Smashpedia
(Example not needed in this article.)
(Yoshi is a bad example, he is a low tier character against the best character in the game. It's no longer considered even, the rumor Yoshi being a counter of MK was FALSE.)
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In relative terms, a '''counter''' is a character that can be used with reasonable success and/or ease against another character.
 
In relative terms, a '''counter''' is a character that can be used with reasonable success and/or ease against another character.
   
A '''counter''' or '''hard counter''' is a character that holds a strong advantage against another. It is always used in relative terms - in Melee, for instance, [[Peach]] is often said to be a hard counter to [[Ice Climbers]]; Peach '''counters''' the Ice Climbers. Another example in Brawl is that [[Pikachu]] is a hard counter to [[Fox]]. A hard counter usually has some element, such as an infinite or zero-death [[chain grab]] or an especially high priority relative to the victim's attacks, that makes the match nearly impossible to win for the character on the losing end.
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A '''counter''' or '''hard counter''' is a character that holds a strong advantage against another. It is always used in relative terms - in Melee, for instance, [[Peach]] is often said to be a hard counter to [[Ice Climbers]]; Peach '''counters''' the Ice Climbers. Another example in Brawl is that [[Pikachu]] is a hard counter to [[Fox]]. A hard counter usually has some element, such as an infinite or zero-death [[chain grab]] ,an especially high priority relative to the victim's attacks or approaches of the countered impossible, that makes the match nearly impossible to win for the character on the losing end.
   
A '''soft counter''' indicates a match-up that favors one character noticeably but only slightly. It also sometimes indicates an even match-up between two characters far away from each other on the tier list - in Melee, for instance, [[Donkey Kong (SSBM)|Donkey Kong]] can be said to counter or soft counter [[Fox McCloud (SSBM)|Fox]] in Melee, though the match-up is generally considered about even. In Brawl, [[Meta Knight]] is said to be a soft counter to [[Yoshi]], but the match is generally accepted as even. A soft counter tends to fare better, usually through an advantage that can't be capitalized on as easily.
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A '''soft counter''' indicates a match-up that favors one character noticeably but only slightly. It also sometimes indicates an even match-up between two characters far away from each other on the tier list - in Melee, for instance, [[Donkey Kong (SSBM)|Donkey Kong]] can be said to counter or soft counter [[Fox McCloud (SSBM)|Fox]] in Melee, though the match-up is generally considered about even. In Brawl, [[Meta Knight]] is said to be a soft counter to [[Snake]], but the match is generally accepted as even. A soft counter tends to fare better, usually through an advantage that can't be capitalized on as easily.
   
 
Players often switch to a counter when [[counterpick]]ing.
 
Players often switch to a counter when [[counterpick]]ing.
   
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[[Category:Terms]]

Revision as of 22:24, 21 August 2009

For the move used by Marth, Roy (SSBM), and Ike (SSBB), see Counter

In relative terms, a counter is a character that can be used with reasonable success and/or ease against another character.

A counter or hard counter is a character that holds a strong advantage against another. It is always used in relative terms - in Melee, for instance, Peach is often said to be a hard counter to Ice Climbers; Peach counters the Ice Climbers. Another example in Brawl is that Pikachu is a hard counter to Fox. A hard counter usually has some element, such as an infinite or zero-death chain grab ,an especially high priority relative to the victim's attacks or approaches of the countered impossible, that makes the match nearly impossible to win for the character on the losing end.

A soft counter indicates a match-up that favors one character noticeably but only slightly. It also sometimes indicates an even match-up between two characters far away from each other on the tier list - in Melee, for instance, Donkey Kong can be said to counter or soft counter Fox in Melee, though the match-up is generally considered about even. In Brawl, Meta Knight is said to be a soft counter to Snake, but the match is generally accepted as even. A soft counter tends to fare better, usually through an advantage that can't be capitalized on as easily.

Players often switch to a counter when counterpicking.