The protagonist of Fire Emblem Awakening joins the battle as Roy's echo fighter. His final smash is Awakening Aether. Like Aether in the original game, this move has Chrom charge toward his opponent, slashing with his sword.
Play VS mode matches, with Chrom being the 59th character unlocked.
Clear Classic Mode with Yoshi or any other character in his character tree, with Chrom being unlocked after Ridley.
Have Chrom join the party in the World of Light.
For all three methods, the player must fight and defeat Chrom on ArenaFerox.
Consistent damage output
High damage output
Powerful aerial game
Very poor recovery
Poor offstage presence
Lacks ranged options
In a similar vein to his daughter, Chrom does not possess the sweet spot at the hilt of Falchion similar to the character he is echoing Roy but rather possesses a balanced blade across his attacks. However, this makes Chrom a potent fighter, as the combination of consistent damage potential and high damage output (which is still retained from Roy) makes Chrom capable of dealing a high amount of damage across all ranges. Chrom also retains the fast movement that is a staple to Roy, making Chrom a very good fighter for pressuring and racking up damage, with his KO options linking very well with his aerials. Overall, with Chrom's disjointed reach, high damage output, and mobility, Chrom can be a very effective fighter that rivals his ancestor's power or his daughter's, and even that of the character he is echoing.
However, Chrom's most glaring weakness is his poor recovery. With a purely vertical recovery, Chrom is very easy to gimp and force away from the stage, and makes off-stage options which are normally available to similar sword fighters difficult, if not impossible, for Chrom to use. In addition, as a pure melee unit, Chrom lacks the means to approach ranged users, and must purely rely on his reach to catch faster opponents with more flexible mobility.
Neutral Attack: Performs an upward slash ending at the shoulder.
Forward Tilt: Does a swift overhead slash.
Up Tilt: Does an upward slash.
Down Tilt: Stabs downward.
Dash Attack: Halts and slashes forward while bending for more reach.
Forward Smash: Chrom lunges and slashes forward forcefully.
Up Smash: Stabs Falchion upwards, creating a wind gale that hits three times.
Despite Robin and Lucina receiving a new victory theme based off of Id-Purpose, Awakening's final boss theme, Chrom retains the original Fire Emblem victory theme based off of Brawl, which is shared by Marth, Roy, and Ike.
Chrom's up taunt and victory pose mimics his pose from Awakening.
Chrom's up taunt mimics Lucina's up taunt, which was demonstrated twice in his reveal and his character trailer.