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This article is about the move. Counter can also be used to describe a match-up that strongly favors one character.
Countermarth

Marth using his counter on an advancing Ike

Counter is the name of a move belonging to several characters in the Super Smash Bros. series, namely, the characters from the Fire Emblem series.

Super Smash Bros. Melee

Counter is Marth and Roy's Down B move in Super Smash Bros. Melee.

Marth or Roy will strike a pose and a small, metallic "chink" sound will be heard. For about a second, any attack that Marth and Roy is struck with other than grabs will turn them invincible for the duration of their swing. Marth's Counter deals up to 7% damage regardless of the attack, while Roy's deals 1.5 times the original attack's damage. If the attack is a projectile (such as Samus' Missile), it will simply be deflected behind them and upwards at about a 30 degree angle. It's worth noting explosive projectiles can still explode and will still do damage if they are struck when the invincibility ceases. If the attack is a smash attack, then the attacker will be knocked back at a 90 degree angle. If used in conjunction with Mr. Game and Watch's Oil Panic, it is the most powerful non-charged attack in Melee (if Oil Panic has absorbed the most possible damage, that is).

Marth's Counter has a faster start-up time and lasts slightly longer than Roy's Counter, which makes it more effective, but less damaging, with Marth.

Super Smash Bros. Brawl

Ike also has this attack as his Down B move in Super Smash Bros. Brawl. Ike's Counter is not as fast as Marth's, but reflects back x1.2 damage, with the minimum damage being 10%. Marth's Counter reflects back x1.1 damage with a minimum damage of 8%.Since Ike's counter is slow, it cannot be used for immediate countering. The amount of knockback on Counter is equal to the knockback on the move it is countering; this goes for both Ike and Marth's versions of the attack. There are several other moves similar to Counter, they are Double Team, Toad, and to a lesser extent, Wolf's Reflector.

Marth's counter was also voted one of the best Down Specials in the game, even surpassing Ike.

Along with Reflector, Counter can be used to evade some Final Smashes, such as Link's and Marth's Final Smashes.


Marth's Special Moves
Melee Brawl SSBWU/3DS Ultimate
Standard Special Shield Breaker
Side Special Dancing Blade
Up Special Dolphin Slash
Down Special Counter
Final Smash Critical Hit

Ike's Special Moves
Brawl SSBWU/3DS Ultimate
Standard Special Eruption
Side Special Quick Draw
Up Special Aether
Down Special Counter
Final Smash Great Aether

Roy's Special Moves
Melee SSBWU/3DS Ultimate
Standard Special Flare Blade
Side Special Double-Edge Dance
Up Special Blazer
Down Special Counter
Final Smash Critical Hit
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