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{{Infobox Special Move
[[Image:Metaknight_071115h.jpg|right|thumb|200px|Meta Knight reappears after using Dimensional Cape.]]
 
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|image=[[File:Scresen-3.jpg|250px]]
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|user=[[Meta Knight]]
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|games=''[[Super Smash Bros. Brawl]]''<br>''[[Super Smash Bros. 3DS/Wii U]]''
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}}
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'''Dimensional Cape''' (Japanese: Dimension Mantle - ディメンジョンマント, ''Dimenjonmanto'') is [[Meta Knight]]'s [[Down Special Move]]. Meta Knight wraps himself in his cloak, disappearing for a few moments, then reappearing. If the attack button is held, upon reappearing Meta Knight will slash in the opposite direction in which he moved while using the attack.
   
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==Overview==
'''Dimensional Cape''' is the name of [[Meta Knight (SSBB)|Meta Knight's]] [[Down Special Move]]. It seems to have debuted in the first trailer, when Meta Knight avoided [[Pit (SSBB)|Pit's]] [[Palutena Arrow]]. It is apparently different or toned down from the trailer appearance, much like the [[Wario Waft]]. When describing down special moves, ''Dojo!!'' states that "Many of these do unusual things, like reflect enemy attacks," suggesting that the Dimensional Cape has such a property, especially from what the trailer showed. This is not true; if you swirl your cape around Meta-Knight when the projectile hits, it will not be reflected. The slash after the Dimensional Cape does around 14% of damage, and has some knockback. Many players disregard the cape, but it is very useful for surprising opponents, making recovery less predictable and for edgeguarding.
 
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The place where he reappears can be determined by tilting the control stick. If no direction is tilted, Meta Knight will stay in the same spot he was in. This can be used as a counter move if timed correctly. It can be used to disappear from projectiles, even attacks. However, Meta Knight, while using this move, is invisible, but not invincible, and can be hit by any attack during the teleport, a fact CPUs often exploit.
   
 
The slash after the Dimensional Cape does around 14% of damage, and has some knockback. It can also be used as a recovery move, but afterwards, Meta Knight will enter [[Helpless]] state. This is an extremely "flashy" move, and is often used for showing off.
It actually makes Meta Knight teleport for a short distance in any direction; then you can push the attack button to slash in the direction you wanted to go. It can be used to disappear from projectiles, even attacks. Another quick tip for using this move: When you press Down-B, move the control stick in anyway you want to as normal, but don't let go of the B button and Meta-Knight will perform the technique and slash with little effort. However, Meta Knight, while using this move, is invisible, but not invincible, and can be hit by any attack during the teleport, a fact CPUs often exploit.
 
   
 
<gallery>
Meta Knight will slash in the opposite direction in which he moved while using the attack (moved left, he will slash to his right side - moved right, will slash to his left side). If you perform the move downward while on the ground, Meta-Knight will stay in the same spot he was in, and will slash in the opposite direction he was facing before using the attack. This downward directional can be used as a counter move if timed correctly.
 
 
Metaknight 071115g.jpg|Meta Knight disappears after using Dimensional Cape...
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Metaknight_071115h.jpg|...then reappears...
 
Metaknight 071115i.jpg|...and attacks.
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Image:Basic05 070828d.jpg|The screen blurs a little while Meta Knight is using the Dimensional Cape.
 
</gallery>
   
 
{{Meta Knight Special Moves}}
Meta Knight can use this move as a recovery move, but afterwards, he will enter [[Helpless]] state. This move is commonly used as edgeguarding. This is an extremely "flashy" move, and is often used for showing off.
 
   
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==[[Custom Moves|Custom Variations]]==
==Ledge Techniques==
 
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===Shield Piercer===
The Dimensional Cape can be used for edgeguarding in a number of ways. A few of these are listed here:
 
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'''Shield Piercer''' is one of [[Meta Knight]]'s [[Down Special Move]]s that can be used via customizations. The attack penetrates shields, but the power and distance are lower.
   
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===Stealth Smasher===
Dashing Dimensional Edgehog: Dash toward the edge and use the Dimensional Cape. If you were at the right distance, Meta Knight will fall over the edge and grab it. You have a very small amount of time to DI as well, so you can lean toward the edge slightly if you are about to SD. Doing this technique at the wrong distance will result in either an SD or not reaching the edge. It is used to reach the edge quicker for edgehogging.
 
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'''Stealth Smasher''' is one of [[Meta Knight]]'s [[Down Special Move]]s that can be used via customizations. Meta Knight travels a longer distance, but he's left vulnerable for longer.
   
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<gallery>
Dimensional Edgestall: By pressing down on the control stick/pad and the special move button, Meta Knight will perform the Dimensional Cape while falling slightly off the edge. Quickly tap the control stick upward, then return it to its neutral position. If done correctly, Meta Knight will reappear right on the edge, and will grab it. This can be used to create an endless edgestall. You can also use the cape without tapping the stick downward or moving it after you initate the move, resulting in disappearing and reappearing in place. If done wrongly however, this will usually result in an SD.
 
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MetaKnightdown2.png|Shield Piercer
 
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Stealth_Smasher.jpg|Stealth Smasher
Dimensional Edgeguard Punish: By performing the first part of the first Dimensional Edgestall method above, but by keeping hold of the special move button and keeping the control stick pointed upwards, Meta Knight will reappear right next to the edge and perform the slash, punishing edgeguarders. You can move slightly to the left and right by holding the stick diagonally upward.
 
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</gallery>
 
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{{Meta Knight Custom Special Moves}}
==Infinite==
 
Its possible to do an [[Infinite Dimensional Cape]] as seen on Youtube. This technique is banned from tournaments due to its potential to stall matches. This technique is performed by holding down on the control stick and '''''very''''' quickly using up on the c-stick repeatedly after the activation of the move.
 
   
 
==Origin==
 
==Origin==
This move is likely based off of Meta Knight's ability to teleport using his cape in the Kirby games. Usually, after he is defeated in the games, his mask falls off, and after realising this, he wraps himself in his cape and jumps, disappearing. It is not too much of a stretch to suggest Meta Knight could use this technique as a sneak attack. However, Meta Knight prides on honorable fighting.
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This move is likely based on Meta Knight's ability to teleport using his cape in the Kirby games. Usually, after he is defeated in the games, his mask falls off, and after realizing this, he wraps himself in his cape and jumps, disappearing. It is not too much of a stretch to suggest Meta Knight could use this technique as a sneak attack. However, Meta Knight prides on honorable fighting.
   
 
He is also seen doing this move in ''[[Kirby Super Star]]'' to destroy the platform he is standing on and make a dramatic entrance.
 
He is also seen doing this move in ''[[Kirby Super Star]]'' to destroy the platform he is standing on and make a dramatic entrance.
   
 
==Ledge Techniques==
==Trivia==
 
 
Many players disregard the cape, but it is very useful for surprising opponents, making recovery less predictable. The Dimensional Cape can be used for edgeguarding in a number of ways. A few of these are listed here:
*This is the only Down Special move to put its user into a [[helpless]] state if it is used in midair.
 
*Meta Knight is one of the few characters to actually speak (some others are Lucario, Ike, Snake, Sonic, and Pit.) In this move, just as he initiates it, he growls "Fool!" before vanishing, though many may mistake this sound for "fworp."
 
*If you pause and zoom in on Meta Knight just as he's about to vanish, and twist the camera, it moves in slow motion.
 
   
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===Dashing Dimensional Edgehog===
==Gallery==
 
 
Dash toward the edge and use the Dimensional Cape. At the right distance, Meta Knight will fall over the edge and grab it. There is a very small amount of time to DI as well, so Meta Knight can lean towards the edge slightly if he is about to SD. Doing this technique at the wrong distance will result in either an SD or not reaching the edge. It is used to reach the edge quicker for edgehogging.
<gallery>
 
Image:Metaknight 071115g.jpg
 
Image:Metaknight 071115i.jpg
 
Image:Basic05 070828d.jpg
 
</gallery>
 
   
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===Dimensional Edgestall===
==External Links==
 
 
By using the Dimensional Cape in midair, Meta Knight will perform it while falling slightly off the edge. Quickly tap the control stick upward, then return it to its neutral position. If done correctly, Meta Knight will reappear right on the edge, and will grab it. This can be used to create an endless edgestall. It can also be used without tapping the stick downward or moving it after the move is initated, resulting in disappearing and reappearing in place. If done wrongly however, this will usually result in an SD.
*[http://www.smashbros.com/en_us/howto/basic/basic05.html Confirmation]
 
   
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===Dimensional Edgeguard Punish===
{{Meta Knight Special Moves}}
 
 
By performing the first part of the first Dimensional Edgestall method above, but by keeping hold of the special move button and keeping the control stick pointed upwards, Meta Knight will reappear right next to the edge and perform the slash, punishing edgeguarders. He can move slightly to the left and right by holding the stick diagonally upward.
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===Infinite Dimensional Cape===
 
This technique is banned from tournaments, due to its potential to stall matches. It is performed by holding down on the Control Stick and '''''very''''' quickly using up on the C-Stick repeatedly after the activation of the move. This is also possible to do with the Wii Remote with Nunchuk by setting the Up D Pad to Up Smash.
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==Trivia==
 
*This is the only Down Special Move to put its user into a [[helpless]] state if it is used in midair, just like all of Meta Knight's [[Special Move]]s.
 
*If the game is paused and the camera is zoomed in on Meta Knight just as he's about to vanish, the camera will move in slow motion.
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*If timed correctly, Meta Knight can be [[One-hit KO|Instant-KO'd]] if he uses the Dimensional Cape when [[Mario]] uses his [[Cape]].
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==External links==
 
*[http://www.smashbros.com/en_us/howto/basic/basic05.html Confirmation]
 
[[Category:Attacks]]
 
[[Category:Attacks]]
 
[[Category:Special Attacks]]
 
[[Category:Special Attacks]]
 
[[Category:Kirby universe]]
 
[[Category:Kirby universe]]
 
[[Category:Down Special Moves]]
 
[[Category:Down Special Moves]]
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[[Category:Super Smash Bros. Brawl]]
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[[Category:Super Smash Bros. 3DS/Wii U]]
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[[Category:Super Smash Bros. Ultimate]]

Revision as of 15:19, 6 February 2019

Dimensional Cape (Japanese: Dimension Mantle - ディメンジョンマント, Dimenjonmanto) is Meta Knight's Down Special Move. Meta Knight wraps himself in his cloak, disappearing for a few moments, then reappearing. If the attack button is held, upon reappearing Meta Knight will slash in the opposite direction in which he moved while using the attack.

Overview

The place where he reappears can be determined by tilting the control stick. If no direction is tilted, Meta Knight will stay in the same spot he was in. This can be used as a counter move if timed correctly. It can be used to disappear from projectiles, even attacks. However, Meta Knight, while using this move, is invisible, but not invincible, and can be hit by any attack during the teleport, a fact CPUs often exploit.

The slash after the Dimensional Cape does around 14% of damage, and has some knockback. It can also be used as a recovery move, but afterwards, Meta Knight will enter Helpless state. This is an extremely "flashy" move, and is often used for showing off.

Meta Knight's Special Moves
Brawl 3DS/Wii U Ultimate
Standard Special Mach Tornado
Side Special Drill Rush
Up Special Shuttle Loop
Down Special Dimensional Cape
Final Smash Galaxia Darkness Darkness Illusion

Custom Variations

Shield Piercer

Shield Piercer is one of Meta Knight's Down Special Moves that can be used via customizations. The attack penetrates shields, but the power and distance are lower.

Stealth Smasher

Stealth Smasher is one of Meta Knight's Down Special Moves that can be used via customizations. Meta Knight travels a longer distance, but he's left vulnerable for longer.

Meta Knight's Custom Special Moves
Custom 1 Custom 2
Standard Special Entangling Tornado Dreadful Tornado
Side Special High-Speed Drill Shieldbreaker Drill
Up Special Blade Coaster Lazy Shuttle Loop
Down Special Shield Piercer Stealth Smasher

Origin

This move is likely based on Meta Knight's ability to teleport using his cape in the Kirby games. Usually, after he is defeated in the games, his mask falls off, and after realizing this, he wraps himself in his cape and jumps, disappearing. It is not too much of a stretch to suggest Meta Knight could use this technique as a sneak attack. However, Meta Knight prides on honorable fighting.

He is also seen doing this move in Kirby Super Star to destroy the platform he is standing on and make a dramatic entrance.

Ledge Techniques

Many players disregard the cape, but it is very useful for surprising opponents, making recovery less predictable. The Dimensional Cape can be used for edgeguarding in a number of ways. A few of these are listed here:

Dashing Dimensional Edgehog

Dash toward the edge and use the Dimensional Cape. At the right distance, Meta Knight will fall over the edge and grab it. There is a very small amount of time to DI as well, so Meta Knight can lean towards the edge slightly if he is about to SD. Doing this technique at the wrong distance will result in either an SD or not reaching the edge. It is used to reach the edge quicker for edgehogging.

Dimensional Edgestall

By using the Dimensional Cape in midair, Meta Knight will perform it while falling slightly off the edge. Quickly tap the control stick upward, then return it to its neutral position. If done correctly, Meta Knight will reappear right on the edge, and will grab it. This can be used to create an endless edgestall. It can also be used without tapping the stick downward or moving it after the move is initated, resulting in disappearing and reappearing in place. If done wrongly however, this will usually result in an SD.

Dimensional Edgeguard Punish

By performing the first part of the first Dimensional Edgestall method above, but by keeping hold of the special move button and keeping the control stick pointed upwards, Meta Knight will reappear right next to the edge and perform the slash, punishing edgeguarders. He can move slightly to the left and right by holding the stick diagonally upward.

Infinite Dimensional Cape

This technique is banned from tournaments, due to its potential to stall matches. It is performed by holding down on the Control Stick and very quickly using up on the C-Stick repeatedly after the activation of the move. This is also possible to do with the Wii Remote with Nunchuk by setting the Up D Pad to Up Smash.

Trivia

  • This is the only Down Special Move to put its user into a helpless state if it is used in midair, just like all of Meta Knight's Special Moves.
  • If the game is paused and the camera is zoomed in on Meta Knight just as he's about to vanish, the camera will move in slow motion.
  • If timed correctly, Meta Knight can be Instant-KO'd if he uses the Dimensional Cape when Mario uses his Cape.

External links