FANDOM


(Trivia)
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|hometo = '''Melee'''<br/>[[Captain Falcon (SSBM)|Captain Falcon]]<br/>'''Brawl'''<br/>[[Captain Falcon (SSBB)|Captain Falcon]]
 
|hometo = '''Melee'''<br/>[[Captain Falcon (SSBM)|Captain Falcon]]<br/>'''Brawl'''<br/>[[Captain Falcon (SSBB)|Captain Falcon]]
 
|availability = [[Unlockable|Unlockable]] (''SSBM'' and ''SSBB'')
 
|availability = [[Unlockable|Unlockable]] (''SSBM'' and ''SSBB'')
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|cratetype = Futuristic (SSBB Only)
 
|meleesingles = [[Banned stage|Banned]]
 
|meleesingles = [[Banned stage|Banned]]
 
|meleedoubles = [[Banned stage|Banned]]
 
|meleedoubles = [[Banned stage|Banned]]

Revision as of 22:54, November 28, 2009

Big Blue is an F-Zero stage featured in Melee. This stage is played on an F-Zero track where players have to use Captain Falcon's ship, F-Zero racers, and hovering objects as platforms. If a player falls on the track beneath the racers, the player will start speeding to the left and be KO'd, unless the player quickly jumps back to safety. At other times, there is no track under the racers, and a fall at that time would result in death. The background scrolls incredibly fast and death upon hitting the track is nearly instantaneous. Items that float in mid-air (eg: Flippers) are also affected by the stage's movement, scrolling to the left.

Players can KO opponents at 0% damage easily by luring them to the car at the far left, grabbing them, and throwing them to the left. Foe will try to get up first, but while getting up, they will be KO'd. This works better if the foe is a heavy and slow character, such as Bowser.

This stage is usually banned in tournaments for both Melee and Brawl, where it appears as a past stage, because of the shifting platforms and easy deaths caused by falling onto the track.

Unlock Criteria

In Melee

Play 150 vs. matches.

In Brawl

Play 10 brawls as Captain Falcon.

Origin

Big Blue is a track in F-Zero and F-Zero X (in F-ZX, there are two Big Blue tracks). The Falcon Flyer in Melee looks very similar to the FF in the comic that is in F-Zero's instruction book. The track layout in Melee is nowhere near the two layouts in F-ZX; however, the background elements in Melee look similar to the ones in the two BB tracks. The F-Zero machines in Melee look similar to the ones in F-ZX.

Trivia

  • This is the only non-Past stage in Melee not used in All-Star.
  • In Brawl, Sonic can run on the ground of this stage and survive if he is wearing a bunny hood; in fact, he is fast enough to run off the right side of the stage.When Sonic is giant, from either eating a Super Mushroom or being in a Giant Brawl he runs at the same speed as the cars, then slowly picks up speed, although not fast enough to SD off the right side of the right side of the stage. Wario can also survive running on the ground of this stage if he is riding his Wario Bike as Wario Man. In fact, his bike becomes so fast he actually outruns the cars on the stage. He can also survive running on the ground of this stage without being Wario-Man, if he is riding his Wario Bike and performing a wheelie. It is also possible to die towards the front of the stage with this. This happens because doing a wheelie makes the bike faster, and bounces along the ground a bit, so it is not always affected by the fast track. Fox's Landmaster Tank can also survive riding on the ground (it apparently gets pushed along by the racers).
  • In Brawl, floating items no longer go flying off the screen, and Bumpers can't be placed in midair.
  • This is the only stage that was unlockable in Melee that returns for Brawl.
  • It is possible to play on this stage without unlocking it yet. On the Co-Op Event 12: Come Back! Falcon Flyer, it is taken place on Big Blue, even though it is possible for it not to be unlocked yet.
  • When Pokemon Trainer is used, another fast moving platform will be there for the trainer to stand on.

External links

[F-Zero Racing in Super Smash Bros. Brawl]

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