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I haven't played Melee to a highly competetive level, but I know that some of Fox's characteristics have been nerfed. His Blaster doesn't cover as much distance and his Reflector no longer has fixed knockback useful for shine combos. His Up Smash, Uair, and Fire Fox don't seem to be nerfed very much.
Fox has improved air speed and his fair gives a floaty effect now, so that helps him. Still, I think his biggest nerf has to be the removal of L-Canceling, because Fox is one of the lightest characters in the game and he can't survive at percentages as high as a lot of characters. Still, spammable air dodging makes up for that some.
I think that Fox as a whole has been nerfed, but not to the extent that a lot of people say. He can still do well against the rest of the cast and has a very good kill move. --TStick (talk) 23:35, 11 July 2008 (UTC)
He's not nerfed but they took the biggest reason he was number 1 in the latest list,Jump canceling a shine.This provides many combo's to him and infinites but I still say he's been improved a little since he's now better at defense. - Hatake91 (talk) 22:40, 12 July 2008 (UTC)
I think Fox was put down a lot for Brawl, but they improved a couple of things about him. -He no longer is outstandingly fast, when you compare him to Sonic and Captain Falcon. -He is not heavy in the air anymore. Though it was rather hard to control him in Melee in the air and make his moves connect, he was much faster and those who could get enough practice could learn to control his speed and do fine with it. Losing it slows him down a lot. -He can't shine-spike. -His recovery in Brawl is not quite as good as it was in Melee, because Fire Fox doesn't go as far. -He only has a couple of dangerous KO'ing moves, mostly upward attacks. The Stale Move Negation makes them weaker. -His Blaster doesn't go as far, and can't be spammed because of Stale-Move Negation. -His Reflector can't spike quite as well as before. But it can be canceled more easily. However, it loses the abilty to reflect after a while if you hold it on due to (you guessed it) Stale-Move Negation. Jje92 (talk) 20:41, 14 July 2008 (UTC)
Stale Move Negation has existed in all the installments, so if it didn't slow him down then, it shouldn't slow him down now. I've also found Shine Hovering to be easier, since releasing the move doesn't produce ending lag anymore. There's also this combo I've discovered where you can transition from a short-hopped B-Air into a C-Sticked D-Smash with hardly any lag. It's proving to be quite effective. Though I will say that some moves aren't as good as they were, there are also some moves that have improved. Since they cancel each other out, it makes me believe that Fox is still a top tier character. - GalaxiaD (talk) 00:21, 15 July 2008 (UTC)
In Melee Fox was my main. I reckon I could've gone pro with fox if I wanted to, but in brawl he feels seriously nerfed. He's not insanely fast, I liked that he fell at 8000mph, and all in all he doesn't feel special anymore. In my opinion he feels weighty and clumsy, same with Shiek as well. I think that Nintendo tried to balance out all the characters with Brawl, and by doing so limited a lot of the best characters' abilities. I now use Olimar or Pit. - Dancing Daggers