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:''This article is about Corrin's appearance in [[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS/Wii U]]. For other uses, see [[Corrin]].''
{{stub}}
 
:''This article is about Corrin's appearance in [[Super Smash Bros. for Nintendo 3DS and Wii U]]. For other uses, see [[Corrin]].''
 
 
{{Infobox Character
 
{{Infobox Character
 
|name = Corrin
 
|name = Corrin
Line 12: Line 11:
 
|availability = [[Downloadable Content|Downloadable]]
 
|availability = [[Downloadable Content|Downloadable]]
 
|finalsmash = [[Torrential Roar]]
 
|finalsmash = [[Torrential Roar]]
|tier = N/A
+
|tier = B
|ranking = N/A
+
|ranking = 13
 
|jnumber = 2
 
|jnumber = 2
 
|walljump = No
 
|walljump = No
Line 22: Line 21:
 
|japanactor = ♂: Nobunaga Shimazaki<br>♀: Satomi Satō
 
|japanactor = ♂: Nobunaga Shimazaki<br>♀: Satomi Satō
 
}}
 
}}
'''Corrin '''(カムイ, ''Kamui'', in Japan) is a [[downloadable]] character who was released on February 3rd 2016, alongside [[Bayonetta (SSBWU/3DS)|Bayonetta]]. He costs $4.99 for one version of the game and $5.99 for both versions.
+
'''Corrin '''(カムイ, ''Kamui'') is a [[downloadable]] character who was released on February 3, 2016, alongside [[Bayonetta (SSBWU/3DS)|Bayonetta]]. He costs $4.99 for one version of the game and $5.99 for both versions.
  +
  +
They currently rank 13th on the [[tier list]]. This is due to them having good range, a great approach and edge game, and a powerful projectile. However, Corrin possesses slow mobility, a predictable recovery, and rather poor options at close range.
   
 
==Attributes==
 
==Attributes==
 
===Strengths===
 
===Strengths===
  +
* Decent air speed.
* High mobility, with fast running speed and aerial speed.
 
 
* Most of their attacks have disjointed hitboxes as they fight with a sword.
 
* Most of their attacks have disjointed hitboxes as they fight with a sword.
  +
* Good majority of attacks launches opponents in the air upward, allowing for combos and juggles.
* Possesses a projectile, Dragon Fang Shot, which is their Special Attack. It can be charged, increasing the projectile size and damage.
+
* Has a projectile, [[Dragon Fang Shot]], which is their Special Attack. It can be charged and deals, increasing the projectile size and damage. It also has a close range hitbox that deals high knockback.
** Dragon Fang Shot inflicts high hitstun, similar to Zero Suit Samus' Paralyzer.
+
** Dragon Fang Shot inflicts high hitstun, similar to [[Zero Suit Samus]]'s Paralyzer.
* Side Special can be cancelled or have different inputs used to extend the attack.
 
** Side Special can pin opponents down to the ground.
+
* [[Dragon Lunge]] can be cancelled or have different inputs used to extend the attack.
  +
** It can pin opponents down to the ground if timed right.
 
*** It can also pin Corrin to the stage if used right at the ledge.
 
*** It can also pin Corrin to the stage if used right at the ledge.
* Can perform pseudo-wall-clings with the side special by hitting a wall or ledge with it.
+
**** Can perform pseudo-wall-clings with this move by hitting a wall or ledge with it.
* Has a Counter Attack, Counter Surge, which hits both sides and has high range and attack power.
+
* Has a Counter Attack, [[Counter Surge]], which hits both sides and has high range and is one of the strongest counters in the game alongside [[Shulk (SSBWU/3DS)|Shulk]]'s [[Vision]].
  +
** It is also the only counterattack that sends opponents directly upwards.
  +
*[[Dragon Ascent]] has large hitboxes and has KO potential, as well giving Corrin good momentum after it is finished, improving his horizontal recovery.
 
*Back Air has forward momentum that can help with recovery.
 
*Back Air has forward momentum that can help with recovery.
 
*Smash attacks have incredible range, namely Forward Smash.
 
*Smash attacks have incredible range, namely Forward Smash.
**Forward Smash also damage opponents while charging, being the only Smash Attack in the game that can damage opponents during it's charge.
+
**Forward Smash also damage opponents while charging, being the only Smash Attack in the game that can damage opponents during its charge.
 
*Most of their Tilts and Aerials are quite fast and have great combo potential.
 
*Most of their Tilts and Aerials are quite fast and have great combo potential.
*Has a Meteor Smash: Down Aerial.
+
*Has a [[Meteor Smash]]: [[Down Air Attack]].
   
 
===Weaknesses===
 
===Weaknesses===
  +
*Slow mobility
*Dash Attack has long ending lag if it misses, leading to easy punishes.
 
  +
*Smash Attacks only KO at the tip, rendering them unsafe at close range.
*Down Aerial drops straight down, which can lead into SDs.
+
*Down Air Attack drops straight down, which can lead into [[Self-Destruct]]s.
*Lack of Combo Throws.
+
*Lack of Combo throws.
 
*Poor recovery.
 
*Poor recovery.
  +
[[File:Kuroham-Corrin.png|thumb|330x330px|Corrin's stats on [http://kuroganehammer.com/Smash4/Corrin Kurogane Hammer]]]
  +
 
===Summary===
 
===Summary===
  +
  +
Corrin is a '''Zoning '''type of character, possessing solid disjointed range for spacing opponents and disrupting approaches.
  +
  +
As a swordsman, Corrin possesses various attributes from other swordsman: his jumping height is similar to Marth, his weight is between Marth and Ike, and his mobility is similar to Ike's, as he possesses low air speed and dashing speed, above average walking speed, and a fast falling speed.
  +
  +
Corrin's greatest assets are his disjointed range and fast attacks, making it easy to disrupt opponents at a far range and combo into other moves. This trait is reflected in all of Corrin's standard attacks, particularly his Forward Aerial. Corrin's advantages are most prominent in his Smash Attacks, making them good poking options and viable KO options when spaced correctly due to the addition of a tipper.
  +
  +
Corrin's Special Moves are extremely versatile tools to his moveset. Dragon Fang Shot is a versatile move that allows Corrin to simultaneously charge a projectile and fang attack, granting Corrin both a combo option and finisher, especially when used at close range. Dragon Lunge can pin opponents down and offers a wide option of follow-ups, from a flying kick to a reverse kick, or simply let go for more options. Draconic Ascent can be used as a decent recovery and an out of shield option, being capable of KOing off the upper blast line. Finally, Counter Surge grants Corrin the most powerful counter due to its high launching power and protection on both sides of Corrin.
  +
  +
However, Corrin's main flaw lie in his inability to fight at close range, making it difficult to KO and leaving many of his disjointed options punishable. Many of his KO options also possess high ending lag, forming a counter to Corrin's long-ranged moves. Corrin's grab game is also lackluster due to high lag and unfavorable throws. Finally, Corrin's recovery can be intercepted easily and grants a shorter distance in comparison to other characters.
  +
  +
Overall, players must maintain their distance with Corrin, relying on his disjointed range to poke at opponents and combo them, and his KO options must be used precisely, particularly Counter Surge, to avoid punishment.
   
 
==Moveset==
 
==Moveset==
 
===Ground Attacks===
 
===Ground Attacks===
*Neutral Attack: Jabs the dragon spire, does an upward slash with Yato and finishes by jabbing Yato. The infinite version of the attack has Corrin swiping the dragon fang forth very rapidly many times. Normal Version: 2%, 2%, 3% Infinite Version: 2%, 2%, 1% each hit, 3% finisher
+
*'''Standard Attack''': Jabs the dragon spire, does an upward slash with the Yato Blade and finishes by jabbing Yato Sword. The infinite version of the attack has Corrin swiping the dragon fang forth very rapidly many times. Normal Jab: '''2%''', '''2%''', '''3%''' Infinite Jab: '''2%''', '''2%''', '''1%''' each hit, '''3%''' finisher
*Forward Tilt: Does a strong forward slash. 10%
+
*'''Forward Tilt''': Does a strong forward slash. '''10%'''
*Up Tilt: Does an upward slash that knocks opponents into the air. 9%
+
*'''Up Tilt''': Does an upward slash that knocks opponents into the air. '''9%'''
*Down Tilt: Does a sweeping slash near the ground. Same animation of [[Ike (SSBWU/3DS)|Ike]]'s Down Tilt. 7%
+
*'''Down Tilt''': Does a sweeping slash near the ground. Same animation of [[Ike (SSBWU/3DS)|Ike]]'s Down Tilt. '''7%'''
*Dash Attack: Jumps forward and spins like a drill. Hits multiple times. 13% when all hits connect.
+
*'''Dash Attack''': Jumps forward and spins like a drill. Hits multiple times. '''13%''' when all hits connect.
 
====Normal====
 
====Normal====
====Smash Attacks====
 
*Forward Smash: A spinning dragon spire attack. It has the longest range of any forward smash and does the most damage at the tip. Damages opponents with the Yato when the move is charging, linking into the second hit. Charging hotboxes deal 6% if the attack is being fully charged. 12-16%, 16-21% when tip connects
 
*Up Smash: Takes on the dragon form and stabs upwards with two dragon spires. Requires quite of a pinpoint accuracy since it has no horizontal reach, however it can hit opponents who are very close to Corrin. 13-18%
 
*Down Smash: Corrin stabs forwards with Yato and stabs backwards with their leg-turned-dragon-spire. 11-15% sword, 9-12% leg-spire
 
   
====Other Attacks====
+
=== Smash Attacks ===
 
*'''Side Smash Attack''': A spinning dragon spire attack. It has the longest range of any side smash attack and does the most damage at the tip. Damages opponents with the Yato Blade when the move is charging, linking into the second hit. Charging hotboxes deal '''6%''' if the attack is being fully charged. '''12-16%''', '''16-21%''' when tip connects
 
*'''Up Smash Attack''': Takes on the dragon form and stabs upwards with two dragon spires. Requires quite of a pinpoint accuracy since it has no horizontal reach, however it can hit opponents who are very close to Corrin. '''13-18%'''
 
*'''Down Smash Attack''': Corrin stabs forwards with Yato Blade and stabs backwards with their leg-turned-dragon-spire. '''11-15%''' sword, '''9-12%''' leg-spire
   
===Aerial Attacks===
+
=== Other Attacks ===
  +
*<span>Neutral Aerial: One arm transforms into a short dragon spire while the other arm extends the Yato blade; both are slashed in a clockwise position when facing right and counterclockwise when facing left.</span> 8%
 
 
===Air Attacks===
*Forward Aerial: Does a downward slash. <span>Looks a bit similar to </span>[[Marth (SSBWU/3DS)|Marth]]<span>, </span>[[Lucina (SSBWU/3DS)|Lucina]]<span> and </span>[[Roy (SSBWU/3DS)|Roy]]<span>'s Forward Aerials.</span> 7% early, 9%, 8% late
 
 
*'''Neutral Air Attack'''<span>: One arm transforms into a short dragon spire while the other arm extends the Yato blade; both are slashed in a clockwise position when facing right and counterclockwise when facing left. '''8%'''</span>
*Back Aerial: Sprouts dragon wings that flap backwards and slam together; the move gives Corrin some forward momentum and actually helps with recovery. 11%
 
*Up Aerial: Flips and does an upward slash. Same animation of [[Marth (SSBWU/3DS)|Marth]], [[Lucina (SSBWU/3DS)|Lucina]] and [[Roy (SSBWU/3DS)|Roy]]'s Up Aerials. 10%
+
*'''Forward Air Attack''': Does a downward slash. <span>Looks a bit similar to </span>[[Marth (SSBWU/3DS)|Marth]]<span>, </span>[[Lucina (SSBWU/3DS)|Lucina]]<span> and </span>[[Roy (SSBWU/3DS)|Roy]]<span>'s Forward Air Attacks.</span> '''7% '''early, '''9%''', '''8%''' late
 
*'''Back Air Attack''': Sprouts dragon wings that flap backwards and slam together; the move gives Corrin some forward momentum and actually helps with recovery. '''11%'''
*Down Aerial: Corrin's legs transform into a dragon spire and then they [[Stall-Then-Fall|quickly fall]], stabbing downwards with it as they plummet towards the ground, dealing multi-hit damage; functions much like [[Toon Link (SSBWU/3DS)|Toon Link]]'s Down Aerial, piercing opponents, but resembles [[Greninja (SSBWU/3DS)|Greninja]]'s Down Aerial. It can Meteor Smash opponents at the first frames, but has very high ending lag, being extremely unreliable offstage. 19% when all hits connect; 3% when impacting ground
 
  +
*'''Up Air Attack''': Flips and does an upward slash. Same animation of [[Marth (SSBWU/3DS)|Marth]], [[Lucina (SSBWU/3DS)|Lucina]] and [[Roy (SSBWU/3DS)|Roy]]'s Up Air Attacks. '''10%'''
 
*'''Down Air Attack''': Corrin's legs transform into a dragon spire and then they [[Stall-Then-Fall|quickly fall]], stabbing downwards with it as they plummet towards the ground, dealing multi-hit damage; functions much like [[Toon Link (SSBWU/3DS)|Toon Link]]'s Down Air Attack, piercing opponents, but resembles [[Greninja (SSBWU/3DS)|Greninja]]'s Down Air Attack. '''19%''' when all hits connect; '''3%''' when impacting ground
   
 
===Grabs and Throws===
 
===Grabs and Throws===
*Pummel: Slams the opponent with Yato. 3% each hit
+
*'''Pummel''': Slams the opponent with the Yato Blade. '''3%''' each hit
*Down Throw: Transforms into dragon form and slams down upon the opponent. 9%
+
*'''Down Throw''': Transforms into dragon form and slams down upon the opponent. '''9%'''
*Up Throw: Transforms into a dragon and headbutts the opponent into the air. 9%
+
*'''Up Throw''': Transforms into a dragon and headbutts the opponent into the air. '''9%'''
*Forward Throw: Stabs the opponent with a dragon spire. 7%
+
*'''Forward Throw''': Stabs the opponent with a dragon spire. '''7%'''
*Back Throw: Corrin spins around and stabs the opponent with a dragon spire. 8%
+
*'''Back Throw''': Corrin spins around and stabs the opponent with a dragon spire. '''8%'''
 
===Special Moves===
 
===Special Moves===
{{Corrin Special Moves}}
+
{{Corrin Special Moves}}<gallery>
  +
DFE25140-E033-49C4-8708-2B25F2B6D212.gif|Corrin’s Standard Attack
  +
61513296-648D-4D91-BE10-7F4BCA67BA3D.gif|Corrin’s Infinite Jab
  +
F3E9E2F2-0D37-4B7D-A874-3855F604A2E3.gif|Corrin’s Forward Tilt
  +
A6EFDF2E-4909-4FFE-8474-8632775849DD.gif|Corrin’s Up Tilt
  +
A823675D-FB3B-494E-8E2B-7F076E71B6B1.gif|Corrin’s Down Tilt
  +
39D1F5A0-9CC0-4A6A-972D-AD3A26776AFC.gif|Corrin’s Dash Attack
  +
302D5604-3586-440F-AA94-B44F16641BB4.gif|Corrin’s Side Smash Attack
  +
FE1F9532-34F4-41F7-A032-C78FACFF7A64.gif|Corrin’s Up Smash Attack
  +
0A6419DC-6F75-452B-AACB-DD3E7CC5C523.gif|Corrin’s Down Smash Attack
  +
A440E2EA-90AD-43C7-82F1-AFA31EFE54A3.gif|Corrin’s Neutral Air Attack
  +
36B32B2D-6540-4DFD-9A72-745DA57462F9.gif|Corrin’s Forward Air Attack
  +
55D5A957-E969-403A-A0A1-62757AB24671.gif|Corrin’s Back Air Attack
  +
3BF92FA2-EA02-46A9-BE73-B6E2695BFFD3.gif|Corrin’s Up Air Attack
  +
FAED9692-3D85-46A4-94E0-800C2D937876.gif|Corrin’s Down Air Attack
  +
2A1D309E-EE92-4CA3-A07F-D4FB3E0742FA.gif|Corrin’s Pummel
  +
1BE5AAA8-0C95-478E-AAFA-301E02CAB548.gif|Corrin’s Down Throw
  +
BC6774E8-B188-4EA5-B1BC-13B28B6E0680.gif|Corrin’s Up Throw
  +
F83EC713-41E4-4BD3-82A4-86D6B11B9B55.gif|Corrin’s Forward Throw
  +
D6B68F5F-1858-4A06-AA98-A4FC87EFF613.gif|Corrin’s Back Throw
  +
</gallery>
   
 
===Taunts===
 
===Taunts===
   
*Corrin swings the Yato Blade overhead and then stabs it into the ground behind them; male Corrin says "Are you ready!?" and female's Corrin says, "You ready for this!?"
+
*'''Up Taunt: '''Corrin swings the Yato Blade overhead and then stabs it into the ground behind them; male Corrin says "Are you ready!?" and female Corrin says, "You ready for this!?"
*Corrin spins the Yato Blade around in their hand in front of them as it glows red, and then brings it back into its original position; male Corrin says, "I've made my choice." and female's Corrin says, "Your fate is clear."
+
*'''Side Taunt: '''Corrin spins the Yato Blade around in their hand in front of them as it glows red, and then brings it back into its original position; male Corrin says, "I've made my choice." and female Corrin says, "Your fate is clear."
*Corrin's head takes on the dragon form; Corrin brandishes Yato and roars to the sky; male Corrin says, "My path is clear." and female Corrin says, "Let's do this!"
+
*'''Down Taunt: '''Corrin's head takes on the dragon form; Corrin brandishes the Yato Blade and roars to the sky; male Corrin says, "My path is clear." and female Corrin says, "Let's do this!"
   
==Costume Gallery==
+
==[http://supersmashbros.wikia.com/wiki/Palette_Swap_(SSBWU/3DS)#Corrin Costume Gallery]==
 
[[File:Corrin_Palette_(SSB4).png|700px|center]]
 
[[File:Corrin_Palette_(SSB4).png|700px|center]]
   
Line 94: Line 134:
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
Corrin Splash Art.png|Corrin's splash art.
+
Corrin Splash Art.png|Corrin's splash screen. Corrin Chooses to Smash!
Corrin_Illustration.jpg|Corrin's illustration on the Smash Bros. website.
+
Corrin_Illustration.jpg|Corrin's artwork on the official ''[[Super Smash Bros. for Nintendo 3DS/Wii U]]'' website.
Corrin1.jpg
+
Corrin1.jpg|Corrin and his Yato Blade.
  +
Corrin2.jpg|Corrin successfully [[counterattack]]ing [[Shulk (SSBWU/3DS)|Shulk]]'s attack with [[Counter Surge]].
Corrin2.jpg
 
  +
Corrin3.jpg|Corrin, [[Ganondorf (SSBWU/3DS)|Ganondorf]], [[Zero Suit Samus (SSBWU/3DS)|Zero Suit Samus]], and [[Lucina (SSBWU/3DS)|Lucina]].
Corrin3.jpg
 
Corrin4.jpg
+
Corrin4.jpg|Male Corrin and and Female Corrin.
Corrin5.jpg
+
Corrin5.jpg|Corrin and [[Ike (SSBWU/3DS)|Ike]].
  +
Corrin and Lucina.jpg|Corrin along with Lucina.
Corrin6.jpg
 
  +
Corrin6.jpg|Corrin using [[Dragon Lunge]] against [[Bowser (SSBWU/3DS)|Bowser]].
Corrin7.jpg
 
  +
Corrin7.jpg|The beginning of Corrin's [[Final Smash]]: [[Torrential Roar]].
Corrin8.jpg
 
  +
Corrin8.jpg|The ending of Corrin's Final Smash.
Corrin9.jpg
 
  +
Corrin9.jpg|Corrin's [[Dragon Fang Shot]].
Corrin10.jpg
 
  +
Corrin10.jpg|Corrin using Dragon Lunge against [[Link (SSBWU/3DS)|Link]].
  +
AvOpOdzh8SZvkzKyUJzL9qQZVMqikDNs.png|Corrin [[amiibo]]
  +
uoccpHZhZW13aPYUb4pRBWf0oaKpShUg.png|Corrin amiibo in the packaging
  +
xRtA8Yz_nSut9ZA7Sj7AAaVkbzZYUQhf.png|Corrin - Player 2 amiibo
  +
sULmQp9_Kkzf-8GotqNLjC3iL8I4rDkX.png|Corrin - Player 2 amiibo in the packaging
  +
Corrin your fate is clear by user15432-db7q66m.jpg|"Your fate is clear."
 
</gallery>
 
</gallery>
   
 
==Trivia==
 
==Trivia==
  +
*Corrin's official artwork mirrors the same artwork from ''Fire Emblem Fates''.
 
*Corrin is the only DLC character who has both a male and female variation, similarly to [[Villager (SSBWU/3DS)|Villager]], [[Robin]], and [[Wii Fit Trainer]].
 
*Corrin is the only DLC character who has both a male and female variation, similarly to [[Villager (SSBWU/3DS)|Villager]], [[Robin]], and [[Wii Fit Trainer]].
 
*Corrin is the only first-party DLC newcomer.
 
*Corrin is the only first-party DLC newcomer.
 
*Corrin and Roy are the only DLC characters to share a universe.
 
*Corrin and Roy are the only DLC characters to share a universe.
 
*Corrin is the only DLC newcomer that does not come with a stage. He does, however, come with two songs for the Fire Emblem Arena stage.
 
*Corrin is the only DLC newcomer that does not come with a stage. He does, however, come with two songs for the Fire Emblem Arena stage.
*Corrin is the newest character added into Smash 4, as ''Fire Emblem: Fates'' has not even been released in America and Europe yet by the time of his announcement.
 
 
**Corrin is the second ''Fire Emblem'' character added into the game before a global release. The first character was Roy in ''Melee''.
 
**Corrin is the second ''Fire Emblem'' character added into the game before a global release. The first character was Roy in ''Melee''.
**However, Corrin will be released in February 3, which is 13 days before ''Fire Emblem: Fates'' gets released in North America, which is on February 19.
+
**However, Corrin was released on February 3, which was 16 days before ''Fire Emblem: Fates'' was released in North America, which was on February 19.
*In Corrin's announcement trailer, Xander says "Are those warriors of the Outrealms?" when the other ''Fire Emblem'' characters are shown. This is a reference to ''Awakening'' and ''Fates'' having a location on the map called "Outrealm Gate", where DLC maps and DLC characters of past ''Fire Emblem'' games can be purchased.
+
*In Corrin's announcement trailer, Xander, the eldest of the Nohrian royal siblings, says "Are those warriors of the Outrealms?" when the other ''Fire Emblem'' characters are shown. This is a reference to ''Awakening'' having a location on the map called "Outrealm Gate" (Dragon's Gate for ''Fates'') , where DLC maps and DLC characters of past ''Fire Emblem'' games can be purchased.
*Corrin is the only character that hurts opponents while charging his forward smash.
+
*Corrin is the only character that hurts opponents while charging his side smash attack.
 
*Corrin is the only ''Fire Emblem'' character that doesn't use a warp circle in their [[on-screen appearance]].
 
*Corrin is the only ''Fire Emblem'' character that doesn't use a warp circle in their [[on-screen appearance]].
*Female Corrin's tights were altered for Smash 4 into more normal looking tights likely to avoid a higher rating from the ESRB for Smash 4's E10+ rating.
+
*Female Corrin's tights were altered for the Nintendo 3DS/Wii U versions into more normal looking tights likely to avoid a higher rating from the ESRB for the Nintendo 3DS/Wii U version's E10+ rating.
  +
*Despite Fire Emblem: Fates' release year in America and Europe is in 2016, All-Star mode had characterized Corrin as a character from 2007-2015. 2015 is the year when Fire Emblem: Fates was released in Japan.
  +
*Interestingly, Corrin does not use a voice clip when struck by a strong attack, regardless of which gender is used. Despite this, both gender's high damage yells can still be heard in the [[Sound Test]].
  +
*Corrin is one of the only human characters to fight barefoot.
  +
 
{{SSB4Characters}}
 
{{SSB4Characters}}
 
{{Fire Emblem universe}}
 
{{Fire Emblem universe}}

Revision as of 18:28, 19 April 2019

This article is about Corrin's appearance in Super Smash Bros. for Nintendo 3DS/Wii U. For other uses, see Corrin.

Corrin (カムイ, Kamui) is a downloadable character who was released on February 3, 2016, alongside Bayonetta. He costs $4.99 for one version of the game and $5.99 for both versions.

They currently rank 13th on the tier list. This is due to them having good range, a great approach and edge game, and a powerful projectile. However, Corrin possesses slow mobility, a predictable recovery, and rather poor options at close range.

Attributes

Strengths

  • Decent air speed.
  • Most of their attacks have disjointed hitboxes as they fight with a sword.
  • Good majority of attacks launches opponents in the air upward, allowing for combos and juggles.
  • Has a projectile, Dragon Fang Shot, which is their Special Attack. It can be charged and deals, increasing the projectile size and damage. It also has a close range hitbox that deals high knockback.
    • Dragon Fang Shot inflicts high hitstun, similar to Zero Suit Samus's Paralyzer.
  • Dragon Lunge can be cancelled or have different inputs used to extend the attack.
    • It can pin opponents down to the ground if timed right.
      • It can also pin Corrin to the stage if used right at the ledge.
        • Can perform pseudo-wall-clings with this move by hitting a wall or ledge with it.
  • Has a Counter Attack, Counter Surge, which hits both sides and has high range and is one of the strongest counters in the game alongside Shulk's Vision.
    • It is also the only counterattack that sends opponents directly upwards.
  • Dragon Ascent has large hitboxes and has KO potential, as well giving Corrin good momentum after it is finished, improving his horizontal recovery.
  • Back Air has forward momentum that can help with recovery.
  • Smash attacks have incredible range, namely Forward Smash.
    • Forward Smash also damage opponents while charging, being the only Smash Attack in the game that can damage opponents during its charge.
  • Most of their Tilts and Aerials are quite fast and have great combo potential.
  • Has a Meteor Smash: Down Air Attack.

Weaknesses

  • Slow mobility
  • Smash Attacks only KO at the tip, rendering them unsafe at close range.
  • Down Air Attack drops straight down, which can lead into Self-Destructs.
  • Lack of Combo throws.
  • Poor recovery.
Kuroham-Corrin

Corrin's stats on Kurogane Hammer

Summary

Corrin is a Zoning type of character, possessing solid disjointed range for spacing opponents and disrupting approaches.

As a swordsman, Corrin possesses various attributes from other swordsman: his jumping height is similar to Marth, his weight is between Marth and Ike, and his mobility is similar to Ike's, as he possesses low air speed and dashing speed, above average walking speed, and a fast falling speed.

Corrin's greatest assets are his disjointed range and fast attacks, making it easy to disrupt opponents at a far range and combo into other moves. This trait is reflected in all of Corrin's standard attacks, particularly his Forward Aerial. Corrin's advantages are most prominent in his Smash Attacks, making them good poking options and viable KO options when spaced correctly due to the addition of a tipper.

Corrin's Special Moves are extremely versatile tools to his moveset. Dragon Fang Shot is a versatile move that allows Corrin to simultaneously charge a projectile and fang attack, granting Corrin both a combo option and finisher, especially when used at close range. Dragon Lunge can pin opponents down and offers a wide option of follow-ups, from a flying kick to a reverse kick, or simply let go for more options. Draconic Ascent can be used as a decent recovery and an out of shield option, being capable of KOing off the upper blast line. Finally, Counter Surge grants Corrin the most powerful counter due to its high launching power and protection on both sides of Corrin.

However, Corrin's main flaw lie in his inability to fight at close range, making it difficult to KO and leaving many of his disjointed options punishable. Many of his KO options also possess high ending lag, forming a counter to Corrin's long-ranged moves. Corrin's grab game is also lackluster due to high lag and unfavorable throws. Finally, Corrin's recovery can be intercepted easily and grants a shorter distance in comparison to other characters.

Overall, players must maintain their distance with Corrin, relying on his disjointed range to poke at opponents and combo them, and his KO options must be used precisely, particularly Counter Surge, to avoid punishment.

Moveset

Ground Attacks

  • Standard Attack: Jabs the dragon spire, does an upward slash with the Yato Blade and finishes by jabbing Yato Sword. The infinite version of the attack has Corrin swiping the dragon fang forth very rapidly many times. Normal Jab: 2%, 2%, 3% Infinite Jab: 2%, 2%, 1% each hit, 3% finisher
  • Forward Tilt: Does a strong forward slash. 10%
  • Up Tilt: Does an upward slash that knocks opponents into the air. 9%
  • Down Tilt: Does a sweeping slash near the ground. Same animation of Ike's Down Tilt. 7%
  • Dash Attack: Jumps forward and spins like a drill. Hits multiple times. 13% when all hits connect.

Normal

Smash Attacks

  • Side Smash Attack: A spinning dragon spire attack. It has the longest range of any side smash attack and does the most damage at the tip. Damages opponents with the Yato Blade when the move is charging, linking into the second hit. Charging hotboxes deal 6% if the attack is being fully charged. 12-16%, 16-21% when tip connects
  • Up Smash Attack: Takes on the dragon form and stabs upwards with two dragon spires. Requires quite of a pinpoint accuracy since it has no horizontal reach, however it can hit opponents who are very close to Corrin. 13-18%
  • Down Smash Attack: Corrin stabs forwards with Yato Blade and stabs backwards with their leg-turned-dragon-spire. 11-15% sword, 9-12% leg-spire

Other Attacks

Air Attacks

  • Neutral Air Attack: One arm transforms into a short dragon spire while the other arm extends the Yato blade; both are slashed in a clockwise position when facing right and counterclockwise when facing left. 8%
  • Forward Air Attack: Does a downward slash. Looks a bit similar to Marth, Lucina and Roy's Forward Air Attacks. 7% early, 9%, 8% late
  • Back Air Attack: Sprouts dragon wings that flap backwards and slam together; the move gives Corrin some forward momentum and actually helps with recovery. 11%
  • Up Air Attack: Flips and does an upward slash. Same animation of Marth, Lucina and Roy's Up Air Attacks. 10%
  • Down Air Attack: Corrin's legs transform into a dragon spire and then they quickly fall, stabbing downwards with it as they plummet towards the ground, dealing multi-hit damage; functions much like Toon Link's Down Air Attack, piercing opponents, but resembles Greninja's Down Air Attack. 19% when all hits connect; 3% when impacting ground

Grabs and Throws

  • Pummel: Slams the opponent with the Yato Blade. 3% each hit
  • Down Throw: Transforms into dragon form and slams down upon the opponent. 9%
  • Up Throw: Transforms into a dragon and headbutts the opponent into the air. 9%
  • Forward Throw: Stabs the opponent with a dragon spire. 7%
  • Back Throw: Corrin spins around and stabs the opponent with a dragon spire. 8%

Special Moves

Corrin's Special Moves
3DS/Wii U Ultimate
Standard Special Dragon Fang Shot
Side Special Dragon Lunge
Up Special Draconic Ascent
Down Special Counter Surge
Final Smash Torrential Roar

Taunts

  • Up Taunt: Corrin swings the Yato Blade overhead and then stabs it into the ground behind them; male Corrin says "Are you ready!?" and female Corrin says, "You ready for this!?"
  • Side Taunt: Corrin spins the Yato Blade around in their hand in front of them as it glows red, and then brings it back into its original position; male Corrin says, "I've made my choice." and female Corrin says, "Your fate is clear."
  • Down Taunt: Corrin's head takes on the dragon form; Corrin brandishes the Yato Blade and roars to the sky; male Corrin says, "My path is clear." and female Corrin says, "Let's do this!"

Costume Gallery

Corrin Palette (SSB4)

Announcement Video


Gallery

Trivia

  • Corrin's official artwork mirrors the same artwork from Fire Emblem Fates.
  • Corrin is the only DLC character who has both a male and female variation, similarly to Villager, Robin, and Wii Fit Trainer.
  • Corrin is the only first-party DLC newcomer.
  • Corrin and Roy are the only DLC characters to share a universe.
  • Corrin is the only DLC newcomer that does not come with a stage. He does, however, come with two songs for the Fire Emblem Arena stage.
    • Corrin is the second Fire Emblem character added into the game before a global release. The first character was Roy in Melee.
    • However, Corrin was released on February 3, which was 16 days before Fire Emblem: Fates was released in North America, which was on February 19.
  • In Corrin's announcement trailer, Xander, the eldest of the Nohrian royal siblings, says "Are those warriors of the Outrealms?" when the other Fire Emblem characters are shown. This is a reference to Awakening having a location on the map called "Outrealm Gate" (Dragon's Gate for Fates) , where DLC maps and DLC characters of past Fire Emblem games can be purchased.
  • Corrin is the only character that hurts opponents while charging his side smash attack.
  • Corrin is the only Fire Emblem character that doesn't use a warp circle in their on-screen appearance.
  • Female Corrin's tights were altered for the Nintendo 3DS/Wii U versions into more normal looking tights likely to avoid a higher rating from the ESRB for the Nintendo 3DS/Wii U version's E10+ rating.
  • Despite Fire Emblem: Fates' release year in America and Europe is in 2016, All-Star mode had characterized Corrin as a character from 2007-2015. 2015 is the year when Fire Emblem: Fates was released in Japan.
  • Interestingly, Corrin does not use a voice clip when struck by a strong attack, regardless of which gender is used. Despite this, both gender's high damage yells can still be heard in the Sound Test.
  • Corrin is one of the only human characters to fight barefoot.
FireEmblemSymbol Fire Emblem universe
Characters Marth (Melee  · Brawl  · 3DS/Wii U  · Ultimate)
Roy (Melee  · 3DS/Wii U  · Ultimate)
Ike (Brawl  · 3DS/Wii U  · Ultimate)
Robin (3DS/Wii U  · Ultimate)
Lucina (3DS/Wii U  · Ultimate)
Corrin (3DS/Wii U  · Ultimate)
Chrom (Ultimate)
Byleth (Ultimate)
Side Characters Assist Trophies Lyn  · Black Knight  · Tiki
Mii Fighter Costumes Chrom  · Black Knight
Background characters Claude von Riegan  · Dimitri Alexandre Blaiddyd  · Edelgard von Hresvelg  · Rhea
Others Anna  · Sothis
Stages Castle Siege  · Arena Ferox  · Coliseum  · Garreg Mach Monastery
Item Killing Edge
Music List of Music (Fire Emblem series)
Collectibles Trophies Melee Trophies  · Brawl Trophies  · 3DS Trophies  · Wii U Trophies
Stickers List of Stickers (Fire Emblem series)
Spirits List of spirits (Fire Emblem series)
Masterpieces Fire Emblem: Shadow Dragon and the Blade of Light  · Fire Emblem: Mystery of the Emblem