Finishing Touch (画竜点睛, Garyō Tensei) is Cloud's Down Special Move when Limit Break is active. Cloud spins around and creates a green vortex.


Finishing Touch deals only 1% damage, but has extremely high knockback scaling. It is capable of effectively KOing opponents as early as 60% even without Rage; however, it is not very powerful against opponents with low percentages due to the very low base knockback. The attack itself is a very close range spin attack that also has windboxes that pushes enemies that are not close enough. During the attack, Cloud has very few invincibility frames, and if the hit connects the camera will zoom in, similar to Little Mac's KO Punch. Finishing Touch can also connect with opponents behind Cloud, though it KO's as early as 70%.

After use, Cloud will have to recharge the Limit Gauge in order to use it again.


Finishing Touch first appeared in Final Fantasy VII as Cloud's second LEVEL 3 Limit Break, learned after using Meteorain six times. It inflicts instant death to all enemies, and for enemies immune to instant death, it will inflict damage equal to 3.125 times normal damage. Unlike in Smash Bros., the move actually is a projectile, with Cloud launching a tornado towards enemies and pulling them upwards; Finishing Touch in Smash Bros. is more akin to its incarnation in Dissidia Final Fantasy, where it is a melee-based spinning attack, though Cloud slowly rises in the air while using it.

Cloud's Special Moves
SSBWU/3DS Ultimate
Standard Special Blade Beam
Side Special Cross Slash
Up Special Climhazzard
Down Special Limit Charge/Finishing Touch
Final Smash Omnislash

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