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*Giga Bowser, who is normally invincible, can be harmed by Meowth's Payday attack.
 
*Giga Bowser, who is normally invincible, can be harmed by Meowth's Payday attack.
 
*Sometimes in certain matches, a character can hit once and hit the smash ball out of the holder. E.g. Meta Knight vs. Kirby
 
*Sometimes in certain matches, a character can hit once and hit the smash ball out of the holder. E.g. Meta Knight vs. Kirby
* Under the circumstances that a player is reduced to 0 HP while using a transformation Final Smash in a [[stamina]] battle, the player will revert to normal form. Despite being at 0 HP, the player can still move their character and play normally until they are hit another time, which then KO's their character. The glitch is only known to occur in ''[[Super Smash Brothers for Wii U]]''.
+
* Under the circumstances that a player is reduced to 0 HP while using a transformation Final Smash in a [[stamina]] battle, the player will revert to normal form. Despite being at 0 HP, the player can still move their character and play normally until they are hit another time, which then KO's their character. The glitch is only known to occur in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''.
 
* In [http://supersmashbros.wikia.com/wiki/Super_Smash_Bros._Brawl Super Smash Brothers Brawl], if a player is knocked down to 0 HP while in a transformation Final Smash, then they will not technically die and lay there as a "corpse" if there are at least 2 "alive" characters in the game.
 
* In [http://supersmashbros.wikia.com/wiki/Super_Smash_Bros._Brawl Super Smash Brothers Brawl], if a player is knocked down to 0 HP while in a transformation Final Smash, then they will not technically die and lay there as a "corpse" if there are at least 2 "alive" characters in the game.
   

Revision as of 15:38, 30 May 2017


Marioending
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Mariofinale

The Mario Finale, Mario's Final Smash.

A Final Smash (最後の切りふだ Saigo no Kirifuda, roughly "The Final Trump Card" or Last Resort) is a Special Move introduced in Super Smash Bros. Brawl and which also appears in Super Smash Bros. for Nintendo 3DS and Wii U.

Overview

Final Smashes are incredibly powerful in comparison to most other attacks, generally leaving the user invincible for the move's duration, and, if properly executed, usually have the capacity to KO at least one opponent. Final Smashes performed correctly will give a great advantage, and may help to catch up to others in the game, or vice versa.

To perform a Final Smash, a player must either destroy a Smash Ball or acquire a "Pity Final Smash". Upon the destruction of the Smash Ball, the character will be engulfed in a multi-colored aura. If too much damage is taken, the Smash Ball will fly out of the character, giving their opponents another opportunity to gain a Final Smash. To perform a Final Smash, simply press the Special Move Button. Multiple Smash Balls can't appear in a match at the same time, but another can reappear after the Final Smash is finished.

Some Final Smashes temporarily slow down stage elements, such as platform movement or motion within the background.

It was revealed in an interview with Nintendo's president, Satoru Iwata, that Masahiro Sakurai had intended for Final Smashes to be included in the original Super Smash Bros., and claims that he has proof, in that there were recorded voices for when characters used their Final Smash. The idea, however, was held off until Brawl.

Pity Final Smash

File:Pity.jpg

A Pity Final Smash

A Pity Final Smash occurs when a player is KO'd and is 5 points behind compared to the current leader (thereby allowing the player in 2nd place to earn one, provided the gap is large enough). This player respawns with the ability to perform a Final Smash. This Final Smash cannot be dropped by the player. Pity Final Smashes can be disabled only by turning Final Smashes off completely. Setting overall item frequency to 'None' alone will not be enough.

Types

While Final Smashes tend to be unique among characters, there are certain categories they can be sorted into. They are:

  • Directional - These Final Smashes launch an attack in a single direction. Depending on the Final Smash, the direction can be controlled, while others are fixed. This kind of Final Smash has a blind spot, usually behind the attacker, where targets can hide. An example of this is the Mario Finale, Mario's Final Smash.
  • Focused - These Final Smashes affect nearby opponents in any direction. Targets can avoid the move by getting out of range, so they're mostly effective in smaller stages. An example of this is Puff Up, Jigglypuff's Final Smash.
  • Trapping - These Final Smashes attack a certain area, grab anyone inside said area (or just a single character), and lay down an inescapable beating. They generally have a small initial range and will fail if there are no targets caught. An example of this is Triforce Slash, Link's Final Smash.
  • Stage-Wide - These Final Smashes affect the whole stage, leaving little or no hiding spots. However, they may be less effective on larger stages. An example of this is PK Starstorm, Ness's Final Smash.
  • Transformation - These Final Smashes only affect the user, who can then rampage around and cause damage. Some transformations buff up the character's existing moveset, while others use a different set of controls. The transformation is unaffected by all status effects except slow time. If the character was slowed before they transform, their speed is still slow. It is generally up to the player themselves to deal massive damage with the Final Smash, or else the entire move will be ineffective. An example of this is the Landmaster, Fox, Falco and Wolf's Final Smash.

List of Final Smashes

In Super Smash Bros. Brawl

Character Final Smash Type
Bowser Giga Bowser Transformation
Captain Falcon Blue Falcon Trapping
Diddy Kong Rocketbarrel Barrage Transformation
Donkey Kong Konga Beat Focused
Falco Landmaster Transformation
Fox Landmaster Transformation
Ganondorf Beast Ganon Directional
Ike Great Aether Trapping
Ice Climbers Iceberg Stage-Wide
Jigglypuff Puff Up Focused
King Dedede Waddle Dee Army Stage-Wide
Kirby Cook Kirby Trapping
Link Triforce Slash Trapping
Lucario Aura Storm Directional
Lucas PK Starstorm Stage-Wide
Luigi Negative Zone Focused
Mario Mario Finale Directional
Marth Critical Hit Directional
Meta Knight Galaxia Darkness Trapping
Mr. Game & Watch Octopus Transformation
Ness PK Starstorm Stage-Wide
Olimar End of Day Stage-Wide
Peach Peach Blossom Focused
Pikachu Volt Tackle Transformation
Pit Palutena's Army Stage-Wide
Pokémon Trainer Triple Finish Directional
R.O.B. Diffusion Beam Transformation
Samus Zero Laser Directional
Sheik Light Arrow Directional
Snake Grenade Launcher Stage-Wide
Sonic Super Sonic Transformation
Toon Link Triforce Slash Trapping
Wario Wario-Man Transformation
Wolf Landmaster Transformation
Yoshi Super Dragon Transformation
Zelda Light Arrow Directional
Zero Suit Samus Power Suit Samus Focused

In Super Smash Bros. for Nintendo 3DS and Wii U

Character Final Smash Type
Bayonetta Infernal Climax Stage-Wide
Bowser Giga Bowser Transformation
Bowser Jr. Shadow Mario Paint Stage-Wide
Captain Falcon Blue Falcon Trapping
Charizard Mega Evolution Transformation
Cloud Omnislash Trapping
Corrin Torrential Roar Trapping
Dark Pit Dark Pit Staff Directional
Diddy Kong Rocketbarrel Barrage Transformation
Donkey Kong Konga Beat Focused
Dr. Mario Doctor Finale Directional
Duck Hunt NES Zapper Posse Trapping
Falco Landmaster Transformation
Fox Landmaster Transformation
Ganondorf Beast Ganon Directional
Greninja Secret Ninja Attack Trapping
Ike Great Aether Trapping
Jigglypuff Puff Up Focused
King Dedede Dedede Burst Trapping
Kirby Ultra Sword Trapping
Link Triforce Slash Trapping
Little Mac Giga Mac Transformation
Lucario Mega Evolution Transformation
Lucas PK Starstorm Directional
Lucina Critical Hit Directional
Luigi Poltergust 5000 Trapping
Mario Mario Finale Directional
Marth Critical Hit Directional
Mega Man Mega Legends Trapping
Meta Knight Galaxia Darkness Trapping
Mewtwo Psystrike Directional
Mii Brawler Omega Blitz Trapping
Mii Gunner Full Blast Directional
Mii Swordfighter Final Edge Directional
Mr. Game & Watch Octopus Transformation
Ness PK Starstorm Directional
Olimar End of Day Stage-Wide
Pac-Man Super Pac-Man Transformation
Palutena Black Hole Laser Trapping
Peach Peach Blossom Focused
Pikachu Volt Tackle Transformation
Pit Three Sacred Treasures Stage-Wide
R.O.B. Super Diffusion Beam Directional
Robin Pair-Up Trapping
Rosalina & Luma Power Star Focused
Roy Critical Hit Trapping
Ryu Shin Shoryuken Trapping
Shinku Hadoken Directional
Samus Zero Laser Directional
Sheik Light Arrow Directional
Shulk Chain Attack Trapping
Sonic Super Sonic Transformation
Toon Link Triforce Slash Trapping
Villager Dream Home Trapping
Wario Wario-Man Transformation
Wii Fit Trainer Wii Fit Directional
Yoshi Super Dragon Transformation
Zelda Light Arrow Directional
Zero Suit Samus Gunship Stage-Wide

Glitches

  • Some final smash glitches involve the regenerating portion of the Bridge of Eldin stage, like R.O.B.'s Infinite Final Smash, and Jigglypuff's Giga-Jiggly glitch.
  • Giga Bowser, who is normally invincible, can be harmed by Meowth's Payday attack.
  • Sometimes in certain matches, a character can hit once and hit the smash ball out of the holder. E.g. Meta Knight vs. Kirby
  • Under the circumstances that a player is reduced to 0 HP while using a transformation Final Smash in a stamina battle, the player will revert to normal form. Despite being at 0 HP, the player can still move their character and play normally until they are hit another time, which then KO's their character. The glitch is only known to occur in Super Smash Bros. for Wii U.
  • In Super Smash Brothers Brawl, if a player is knocked down to 0 HP while in a transformation Final Smash, then they will not technically die and lay there as a "corpse" if there are at least 2 "alive" characters in the game.

Gallery


Videos

External links