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Game Mechanics
Game Physics
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Talk (5)
The following articles relate to the physics of the Smash Bros. Games.
Trending pages
Absorption
Damage
Knockback
Edge sweet spot
Tumble
Midair Jump
Stall-then-fall
Priority
All items (38)
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Other
A
Absorption
Air speed
C
Category:Character attributes
Counterattack
D
Damage
E
Edge sweet spot
F
Falling speed
Fast fall
Category:Fast-Fallers
Flinch
Freeze frame
G
Glancing blow
Gravity
H
Category:Heavy Weighted Characters
Hitbox
I
Input Buffering
Invincibility frame
K
Knockback
L
Lag
Launch resistance
Category:Light Weighted Characters
M
Midair Jump
P
Port priority
Priority
Push
R
Range
Reflection
S
Stale-Move Negation
Stall-then-fall
Sweetspot (hitbox)
T
Traction
Tumble
Type effectiveness
V
Vacuum
W
Wall cling
Wall Jump
Weight
Wind
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