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|universe = ''[[Kirby (universe)|Kirby]]''
 
|universe = ''[[Kirby (universe)|Kirby]]''
 
|games = ''[[Super Smash Bros. Melee|SSBM]]''
 
|games = ''[[Super Smash Bros. Melee|SSBM]]''
|hometo = [[Kirby (SSBM)|Kirby]] (Classic)<br/> [[Marth (SSBM)|Marth]] (Unlocking/All-Star)<br/> [[Bowser (SSBM)|Bowser]] (Classic)
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|hometo = [[Kirby (SSBM)|Kirby]]<br/> [[Marth (SSBM)|Marth]] (Unlocking/All-Star)<br/> [[Bowser (SSBM)|Bowser]] (Classic)
 
|availability = [[Starter stage|Starter]]
 
|availability = [[Starter stage|Starter]]
 
|meleesingles = Neutral
 
|meleesingles = Neutral
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Announced at [[E3]] 2001, '''Fountain of Dreams''' is a starter stage in Melee. It is a very popular [[stages|stage]] for quite a few reasons. One of them is because it's a very basic stage. It resembles the [[Battlefield]] stage in the fact that it has a large lower platform and three elevated ones. The bottom main platform is flat the whole way through without any obstacles in the way. The left lower platform and the right lower platform are the same length. They both, over time, move up and down in no particular correspondence. They can rise to be as high as just under the highest platform, or drop to the point where they sink through the level, thereby making them impossible to stand on. The fourth platform is at the very top and is the same length as the other aforementioned elevated platforms. The top platform does not move in any direction. Interestingly, this stage is a tournament neutral stage for one-on-one tournaments, but is often banned in team tournaments, due to its small size and lagging.
 
Announced at [[E3]] 2001, '''Fountain of Dreams''' is a starter stage in Melee. It is a very popular [[stages|stage]] for quite a few reasons. One of them is because it's a very basic stage. It resembles the [[Battlefield]] stage in the fact that it has a large lower platform and three elevated ones. The bottom main platform is flat the whole way through without any obstacles in the way. The left lower platform and the right lower platform are the same length. They both, over time, move up and down in no particular correspondence. They can rise to be as high as just under the highest platform, or drop to the point where they sink through the level, thereby making them impossible to stand on. The fourth platform is at the very top and is the same length as the other aforementioned elevated platforms. The top platform does not move in any direction. Interestingly, this stage is a tournament neutral stage for one-on-one tournaments, but is often banned in team tournaments, due to its small size and lagging.
   
Also, in [[All-Star Mode]], this stage is played on when you face [[Marth (SSBM)|Marth]] and any of his teammates, despite this being Kirby's stage. In [[Classic Mode]] it actually could appear when fighting [[Bowser (SSBM)|Bowser]].
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Also, in [[All-Star Mode]], this stage is played on when you face [[Marth (SSBM)|Marth]] and any of his teammates, despite this being Kirby's stage. In [[Classic Mode]] it actually could appear when fighting [[Bowser (SSBM)|Bowser]] in a giant battle.
   
 
The music for this stage is an orchestral arrangement of the main Gourmet Race music from ''[[Kirby Super Star]]''.
 
The music for this stage is an orchestral arrangement of the main Gourmet Race music from ''[[Kirby Super Star]]''.

Revision as of 20:12, 26 September 2010

Announced at E3 2001, Fountain of Dreams is a starter stage in Melee. It is a very popular stage for quite a few reasons. One of them is because it's a very basic stage. It resembles the Battlefield stage in the fact that it has a large lower platform and three elevated ones. The bottom main platform is flat the whole way through without any obstacles in the way. The left lower platform and the right lower platform are the same length. They both, over time, move up and down in no particular correspondence. They can rise to be as high as just under the highest platform, or drop to the point where they sink through the level, thereby making them impossible to stand on. The fourth platform is at the very top and is the same length as the other aforementioned elevated platforms. The top platform does not move in any direction. Interestingly, this stage is a tournament neutral stage for one-on-one tournaments, but is often banned in team tournaments, due to its small size and lagging.

Also, in All-Star Mode, this stage is played on when you face Marth and any of his teammates, despite this being Kirby's stage. In Classic Mode it actually could appear when fighting Bowser in a giant battle.

The music for this stage is an orchestral arrangement of the main Gourmet Race music from Kirby Super Star.

Origin

DreamSpringKA

Fountain of Dreams as it originally appeared in Kirby's Adventure.

The Fountain of Dreams first appeared in Kirby's Adventure and was originally named Dream Spring. It is the home of the Star Rod, which gives good dreams to the inhabitants of Dream Land. After the Star Rod was stolen and broken by King Dedede for safe purposes, Kirby had to collect the seven parts by traveling throughout the seven levels of the game. Kirby and King Dedede fought in front of the Dream Spring. When Kirby placed the Star Rod back in the fountain, Nightmare, a dark creature that corrupted the Fountain of Dreams, came out of it. Afterwards, Kirby fought Nightmare using the Star Rod and defeated it. [1]

As stated before, the song that plays on this stage is an orchestrated version of Gourmet Race from Kirby Super Star. [2]

Artistic Design

Fountain of Dreams is a fountain of rainbow colored water that trickles down the bottom of the stage into a purple mist. According to the Fountain of Dreams trophy, the water is a mist that trickles down into the dream fog that is spread throughout Dream Land, which is Kirby's home. The back of the stage reveals the fountain that the dreams flow from, a few fantastic trees, and a few wooden stars, all of which are illuminated by color changing lights. To the left and right of the stage background there are two spire towers orbited by rings. These objects are tied together by the stage's backdrop - a black sky sprinkled with stars, floating circles, and a spectacular display of an aurora. Many Smashers consider the Fountain of Dreams very beautiful and atmospheric.

Trivia

  • The platforms rise and fall, and disappear randomly due to them floating on geysers.
  • The design of this stage was used in cutscenes in Milky Way Wishes in Kirby Super Star Ultra.
  • The reflection caused by the fountain's water does not show characters blinking; rather, the eyes in the reflections always remain open. Even if Jigglypuff uses Rest on the water, its eyes will still be open.
  • The potential lag of doubles matches is caused by the water reflection effect.
  • This stage's music was reworked as the King Dedede Fight Music in the Kirby's Adventure remake, Kirby: Nightmare in Dreamland.
KirbySymbol Kirby universe
Characters Kirby (64  · Melee  · Brawl  · 3DS/Wii U  · Ultimate)
Meta Knight (Brawl  · 3DS/Wii U  · Ultimate)
King Dedede (Brawl  · 3DS/Wii U  · Ultimate)
Side Characters Boss Marx
Assist Trophies Knuckle Joe  · Nightmare  · Chef Kawasaki
Mii Fighter Costumes Meta Knight  · Marx
Background characters King Dedede
Stage Hazards Whispy Woods
Enemies Bonkers  · Bronto Burt  · Gordo  · Parasol Waddle Dee  · Plasma Wisp  · Shotzo  · Tac  · Waddle Dee  · Waddle Doo
Stages Dream Land  · Fountain of Dreams  · Green Greens  · Halberd  · Dream Land GB  · The Great Cave Offensive
Items Bomber  · Dragoon  · Maxim Tomato  · Parasol  · Star Rod  · Superspicy Curry  · Warp Star
Music List List of Music (Kirby series)
Song "Gourmet Race"
Collectibles Trophies Melee Trophies  · Brawl Trophies  · 3DS Trophies  · Wii U Trophies
Stickers List of Stickers (Kirby series)
Spirits List of spirits (Kirby series)
Masterpieces Kirby's Dream Land  · Kirby's Adventure  · Kirby Super Star