Smashpedia
(rv phallic vandalism)
(No Trivia point there)
(25 intermediate revisions by 19 users not shown)
Line 1: Line 1:
  +
{{Infobox_Enemy|name = Fighting Polygon Team|caption = [[File:SmashBrosSymbol.svg|50px]]<br>The Fighting Polygon Team as they appear in ''Super Smash Bros.''|universe = {{uv|Super Smash Bros.}}|level = [[Race to the Finish]]
The '''Fighting Polygon Team''' (''Dummy Combo'', in Japan) was a team of purple polyhedrons Who only appear in the orignal ''[[Super Smash Bros.]]'' who were modeled on the playable characters in the game. They appear only in the [[1P Game|single player mode]], in ''Race to the Finish'' and the ''Fighting Polygon Team [vs.30]'' battle, the two stages prior to the [[Master Hand]] battle. Their shape and name is likely an exaggeration of the N64's polygon-like graphics.
 
   
 
[[Battlefield]]|image = Fighting_Polygon_Model_SSB.png}}The '''Fighting Polygon Team''' (''Dummy Corps.'' or ''Mysterious Small Fry Enemy Corps.'', 謎のザコ敵軍団 in Japan) was a team of purple polyhedrons, who only appear in the original ''[[Super Smash Bros.]]''. They were modeled on the playable characters in the game. They appear only in the [[1P Game|single player mode]], in ''Race to the Finish'' and the ''Fighting Polygon Team [vs.30]'' battle, the two stages prior to the [[Master Hand]] battle.
The '''Fighting Polygon Team''' is the predecessor of the [[Fighting Wire Frames]] in [[Super Smash Bros. Melee|''Melee'']] and the [[Fighting Alloy Team]] in [[Super Smash Bros. Brawl|''Brawl'']].
 
   
 
The '''Fighting Polygon Team''' is the predecessor of the [[Fighting Wire Frames]] in [[Super Smash Bros. Melee|''Melee'']], the [[Fighting Alloy Team]] in [[Super Smash Bros. Brawl|''Brawl'']], and the [[Fighting Mii Team]] in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Wii U/3DS]]''.
== The Fighting Polygon Team ==
 
  +
[[Image:Polygonsdu4-1-.jpg|thumb|right]]
 
 
==The Fighting Polygon Team==
  +
[[File:LinkPolygonTeam.png|thumb|[[Link (SSB)|Link]] fighting the Fighting Polygon Team.]]
 
*'''''Donkey Kong''''' looks the most like the normal character out of all of the Polygons. Like Donkey Kong, this one is bigger than the others and has a masculine frame.
 
*'''''Donkey Kong''''' looks the most like the normal character out of all of the Polygons. Like Donkey Kong, this one is bigger than the others and has a masculine frame.
 
*'''''Captain Falcon''''', '''''Link''''', '''''Fox''''', and '''''Samus''''' all have humanoid Polygons. The differences between them are that Samus has a spike for an arm that mimics the arm cannon, The Link Polygon has a spike of its own to mimic a sword, and the Fox Polygon has a tail.
 
*'''''Captain Falcon''''', '''''Link''''', '''''Fox''''', and '''''Samus''''' all have humanoid Polygons. The differences between them are that Samus has a spike for an arm that mimics the arm cannon, The Link Polygon has a spike of its own to mimic a sword, and the Fox Polygon has a tail.
*'''''Mario''''', '''''Luigi''''', and '''''Ness''''' all look a lot like elves, making them difficult to tell apart. The Ness Polygon looks like it is wearing shorts, and the Luigi one is slightly taller than the Mario one. An easier way to distinguish them is to look at their movesets.
+
*'''''Mario''''', '''''Luigi''''', and '''''Ness''''' all look a lot like elves, thus making them difficult to tell apart. The Ness Polygon looks like it is wearing shorts, and the Luigi one is slightly taller than the Mario one. An easier way to distinguish them is to look at their movesets. Mario flexes his arms and the one who does a slide attack. Luigi bends his legs and who flail punches when doing a dash move. And Ness swings his arms, a star always appear each time he jumps, and swings his yo-yo.
 
*'''''Yoshi''''' has a very pointed head and sharp teeth, making the Polygon look much more like a real dinosaur (in particular, a Deinonychus or Velociraptor), and much more threatening, than normal Yoshi, who has a large, bulbous snout and whose teeth are not normally visible.
 
*'''''Yoshi''''' has a very pointed head and sharp teeth, making the Polygon look much more like a real dinosaur (in particular, a Deinonychus or Velociraptor), and much more threatening, than normal Yoshi, who has a large, bulbous snout and whose teeth are not normally visible.
 
*'''''Kirby''''' looks like a short snowman made up of three different sized shapes, with stubby arms and feet. This Polygon has the same number of jumps as normal Kirby.
 
*'''''Kirby''''' looks like a short snowman made up of three different sized shapes, with stubby arms and feet. This Polygon has the same number of jumps as normal Kirby.
 
*'''''Jigglypuff''''' looks like a big, round rock with a spike in the middle of its forehead, mimicking the tuft of hair. This one is often confused with the Kirby Polygon. This Polygon, like the Kirby Polygon, has the same number of jumps as normal Jigglypuff.
 
*'''''Jigglypuff''''' looks like a big, round rock with a spike in the middle of its forehead, mimicking the tuft of hair. This one is often confused with the Kirby Polygon. This Polygon, like the Kirby Polygon, has the same number of jumps as normal Jigglypuff.
*'''''Pikachu''''' looks a lot more like a mouse than normal Pikachu, with wider ears and a spike for a tail instead of a lightning bolt (which is appropriate considering the fact that Pikachu is a Mouse-Pokemon), making the Polygon closely resemble a Sandshrew.
+
*'''''Pikachu''''' looks a lot more like a mouse than normal Pikachu, with wider ears and a spike for a tail instead of a lightning bolt (which is appropriate considering the fact that Pikachu is a Mouse-Pokémon), making the Polygon closely resemble a Sandshrew.
   
 
== Stages ==
 
== Stages ==
Line 19: Line 21:
   
 
=== Race to the Finish ===
 
=== Race to the Finish ===
The aim of [[Race to the Finish]] is to reach the door at the end of the level within a set time limit, avoiding obstacles that try to slow you down. The Polygons are obstacles to be avoided, and slow the player down by attacking them, but they cannot be defeated, nor can they KO the player, as the stage is fully enclosed (they can however be ko'd if you knock their percetage high enough that they will be sent through the barrier to quick to be stopped, though this percentage is about 400 and requires more time than the stage allows). They are much more aggressive on this stage, chasing the player as far as possible, and attacking whenever they are within reach.
+
The aim of [[Race to the Finish]] is to reach the door at the end of the level within a set time limit, avoiding obstacles that try to slow you down. The Polygons are obstacles to be avoided, and slow the player down by attacking them, but they cannot be defeated, nor can they KO the player, as the stage is fully enclosed (they can however be ko'd if you knock their percetage high enough that they will be sent through the barrier too quick to be stopped, though this percentage is about 400 and requires more time than the stage allows). They are much more aggressive on this stage, chasing the player as far as possible, and attacking whenever they are within reach.
   
  +
==Trivia==
  +
*Their shape and name is likely an exaggeration of the N64's polygon-like graphics.
   
  +
{{Bosses}}
 
{{Smash universe}}
 
{{Smash universe}}
 
[[Category:Bosses]]
 
[[Category:Bosses]]
Line 28: Line 33:
 
[[Category:Super Smash Bros. universe]]
 
[[Category:Super Smash Bros. universe]]
 
[[Category:Unplayable characters]]
 
[[Category:Unplayable characters]]
  +
[[Category:Fighter look alikes]]

Revision as of 06:50, 20 January 2019

The Fighting Polygon Team (Dummy Corps. or Mysterious Small Fry Enemy Corps., 謎のザコ敵軍団 in Japan) was a team of purple polyhedrons, who only appear in the original Super Smash Bros.. They were modeled on the playable characters in the game. They appear only in the single player mode, in Race to the Finish and the Fighting Polygon Team [vs.30] battle, the two stages prior to the Master Hand battle.

The Fighting Polygon Team is the predecessor of the Fighting Wire Frames in Melee, the Fighting Alloy Team in Brawl, and the Fighting Mii Team in Wii U/3DS.

The Fighting Polygon Team

LinkPolygonTeam

Link fighting the Fighting Polygon Team.

  • Donkey Kong looks the most like the normal character out of all of the Polygons. Like Donkey Kong, this one is bigger than the others and has a masculine frame.
  • Captain Falcon, Link, Fox, and Samus all have humanoid Polygons. The differences between them are that Samus has a spike for an arm that mimics the arm cannon, The Link Polygon has a spike of its own to mimic a sword, and the Fox Polygon has a tail.
  • Mario, Luigi, and Ness all look a lot like elves, thus making them difficult to tell apart. The Ness Polygon looks like it is wearing shorts, and the Luigi one is slightly taller than the Mario one. An easier way to distinguish them is to look at their movesets. Mario flexes his arms and the one who does a slide attack. Luigi bends his legs and who flail punches when doing a dash move. And Ness swings his arms, a star always appear each time he jumps, and swings his yo-yo.
  • Yoshi has a very pointed head and sharp teeth, making the Polygon look much more like a real dinosaur (in particular, a Deinonychus or Velociraptor), and much more threatening, than normal Yoshi, who has a large, bulbous snout and whose teeth are not normally visible.
  • Kirby looks like a short snowman made up of three different sized shapes, with stubby arms and feet. This Polygon has the same number of jumps as normal Kirby.
  • Jigglypuff looks like a big, round rock with a spike in the middle of its forehead, mimicking the tuft of hair. This one is often confused with the Kirby Polygon. This Polygon, like the Kirby Polygon, has the same number of jumps as normal Jigglypuff.
  • Pikachu looks a lot more like a mouse than normal Pikachu, with wider ears and a spike for a tail instead of a lightning bolt (which is appropriate considering the fact that Pikachu is a Mouse-Pokémon), making the Polygon closely resemble a Sandshrew.

Stages

Fighting Polygon Team [vs.30]

File:Polygons.jpg

Mario about to start the Fighting Polygon Team [vs.30] battle

In this stage the player must defeat a team of thirty Polygons, fighting at most three at any one time. The only way to play as these fighters is through via hacking with a GameShark. Instead of being fought in a given order, all Polygons, including those modelled on characters that haven't yet been unlocked, have an equal chance (1/12) of being the next one to appear. In general, they are relatively passive on all difficulties, spending most of their time just walking around the various platforms of the stage, rarely following the player, and very rarely using attacks. They are fairly light, do little damage or knockback, have no B-button attacks, and will not grab, though they can, and will, pick up items. Normally, they will use a throwing item as soon as they have picked it up, instead of making any sort of tactical decision. They can use battering items, though, even on the hardest difficulty setting, they are not as effective with them as a high-level CPU player in a normal game. Due to their low weight, they can usually be defeated in a single blow, but the Polygons get heavier and stronger at higher difficulty levels, and at the highest difficulty level the Polygons approach the weight and strength of normal opponents, though they are still relatively easy to KO.

Race to the Finish

The aim of Race to the Finish is to reach the door at the end of the level within a set time limit, avoiding obstacles that try to slow you down. The Polygons are obstacles to be avoided, and slow the player down by attacking them, but they cannot be defeated, nor can they KO the player, as the stage is fully enclosed (they can however be ko'd if you knock their percetage high enough that they will be sent through the barrier too quick to be stopped, though this percentage is about 400 and requires more time than the stage allows). They are much more aggressive on this stage, chasing the player as far as possible, and attacking whenever they are within reach.

Trivia

  • Their shape and name is likely an exaggeration of the N64's polygon-like graphics.
SubspaceSymbol Bosses WorldOfLightSymbol
Introduced in
Smash 64
Master Hand  · Metal Mario  · Giant Donkey Kong
Introduced in
Meleelogo
Crazy Hand  · Giga Bowser  · Metal Bros.
Introduced in
Brawllogo
Petey Piranha  · Rayquaza  · Porky Statue / Porky Minch  · Galleom  · Ridley  · Duon  · Meta Ridley  · Tabuu
Introduced in
Super Smash Bros. for 3DS & Wii U
Master Core
Introduced in
Smash Ultimate logo glow
Rathalos  · Ganon  · Dracula  · Marx  · Galeem  · Dharkon
SmashBrosSymbol Super Smash Bros. universe
Playable Characters Mii Fighter (3DS/Wii U  · Ultimate)
Mii Brawler (3DS/Wii U  · Ultimate)  · Mii Swordfighter (3DS/Wii U  · Ultimate)  · Mii Gunner (3DS/Wii U  · Ultimate)
Other characters Fighting teams Fighting Polygon Team · Fighting Wire Frames · Fighting Alloy Team · Fighting Mii Team
Bosses Master Hand  · Crazy Hand  · Giga Bowser  · Galleom  · Duon  · Tabuu  · Master Core  · Galeem  · Dharkon
Stages Battlefield (Duel Zone  · Melee  · Brawl  · 3DS/Wii U  · Ultimate)
Final Destination (64  · Melee  · Brawl  · 3DS/Wii U  · Ultimate)
Big Battlefield (for Wii U  · Ultimate)
Meta Crystal  · Small Battlefield  · Home-Run Stadium  · Training stage ultimate
Items Assist Trophy  · Banana Gun  · Barrel  · Beam Sword  · Beastball  · Black Hole  · Blast Box  · Bumper  · Capsule  · CD  · Coins / Coins and Bills  · Cracker Launcher  · Crate  · Custom Part  · Drill  · Fake Smash Ball  · Fan  · Food  · Gooey Bomb  · Healing Field  · Healing Sprout  · Home-Run Bat  · Key  · Motion-Sensor Bomb  · Party Ball  · Rage Blaster  · Ray Gun  · Rolling Crates  · Sandbag  · Smash Ball  · Smoke Ball  · Sticker  · Stock Ball  · Team Healer  · Timer  · Trophy  · Trophy Stand
Music Lists List of Music (Super Smash Bros. series)  · List of Music (Adventure Mode)
Songs "Super Smash Bros. Brawl Main Theme"  · "Lifelight"
Collectibles Trophies Melee Trophies  · Brawl Trophies  · 3DS Trophies  · Wii U Trophies
Spirits List of spirits (Super Smash Bros. series)