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{{Infobox Event
{{event|
 
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|type =
|number=50
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|number = 50
|name=Final Destination Match
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|name = Final Destination Match
|description=
 
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|image =
|character=Your choice (1)
 
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|caption =
|allies=None
 
|enemies=[[Master Hand]] (300 HP), [[Crazy Hand]] (300 HP)
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|description = Master Hand's the right hand; now meet the left!
 
|character = Choose (1 life)
|stage=[[Final Destination]]
 
 
|allies =
|availability=
 
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|enemies = [[Master Hand]] (300 HP)<br/>[[Crazy Hand]] (300 HP)
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|stage = [[Special Stages: Final Destination|Final Destination]]
 
|music = ''Final Destination''
 
|availability = Unlockable
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|world record = 00:19.00 (DrM)
 
}}
 
}}
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{{Nihongo|'''Event 50: Final Destination Match'''|最終決戦}} is the second to last [[event match]] in ''[[Super Smash Bros. Melee]]''.
   
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==Layout==
'''Event Match 50: Final Destination Match''' is the second to last [[event match]] lets you choose any character. You will have 1 stock, while your foes, [[Master Hand]] and [[Crazy Hand]], also have 1 stock and 300 HP each. The stage is [[Final Destination]].
 
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The player has 1 stock, while their foes, [[Master Hand]] and [[Crazy Hand]], have 300 HP each. They are fought in [[Special Stages: Final Destination|Final Destination]]. The hands are at the same strength as they are on the Normal difficulty in [[Classic Mode]]. Unlike in Classic Mode, Crazy Hand is in the fight right away, instead of entering the fight when Master Hand's HP falls below the halfway point. As a result, this battle with Master and Crazy Hand is more difficult than the fight with them in Classic Mode.
   
==Strategies==
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==Trivia==
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*When playing as Master Hand through the use of the [[Master Hand glitch]], the background stays the same throughout the match.
===[[Captain Falcon]]/[[Ganondorf]]===
 
Use your up smash on the hands to cause considerable damage. You do need to be skilled at dodging their attacks, of course.
 
   
===[[Yoshi]]===
 
Use your Aerial Down A on the hands. This can do more damage than the above method, but it requires a perfect hit. Otherwise, it gets slightly less damage, but still a good amount. It is also easier to jump out of the way of attacks with Yoshi.
 
 
===[[Falco]]===
 
Go for Crazy Hand first. Use up-tilt and take serious advantage of Falco's jumps and midair dodges. When Master Hand shoots the bullets at you, use your reflector, and when they do the lasers, use your gun or up-tilt.
 
 
===[[Roy]]===
 
This one is simple, yet incredibly tricky. it requires elite timing skills and a good sense of evasion. Use Counter on all their powerful attacks except the projectiles. Try not to miss a Counter, for it could be the last thing you do. This strategy can also be used with Marth.
 
 
{{Event Matches}}
 
{{Event Matches}}
 
[[Category:Event Matches]]
 
[[Category:Event Matches]]
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[[Category:Event Matches (SSBM)]]
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[[Category:Super Smash Bros. Melee]]
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[[Category:Melee]]

Revision as of 02:29, 8 August 2020

Event 50: Final Destination Match (最終決戦?) is the second to last event match in Super Smash Bros. Melee.

Layout

The player has 1 stock, while their foes, Master Hand and Crazy Hand, have 300 HP each. They are fought in Final Destination. The hands are at the same strength as they are on the Normal difficulty in Classic Mode. Unlike in Classic Mode, Crazy Hand is in the fight right away, instead of entering the fight when Master Hand's HP falls below the halfway point. As a result, this battle with Master and Crazy Hand is more difficult than the fight with them in Classic Mode.

Trivia

  • When playing as Master Hand through the use of the Master Hand glitch, the background stays the same throughout the match.