The sausages do low amounts of damage, but they can be used to deter angled attacks. The pan itself is somewhat more powerful, and also does fire damage. If the Special Move button is tapped repeatedly, the speed Mr. Game & Watch tosses the food out will be increased.
In Brawl, the pan tosses out more food, such as chicken legs and fish.
|Mr. Game & Watch's Special Moves|
|Down Special||Oil Panic|
XXL Chef is one of Mr. Game & Watch's Neutral Special Moves that can be used via customizations. Mr. Game & Watch tosses giant-sized food that can deal high damage. However, they can't travel very far, and they are very slow.
Short-Order Chef is one of Mr. Game & Watch's Neutral Special Moves that can be used via customizations. Mr. Game & Watch tosses small foods that take a very long distance and are very fast. However, the foods deal minor damage and almostly no knockback.
|Mr. Game & Watch's Custom Special Moves|
|Custom 1||Custom 2|
|Standard Special||XXL Chef||Short-Order Chef|
|Side Special||Extreme Judge||Chain Judge|
|Up Special||Heavy Trampoline||Trampoline Launch|
|Down Special||Efficient Panic||Panic Overload|
Chef was a Game & Watch game where the player took on the role of a chef cooking various foods by flipping them with his frying pan. The player had to keep all the food airborne until it was finished, lest it fall on the floor and promptly eaten by an awaiting mouse or be speared on a fork by a perched cat.
Chef makes an appearance in the background of Flat Zone 2; the falling food deals damage upon contact as a stage hazard.
Back in the days of the Game & Watch and the early NES years, there were a lot of games with short and simple titles—and at just four letters and one syllable, Chef is a prime example. It's all about flipping food on a frying pan without dropping any on the floor. Whether any of that food ever actually gets served to customers is a mystery...