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+ | | [[Banjo|Banjo & Kazooie]] |
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+ | | [[Rear Egg]] |
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+ | | Kazooie releases a grenade out of the backpack which bounces and explodes after a while. |
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+ | | [[File:Rear Egg.png|250px]] |
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| [[Bayonetta]] |
| [[Bayonetta]] |
Revision as of 14:25, 14 September 2019
Down Special (also commonly referred to as Down B) is a special move performed by pressing the special move button while holding down on the control stick (or control pad on the Wii Remote). These moves are often gimmick moves, like reflectors or absorbers, or moves with unique properties when used in different ways. For example, Falcon Kick sends Captain Falcon downwards when used in the air, or Meta Knight can teleport and choose to attack if he wishes. They also usually include minimal character movement horizontal or vertically.
List of Down Specials
Character | Move | Description | Image |
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Banjo & Kazooie | Rear Egg | Kazooie releases a grenade out of the backpack which bounces and explodes after a while. | |
Bayonetta | Witch Time | When an opponent attacks her, she dodges the attack and slows them down for several seconds. If activated late, she uses Bat Within, where she dodges the strike. | |
Bowser | Bowser Bomb | Leaps into the air and smashes into the ground with his bottom. | |
Bowser Jr. | Mechakoopa | Releases a Mechakoopa which walks down the stage and explodes. It can be picked up and thrown, and can hurt Bowser Jr. | |
Captain Falcon | Falcon Kick | Rushes forward with a flaming leg outstretched. Goes downward diagonally if used while airborne. | |
Charizard | Rock Smash | Smashes a rock with his head, dealing heavy damage to nearby opponents. Was formerly his Side Special Move until Super Smash Bros. 3DS/Wii U. | |
Cloud Strife | Limit Charge Finishing Touch (when Limit Break is active) |
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Corrin | Counter Surge | Takes on a defensive stance. If attacked, turns into a dragon and slams into the ground, dealing heavy damage on both sides. | |
Dark Pit | Guardian Orbitars | Projects shields on both sides of him, which reflect projectiles. Breaks after usage for a number of times | |
Diddy Kong | Banana Peel | Throws a banana peel backward, which causes opponents to trip. Can be picked up as an item. | |
Donkey Kong | Hand Slap | Slaps the ground with his hands, creating shockwaves. | |
Dr. Mario | Dr. Tornado | Spins around with fists outstretched. Stronger than Mario Tornado, and sends opponents flying in a random direction. | |
Duck Hunt | Wild Gunman | Summons a gunman that fires a bullet. The gunman can take damage and be stopped. | |
Falco | Reflector | Kicks a Reflector forward, which electrifies and trips opponents, and reflects projectiles. | |
Fox | Reflector | Projects a stationary reflector around his body, reflecting projectiles and decreasing Fox's falling speed if used in the air. | |
Ganondorf | Wizard's Foot | Rushes forward with his foot outstretched, exuding darkness. Slower and more powerful than Falcon Kick. Goes diagonally downward when airborne. | |
Greninja | Substitute | Takes on a defensive stance. If attacked, substitutes itself with a doll and appears nearby, rushing at the attacker and kicking them. | |
Ice Climbers | Blizzard | Shoot a stream of frigid air which can freeze opponents. | |
Ike | Counter | Takes on a defensive stance. If attacked, retaliates with a slash dealing 1.2 times the damage of the original attack. | |
Jigglypuff | Rest | Falls asleep. If an opponent is caught during the initial frames, however, they will take heavy damage and a Lip's Stick will be put on their head. | |
King Dedede | Jet Hammer | Charges his hammer with a jet engine and unleashes a powerful blow. However, if charged after a certain length of time, he will start taking damage. | |
Kirby | Stone | Transforms into a stone and falls to the ground, dealing moderate damage in the fall. Cannot take damage while in stone form, but can be grabbed. | |
Link | Bomb | Takes out a bomb and throws it. If held too long, the bomb will explode, damaging Link. | |
Little Mac | Slip Counter | Enters a defensive stance. If attacked, he will counter with a punch of his own. | |
Lucario | Double Team | Enters a defensive stance. If attacked, he will teleport behind the attacker and kick them from behind. | |
Lucas | PSI Magnet | Creats a psychic field in front of him that absorbs energy attacks and decreases his damage. | |
Lucina | Counter | Enters a defensive stance. If attacked, will retaliate with attack that deals 1.1x the initial attack. | |
Luigi | Luigi Cyclone | Spins around with fists outstretched. Can also rise up in the air if the special move button is mashed repeatedly. | |
Mario | F.L.U.D.D. (SSBB, 3DS/Wii U Mario Tornado (SSB, SSBM) |
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Marth | Counter | Enters a defensive stance and will launch a counterattack if attacked, dealing 1.1 times the damage of the original attack. | |
Mega Man | Leaf Shield | Surrounds himself with the Leaf Shield, which can be thrown. | |
Meta Knight | Dimensional Cape | Teleports a short distance away, slashing with his sword upon doing so. | |
Mewtwo | Disable | Fires a short blast which will briefly stun opponents. | |
Mii Brawler | Head-On Assault Feint Jump Foot Flurry |
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Mii Gunner | Echo Reflector Bomb Drop Absorbing Vortex |
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Mii Swordfighter | Blade Counter Reversal Slash Power Thrust |
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Mr. Game & Watch | Oil Panic | Catches energy projectiles in a bucket, and can fire a powerful blast of oil afterwards after absorbing three projectiles. | |
Ness | PSI Magnet | Surrounds himself in an energy field that absorbs energy projectiles and heals him. Unlike Lucas', Ness' PSI Magnet surrounds his body. | |
Olimar | Pikmin Order | Brings all his Pikmin back to him and reorders them. Gives Super Armor frames. | |
Pac-Man | Fire Hydrant | Sets a fire hydrant on the ground, which fires blasts of water that can push opponents. | |
Palutena | Counter Lightweight Celestial Firework |
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Peach | Vegetable | Pulls out a vegetable which has varying effects depending on its face. Can occasionally pull out other items. | |
Pichu | Thunder | Hits itself with a lightning bolt, damaging nearby enemies. However, this damages Pichu unless it uses the move under a platform. | |
Pikachu | Thunder | Hits itself with a lightning bolt. Meteor Smashes opponent in Wii U/3DS. | |
Pit | Guardian Orbitars (3DS/Wii U) Mirror Shield (SSBB) |
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Pokémon Trainer | Pokémon Change | Switches between his three Pokémon. | |
R.O.B. | Gyro | Charges a spinning Gyro and launches it forward, which does considerable damage. Can be picked up later. | |
Robin | Nosferatu | Projects dark magic from his hand which damages any opponent caught in it while simultaneously healing Robin. | |
Rosalina & Luma | Gravitational Pull | Pulls all items in range to her. Can also be used to nullify all projectile attacks. | |
Roy | Counter | Enters a defensive stance and will retaliate if attacked, dealing 1.5 times the damage of the original attack. | |
Ryu | Focus Attack | Enters a charging state. When released or after a second, punches forward, causing the opponent to crumple if fully charged. | |
Samus | Bomb | Spins into a ball and releases a small bomb that does minor damage. Samus' spinning can be used to halt downward momentum. | |
Sheik | Bouncing Fish (3DS/Wii U) Transform (SSBM, SSBB) |
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Shulk | Vision | Enters a defensive stance. As he is about to be attacked, Shulk foresees the attack before dodging it and launching a counterattack. | |
Snake | C4 | Plants a mine on the ground which will explode by pressing the B button again or after a certain amount of time. Can be attached to other opponents. | |
Sonic | Spin Charge | Spins across the stage. Unlike Spin Dash, Sonic does not jump at first and mashing the special move button during the move can make it more powerful. | |
Toon Link | Bomb | Pulls out a bomb, which can be thrown. Has a bigger blast radius than Link's. | |
Villager | Timber | Plants a sapling, waters it until it grows into a tree, and cuts it down. The tree sprouting and falling deals massive damage. | |
Wario | Wario Waft | Farts. Is initially harmless, but if not used for a long time, will grow in power. | |
Wii Fit Trainer | Deep Breathing | Heals a little damage and powers herself up for a time. If used in fast succession, the move will be much slower. | |
Wolf | Reflector | Projects an energy field around himself which reflects projectiles, similar to Fox's. However, Wolf's Reflector is pink and has a countering effect. | |
Yoshi | Yoshi Bomb | Leaps up and slams into the ground. Stars emerge from each side, dealing damage. | |
Young Link | Bomb | Pulls out a bomb similar to Link's. | |
Zelda | Phantom Slash (3DS/Wii U) Transform (SSBM, SSBB) |
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Zero Suit Samus | Flip Jump | Flips up into the air and can follow up with a kick attack. Gains invincibility frames at the start, and Meteor Smashes if kick hits during the first frames. Buries grounded opponents in Wii U/3DS. |
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