A Final Smash (最後の切りふだ Saigo no Kirifuda, roughly "The Final Trump Card" or Last Resort) is a Special Move introduced in Super Smash Bros. Brawl and which also appears in Super Smash Bros. for Nintendo 3DS and Wii U. Final Smashes are incredibly powerful in comparison to most other attacks, generally leaving the user invincible for the move's duration, and, if properly executed, usually have the capacity to KO at least one opponent. Final Smashes performed correctly will give a great advantage, and may help to catch up to others in the game, or vice versa.
To perform a Final Smash, a player must either destroy a Smash Ball or acquire a "Pity Final Smash". Upon the destruction of the Smash Ball, the character will be engulfed in a multi-colored aura. If too much damage is taken, the Smash Ball will fly out of the character, giving their opponents another opportunity to gain a Final Smash. To perform a Final Smash, simply press the Special Move Button. Multiple Smash Balls can't appear in a match at the same time, but another can reappear after the Final Smash is finished.
Pity Final Smash
A Pity Final Smash occurs when a player is KO'd and is 5 points behind compared to the current leader (thereby allowing the player in 2nd place to earn one, provided the gap is large enough). This player respawns with the ability to perform a Final Smash. This Final Smash cannot be dropped by the player. Pity Final Smashes can be disabled only by turning Final Smashes off completely. Setting overall item frequency to 'None' alone will not be enough.
Types
While Final Smashes tend to be unique among characters, there are certain categories they can be sorted into. They are:
- Directional - These Final Smashes launch an attack in a single direction. Depending on the Final Smash, the direction can be controlled, while others are fixed. This kind of Final Smash has a blind spot, usually behind the attacker, where targets can hide. An example of this is the Mario Finale, Mario's Final Smash.
- Focused - These Final Smashes affect nearby opponents in any direction. Targets can avoid the move by getting out of range, so they're mostly effective in smaller stages. An example of this is Puff Up, Jigglypuff's Final Smash.
- Trapping - These Final Smashes attack a certain area, grab anyone inside said area (or just a single character), and lay down an inescapable beating. They generally have a small initial range and will fail if there are no targets caught. An example of this is Triforce Slash, Link's Final Smash.
- Stage-Wide - These Final Smashes affect the whole stage, leaving little or no hiding spots. However, they may be less effective on larger stages. An example of this is PK Starstorm, Ness's Final Smash.
- Transformation - These Final Smashes only affect the user, who can then rampage around and cause damage. Some transformations buff up the character's existing moveset, while others use a different set of controls. The transformation is unaffected by all status effects except slow time. If the character was slowed before they transform, their speed is still slow. An example of this is the Landmaster, Fox, Falco and Wolf's Final Smash.
List
Super Smash Bros. Brawl
Character | Final Smash | Type | Description |
---|---|---|---|
Bowser | Giga Bowser | Transformation | Transforms into his Giga Bowser form. Is much more powerful and cannot be launched, but can take damage. |
Captain Falcon | Blue Falcon | Trapping | Takes opponents in front of him to a racetrack, where he hits the with the Blue Falcon. |
Diddy Kong | Rocketbarrel Barrage | Transformation | Puts on his jetpack and fires high-powered peanuts. He cannot take damage. |
Donkey Kong | Konga Beat | Focused | Plays his bongos which create an energy field, causing damage. |
Falco | Landmaster | Transformation | Hops into his Landmaster, which is not as powerful as Fox's but can rise higher into the air. |
Fox | Landmaster | Transformation | Hops into his Landmaster, and can shoot lasers, roll, and fly. |
Ganondorf | Beast Ganon | Directional | Transforms into his demon form, Ganon, rears up, and slams down on opponents, stunning them if caught, then he dashes forward, sending opponents in his way flying. Finally, he teleports back to were he started. |
Ike | Great Aether | Trapping | A powered up version of Ike's signature move, Aether. He swings his sword up, creating a burst of flame that travels 2 character lengths. He then tosses his sword upwards along with the trapped opponents, and grabs his sword, strikes a few times, flips, and does a powerful overhead sending Ike and the opponents downwards. The arc of flame must hit an opponent for it to work. |
Ice Climbers | Iceberg | Stage-Wide | Claps each other's hand and creates a giant iceberg that inflicts damage to opponents that touch the iceberg. |
Jigglypuff | Puff Up | Focused | Puffs itself up to a very large size, unavoidable on small stages, and then shouts "JIGGLOO!!!" pushing everyone, even teammates, away. |
King Dedede | Waddle Dee Army | Stage-Wide | Starts doing a dance that changes the music and summons large amounts of Waddle Dees, Waddle Doos, and Gordos to appear at random points in the stage which run into the opponents. |
Kirby | Cook Kirby | Trapping | Takes nearby enemy fighters and draws them into a giant pot on a stove. Kirby stirs the pot a bit and the pot's heat rapidly damages anyone inside. Afterwards, the pot bursts, throwing players sideways. Items come from the pot and can be used by anyone who can grab them. |
Link | Triforce Slash | Trapping | Takes players in front of Link and traps them in a Triforce, where Link repeatedly slashes everyone inside before delivering a final blow that will likely KO anyone inside. |
Lucario | Aura Storm | Directional | Flies up and in the center of the stage, and releases a beam of energy that lasts a short while. It is very difficult to escape the beam once caught. |
Lucas | PK Starstorm | Stage-Wide | Sends meteors hurtling towards the stage, dealing heavy damage. |
Luigi | Negative Zone | Focused | Creates a giant green ball of light which slows down players and puts flowers on their heads. Luigi may move around freely in this light after doing his dance to quickly KO those affected. |
Mario | Mario Finale | Directional | Summons two huge blasts of fire across the area in front of Mario. |
Marth | Critical Hit | Directional | Lifts up his sword and charges forward, KOing everyone in his path. A life bar from Fire Emblem appears for affected fighters and depletes to zero immediately. |
Meta Knight | Galaxia Darkness | Trapping | Spreads his cape over anyone in front of him and says, "Know my power," before making the screen dark. Then a quick strong sword slash sends anyone trapped flying. |
Mr. Game & Watch | Octopus | Transformation | Turns into an octopus and becomes invincible. Its tentacles extend and retract constantly and deal heavy damage to opponents. |
Ness | PK Starstorm | Stage-Wide | Sends meteors hurtling towards the stage, dealing heavy damage. |
Olimar | End of Day | Stage-Wide | Gets in his Dolphin ship and takes off to the sky, with the camera focusing on him. Players still on the stage are attacked repeatedly by Bulborbs. Then the Dolphin returns to the stage and explodes when it hits the ground, sending anyone caught in the explosion flying. |
Peach | Peach Blossom | Focused | Does a dance that causes many peaches to appear on the stage. These peaches can be used to recover health. All other players are put to sleep for a long period of time, making them vulnerable to attack once Peach finishes her dance. |
Pikachu | Volt Tackle | Transformation | Turns into a giant ball of electricity which can fly around the stage and deal heavy electrical damage to anyone it touches. |
Pit | Palutena's Army | Stage-Wide | Angel warriors fly all over the stage, divebomb and strike players they come in contact with. |
Pokémon Trainer | Triple Finish | Directional | Squirtle, Ivysaur, and Charizard join together and use Hydro Pump, Solarbeam, and Fire Blast respectively in front of them. A screen from the Pokémon games appears and says, "It's super effective!" |
R.O.B. | Diffusion Beam | Transformation | A swirly form of lasers emits from its eyes, dealing heavy damage to players. A strong, short-range laser burst occasionally happens. |
Samus | Zero Laser | Directional/Transformation | Shoots a powerful burst of energy from her arm canon. Her suit falls apart and she becomes Zero Suit Samus. Pieces of her suit can be picked up and thrown at other players. |
Sheik | Light Arrow | Directional | Takes out a bow and shoots a powerful arrow, sending everyone hit flying. |
Snake | Grenade Launcher | Stage-Wide | Gets in a helicopter and appears in front of the view of the stage. From here, Snake hangs from a rope and can use a grenade launcher at opponents from a safe distance. |
Sonic | Super Sonic | Transformation | Gathers the 7 Chaos Emeralds and turns into Super Sonic, giving him the power to fly around the stage quickly and strike players for heavy damage for a short while. |
Toon Link | Triforce Slash | Trapping | Traps players in front of Toon Link in a Triforce where he repeatedly slashes players before releasing one final slash, sending players flying. |
Wario | Wario-Man | Transformation | Turns into Wario-Man and strengthens Wario's attack power. |
Wolf | Landmaster | Transformation | Hops into the Landmaster, which can shoot lasers, fly, and do barrel rolls. |
Yoshi | Super Dragon | Transformation | Spreads wings, granting the ability to fly and shoot fireballs. Invincibility is also granted. |
Zelda | Light Arrow | Directional | Takes out a bow and shoots a powerful light arrow which sends all affected characters flying. |
Zero Suit Samus | Power Suit Samus | Focused/Transformation | Reassembles suit and turns back into Samus. Any nearby players receive some damage, but not enough to KO characters in most circumstances. |
Super Smash Bros. for Nintendo 3DS and Wii U
Character |
Final Smash | Type | Description |
---|---|---|---|
Bowser | Giga Bowser | Transformation | Transforms into his Giga Bowser form. Is much more powerful and cannot be launched, but can take damage. Some of his attacks have elemental buffs. |
Bowser Jr. | Shadow Mario Paint | Stage-Wide | Turns into Shadow Mario and paints (apparently) the screen, making an X-shape. The other players who touches the x will take damage multiple times rapidly until the x disappears. When it disappears, the players who came in contact will get launched. |
Captain Falcon | Blue Falcon | Trapping | Takes opponents in front of him to a racetrack, where he hits the with the Blue Falcon. |
Charizard | Mega Evolution | Transformation | Transforms into his X Mega Evolution which allows him to fly freely around the stage. He can also fire fireballs and use screw attacks. |
Dark Pit | Dark Pit Staff | Directional | Takes a staff and shoots a large beam, lasting a splitsecond. Players get launched if they touch this beam. |
Diddy Kong | Rocketbarrel Barrage | Transformation | Puts on his jetpack and fires high-powered peanuts. Invincible during this period. |
Donkey Kong | Konga Beat | Focused | Plays his bongos which creates an energy field, causing damage. In this game, a rhythm tracker is added, allowing the player to see how effective the blast is more easily. |
Dr. Mario | Doctor Finale | Directional | Similar to Mario Finale, but shoots out giant pills instead. |
Duck Hunt | NES Zapper Posse | Trapping | Takes opponents away with a swarm of ducks, where they land in the middle of a gunfight and are shot repeatedly. |
Falco | Landmaster | Transformation | Gets into his Landmaster. Can stay in the air longer than Fox's. |
Fox | Landmaster | Transformation | Gets into his Landmaster. |
Ganondorf | Beast Ganon | Directional | Transforms into his Beast Form, Ganon, and stuns characters in front of him. Also charges at them. |
Greninja | Secret Ninja Attack | Trapping | Uses Mat Block to launch players high into the air, where he repeatedly strikes them before launching them with a finishing blow. |
Ike | Great Aether | Trapping | Strikes opponents directly in front of him into the air and repeatedly strikes them with his sword before slamming them to the ground. |
Jigglypuff | Puff Up | Focused | Continues to grow until at a colossal size to blast players off the stage, then returns to normal size. |
King Dedede | Dedede Burst | Trapping | Dedede inhales to draw enemies towards the player and hit them with multiple hammer hits. In the end, he will throw a bomb at them. |
Kirby | Ultra Sword | Trapping | Traps opponents before repeatedly slashing them with a massive sword. |
Link | Triforce Slash | Trapping | Traps opponents directly in front of him in a Triforce-like prison and cuts them down. |
Little Mac | Giga Mac | Transformation | Transforms into a massive, powered-up version of himself, greatly increasing his attack power. |
Lucario | Mega Evolution | Transformation | Mega-evolves to temporarily increase his attack power. |
Lucas | PK Starstorm | Stage-Wide/Directional | Sends meteors hurtling towards the stage, dealing heavy damage. Unlike in Brawl, this version is more focused, as he can now control it. |
Lucina | Critical Hit | Directional | Rushes forward and strikes opponents with an attack so strong they are One-Hit KOed. |
Luigi | Poltergust 5000 | Focused | Sucks opponents in and spews them out. Luigi can control the angle of effect. |
Mario | Mario Finale | Directional | Unleashes a burst of flames that travels forward to push opponents off the stage. |
Marth | Critical Hit | Directional | Dashes forward to strike opponents with an attack so strong it will One-Hit KO them. |
Mega Man | Mega Legends | Trapping | Mega Man fires a Black Hole Bomb (MM9) at a player in front of him, causing a black hole to appear on the fighter, sucking nearby fighters in, and then X, MegaMan.EXE, Geo Stelar and Omega-Xis (Mega Man Star Force), and Mega Man Volnutt team up with Mega Man, and fire charge shots at the helpless victims, causing all characters who were trapped to get launched. |
Meta Knight | Galaxia Darkness | Trapping | Waves his cloak in front of him and unleashes a devastating slash to any players who were touched by the cloak. |
Mewtwo | Psystrike | Directional | Transforms into Mega Mewtwo Y and uses Psytrike to hit opponents with thunderbolts until blowing them away. |
Mii Brawler | Omega Blitz | Trapping | Launches opponents directly in front of him/her into the air and strikes them repeatedly before dealing a final blow. |
Mii Gunner | Full Blast | Directional | Unleashes one giant laser and two smaller lasers. |
Mii Swordfighter | Final Edge | Directional | Fires a large amount of shockwaves from his/her sword. |
Mr. Game & Watch | Octopus | Transformation | Turns into an octopus and becomes invincible. Its tentacles extend and retract constantly and deal heavy damage to opponents. |
Ness | PK Starstorm | Stage-Wide/Directional | Sends meteors hurtling towards the stage, dealing heavy damage. Unlike in Brawl, this version is more focused, as he can now control it. |
Olimar | End of Day | Stage-Wide | Gets in his Dolphin ship and takes off to the sky, with the camera focusing on him. Players still on the stage are attacked repeatedly by Bulborbs. Then the Dolphin returns to the stage and explodes when it hits the ground, sending anyone caught in the explosion flying. |
Pac-Man | Super Pac-Man | Transformation | Temporarily transforms into a giant version of his classic form. |
Palutena | Black Hole Laser | Trapping | Sends out a Black hole to Trap players and then fires a devastating Mega Laser at them. |
Peach | Peach Blossom | Focused | Does a dance that causes many peaches to appear on the stage. These peaches can be used to recover health. All other players nearby are put to sleep for a long period of time, making them vulnerable to attack once Peach finishes her dance. |
Pikachu | Volt Tackle | Transformation | Turns into a giant ball of electricity which can fly around the stage and deal heavy electrical damage to anyone it touches. |
Pit | Three Sacred Treasures | Stage-Wide/Directional | Equips the Three Sacred Treasures and starts shooting at opponents with arrows and finishes with lasers from the sky, launching those hit. |
R.O.B. | Super Diffusion Beam | Directional | Transforms into a giant laser cannon and shoots a giant laser towards the opponent straight forward that splits into four smaller ones, then fires a final shot. |
Robin | Pair-Up | Trapping | Chrom warps onto the stage and rushes toward the opponent, and he and Robin attack them together. Robin uses his/her tomes, while Chrom uses his Falchion. |
Rosalina & Luma | Power Star | Focused | Brings out a Power Star which shoots smaller stars in all directions and will expand until the end when it explodes, dealing a final powerful blow. |
Roy | Critical Hit | Trapping | Does a circular swing with his sword that deals damage and then slams it, making a huge explosion. |
Ryu | Shinku Hadoken / Shin Shoryuken | Directional (Shinku Hadoken) Trapping (Shin Shoryuken) |
Shinku Hadoken: When away from the opponent, launches a huge fireball that hits multiple times. Shin Shoryuken: When near the opponent, does two punches and finishes with a powerful Shoryuken. |
Samus | Zero Laser | Directional | Shoots a powerful burst of energy from her arm cannon. |
Sheik | Light Arrow | Directional | Takes out a bow and shoots a powerful light arrow which sends all affected characters flying. |
Shulk | Chain Attack | Trapping | Takes opponents in front of him to another dimension and teams up with Dunban and Riki to simultaneously attack opponents, launching those affected afterwards. |
Sonic | Super Sonic | Transformation | Gathers the 7 Chaos Emeralds and turns into Super Sonic, giving him the power to fly around the stage and strike players, dealing heavy damage, for a short while. |
Toon Link | Triforce Slash | Trapping | Traps players in front of Toon Link in a Triforce where he repeatedly slashes players before releasing one final slash, sending players flying. |
Villager | Dream Home | Trapping | Grabs a character in front of them, after which Tom Nook, Timmy Nook, and Tommy Nook appear to construct a home around the player, dealing damage; when finished being built, the house explodes, and the character will be launched into the air. |
Wario | Wario-Man | Transformation | Wario transforms into Wario-Man and gains a few special attributes, such as increasing his strenghth and knockback, removing almost all start-up and end-lag on all of his moves (including taunts), and making his aerials propel him forwards, allowing a tactic involving spamming his neutral-air to make him fly. |
Wii Fit Trainer | Wii Fit | Directional | Sends out rainbow colored silhouettes of herself, each in a different exercise pose, to bombard any opponent in front of her. |
Yoshi | Super Dragon | Transformation | Spreads wings, granting the ability to fly and shoot fireballs. Invincibility is also granted. |
Zelda | Light Arrow | Directional | Takes out a bow and shoots a powerful light arrow which sends all affected characters flying. |
Zero Suit Samus | Gunship | Stage-Wide | Jumps into her Gunship to shoot lasers at opponents. |
Glitches
- Some final smash glitches involve the regenerating portion of the Bridge of Eldin stage, like R.O.B.'s Infinite Final Smash, and Jigglypuff's Giga-Jiggly glitch.
- Giga Bowser, who is normally invincible, can be harmed by Meowth's Payday attack.
- Sometimes in certain matches, a character can hit once and hit the smash ball out of the holder. E.g. Meta Knight vs. Kirby
- Under the circumstances that a player is reduced to 0 HP while using a transformation Final Smash in a stamina battle, the player will revert to normal form. Despite being at 0 HP, the player can still move their character and play normally until they are hit another time, which then KO's their character. The glitch is only known to occur in Super Smash Brothers for Wii U.
Super Smash Bros.
It was revealed in an interview with Nintendo's president, Satoru Iwata, that Masahiro Sakurai had intended for Final Smashes to be included in the original Super Smash Bros., and claims that he has proof, in that there were recorded voices for when characters used their Final Smash. The idea, however, was held off until Brawl.