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(Created page with ":''This article is about Dark Samus' appearance in Super Smash Bros. Ultimate. For other uses, see Dark Samus.'' {{Infobox Character |name = Dark Samus |image = [[Fil...")
 
 
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:''This article is about Dark Samus' appearance in [[Super Smash Bros. Ultimate]]. For other uses, see [[Dark Samus]].''
 
:''This article is about Dark Samus' appearance in [[Super Smash Bros. Ultimate]]. For other uses, see [[Dark Samus]].''
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{{cquote|''Dark Samus joins the battle as [[Samus (SSBU)|Samus]]'s echo fighter. With floatier movement, it's a little different from Samus--and it doesn't [[roll]] when dodging or jumping. If you look closely, you can see that its bombs and missiles look a little different, too.''|cite=Description from the [[Super Smash Blog]].
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}}
   
 
{{Infobox Character
 
{{Infobox Character
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|universe = ''[[Metroid (universe)|Metroid]]''
 
|universe = ''[[Metroid (universe)|Metroid]]''
 
|games =
 
|games =
|finalsmash = [[Zero Laser]]
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|availability = [[Echo Fighter]]<br>[[Unlockable]]
|availability =
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|finalsmash = [[Phazon Laser]]
 
|crawl =
 
|crawl =
|tether =
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|tether = Yes
|jnumber =
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|jnumber = 2
  +
|shareslot = [[Samus (SSBU)|Samus]]
 
}}
 
}}
   
'''Dark Samus''' is a [[newcomer]] fighter in the upcoming ''[[Super Smash Bros. Ultimate]]''. She is an [[Echo Fighter]] of [[Samus]]. She was confirmed during the August 8th Smash direct.
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'''Dark Samus''' is a [[newcomer]] fighter in ''[[Super Smash Bros. Ultimate]]. ''It was confirmed during the August 8th Smash Direct. It is the [[Echo Fighter]] of [[Samus]] and is classified as fighter #04e.
  +
  +
== How to Unlock ==
  +
* Play VS matches, with Dark Samus being the 50th fighter unlocked.
  +
* Clear Classic Mode with Samus or any character in her unlock tree, with Dark Samus being unlocked after Incineroar.
  +
* Have Dark Samus join the party in World of Light.
  +
In the first two methods, Dark Samus must be fought and defeated on [[Frigate Orpheon]].
   
 
==Attributes==
 
==Attributes==
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===Weaknesses===
 
===Weaknesses===
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* Her hitboxes are absolutely garbage, and is a miracle if they connect right.
   
 
==Summary==
 
==Summary==
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==== Normal ====
 
==== Normal ====
*'''Neutral Attack''':
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*'''Neutral Attack''': Low damage, quick punch accompanied by overhead smash. Best used defensively.
*'''Forward Tilt''':
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*'''Forward Tilt''': Roundhouse kick plus knockback.
*'''Up Tilt''':
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*'''Up Tilt''': Crescent Axe Kick, bringing leg up to smash down on opponents. Anti-air, but good combo starter.
*'''Down Tilt''':
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*'''Down Tilt''': Quick ground strike with Arm Cannon that launches opponents into the air.
*'''Dash Attack''':
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*'''Dash Attack''': Shoulder tackle foe, launching them into the air.
   
 
==== Smash Attacks ====
 
==== Smash Attacks ====
*'''Forward Smash''':
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*'''Forward Smash''': Slower attack that results in explosion, area-of-effect knockback. Good for opponents on edge-hanging foes.
*'''Up Smash''':
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*'''Up Smash''': Series of shots skyward juggles foe, then launches them skyward. High damage, with the bulk of it in the last shot.
*'''Down Smash''':
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*'''Down Smash''': Leg sweep, quicker of the smashes.
   
 
==== Other attacks ====
 
==== Other attacks ====
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=== Aerial Attacks ===
 
=== Aerial Attacks ===
*'''Neutral aerial''':
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*'''Neutral aerial''': Moderate damage, aerial spin kick.
*'''Forward aerial''':
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*'''Forward aerial''': Descent coupled with Arm Cannon shots. Good to use as recovery from ledge falls to deter foes and get to a safe spot.
*'''Back aerial''':
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*'''Back aerial''': Back kick with knockback.
*'''Up aerial''':
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*'''Up aerial''': With legs vertically up, spinning air attack that launches foes higher. Quick, and a good way to edge recover and control the aerial landscape.
*'''Down aerial''':
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*'''Down aerial''': Downward sweeping blast with Arm Cannon. Landing meteor smash on foe attempting to ledge recover will likely result in a KO.
   
 
=== Grabs and Throws ===
 
=== Grabs and Throws ===
*'''Pummel''':
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*'''Pummel''': Chops the opponent with her free hand.
*'''Forward Throw''':
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*'''Forward Throw''': Throw opponent with Plasma Whip forward.
*'''Back Throw''':
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*'''Back Throw''': Throw opponent with Plasma Whip backward.
*'''Up Throw''':
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*'''Up Throw''': Cannon launch into the air.
*'''Down Throw''':
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*'''Down Throw''': Slam that bounces foe.
   
 
===Special Moves===
 
===Special Moves===
  +
{{Dark Samus Special Moves}}
   
 
===[[Taunts]]===
 
===[[Taunts]]===
*Up Taunt:
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*Up Taunt: Floats upright while emitting Phazon.
*Down Taunt:
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*Side Taunt: Spins in place while emitting Phaon.
*Side Taunt:
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*Down Taunt: Crouches and holds her Arm Cannon upright.
   
 
=== On-Screen Appearance ===
 
=== On-Screen Appearance ===
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* Emerges from a portal of darkness
   
 
=== Idle Poses ===
 
=== Idle Poses ===
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=== Victory Poses ===
 
=== Victory Poses ===
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* Raises her arm into the air before lowering it in a fist pump.
  +
* Splits into two clones before reforming while holding her her Arm cannon upright.
  +
* Turns around before the camera zooms into her face.
   
 
==In competitive play==
 
==In competitive play==
 
''To be added''
 
''To be added''
   
==Trophies==
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== In Spirit Battles ==
   
  +
=== As the Main Opponent ===
  +
* [[Mother Brain]]
  +
* Zebesian (x4)
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* Gandrayda
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* [[Zekrom]]
  +
* Gekko (Giant; x2)
  +
* Gravity Man
  +
* Bayonette
   
==Palette Swaps==
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== Palette Swaps ==
  +
<gallery position="center" widths="175" bordercolor="transparent">
  +
Dark Samus (1).png
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Dark Samus (2).png
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Dark Samus (3).png
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Dark Samus (4).png
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Dark Samus (5).png
  +
Dark Samus (6).png
  +
Dark Samus (7).png
  +
Dark Samus (8).png
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</gallery>
  +
  +
  +
== Trivia ==
  +
*Dark Samus is the second fighter who was once an Assist Trophy in a previous ''Super Smash Bros.'' installment, the first being [[Little Mac]] and the third being [[Isabelle]]
  +
*Dark Samus is the only Echo Fighter based on a starter character.
  +
*Dark Samus is the first fighter to be referred to as "genderless" in ''Ultimate'', being a construct made from Phazon.
   
 
== Gallery ==
 
== Gallery ==
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<gallery>
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SSBUDarkSamusSplash.jpg|Dark Samus' splash art
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EBB2A206-FC73-402F-BFC1-F592BD5F3A9F.gif|Dark Samus fighting Mega Man on Wily's Castle
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953A975B-E608-4A9E-90EE-B4480380FFCE.gif|Dark Samus’s using Back Air Attack against Meta Knight on Magicant
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</gallery>
  +
  +
== Videos ==
  +
<gallery>
  +
Super Smash Bros. Ultimate – Dark Samus and Chrom gameplay (2 on 2, Stage Morph)|Dark Samus vs. Chrom
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04ᵋ Dark Samus – Super Smash Bros. Ultimate
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</gallery>
   
 
==External links==
 
==External links==
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[[Category:Newcomers (SSBU)]]
 
[[Category:Newcomers (SSBU)]]
 
[[Category:Metroid universe]]
 
[[Category:Metroid universe]]
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[[Category:Unlockables (SSBU)]]
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[[Category:Amiibo]]
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[[Category:Super Smash Bros. Ultimate]]

Latest revision as of 22:38, March 23, 2020

This article is about Dark Samus' appearance in Super Smash Bros. Ultimate. For other uses, see Dark Samus.
Dark Samus joins the battle as Samus's echo fighter. With floatier movement, it's a little different from Samus--and it doesn't roll when dodging or jumping. If you look closely, you can see that its bombs and missiles look a little different, too.
—Description from the Super Smash Blog.

Dark Samus is a newcomer fighter in Super Smash Bros. Ultimate. It was confirmed during the August 8th Smash Direct. It is the Echo Fighter of Samus and is classified as fighter #04e.

How to Unlock Edit

  • Play VS matches, with Dark Samus being the 50th fighter unlocked.
  • Clear Classic Mode with Samus or any character in her unlock tree, with Dark Samus being unlocked after Incineroar.
  • Have Dark Samus join the party in World of Light.

In the first two methods, Dark Samus must be fought and defeated on Frigate Orpheon.

AttributesEdit

StrengthsEdit

WeaknessesEdit

  • Her hitboxes are absolutely garbage, and is a miracle if they connect right.

SummaryEdit

Moveset Edit

Ground Attacks Edit

Normal Edit

  • Neutral Attack: Low damage, quick punch accompanied by overhead smash. Best used defensively.
  • Forward Tilt: Roundhouse kick plus knockback.
  • Up Tilt: Crescent Axe Kick, bringing leg up to smash down on opponents. Anti-air, but good combo starter.
  • Down Tilt: Quick ground strike with Arm Cannon that launches opponents into the air.
  • Dash Attack: Shoulder tackle foe, launching them into the air.

Smash Attacks Edit

  • Forward Smash: Slower attack that results in explosion, area-of-effect knockback. Good for opponents on edge-hanging foes.
  • Up Smash: Series of shots skyward juggles foe, then launches them skyward. High damage, with the bulk of it in the last shot.
  • Down Smash: Leg sweep, quicker of the smashes.

Other attacks Edit

  • Floor Attack (Front):
  • Floor Attack (Back):
  • Floor Attack (Trip):
  • Ledge Attack:

Aerial Attacks Edit

  • Neutral aerial: Moderate damage, aerial spin kick.
  • Forward aerial: Descent coupled with Arm Cannon shots. Good to use as recovery from ledge falls to deter foes and get to a safe spot.
  • Back aerial: Back kick with knockback.
  • Up aerial: With legs vertically up, spinning air attack that launches foes higher. Quick, and a good way to edge recover and control the aerial landscape.
  • Down aerial: Downward sweeping blast with Arm Cannon. Landing meteor smash on foe attempting to ledge recover will likely result in a KO.

Grabs and Throws Edit

  • Pummel: Chops the opponent with her free hand.
  • Forward Throw: Throw opponent with Plasma Whip forward.
  • Back Throw: Throw opponent with Plasma Whip backward.
  • Up Throw: Cannon launch into the air.
  • Down Throw: Slam that bounces foe.

Special MovesEdit

Dark Samus' Special Moves
Ultimate
Standard Special Charge Shot
Side Special Missile
Up Special Screw Attack
Down Special Bomb
Final Smash Phazon Laser

TauntsEdit

  • Up Taunt: Floats upright while emitting Phazon.
  • Side Taunt: Spins in place while emitting Phaon.
  • Down Taunt: Crouches and holds her Arm Cannon upright.

On-Screen Appearance Edit

  • Emerges from a portal of darkness

Idle Poses Edit

Victory Poses Edit

  • Raises her arm into the air before lowering it in a fist pump.
  • Splits into two clones before reforming while holding her her Arm cannon upright.
  • Turns around before the camera zooms into her face.

In competitive playEdit

To be added

In Spirit Battles Edit

As the Main Opponent Edit

Palette Swaps Edit


Trivia Edit

  • Dark Samus is the second fighter who was once an Assist Trophy in a previous Super Smash Bros. installment, the first being Little Mac and the third being Isabelle
  • Dark Samus is the only Echo Fighter based on a starter character.
  • Dark Samus is the first fighter to be referred to as "genderless" in Ultimate, being a construct made from Phazon.

Gallery Edit

Videos Edit

External linksEdit

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