Donkey Kong’s trusty partner Diddy Kong uses his light weight and agility to get around quickly! For his Final Smash, Diddy takes to the air with his Rocketbarrel while firing his popguns. The final hit is seriously powerful!
Diddy Kong's hat now pops off during many actions.
Neutral attack now ends with a quick kick instead of a rapid tail attack, though it is possible he can now pick between the two.
Grabs and Throws
Diddy Kong‘s Final Smash, Rocketbarrel Barrage has changed, now under the name of Hyper Rockerbarrel. Instead of flying around and shooting peanuts with his Jetpack, Diddy jets around the stage in different directions, trying to hit the fighters, which culminates in Diddy aiming his jetpack towards a fighter, causing it to explode on impact, giving the affected fighter knockback.
Neutral Attack: Two slaps and a kick followed by a rapid tail attack that culminates with a tail flick.
Forward Tilt: Leans forward on one leg while punching both fists forward.
Up Tilt: An arcing headbutt.
Down Tilt (Hand Clap): A crouching clap.
Dash Attack: A cartwheel.
Forward Smash: A spinning slap followed by a punch.
Up Smash: A cartwheel followed by a punch.
Down Smash: A sweeping kick.
Floor Attack (Front): A kick to both sides.
Floor Attack (Back): A kick to both sides.
Floor Attack (Trip): A kick to both sides.
Ledge Attack: A tail flick.
Neutral aerial: A cartwheel.
Forward aerial (Screw Kick): A corkscrew dropkick.