains most of his attributes from Brawl.



  • Speedy attacks and movements.
  • Good horizontal and vertical recovery all around.
  • Possesses a projectile-reflecting move.
  • Good jump height.
  • Can rapid-fire his projectile.
  • High-launching moves.
  • Throws deal lots of damage.


  • Projectile deals low damage and no knockback; doesn't even make opponents flinch.
  • Falls very quickly.

Differences from Brawl

Fox received major nerfs, such as decreased movement speed and less launch power in most moves. However, his recovery has greatly improved.

Appearance-wise, Fox is the same as in Brawl, but with more texture details in his clothes. The visor in his headset is also slightly smaller.


  • Lighter than in Brawl.
  • Slightly lower base jump.

Ground Attacks

  • The second hit of his Neutral Attack can transition between rapid jabs and a finisher.
  • Up Tilt has slightly more range by the start.
  • Side Smash has slightly higher range, with Fox hopping farther during the attack.
  • Down Smash causes less knockback.
  • Dash Attack has less startup and ending lag.

Aerial Attacks

  • All aerials have increased landing lag.
  • Neutral Aerial has slightly lower startup lag.
  • Forward Aerial locks the enemy more efficiently.
  • Up Aerial has slighlyy higher range.

Grabs and Throws

  • Pummel is much faster.
  • Up and Down Throws have slightly less startup lag.

Special Attacks

  • Blaster no longer cancels when used on midair upon landing.
  • Fox Illusion no longer leaves Fox helpless when used in midair. However, he can no longer dash over the edge when used on the ground, but this also avoids accidental suicides.
  • Fire Fox now covers more range.
  • Landmaster causes less damage, but the barrel roll attack causes more knockback.


Ground Attacks


  • Standard Combo: Punches with an arm, then the other, then unleashes a series of rapid kicks, which end in a stronger one. 2%, 1%, then 1% each kick, then 2% in the last one. Max damage: 8%.
  • Up tilt: Quickly lifts one of his legs, striking from his back all the way to his head. Loses power gradually as the move ends. 9% down to 6%.
  • Down tilt: Fox hits forward with his tail. Loses power with range. Max 8% up close, down to 6% at max range.
  • Side Tilt: Kicks forward from the side. Can be tilted. Gains power with range. 6% up close up to 8% at max range.
  • Dash Attack: Performs a forward flying kick. 6% at the beginning of the move, 4% at the end.

Smash Attacks

  • Side Smash: Releases a powerful kick that projects Fox forward. Covers a wide area. The very end of the attack does less damage.

Uncharged: 14%, 11% at the tip.

Fully charged: 19%, 15% at the tip.

  • Up Smash: Does a backflip, kicking upwards. The attack is fast and has a lot of launch power, even when uncharged. Not only that, but Fox can use it while running to slide forward a little as he uses it, covering more area. One of Fox's best means of KO. The attack does less damage to opponents to his back.

Uncharged: 16%, 11% at his back.

Fully charged: 22%, 15% at his back.

  • Down Smash: Does a split, striking at both sides. Knocks opponents away from him at a very low angle.

Uncharged: 14%.

Fully charged: 19%.

Other attacks

  • Ledge Attack: As he climbs the edge, he projects himself forward and does a frontal kick with both legs. 7%.
  • Get-Up Attack: As he gets up, punches to his front and kicks at his back. 7%.

Aerial Attacks

  • Neutral Air: Stretches his leg forward, similar to Mario's, Link's and Yoshi's N-Air. 9% sweet spotted, 6% if not.
  • Forward Air: Does 5 airborne kicks. 7% if all of them hit.
  • Back Air: Performs a backwards kick. Can KO at around 140%. 13%.
  • Up Air: Flips and kicks upwards, then continues the flip, hitting with his tail. Can KO at around 120%. 5% kick, 11% tail swipe.
  • Down Air: Spins around, hitting multiple times. Max damage: 11%.

Grabs and Throws

  • Pummel: A quick knee kick. 1%.
  • Forward Throw: Punches the opponent forward. 7%.
  • Back Throw: Throws the opponent backwards and shoots them thrice with his blaster. 8% if the shots are not intercepted.
  • Up Throw: Throws the opponent upwards and shoots them thrice with his blaster. 8% if the shots are not intercepted.
  • Down Throw: Slams the opponent on the ground and shoots at them, this can be comboed with the Reflector if hold the move's button combination during the throw. 7%. 13%-15% if comboed with the detailed move.

Special Moves

Fox's Special Moves
SSB Melee Brawl SSBWU/3DS Ultimate
Standard Special Blaster
Side Special Fox Illusion
Up Special Fire Fox
Down Special Reflector
Final Smash Landmaster Team Star Fox

Fox's Custom Special Moves
Custom 1 Custom 2
Standard Special Impact Blaster Charge Blaster
Side Special Fox Burst Wolf Flash
Up Special Flying Fox Twisting Fox
Down Special Big Reflector Amplifying Reflector


  • Up Taunt: Fox charges fire as he says "Here I come!". The effect used is the same as his Up Special, Fire Fox.
  • Side Taunt: Fox throws his blaster upwards, which swirls airborne, then falls back on the holster.
  • Down Taunt: Fox backs up and yells "Come on!". This taunt is also used to trigger easter eggs on Star Fox stages.

In competitive play

To be added

Trophy Description



Fox McCloud is the leader of the mercenary flight team, Star Fox, often enlisted to defeat the evil Andross. His piloting skills are top notch, but in Smash Bros. his strength is sheer speed. His Reflector move allows him to turn projectile attacks against his foes, increasing their power for a punishing blow.

  • SNES - Star Fox (03/1993)
  • N64 - Star Fox 64 (07/1997)

Fox (Alt)

Fox is at home in the air, and many of his moves, like his up smash, Flip Kick, will send foes up there. It's great for KO'ing a damaged opponent. Another handy move is his up special Fire Fox. The flames that surround Fox deal damage to nearby foes, and you can launch yourself in any direction once charged.

Fox (Assault)

When Andrew Oikonny and the remnants of his uncle Andross's army use guerilla tactics to stage a rebellion, the Cornerian forces find themselves under a lot of pressure. Fox and his unit arrive to save the day, only to encounter an even greater threat. Can Fox handle the incoming assault form this mysterious new foe?

  • NGC - Star Fox: Assault (02/2005)

Other features

Fox's ability to reflect projectiles is extremely useful against characters such Link, Samus, Mega Man etc. This move can also be used for slowing down falls, giving the chance for making an easier recovery.

He and Falco are able to communicate with crew mates on the stage Corneria. By slightly pressing the down taunt, Fox and Falco will kneel down. Then Peppy and Slippy (and depending on who the player is controlling, Fox and Falco) will give the player tips or proceed to have comedic banter.

Costume Gallery


  • Fox's model for SSB4 is actually the same from Brawl with a texture retouch.
  • Along with Mario and Falco, Fox's official artwork for SSB4 shows him doing one of his specials.
  • Oddly enough, Fox's voice was changed to his voice from Star Fox 64. This is most likely because Star Fox 64 3D is the latest entry in the Star Fox series.
  • This is the first time Fox has an Pallete Swap that resembles Wolf O'Donnell.
  • Fox's Side Special move increased its distance-reaching very slighty.
  • This is the first time Fox isn't holding his trademark Blaster in his official artwork.


External links

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