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{{cquote|''The moving barrel beneath the stage could be your salvation if you get knocked off.''|cite=''Super Smash Bros.'s'' instruction manual}}
 
{{Infobox Stage
 
{{Infobox Stage
|location = [[DK Island]]
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|location = [[DK Island]] (''Donkey Kong Country'' in ''SSBWU'')
|name = Kongo Jungle
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|name = Kongo Jungle
|image = [[File:CongoJungle.png|250px|Congo Jungle]]
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|image = {{#tag:tabber|
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Normal (Wii U)=[[File:SSBWU_Kongo_Jungle_64.jpg|250px|Congo Jungle]]
|caption = [[Image:DKSymbol.svg|50px]]
 
  +
{{!}}-{{!}}Ω Form (Wii U)=[[File:Omega_CongoJungle.png|thumb|250px]]
|universe = ''[[Donkey Kong (universe)|Donkey Kong]]''
 
  +
{{!}}-{{!}}Normal (Ultimate)=[[File:SSBU-Kongo_Jungle.png|250px]]
|games = ''[[Super Smash Bros.|SSB]]''<br/>''[[Super Smash Bros. Melee|SSBM]]'' <br/> ''[[Super Smash Bros. for Nintendo 3DS and Wii U|SSBWU]]''
 
|hometo = '''SSB'''<br/>[[Donkey Kong (SSB)|Donkey Kong]]<br/>'''Melee'''<br/>[[Donkey Kong (SSBM)|Donkey Kong]]
 
|availability = [[Starter stage|Starter]] (''SSB'')<br/>[[Unlockable stage|Unlockable]] (''SSBM'')<br/>[[Unlockable stage|Unlockable]] (''SSBWU'')
 
|ssbsingles = Available
 
|ssbdoubles = Available
 
|meleesingles = Counterpick
 
|meleedoubles = Counterpick
 
 
}}
 
}}
 
|caption = [[File:DKSymbol(preBrawl).svg|50px]]
'''Congo Jungle''' is a stage in ''[[Super Smash Bros.]]''. It is [[Donkey Kong (SSB)|Donkey Kong]]'s home stage. Congo Jungle is also known as '''[[Past Stages]]: Kongo Jungle''' in ''[[Super Smash Bros. Melee]]'' and '''Kongo Jungle 64''' in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo Wii U]]''. To unlock this stage, the player must beat 15-minute Melee. It is based on various levels from ''[[Donkey Kong Country]]'', with pre-rendered backgrounds, environmental themes and songs, and most notable in a battle, use of the [[Barrel Cannon]] for transportation (usually for a vertical recovery). This is the only stage from the original ''Super Smash Bros.'' to return in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo Wii U]],'' in which it is unlocked by completing the first [[Event Match]] of the game, [[Event: The Original Heavyweights]].
 
 
|universe = {{uv|Donkey Kong}}
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|games = ''[[SSB]]''<br/>''[[Melee]]'' <br/> ''[[SSBWU]]'' <br/> ''[[SSBU]]''
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|hometo = '''SSB:'''<br/>{{SSB|Donkey Kong}}<br/>'''Melee:'''<br/>{{SSBM|Donkey Kong}}<br/>'''SSBWU:'''<br/>{{SSBWU/3DS|Donkey Kong}}<br/>{{SSBWU/3DS|Diddy Kong}}<br/>'''Ultimate:'''<br/>{{SSBU|Donkey Kong}}<br/>{{SSBU|Diddy Kong}}<br/>{{SSBU|King K. Rool}}
 
|availability = [[Starter_stage#Super_Smash_Bros.|Starter]] (''SSB'', ''SSBU'')<br/>[[Unlockable_stage|Unlockable]] (''Melee'', ''SSBWU'')
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|unlockcriteria = Clear [[15-Minute Melee|15-Minute Melee]]. (''Melee'')<br/>Clear "[[Event: The Original Heavyweights|The Original Heavyweights]]" event. (''SSBWU'')
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|cratetype = Normal
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|maxplayers = [[8-Player Smash|8]]
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|music = '''In ''SSB'':'''<br/><small>*''Track #6''</small><br/>'''In ''Melee'':'''<br/><small>*''Kongo Jungle N64''</small><br/>'''In ''SSBWU'':'''<br/><small>*''Kongo Jungle''<br/>*''Jungle Level Tribal Style''<br/>*''Jungle Level Ver. 2''<br/>*''King K. Rool / Ship Deck 2''<br/>*''Donkey Kong Country Returns''<br/>*''Donkey Kong Country Returns (Vocals)''</small>
 
|ssbsingles = Available
 
|ssbdoubles = Available
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|meleesingles = [[Banned stage|Banned]]
 
|meleedoubles = [[Counterpick]]
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|ssb4singles = [[Banned stage|Banned]]
 
|ssb4doubles = [[Counterpick]]
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}}
 
'''Kongo Jungle''' ({{ja|コンゴジャングル|Kongo Janguru}}, ''Kongo Jungle'') is a [[stage]] in ''[[Super Smash Bros.]]'' (incorrectly spelled '''Congo Jungle'''), in Super Smash Bros. Melee and in Super Smash Bros. for Wii U. The stage is known as '''[[Past Stage]]: Kongo Jungle N64''' in ''[[Super Smash Bros. Melee]]'', '''Kongo Jungle 64''' in ''[[Super Smash Bros. for Wii U]]'', and '''Kongo Jungle''' in ''[[Super Smash Bros. Ultimate]]''. It is one of {{SSB|Donkey Kong}}'s home stages. The stage is based on various levels from ''[[Donkey Kong Country]]'', with pre-rendered backgrounds, environmental themes and songs, and most notable in a battle, use of the [[Barrel Cannon]] for transportation (usually for a vertical recovery).
   
==Website Description==
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==Website description==
 
''This lush arena is a fertile spot for a friendly fight. A large wooden deck serves as the base for battle, with two perilous platforms rotating counterclockwise overhead. A barrel cannon constantly moves back and forth beneath the arena, which can give unlucky players one last chance to avoid falling to their demise.''
 
''This lush arena is a fertile spot for a friendly fight. A large wooden deck serves as the base for battle, with two perilous platforms rotating counterclockwise overhead. A barrel cannon constantly moves back and forth beneath the arena, which can give unlucky players one last chance to avoid falling to their demise.''
  +
==In ''[[Super Smash Bros.]]''==
 
  +
==Stage descriptions==
 
=== In ''[[Super Smash Bros.]]'' ===
 
This stage appears as a starter stage in ''Super Smash Bros.'' This stage is made up of a big platform with four small platforms above it. Two small stationary platforms are above the left and right sections of the stage, and between them are two smaller platforms that circulate clockwise. The main platform can be passed through from below, but not from above. Under the stage there is a [[Barrel Cannon]] that can greatly aid many characters' recovery. A player that gets into the barrel can exit either by pressing a button or waiting for a certain period of time. In either case, they will be shot in the direction that the arrow on the barrel is currently pointing. There can only be one character at the time in the barrel.
 
This stage appears as a starter stage in ''Super Smash Bros.'' This stage is made up of a big platform with four small platforms above it. Two small stationary platforms are above the left and right sections of the stage, and between them are two smaller platforms that circulate clockwise. The main platform can be passed through from below, but not from above. Under the stage there is a [[Barrel Cannon]] that can greatly aid many characters' recovery. A player that gets into the barrel can exit either by pressing a button or waiting for a certain period of time. In either case, they will be shot in the direction that the arrow on the barrel is currently pointing. There can only be one character at the time in the barrel.
   
 
This stage is a legal stage.
 
This stage is a legal stage.
   
 
===In ''[[Super Smash Bros. Melee]]''===
==Past Stages: Kongo Jungle==
 
The Congo Jungle stage is reused in ''[[Super Smash Bros. Melee]]'' as an unlockable stage under this name. It is a counter-pick [[Tournament legal (SSBM)|legal stage]]. The stage itself is a near-exact copy of the original version, only being slightly larger. There also seems to be a short delay when the player is launched from the barrel, which can almost always spell doom for the mis-aimed character in many cases. It is unlocked by completing 15 Min. Melee. Also, the C in Congo was changed into a K.
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In ''Super Smash Bros. Melee'', this stage is one of the three [[past stages]] that can be unlocked. To unlock, the player must beat [[15-Minute Melee]]. The stage itself is a near-exact copy of the ''SSB'' version, only being slightly larger. There also seems to be a short delay when the player is launched from the barrel, which can almost always spell doom for the mis-aimed character in many cases.
   
 
===In ''[[Super Smash Bros. for Wii U]]''===
==Character strengths/weaknesses==
 
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The stage once again returns in ''Super Smash Bros. for Wii U'', and like in ''Melee'', is an unlockable stage. To unlock, the player must clear the event "[[Event: The Original Heavyweights|The Original Heavyweights]]". Like other returning stages from the first Smash game, some of the textures are slightly higher in quality, but the general overall primitive look of the original is retained.
===[[Super Smash Bros.]]===
 
  +
*[[Ness (SSB)|Ness]] has a slight advantage as he can go below the stage, into the barrel cannon.
 
  +
=== In ''[[Super Smash Bros. Ultimate]]'' ===
*[[Kirby (SSB)|Kirby]] is at a slight advantage due to the barrel assisting his recovery.
 
  +
The stage returns yet again in ''Super Smash Bros. Ultimate'', but this time is a starter stage since ''Super Smash Bros. 64''.
*[[Yoshi (SSB)|Yoshi]] has a disadvantage as when Yoshi double jumps into a cannon, he loses his double jump and is easily gimped.
 
*[[Captain Falcon (SSB)|Captain Falcon]] has an advantage, as it is easier to spike and easy to kill on sides, but it's more difficult to combo.
 
*[[Donkey Kong (SSB)|Donkey Kong]] has a decent advantage, due to the stage being DK's Home Turf; easier to spike, barrel compensates for poor vertical recovery.
 
*[[Link (SSB)|Link]] has an advantage, because he can use the barrel to greatly aid his poor recovery.
 
*[[Mario (SSB)|Mario]] can utilize the barrel to make up for his predictable recovery, and is normal in all other cases.
 
*[[Luigi (SSB)|Luigi]] is at a disadvantage due to high ceiling.
 
*[[Jigglypuff (SSB)|Jigglypuff]] has an advantage; it's recovery is easier, easy to kill on sides.
 
*[[Samus (SSB)|Samus]] can rely on the barrel cannon to make up for her poor recovery, but is otherwise normal.
 
*[[Pikachu (SSB)|Pikachu]] is overall a medium pick, if anything worse because other characters are aided by the barrel (Pikachu is helped too, but not as noticeable as the other character's)
 
*[[Fox (SSB)|Fox]] is slightly worse as it is more difficult to camp.
 
===[[Super Smash Bros. Melee]]===
 
*[[Ness (SSBM)|Ness]]
 
*[[Kirby (SSBM)|Kirby]]
 
*[[Yoshi (SSBM)|Yoshi]]
 
*[[Captain Falcon (SSBM)|Captain Falcon]]
 
*[[Samus (SSBM)|Samus]]
 
*[[Donkey Kong (SSBM)|Donkey Kong]]
 
*[[Link (SSBM)|Link]]
 
*[[Zelda (SSBM)|Zelda]]
 
*[[Sheik (SSBM)|Sheik]]
 
*[[Ganondorf (SSBM)|Ganondorf]]
 
*[[Young Link (SSBM)|Young Link]]
 
*[[Mario (SSBM)|Mario]]
 
*[[Dr. Mario (SSBM)|Dr. Mario]]
 
*[[Luigi (SSBM)|Luigi]]
 
*[[Bowser (SSBM)|Bowser]]
 
*[[Peach (SSBM)|Peach]]
 
*[[Jigglypuff (SSBM)|Jigglypuff]]
 
*[[Pichu (SSBM)|Pichu]]
 
*[[Pikachu (SSBM)|Pikachu]]
 
*[[Mewtwo (SSBM)|Mewtwo]]
 
*[[Fox (SSBM)|Fox]]
 
*[[Falco (SSBM)|Falco]]
 
*[[Marth (SSBM)|Marth]]
 
*[[Roy (SSBM)|Roy]]
 
*[[Mr. Game & Watch (SSBM)|Mr. Game & Watch]]
 
*[[Ice Climbers (SSBM)|Ice Climbers]]
 
   
 
==Origin==
 
==Origin==
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The song that plays on this stage is from ''Donkey Kong Country's'' Jungle levels. [http://www.youtube.com/watch?v=fnAO415wfXc]
 
The song that plays on this stage is from ''Donkey Kong Country's'' Jungle levels. [http://www.youtube.com/watch?v=fnAO415wfXc]
   
  +
==Gallery==
 
<gallery>
 
<gallery>
 
CongoJungle.png|Congo Jungle in ''[[Super Smash Bros.]]''
File:Congo Jungle SSB - Mario + DK Fight.png|[[Mario]] and [[Donkey Kong]] fighting On Congo Jungle.
 
  +
Kongo_Jungle_N64.png|Kongo Jungle N64 in ''[[Super Smash Bros. Melee]]''.
Giant DK.png|Mario, [[Jigglypuff]], and [[Kirby]] battling [[Giant DK]] on Congo Jungle.
 
Super Smash Bros Melee.jpg|Giga Bowser, Captain Falcon, Donkey Kong, and Fox battling on Congo Jungle in Super Smash Bros Melee.
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File:Congo Jungle SSB - Mario + DK Fight.png|{{SSB|Mario}} and Donkey Kong fighting On Congo Jungle.
 
Giant DK.png|Mario, <nowiki>Jigglypuff, and Kirby</nowiki> battling [[Giant DK]] on Congo Jungle.
File:Kongo Jungle 64.png|Kongo Jungle 64 in Super Smash Bros. for Wii U.
 
  +
Super Smash Bros Melee.jpg|Giga Bowser, Captain Falcon, Donkey Kong, and Fox battling on Kongo Jungle N64 in ''Super Smash Bros. Melee''.
  +
File:Kongo Jungle 64.png|Kongo Jungle 64 in ''Super Smash Bros. for Wii U''.
 
</gallery>
 
</gallery>
  +
  +
==Trivia==
  +
* This is the first [[Past and Melee Stages|Past stage]] in the ''Super Smash Bros.'' series to not appear in one game (''Brawl'') then return in its successor (''Super Smash Bros. for Wii U'').
  +
* This is the first past stage from the original game to return in ''Super Smash Bros. for Nintendo 3DS / Wii U''.
  +
* This stage has had a different name in every appearance. In ''Super Smash Bros.'', it is called "Congo Jungle"; in ''Melee'', it is called "Past Stages: Kongo Jungle N64" on the stage select screen and "Kongo Jungle N64" in the Random Stage switch; and in ''Smash for Wii U'', it is called "Kongo Jungle 64" in NTSC versions and "Kongo Jungle (64)" in PAL versions.
  +
* Oddly in ''Smash for Wii U'', this stage's Spanish name makes no mention of its appearance in the Nintendo 64 game, being named ''Jungla Kong'' (Kong Jungle) in PAL versions and ''Selva Kongo'' (Kongo Jungle) in NTSC versions without any "64" suffix.
  +
* The misspelling "Congo" in this stage's first outing might be due to the fact that two countries in Africa, as well as a river that runs through them, are spelled "Congo". The location in ''Donkey Kong Country'' which this stage's name is attributed to is actually called "Kongo Jungle".
  +
*This is the only ''Smash 64'' stage exclusive to ''Smash Wii U'', as it is also the only ''Smash 64'' stage that isn't [[downloadable content]].
  +
**It is also the only ''Smash 64'' stage in ''Smash for Wii U / 3DS'' that doesn't have "64" in parentheses.
   
 
==External links==
 
==External links==
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{{SSBMStages}}
 
{{SSBMStages}}
 
{{SSBWU Stages}}
 
{{SSBWU Stages}}
  +
{{SSBUStages}}
 
{{Donkey Kong}}
 
{{Donkey Kong}}
[[Category:Stages]]
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[[Category:Unlockables (SSBM)]]
[[Category:Stages (SSB)]]
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[[Category:Past Stages]]
[[Category:Stages (SSBM)|Past Stages: Kongo Jungle 64]]
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[[Category:4-8 Player Stages]]
[[Category:Donkey Kong universe]]
 
 
[[Category:Super Smash Bros.]]
 
[[Category:Super Smash Bros.]]
 
[[Category:Super Smash Bros. Melee]]
 
[[Category:Super Smash Bros. Melee]]
[[Category:Starters]]
 
[[Category:Unlockables]]
 
[[Category:Stages (SSBWU/3DS)]]
 
 
[[Category:Super Smash Bros. 3DS/Wii U]]
 
[[Category:Super Smash Bros. 3DS/Wii U]]
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[[Category:Super Smash Bros. Ultimate]]

Revision as of 15:13, 19 December 2018

The moving barrel beneath the stage could be your salvation if you get knocked off.
Super Smash Bros.'s instruction manual

Kongo Jungle (コンゴジャングル, Kongo Jungle) is a stage in Super Smash Bros. (incorrectly spelled Congo Jungle), in Super Smash Bros. Melee and in Super Smash Bros. for Wii U. The stage is known as Past Stage: Kongo Jungle N64 in Super Smash Bros. Melee, Kongo Jungle 64 in Super Smash Bros. for Wii U, and Kongo Jungle in Super Smash Bros. Ultimate. It is one of Donkey Kong's home stages. The stage is based on various levels from Donkey Kong Country, with pre-rendered backgrounds, environmental themes and songs, and most notable in a battle, use of the Barrel Cannon for transportation (usually for a vertical recovery).

Website description

This lush arena is a fertile spot for a friendly fight. A large wooden deck serves as the base for battle, with two perilous platforms rotating counterclockwise overhead. A barrel cannon constantly moves back and forth beneath the arena, which can give unlucky players one last chance to avoid falling to their demise.

Stage descriptions

In Super Smash Bros.

This stage appears as a starter stage in Super Smash Bros. This stage is made up of a big platform with four small platforms above it. Two small stationary platforms are above the left and right sections of the stage, and between them are two smaller platforms that circulate clockwise. The main platform can be passed through from below, but not from above. Under the stage there is a Barrel Cannon that can greatly aid many characters' recovery. A player that gets into the barrel can exit either by pressing a button or waiting for a certain period of time. In either case, they will be shot in the direction that the arrow on the barrel is currently pointing. There can only be one character at the time in the barrel.

This stage is a legal stage.

In Super Smash Bros. Melee

In Super Smash Bros. Melee, this stage is one of the three past stages that can be unlocked. To unlock, the player must beat 15-Minute Melee. The stage itself is a near-exact copy of the SSB version, only being slightly larger. There also seems to be a short delay when the player is launched from the barrel, which can almost always spell doom for the mis-aimed character in many cases.

In Super Smash Bros. for Wii U

The stage once again returns in Super Smash Bros. for Wii U, and like in Melee, is an unlockable stage. To unlock, the player must clear the event "The Original Heavyweights". Like other returning stages from the first Smash game, some of the textures are slightly higher in quality, but the general overall primitive look of the original is retained.

In Super Smash Bros. Ultimate

The stage returns yet again in Super Smash Bros. Ultimate, but this time is a starter stage since Super Smash Bros. 64.

Origin

OrangutanGang

The sunset background of this stage may be based on the Orang-utan Gang level, seen here in Donkey Kong Country.

This stage comes from Donkey Kong Country. In 'the level called Blackout Basement, there are two platforms that oscillate up and down. Later in the game is a level called Platform Perils which has platforms with arrows on them that move when the player jumps on them and they move in the direction that the arrow is pointing. These levels may bring the elements of the moving platforms of this stage.

Also from Donkey Kong Country are barrels that the player could get shot out of. Certain barrels can move up and down, left and right, or move diagonally. There were also barrels that remained stationary, but they rotated around. In Donkey Kong Country 2 there are arrow barrels that fire at whatever direction it is pointing. In this stage there is an arrow barrel, but the barrel also moves side to side and can rotate. In the background near the sunset, a flock of Neckies can sometimes be seen flying across the horizon. In Donkey Kong Country, Neckies were among the most common enemies [1]

The song that plays on this stage is from Donkey Kong Country's Jungle levels. [2]

Gallery

Trivia

  • This is the first Past stage in the Super Smash Bros. series to not appear in one game (Brawl) then return in its successor (Super Smash Bros. for Wii U).
  • This is the first past stage from the original game to return in Super Smash Bros. for Nintendo 3DS / Wii U.
  • This stage has had a different name in every appearance. In Super Smash Bros., it is called "Congo Jungle"; in Melee, it is called "Past Stages: Kongo Jungle N64" on the stage select screen and "Kongo Jungle N64" in the Random Stage switch; and in Smash for Wii U, it is called "Kongo Jungle 64" in NTSC versions and "Kongo Jungle (64)" in PAL versions.
  • Oddly in Smash for Wii U, this stage's Spanish name makes no mention of its appearance in the Nintendo 64 game, being named Jungla Kong (Kong Jungle) in PAL versions and Selva Kongo (Kongo Jungle) in NTSC versions without any "64" suffix.
  • The misspelling "Congo" in this stage's first outing might be due to the fact that two countries in Africa, as well as a river that runs through them, are spelled "Congo". The location in Donkey Kong Country which this stage's name is attributed to is actually called "Kongo Jungle".
  • This is the only Smash 64 stage exclusive to Smash Wii U, as it is also the only Smash 64 stage that isn't downloadable content.
    • It is also the only Smash 64 stage in Smash for Wii U / 3DS that doesn't have "64" in parentheses.

External links

DKSymbol Donkey Kong universe
Characters Donkey Kong (64  · Melee  · Brawl  · 3DS/Wii U  · Ultimate)
Diddy Kong (Brawl  · 3DS/Wii U  · Ultimate)
King K. Rool (Ultimate)
Side Characters Boss Giant Donkey Kong
Assist Trophy Klaptrap
Mii Fighter Costumes King K. Rool  · Dixie Kong
Background characters Cranky Kong
Stage Hazards Klaptrap  · Donkey Kong
Enemies Kritter  · Tiki Buzz
Other Funky Kong
Stages Kongo Jungle  · Kongo Falls  · Jungle Japes  · Rumble Falls  · 75m  · Jungle Hijinxs
Items Hammer  · Barrel Cannon  · Spring  · Peanut
Music List List of Music (Donkey Kong series)
Song "Gang-Plank Galleon"
Collectibles Trophies Melee Trophies  · Brawl Trophies  · 3DS Trophies  · Wii U Trophies
Stickers List of Stickers (Donkey Kong series)
Spirits List of spirits (Donkey Kong series)
Masterpiece Donkey Kong
Related universes Mario  · Yoshi  · Wario  · Wrecking Crew