The debug menu is a special menu in Super Smash Bros. and Super Smash Bros. Melee that players can access with the use of an Action Replay. The code that accesses the debug menu depends on the version of Melee they have.
Function[]
The debug menu was a feature that was used by the developers to test certain aspects in the game. The developers never removed the debug menu from the game. As a result, hackers were able to access the menu with cheats and codes. The debug menu allows a player to do many different things in the game. The player can gain access to any character, stage, item, and mode in the game. They can also view all the trophies, character endings, and other features. It is highly recommended that it is not used with a memory card plugged in if he/she has Melee.
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In SSB[]
In order to get to the Debug Menu, players must use Gameshark or an emulator.
- Note: SSB has a Combat Debug Menu and a System Debug Menu. The Combat Debug Menu tests the aspects of the game to see what's right for it. The System Debug Menu is used for making changes to the game on 64 without using a computer.
Combat Debug Includes:
- The player can gain access to any stage, even the ones that are not in the final game, such as Kirby Beta Stage 1 or Kirby Beta Stage 2.
- The player can gain access to any character and can be a boss character like Master Hand.
- The player can adjust the damage of each character (Adjusting damage was not possible in the original game and Melee. In Brawl, one can adjust it).
- The player can make the CPU characters always stop, walk, run, and attack.
- Players cannot save changes of the gameplay.
System Debug Includes:
- The player can play all sound effects, including the ones that are not in the final game, such as Final Smashes.
- The player can test 3D animations, such as Paper Airplane.
- The Player can watch New Character Signals for every character.
- The player can save changes he/she made in the game.
In Melee[]
In order to get to the Debug Menu, players must use Action Replay or an emulator. The Combat and System Debug Menu are in one Debug Menu
- The player can gain access to any stage, even the ones that are not in the final game, such as AKANEIA.
- The player can gain access to any character and can be a boss character.
- The player can make the CPU characters always stop, walk, run, and attack.
- The player can use modes that been used in events during games.
In Brawl and Smash for 3DS/Wii U[]
Both Brawl and Smash for 3DS/Wii U do not have a Debug Menu, but there are test modes when hacking the game.
Videos[]
Trivia[]
- There is Kirby reference in the background SSB system debug menu. Earthbound also has this in its debug menu.
- In SSB combat, there is no music, but in Melee, the menu music is running.