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Most trophies ("figures" or "figurines" in Japan) in Super Smash Bros. Brawl can be obtained through Coin Launcher (labeled as random in how to unlock) or playing certain stages in The Subspace Emissary. Some trophies, particularly the enemies of The Subspace Emissary, can only be obtained by using a Trophy Stand ("Smash Plates" in the Japanese version) on a foe while its health is low. Other trophies, particularly those of playable characters and their Final Smashes, can be obtained by playing Classic Mode and All-Star Mode respectively. Trophies can also be obtained by completing several challenges. There are 544 trophies in all in Brawl, some which tend to be rarer than others. They can be used in the Trophy Hoard.

The following is a list of trophies from the Pikmin series that appear in Brawl. There are 21 trophies in total.

Name How to Unlock Picture Description
Pikmin & Olimar Clear Classic Mode as Olimar Pikmin & Olimar Trophy Veteran spacefarers in the employ of Hocotate Freight. After crash-landing on an enigmatic planet, Olimar met the mysterious beings known as Pikmin. He enlisted their aid to find his spaceship parts and help him escape. Once home, he found his employer on the verge of bankruptcy. He was sent back to the Pikmin world with his partner, Louie, to repay the company debt.
  • Pikmin
  • Pikmin 2
End of Day Clear All-Star Mode as Olimar End of Day Trophy Olimar's Final Smash. Dusk falls, and his spaceship makes a landing. Olimar takes the Onion, with all his Pikmin aboard, and blasts off for the stars. In Pikmin, native life-forms grew active and violent at night, making it lethal to remain on the surface--this is why Olimar would take his Onions and leave at night. This technique breaks the framework of the game.
  • Super Smash Bros. Brawl
Red Pikmin Clear the "Sproutage of the Flower Pikmin" Event Red Pikmin Trophy Flag of North America A type of Pikmin--which are odd beings who grow like plants yet are as mobile as animals. Red ones are heat and fire resistant and are strong attackers, which makes them valuable when facing dangerous foes. Purple Pikmin are also tough fighters, but since it's difficult to increase their numbers, red Pikmin are easier to manage. Red Pikmin have distinct pointed noses.
Flag of Europe A type of Pikmin, which are odd beings that grow like plants yet are as mobile as animals. Red ones are heat and fire resistant and are strong attackers, which makes them valuable when facing dangerous foes. Purple Pikmin are also tough fighters, but since it's difficult to increase their numbers, red Pikmin are easier to manage. Red Pikmin have distinct pointed noses.
  • Pikmin
  • Pikmin 2
Blue Pikmin Random Blue Pikmin Trophy Flag of North America A type of Pikmin, which are curious creatures that follow and obey the person who picks them. If you take advantage of this trait, you can get them to help Capt. Olimar and Louie. The blue Pikmin are at home in water and cannot drown. Need to retrieve an object underwater or cross a water hazard to disarm a trap? Blue Pikmin are just the allies you need.
Flag of Europe A type of Pikmin, which are curious creatures that follow and obey the person who picks them. If you take advantage of this trait, you can get them to help Olimar and Louie. The blue Pikmin are at home in water and cannot drown. Need to retrieve an object underwater or cross a water hazard to disarm a trap? Blue Pikmin are just the allies you need.
  • Pikmin
  • Pikmin 2
Yellow Pikmin Random Yellow Pikmin Trophy Flag of North America A type of Pikmin. Take a nutrient-rich pellet to a flying saucer known as an Onion, and it will produce the mysterious beings known as Pikmin. Yellow ones fly higher than other Pikmin when tossed by Olimar or Louie. Unlike other Pikmin, they're also highly resistant to electricity, which makes them invaluable when battling enemies like anode dweevils.
Flag of Europe A type of Pikmin. Take a nutrient-rich pellet to a flying saucer known as an Onion, and it will produce the mysterious beings known as Pikmin. Yellow ones fly higher than other Pikmin when thrown by Olimar or Louie. Unlike other Pikmin, they're also highly resistant to electricity, which makes them invaluable when battling enemies like anode dweevils.
  • Pikmin
  • Pikmin 2
White Pikmin Random White Pikmin Trophy Flag of North America A type of Pikmin. White Pikmin are resistant to poisons and are themselves toxic to creatures that eat them. Their low weight makes them very speedy, and they can also dig up buried items. White and purple Pikmin do not live inside Onions, so you must change other Pikmin into them by tossing them into ivory candypop buds and violet candypop buds.
Flag of Europe A type of Pikmin. White Pikmin are resistant to poisons and are themselves toxic to creatures that eat them. Their low weight makes them very speedy, and they can also dig up buried items. White and purple Pikmin do not live inside Onions, so you must change other Pikmin into them by throwing them into ivory candypop buds and violet candypop buds.
  • Pikmin 2
Purple Pikmin Random Purple Pikmin Trophy A type of Pikmin, much heavier and slower than other Pikmin. When thrown, they impact with such force that they may kill or stun enemies. They're also incredibly strong--one of them can carry an item that normally would require ten Pikmin. While they're more powerful fighters than their red cousins, their slow speed hampers their effectiveness.
  • Pikmin 2
Louie Random Louie Trophy A new Hocotate Freight employee. Louie is responsible for Captain Olimar having to venture back to the Pikmin planet. On his first delivery, Louie was supposedly attacked by a space bunny that devoured his whole lot of pikpik carrots. Pushed to the verge of bankruptcy, Hocotate Freight takes out an enormous loan that Louie and Olimar set out to pay back.
  • Pikmin 2
The President Random The President Trophy The president of Hocotate Freight. After venturing into space in his youth, he made a shipping company. When it almost collapses after Louie's incident, and Olimar comes back from the Pikmin planet, the president discovers the outstanding value of Olimar's souvenir. He then sends his employees back to collect valuable treasures. His treatment of employees is questionable.
Flag of Europe The president of Hocotate Freight. After venturing into space in his youth, he made a shipping company. When it almost collapsed after Louie's incident, and Olimar came back from the Pikmin planet, the president discovered the outstanding value of Olimar's souvenir. He then sent his employees back to collect valuable treasures. His treatment of employees is questionable.
  • Pikmin 2
Hocotate Ship Found in a certain Blue Box in the Subspace Emissary level Outside The Ancient Ruins Hocotate Ship Trophy A battered old spaceship used when Hocotate Freight first opened. Its appraisal gauge analyzed garbage Olimar brought home and found it to be valuable. With his new ship sold off to pay company debts, Louie and Olimar flew this one back to the Pikmin world to find more treasure. The ship's removable research pod accompanied the adventurers when they ventured underground.
  • Pikmin 2
Onions Random Onions Trophy Items considered to be the places where Pikmin are born. As to the actual biology of the process, much is still unclear. Onions absorb the prey that Pikmin capture and use it to produce new Pikmin. In addition, Onions can take in Pikmin and later release them. These organisms are crowned with distinctive propeller-like sets of leaves that spin around, enabling them to fly.
  • Pikmin
  • Pikmin 2
Creeping Chrysanthemum Collect all character trophies Creeping Chrysanthemum Trophy Flag of North America An enemy flower and a member of the chrysanthemum family that closely resembles the Margaret flower. This flower feeds on prey and, despite being a plant, performs no photosynthesis and exposes no leaves--just flowers on top. It usually stays underground with only its flowers exposed, waiting to jump out and attack. It also uses rootlike legs to walk around.
Flag of Europe An enemy flower and a member of the chrysanthemum family that closely resembles the Margaret flower. This flower feeds on prey and, despite being a plant, performs no photosynthesis and exposes no leaves--just flowers on top. It usually stays underground with only its flowers exposed, waiting to jump out and attack. It also uses root-like legs to walk around.
  • Pikmin 2
Red Bulborb Random Red Bulborb Trophy Flag of North America A creature whose Japanese name translates as "spotted crimson bug-eye." These bulky nocturnal animals have white-and-red-flecked rumps that resemble strawberries. Red bulborbs sleep in the day and wake in the evening to feed on small animals. Several colors of bulborb subspecies have been discovered--their classification is a hot subject for scholars.
Flag of Europe A creature whose Japanese name translates as "spotted crimson bug-eye". These bulky nocturnal animals have white-and-red-flecked rumps that resemble strawberries. Red bulborbs sleep in the day and wake in the evening to feed on small animals. Several colors of bulborb subspecies have been discovered--their classification is a hot subject for scholars.
  • Pikmin 2
Empress Bulblax Random Empress Bulblax Trophy A member of the grub-dog family, transformed by environmental factors. Due to her ridiculous size, the empress bulblax can no longer walk on her tiny legs. She just wiggles around, rolling from left to right. Although the female continues spawning bulborb larvae, she unfortunately rolls over them with her massive body.
  • Pikmin 2
Careening Dirigibug Random Careening Dirigibug Trophy A dangerous, offensive-minded creature. It uses balloons to keep it afloat as it flies through the air and drops bomb-rocks on ground-bound prey. These bomb-rocks sometimes turn out to be duds, but since the slightest stimulus can set these things off, the utmost care should be taken when dealing with them.
  • Pikmin 2
Fiery Blowhog Random Fiery Blowhog Trophy A member of the blowhog family characterized by its bottle-shaped body and slow, lumbering movement. Skillful in the use of its red snout and able to violently shake off Pikmin, the fiery blowhog is also capable of spitting a volatile phosphorus compound that combusts on contact with air, threatening nearby enemies.
  • Pikmin
  • Pikmin 2
Burrowing Snagret Random Burrowing Snagret Trophy Flag of North America A member of the snavian family with a birdlike head and a snakelike neck and body. An underground dweller, the snagret makes sudden strikes aboveground to capture surface-dwelling prey. It uses its beak to scoop up daily nutrition and can snatch up three Pikmin at once--a relatively small amount made deadly by its strike speed. No one has ever seen its tail.
Flag of Europe A member of the snavian family with a birdlike head and a snake-like neck and body. An underground dweller, the snagret makes sudden strikes aboveground to capture surface-dwelling prey. It uses its beak to scoop up daily nutrition and can snatch up three Pikmin at once--a relatively small amount made deadly by its strike speed. No one has ever seen its tail.
  • Pikmin
  • Pikmin 2
Iridescent Flint Beetle Random Iridescent Flint Beetle Trophy A member of the flint beetle family featuring an iridescent, shining shell that is also prized for its strength. These beetles are packed with nectar and pellets, which they drop when attacked. These can be collected, although the reason for doing so is unknown. Apparently, Pikmin are quite attracted to these beetles--the sight of one will send them running after it.
  • Pikmin
  • Pikmin 2
Wollywog Random Wollywog Trophy A member of the amphituber family known to be quite quick witted upon spotting enemies, despite its slow-moving, easygoing nature. Be aware that wollywogs will make aggressive attempts to smash Pikmin. It is believed that the wollywog's whitish coloration is a result of a lack of sunlight over its generations spent in caves.
  • Pikmin
  • Pikmin 2
Swooping Snitchbug Random Swooping Snitchbug Trophy A member of the scarpanid family. Although originally a ground dweller, its oversized antennae developed into wings, allowing it to fly around freely. The snitchbug doesn't eat Pikmin, but rather picks them up, carries them away, and firmly replants them in another location.
  • Pikmin
  • Pikmin 2
Pellets Clear Target Smash level 2 with 10 characters Pellets Trophy Items that contain concentrated essence of the Pikmin's home world. This essence is the keystone to all life on the planet. Harvested from pellet grass or flowers, Pikmin can take pellets back to Onions to produce more Pikmin. If the Onion and the pellet are the same color, it produces more Pikmin. The number on the top of a pellet tells how many Pikmin must carry it.
  • Pikmin
  • Pikmin 2

Notes[]

  • The Bulborb trophy claims the creature first appeared in Pikmin 2. This is incorrect, as the Bulborb is in both Pikmin games. The reason for this may be that in Pikmin, their real name is "Spotty Bulborb", whereas in the sequel, they're known as "Red Bulborbs".
  • Although the Careening Dirigibug trophy claims that these creatures will sometimes drop duds, the rocks will always explode without fail in Pikmin 2, outside of a rare glitch. This could be referring to an earlier version of Pikmin 2 where there were inactive bomb-rocks found near the creatures.
  • The Burrowing Snagret trophy claims that nobody has seen its tail, but Olimar mentions in Pikmin 2 the Snagret's presence or absence of wing and tail markings when pulled from the ground, confirming that Olimar has actually seen the creature's tail at some point. In Pikmin 3, it's revealed that the Snagret doesn't have a tail, but a single foot at the end of its body.
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