Smashpedia
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The '''Fire Fox''' is [[Fox]]'s [[Up Special Move]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. It involves Fox charging the move, and then going in the direction inputted on the control stick or D-pad. The move has a [[Flame Attack|Fire]] element throughout the entire move. [[Falco]] and [[Wolf]] have similar moves being named Fire Bird and [[Fire Wolf]], respectively, though [[Wolf]]'s version has no fire.
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The '''Fire Fox''' is [[Fox]]'s [[Up Special Move]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. It involves Fox charging the move, and then going in the direction inputted on the control stick or D-pad. The move has a [[Flame Attack|Fire]] element throughout its entire duration. [[Falco]] and [[Wolf]] have similar moves being named '''Fire Bird''' and '''Fire Wolf''', respectively, though Wolf's version has no fire.
   
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==Overview==
This move is Fox's primary recovery move, and is used mostly for vertical recovery, with [[Fox Illusion]] being used for horizontal recovery, though it's also good horizontally if it isn't expected to be used. When used in midair, Fox remains stationary during the charging. The attack can deal around 28% damage, provided the opponent is hit by both the charge-up and recovery. Fire Fox covers the most distance out of all three of them (Fire Wolf covering the second most and Fire Bird covering the least.) However, unlike Wolf and Falco, Fox's Fire Fox only hits opponents once, not including any charge-up hits. It is highly likely to return to the ledge of the stage by using Fire Fox to recover, due to its long traveling distance.
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This move is Fox's primary recovery move, and is used mostly for vertical recovery, with [[Fox Illusion]] being used for horizontal recovery, though it is also good horizontally if it isn't expected to be used. When used in midair, Fox remains stationary during the charging. The attack can deal around 28% damage, provided the opponent is hit by both the charge-up and recovery. '''Fire Fox''' covers the most distance out of all three of them ('''Fire Wolf''' covering the second most, and '''Fire Bird''' covering the least.) However, unlike '''Fire Wolf''' and '''Fire Bird''', '''Fire Fox''' only hits opponents once, not including any charge-up hits. It is highly likely to return to the ledge of the stage by using Fire Fox to recover, due to its long traveling distance.
   
 
In ''[[Super Smash Bros.]]'', Fire Fox was notably different from ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''; instead of being surrounded by fire, Fox charged the move without flame, was pulled down by gravity at a reduced rate, and then propelled himself with an explosion, similar to [[PK Thunder]]. The charging did not inflict damage.
 
In ''[[Super Smash Bros.]]'', Fire Fox was notably different from ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''; instead of being surrounded by fire, Fox charged the move without flame, was pulled down by gravity at a reduced rate, and then propelled himself with an explosion, similar to [[PK Thunder]]. The charging did not inflict damage.
 
Interestingly, the author of the Prima strategy guide was apparently unaware that the attack can be aimed, even though the move has been aimable throughout the entire series; he suggests that its only use is attacking players from beneath.
 
   
 
<gallery>
 
<gallery>
 
Fire Fox Charge SSB.jpg|Charging Fire Fox in ''[[Super Smash Bros.]]''
 
Fire Fox Charge SSB.jpg|Charging Fire Fox in ''[[Super Smash Bros.]]''
Fire Fox SSB.png|Fire Fox in ''[[Super Smash Bros.]]''
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Fire Fox SSB.png|Fire Fox released in ''[[Super Smash Bros.]]''
 
Fire Fox charge.png|Charging Fire Fox in ''[[Super Smash Bros. Melee]]''
 
Fire Fox charge.png|Charging Fire Fox in ''[[Super Smash Bros. Melee]]''
Fire Fox Move.jpg|Fire Fox in ''Super Smash Bros. Melee''
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Fire Fox Move.jpg|Fire Fox released in ''Super Smash Bros. Melee''
 
fox_070611a-l.jpg|Charging Fire Fox in ''[[Super Smash Bros. Brawl]]''
 
fox_070611a-l.jpg|Charging Fire Fox in ''[[Super Smash Bros. Brawl]]''
Fire Fox.jpg|Fire Fox in ''[[Super Smash Bros. Brawl]]''
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Fire Fox.jpg|Fire Fox released in ''[[Super Smash Bros. Brawl]]''
 
</gallery>
 
</gallery>
   
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==Fire Bird==
 
==Fire Bird==
 
{{Image}}
 
{{Image}}
'''Fire Bird''' is [[Falco]]'s Up Special Move in both ''Super Smash Bros. Melee'' and ''Super Smash Bros. Brawl''. Fire Bird is almost identical to Fire Fox, does 14% damage, and has low priority.
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'''Fire Bird''' is [[Falco]]'s Up Special Move in both ''Super Smash Bros. Melee'' and ''Super Smash Bros. Brawl''. '''Fire Bird''' is almost identical to '''Fire Fox''', does 14% damage, and has low priority.
   
While almost identical to Fire Fox, it has some small differences. Unlike Fire Fox, which only hits an opponent once after Fox starts moving, Fire Bird can hit opponents with multiple small hits when moving, followed by a stronger finishing blow, similar to Lucas' [[PK Thunder 2]]. Its distance is also shorter, very poor in general. It has lots of start-up and falls almost straight down after using it, meaning being easily edgehogged or hit out of it because of its low priority.
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While almost identical to '''Fire Fox''', it has some small differences. Unlike the former, which only hits an opponent once after Fox starts moving, '''Fire Bird''' can hit opponents with multiple small hits when moving, followed by a stronger finishing blow, similar to Lucas' [[PK Thunder 2]]. Its distance is also shorter, very poor in general. It has lots of start-up and falls almost straight down after using it, which means being easily edgehogged or hit out of it because of its low priority.
   
To maximize the usefulness of Fire Bird, one should try to position Falco exactly under the ledge and use it completely vertical, this way it can sweetspot easier. However, it's easily edgehogged due to the poor air speed after using it, similar to Fire Wolf. Also, it doesn't burn opponents during the charge-up animation in ''Melee'', but in ''Brawl'' it does.
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To maximize the usefulness of '''Fire Bird''', one should try to position Falco exactly under the ledge and use it completely vertical, this way it can sweetspot easier. However, it is still easily edgehogged, due to the poor air speed after using it, similar to '''Fire Wolf'''. Also, it doesn't burn opponents during the charge-up animation in ''Melee'', but in ''Brawl'' it does.
   
 
<gallery>
 
<gallery>
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==Fire Wolf==
 
==Fire Wolf==
 
{{Image}}
 
{{Image}}
'''Fire Wolf''' (Japanese: Wolf Shoot - ウルフシュート, ''Urufu Shutto'') is [[Wolf]]'s [[Up Special Move]] in ''[[Super Smash Bros. Brawl]]''. "Wind" gathers about Wolf, and then he is fired in a straight line. Fire Wolf is similar to [[Fox (SSBB)|Fox]] and [[Falco (SSBB)|Falco's]] '''Fire Fox''' and '''Fire Bird''', but has a few differences.
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'''Fire Wolf''' (Japanese: Wolf Shoot - ウルフシュート, ''Urufu Shutto'') is [[Wolf]]'s [[Up Special Move]] in ''Super Smash Bros. Brawl''. "Wind" gathers about Wolf, and then he is fired in a straight line. Fire Wolf is similar to [[Fox (SSBB)|Fox]] and [[Falco (SSBB)|Falco's]] '''Fire Fox''' and '''Fire Bird''', but has a few differences.
   
Its appearance is unique from Fox and Falco's, in that it produces no fire, and will not burn opponents who make contact with it. Its animation also differs, as Wolf thrusts his legs forward and extends a foot, as opposed to traveling headfirst. It has much less charging time than its counterparts, but will not affect opponents during this time. Once Wolf begins moving, it will drag opponents who are caught within its range, hitting them multiple times and dealing up to 11% damage. Wolf kicks as the move finishes, delivering substantial [[knockback]] and dealing an extra 3%.
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Its appearance is unique in that it produces no fire, and will not burn opponents who make contact with it. Its animation also differs; Wolf thrusts his legs forward and extends a foot, as opposed to traveling headfirst. It has much less charging time than its counterparts, but will not affect opponents during this time. Once Wolf begins moving, it will drag opponents who are caught within its range, hitting them multiple times and dealing up to 11% damage. Wolf kicks as the move finishes, delivering substantial [[knockback]] and dealing an extra 3%.
   
Despite its multi hit property, some characters who are caught in Fire Wolf may intercept it if they possess a fast enough attack, such as [[Marth (SSBB)|Marth's]] [[Dolphin Slash]]. Fire Wolf may be used to travel in sixteen distinct directions, and carries Wolf approximately half the distance of [[Final Destination (SSBB)|Final Destination]], further than '''Fire Bird''' and almost as far as '''Fire Fox'''. However, its [[sweet spot (ledge)|ledge sweetspot]] is very small, which can cause difficulty when the move is used to recover.
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Despite its multi hit property, some characters who are caught in '''Fire Wolf''' may intercept it if they possess a fast enough attack, such as [[Marth (SSBB)|Marth's]] [[Dolphin Slash]]. Fire Wolf may be used to travel in sixteen distinct directions, and carries Wolf approximately half the distance of [[Final Destination (SSBB)|Final Destination]], further than '''Fire Bird''' and almost as far as '''Fire Fox'''. However, its [[sweet spot (ledge)|ledge sweetspot]] is very small, which can cause difficulty when the move is used to recover.
   
 
<gallery>
 
<gallery>
Fire_Wolf.jpg|Fire Wolf released in ''Super Smash Bros. Brawl''.
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Fire_Wolf.jpg|Fire Wolf released in ''[[Super Smash Bros. Brawl]]''.
 
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==Trivia==
 
==Trivia==
 
*The name of the move (in the case of Fox) is often parodied with the program ''[[wikipedia:Mozilla Firefox|Mozilla Firefox]]''.
 
*The name of the move (in the case of Fox) is often parodied with the program ''[[wikipedia:Mozilla Firefox|Mozilla Firefox]]''.
 
*Interestingly, the author of the Prima strategy guide was apparently unaware that Fire Fox can be aimed. Even though the move has been aimable throughout the entire series; he suggests that its only use is attacking players from beneath.
 
*Despite its name, Fire Wolf has no fire effect, but it is possible that the name refers to the idea of "firing" Wolf in some direction, which relates to its Japanese name, ''Wolf Shoot''.
 
*Despite its name, Fire Wolf has no fire effect, but it is possible that the name refers to the idea of "firing" Wolf in some direction, which relates to its Japanese name, ''Wolf Shoot''.
 
[[Category:Attacks]]
 
[[Category:Attacks]]

Revision as of 13:01, 2 December 2011

The Fire Fox is Fox's Up Special Move in the Super Smash Bros. series. It involves Fox charging the move, and then going in the direction inputted on the control stick or D-pad. The move has a Fire element throughout its entire duration. Falco and Wolf have similar moves being named Fire Bird and Fire Wolf, respectively, though Wolf's version has no fire.

Overview

This move is Fox's primary recovery move, and is used mostly for vertical recovery, with Fox Illusion being used for horizontal recovery, though it is also good horizontally if it isn't expected to be used. When used in midair, Fox remains stationary during the charging. The attack can deal around 28% damage, provided the opponent is hit by both the charge-up and recovery. Fire Fox covers the most distance out of all three of them (Fire Wolf covering the second most, and Fire Bird covering the least.) However, unlike Fire Wolf and Fire Bird, Fire Fox only hits opponents once, not including any charge-up hits. It is highly likely to return to the ledge of the stage by using Fire Fox to recover, due to its long traveling distance.

In Super Smash Bros., Fire Fox was notably different from Super Smash Bros. Melee and Super Smash Bros. Brawl; instead of being surrounded by fire, Fox charged the move without flame, was pulled down by gravity at a reduced rate, and then propelled himself with an explosion, similar to PK Thunder. The charging did not inflict damage.

Fox's Special Moves
64 Melee Brawl 3DS/Wii U Ultimate
Standard Special Blaster
Side Special Fox Illusion
Up Special Fire Fox
Down Special Reflector
Final Smash Landmaster Team Star Fox

Fire Bird

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Fire Bird is Falco's Up Special Move in both Super Smash Bros. Melee and Super Smash Bros. Brawl. Fire Bird is almost identical to Fire Fox, does 14% damage, and has low priority.

While almost identical to Fire Fox, it has some small differences. Unlike the former, which only hits an opponent once after Fox starts moving, Fire Bird can hit opponents with multiple small hits when moving, followed by a stronger finishing blow, similar to Lucas' PK Thunder 2. Its distance is also shorter, very poor in general. It has lots of start-up and falls almost straight down after using it, which means being easily edgehogged or hit out of it because of its low priority.

To maximize the usefulness of Fire Bird, one should try to position Falco exactly under the ledge and use it completely vertical, this way it can sweetspot easier. However, it is still easily edgehogged, due to the poor air speed after using it, similar to Fire Wolf. Also, it doesn't burn opponents during the charge-up animation in Melee, but in Brawl it does.

Falco's Special Moves
Melee Brawl 3DS/Wii U Ultimate
Standard Special Blaster
Side Special Falco Phantasm
Up Special Fire Bird
Down Special Reflector
Final Smash Landmaster Team Star Fox

Fire Wolf

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If you have a good image for this article, please upload it at Special:Upload

Fire Wolf (Japanese: Wolf Shoot - ウルフシュート, Urufu Shutto) is Wolf's Up Special Move in Super Smash Bros. Brawl. "Wind" gathers about Wolf, and then he is fired in a straight line. Fire Wolf is similar to Fox and Falco's Fire Fox and Fire Bird, but has a few differences.

Its appearance is unique in that it produces no fire, and will not burn opponents who make contact with it. Its animation also differs; Wolf thrusts his legs forward and extends a foot, as opposed to traveling headfirst. It has much less charging time than its counterparts, but will not affect opponents during this time. Once Wolf begins moving, it will drag opponents who are caught within its range, hitting them multiple times and dealing up to 11% damage. Wolf kicks as the move finishes, delivering substantial knockback and dealing an extra 3%.

Despite its multi hit property, some characters who are caught in Fire Wolf may intercept it if they possess a fast enough attack, such as Marth's Dolphin Slash. Fire Wolf may be used to travel in sixteen distinct directions, and carries Wolf approximately half the distance of Final Destination, further than Fire Bird and almost as far as Fire Fox. However, its ledge sweetspot is very small, which can cause difficulty when the move is used to recover.

Wolf's Special Moves
Brawl Ultimate
Standard Special Blaster
Side Special Wolf Flash
Up Special Fire Wolf
Down Special Reflector
Final Smash Landmaster Team Star Wolf

Trivia

  • The name of the move (in the case of Fox) is often parodied with the program Mozilla Firefox.
  • Interestingly, the author of the Prima strategy guide was apparently unaware that Fire Fox can be aimed. Even though the move has been aimable throughout the entire series; he suggests that its only use is attacking players from beneath.
  • Despite its name, Fire Wolf has no fire effect, but it is possible that the name refers to the idea of "firing" Wolf in some direction, which relates to its Japanese name, Wolf Shoot.