Smashpedia
Advertisement

Cheap is a word that has been used to complain about almost any aspect of a game. [1] Because of this, it has no clear meaning. The closest definition is "a strategy that someone can not figure out how to beat" or "a strategy that is seen as unfair or in poor sportsmanship". However, there is usually no rule against these tactics in tournaments because they are subjective. Many times, players cry cheap about any style that prevents them from performing their top moves or even just prevents them from winning. To date, there are no tactics or characters banned in the Super Smash Bros. series simply for being "cheap". Tactics that truly are so "cheap" that they completely destroy the game are considered broken.

  • Sonic is considered cheap, due to his extremely quick attacks, not being able to be caught, and due to his final smash giving him extremely easy kills.
  • Pit is also considered cheap due to his extemely long recovery, spammy projectile, and final smash that homes in on opponents.
  • Thunder is considered cheap due to it's high knockback, verticle range, and due to it being able to hit players up high, near the upper blast line.
  • Landmster is considered cheap due to its strong projectile, large size, invincibility, and because of it's ability to carry players above the upper blast line, giving them star KO's.
  • Critical Hit is also considered to be cheap due to it being able to give multiple one-hit KO's.

See also

References

  1. "Cheap" in Playing to Win, by David Sirlin, First Edition, 2006.
Advertisement