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Flat Zone 2 is a stage in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS. It is the second Game & Watch stage in the Super Smash Bros. series, the first being Flat Zone in Super Smash Bros. Melee. Likewise, it is set on a standard Widescreen Game & Watch titled "Super Smash Bros." Unlike Flat Zone, however, this stage shifts between different Game and Watch scenarios, making it somewhat livelier than the original Flat Zone.

This stage is unlocked by unlocking Mr. Game & Watch and in Super Smash Bros. for Nintendo 3DS, completing the first challenge page.

Like its predecessor, Flat Zone 2 is banned in competitive play, due to the variety of damaging hazards (such as the falling food items in the Chef scenario), the small size of the stage, the camera's refusal to zoom in at any point, the constantly changing stage setup, and the removal of the lower blast line (which makes techniques that require it, such as Meteor Smashes and edge-hogging, virtually useless). Furthermore, the walk-off edges allow characters to throw or spit others off the side blast lines.

Game Origins

Game & Watch Fire

The Game & Watch game Fire.

  • Fire (1981 version): People jump out of a burning building as firemen with a trampoline attempt to catch them. The levels of the building can be stood on, and the trampoline that the firemen use can be bounced off of like a spring. When the firefighters aren't present, the randomly moving platforms from Manhole appear, similar to those in Super Smash Bros. Melee's Flat Zone. The treasure diver from Octopus sometimes appears, collecting items lying on the ground. This scenario is the main area of the stage - the match always begins here and the other games have to revert to Fire before the stage can change again.
  • Oil Panic's bottom screen (1982): A multi-tiered gas station building can be stood on. Customers standing below attack if touched by players.
  • Lion (1981): The center of the stage is a three leveled cage. Two Lion Tamers holding chairs flank either side, moving up and down. If players get hit by a chair, they take massive damage and knockback, often right into the Lion Tamer at the other side of the cage and taking even more damage due to the direction of where the characters are knocked at.
  • Chef (1981): Two sets of platforms hover in midair, while falling food items can damage players. If the chef is hit with a strong enough attack, he flies off screen and the game returns to Fire.

Different alarm elements signify that the stage is about to change.

  • Fire: A fireman appears in the top right ringing a bell.
  • Oil Panic: A policeman appears in the top right ringing a bell.
  • Lion: A panther in the top left corner rings a bell.
  • Chef: A kettle appears to the left boiling to steaming point. The steam is in the shape of a bell.

Songs in My Music

Brawl

  • Flat Zone 2
  • Chill (Dr. Mario)
  • Flat Zone (Melee)

Song in bold must be unlocked

3DS

  • Flat Zone 2
  • Flat Zone

Gallery

Trivia

  • Although having no significant effect to gameplay whatsoever, it is worth noting that on this stage, all characters are two-dimensional (or rather, their three-dimensional models are flattened). Strangely enough, certain effects are still three-dimensional; if pausing the game and changing the camera angle, the player notices them sticking out of the Game & Watch LCD screen.
  • Characters make small beeps when walking and dashing, a lot like Game & Watch systems emit beeping noises as objects move in their games.
  • Flat Zone 2 and Mario Bros. are the only "fixed camera" stages in the game.
  • Flat Zone, Flat Zone 2, PictoChat, PictoChat 2 and Dream Land (SSB3DS) are the only stages in the Super Smash Bros. series to be based on an actual system.
  • The firefighters with the stretcher are actually playing the game Fire with the Game & Watch people in the background. However, three misses does not become a Game Over in this case.
  • Lion is generally considered to be the odd one out. It is the only Game & Watch game that is not part of Mr. Game & Watch's Special Moves, instead being part of one of his tilt attacks. As well as that, it is the only game that did not use the "Left - Right" button configuration that is on the Flat Zone 2 system.
  • In English, the top of the Game and Watch says, "Super Smash Bros." In the Japanese version, it says "Smash Brothers", due to the series being called "Great Fray Smash Brothers" in Japan.
  • The stage was seen in SSBWU.

External links

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Character R.O.B. (Brawl  · 3DS/Wii U  · Ultimate)
Side Characters Assist Trophies Arcade Bunny  · Barbara  · Color TV-Game 15  · Devil  · Dillon  · Dr. Kawashima  · Dr. Wright  · Excitebike  · Helirin  · Infantry and Tanks  · Isaac  · Jill  · Nikki  · Nintendog  · Ray MK III  · Prince of Sablé  · Saki Amamiya  · Sheriff  · Starfy  · Sukapon  · Takamaru  · Vince  · Yuri Kozukata
Mii Fighter Costumes Arcade Bunny  · Barbara  · Chibi-Robo  · Isaac  · Lip  · Ray MK III  · Saki Amamiya  · Takamaru  · Toy-Con Robot  · Vince
Enemies Sneaky Spirit
Stages PictoChat  · Hanenbow  · Balloon Fight  · Living Room  · PictoChat 2  · Pilotwings  · Wrecking Crew
Items Flipper  · Lip's Stick  · Rocket Belt  · Steel Diver  · Super Scope  · Unira
Music List List of Music (Other)
Songs "Balloon Fight Medley"  · "Nintendo Land Medley"  · "PictoChat"
Collectibles Trophies Melee Trophies  · Brawl Trophies  · 3DS Trophies  · Wii U Trophies
Stickers List of Stickers (Other)
Spirits List of spirits (Others)
Related universes R.O.B.  · Balloon Fight  · Electroplankton  · Nintendo DS  · Nintendogs  · Pilotwings  · Wrecking Crew  · List of minor universes
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