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{{merge|Stall-Then-Fall|Just a property of the type of attack?}}
'''Toon Link's D-Air Glitch'''
 
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== Description ==
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Although it was discovered with Toon Link, the glitch is not exclusive to Toon Link. In fact, it may not be considered a glitch at all. It is an exploitation of the way that Brawl's physics engine works. With characters who have a [[Stall-Then-Fall]] aerial (aka Game and Watch, Sheik, Sonic), if they perform their d-air (or in Ivysaur's case, and u-air) at a certain height they will lag and hover for a while.
   
 
== How to perform ==
 
== How to perform ==
Using Toon Link's Down Aerial repeatedly after being thrown or otherwise launched into the air will eventually cause him to perform a small hop, then float in the air for a short time with his sword don in the normal position for his D-Air.
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Using Toon Link's Down Aerial repeatedly after being thrown or otherwise launched into the air will eventually cause him to perform a small hop, then float in the air for a short time with his sword down in the normal position for his D-Air.
 
 
 
== Usefullness ==
 
It can be used to both negate repeated vertical knockback as well as for recovery purposes because of its extra jump as well as negating much momentum and the ability to control its trajectory.
 
   
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== Application ==
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The technique can be used to negate vertical knockback, like all Stall-then-Falls. However, because its movement can be controlled while you are stalled (like Peach's [[Float]]) it can be used as a recovery technique to glide back onstage (see the video below).
   
 
== Video ==
 
== Video ==
 
[[File:Toon Link Glitch|425px]]
   
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== Trivia ==
[http://youtube.com/watch?v=BnRmDoJm0VI]
 
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*Some people call this exploit, when done by Toon Link, "Wind Waking".
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[[Category:Glitches]]
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[[Category:Techniques (SSBB)]]
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[[Category:Glitches (SSBB)]]

Latest revision as of 21:49, 20 June 2013

Description

Although it was discovered with Toon Link, the glitch is not exclusive to Toon Link. In fact, it may not be considered a glitch at all. It is an exploitation of the way that Brawl's physics engine works. With characters who have a Stall-Then-Fall aerial (aka Game and Watch, Sheik, Sonic), if they perform their d-air (or in Ivysaur's case, and u-air) at a certain height they will lag and hover for a while.

How to perform

Using Toon Link's Down Aerial repeatedly after being thrown or otherwise launched into the air will eventually cause him to perform a small hop, then float in the air for a short time with his sword down in the normal position for his D-Air.

Application

The technique can be used to negate vertical knockback, like all Stall-then-Falls. However, because its movement can be controlled while you are stalled (like Peach's Float) it can be used as a recovery technique to glide back onstage (see the video below).

Video

 	Toon_Link_Glitch 	 			  

Trivia

  • Some people call this exploit, when done by Toon Link, "Wind Waking".