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The Cape can also be used for two techniques: Cape Glide and Edge Cape-Cancel.
 
The Cape can also be used for two techniques: Cape Glide and Edge Cape-Cancel.
 
In ''[[Super Smash Bros. for 3DS/Wii U]]'', the move can be customized to the '''Shocking Cape''' or '''Gust Cape'''.
 
   
 
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Revision as of 04:33, 13 April 2015

The Cape (Japanese: Super Mantle/Cape - スーパーマント, Sūpā Manto) refers to Mario's Side Special Move in Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. for Nintendo 3DS / Wii U. It has the ability to reflect projectiles and spin characters in the opposite direction even if they are shielding.

Overview

The Cape deals up to 10% damage, has no knockback and doesn't make the opponents flinch. This means that it will not interrupt attacks; rather, it only turns the enemy character around. This can leave recovering characters unable to grab the ledge. This has less use in Brawl thanks to the Auto-Snap feature, meaning that characters will grab a ledge regardless of which direction they are facing.

However, the Cape can be broken in the same manner as a reflecting attack can. That is to say, if the damage that the oncoming attack would do would break a shield in one hit, the cape will not work, and Mario or Dr. Mario will enter broken shield animation.

In Brawl, if used on someone while flying because of an attack, it multiplies the distance by about 1.5.

Using the Cape also causes Mario to float slightly, meaning it has uses in recovery and in helping him avoid edgeguarders.

The Cape can also be used for two techniques: Cape Glide and Edge Cape-Cancel.

Mario's Special Moves
64 Melee Brawl 3DS/Wii U Ultimate
Standard Special Fireball
Side Special Cape
Up Special Super Jump Punch
Down Special Mario Tornado F.L.U.D.D.
Final Smash Mario Finale

Custom Variations

Shocking Cape

Shockingcape

Shocking Cape is one of Mario's Side Special Moves that can be used via customization, is a electric version of the Cape. Instead of turning opponents around, it will shock them and knock them back. It will also destroy projectiles instead of reflecting them.

Mario's Custom Special Moves
Custom 1 Custom 2
Standard Special Fast Fireball Fire Orb
Side Special Shocking Cape Gust Cape
Up Special Super Jump Explosive Punch
Down Special Scalding F.L.U.D.D. High-Pressure F.L.U.D.D.

Gust Cape

Gustcape

Gust Cape is one of Mario's Side Special Moves that can be used via customization. It creates a blast of wind that pushes opponents away, but does not turn them around.

Mario's Custom Special Moves
Custom 1 Custom 2
Standard Special Fast Fireball Fire Orb
Side Special Shocking Cape Gust Cape
Up Special Super Jump Explosive Punch
Down Special Scalding F.L.U.D.D. High-Pressure F.L.U.D.D.

Super Sheet

Super Sheet is Dr. Mario's Side Special Move. The attack is almost the same as Mario's Cape attack, except that Super Sheet is longer, and does more damage. However, the Super Sheet has more ending lag and moves Dr. Mario up only once, making it less useful for recoveries. The Super Sheet will usually do around 12% of damage. The attack can also be used to shift the direction of a player who is trying to get back on the field. In this case, they will be turned around, and will instead jump back on air, rather than jump on the field.

Dr. Mario's Special Moves
Melee 3DS/Wii U Ultimate
Standard Special Megavitamins
Side Special Super Sheet
Up Special Super Jump Punch
Down Special Dr. Tornado
Final Smash Doctor Finale

Custom Variations

Shocking Sheet

Shocking Sheet

Dr. Mario using Shocking Sheet.

Shocking Sheet is one of Super Sheet's customizations in Super Smash Bros. 3DS/Wii U. Like Mario's Shocking Cape, it gives electrical damage to opponents as well as launching them, but cannot reflect projectiles.

Dr. Mario's Custom Special Moves
Custom 1 Custom 2
Standard Special Fast Capsule Mega Capsule
Side Special Shocking Sheet Breezy Sheet
Up Special Super Jump Ol' One-Two
Down Special Soaring Tornado Clothesline Tornado

Breezy Sheet

Breezy Sheet is Super Sheet's other customization. Like Mario's Gust Cape, it can summon a blast of wind to push opponents away.

Dr. Mario's Custom Special Moves
Custom 1 Custom 2
Standard Special Fast Capsule Mega Capsule
Side Special Shocking Sheet Breezy Sheet
Up Special Super Jump Ol' One-Two
Down Special Soaring Tornado Clothesline Tornado

Usage variations

The Cape attacks can also be pronounced as a verb (capes, caped), i.e. "I just caped that Fox's recovery and won the tournament!"

Trivia

  • Cape can be used to a taunting character to make them face the other way, like making Wario face the screen while doing his side taunt.
  • Cape can be sweetspotted in Melee, but the knockback and damage isn't improved. Doing this will make the victim "yelp" in pain although nothing really happened. It is commonly used as a joke, although it is hard to land.
  • In Brawl, if Mario uses his Cape while in the Wi-Fi training area, the cape will look sparkly and of a lower quality graphic.
  • The cape can glitch if used on an enemy going on a ledge, stunning them and forcing them to grab on to the platform lower than normal.
    • The cape can also glitch if timed correctly, forcing the other player to grab the platform turning the other direction.
  • Cape is one of the two special moves Mario has that is from one specific Mario game. The other is F.L.U.D.D.
  • In Melee, a glitch can occur which causes the Cape to become stuck to Mario's model. The glitch can be seen here.