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+ | {{Infobox Special Move |
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+ | |image=[[File:Burst Grenade.jpg|250px]] |
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+ | |user=[[Sheik]] |
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+ | |games=''[[Super Smash Bros. 3DS/Wii U]]'' |
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+ | }} |
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[[File:Sheik-burst-grenade.png|thumb|250px]] |
[[File:Sheik-burst-grenade.png|thumb|250px]] |
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− | The move can be charged, and the longer Sheik charges it, the farther the grenade will go and the later the pin will be pulled. When the grenade explodes, it will create a [[vacuum]] effect, pulling anyone it catches toward the center of the explosion. |
+ | The move can be charged, and the longer Sheik charges it, the farther the grenade will go and the later the pin will be pulled. When the grenade explodes, it will create a [[vacuum]] effect, pulling anyone it catches toward the center of the [[Explosives Attack|explosion]] and dealing '''12%'''. If used in the air, Sheik will be placed in [[helplessness]]. |
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+ | Due to its small size, Burst Grenade is a difficult [[projectile]] to avoid, with its vortex effect rendering it a useful trapping tool for various setups. Its [[damage]] output and [[knockback]] render the move a viable [[KO]] option for Sheik. |
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{{Sheik Special Moves}} |
{{Sheik Special Moves}} |
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==[[Custom Moves|Custom Variations]]== |
==[[Custom Moves|Custom Variations]]== |
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===Gravity Grenade=== |
===Gravity Grenade=== |
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− | '''Gravity Grenade''' is one of [[ |
+ | '''Gravity Grenade''' is one of [[Sheik (SSBWU/3DS)|Sheik]]'s [[Side Special Move|Side Special Moves]] that can be used via customizations. Sheik throws a grenade that knocks the opponent toward her with the explosion. |
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+ | ''Strengths:'' |
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+ | *Knocks opponents towards Sheik; combo starter |
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+ | *Longer range when button held |
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+ | *Edge-guarding tool |
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+ | ''Weaknesses:'' |
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+ | *Shorter range when button not held |
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+ | |||
+ | *No vacuum effect |
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+ | *Smaller explosion radius |
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+ | |||
+ | *Less damage |
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+ | Gravity Grenade is a smaller version of the Burst Grenade with a few different attributes. The move's explosion radius is smaller and there is no vacuum effect on the move. When it hits an opponent, they are launched towards Sheik, setting up for a smash attack or tilt attack. The move itself deals less damage, but can start a combo reliably; it has shorter range when the button is not held and longer range when the button is held. Placing the grenade on the edge also makes for a great edge-guarding/edge pressure tool. |
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===Skimming Grenade=== |
===Skimming Grenade=== |
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− | '''Skimming Grenade''' is one of [[ |
+ | '''Skimming Grenade''' is one of [[Sheik (SSBWU/3DS)|Sheik]]'s [[Side Special Move|Side Special Moves]] that can be used via customizations. Sheik throws grenade that bounces along the ground. |
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+ | ''Strengths:'' |
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+ | |||
+ | *Hitboxes as the grenade bounces across the ground; can lead right into the explosion |
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+ | *Good range both when button is held and when not held |
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+ | ''Weaknesses:'' |
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+ | *Explosion deals less damage the farther it gets from Sheik |
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+ | |||
+ | *No vacuum effect |
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+ | Skimming Grenade has a greater range when held and when not held in comparison to the Burst Grenade. As it bounces forwards, the grenade has hitboxes that can damage opponents and carry them away from Sheik until the bomb finally explodes and launches them away. The grenade's explosion deals less damage the farther it gets from Sheik, but if the bouncing grenade's hitboxes all connect, the accumulative damage is more than that of a grenade that is detonated immediately. The bomb has no vacuum effect on it, but the grenade's hitboxes while bouncing forwards can get the job done in terms of trapping opponents for the explosion. |
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<gallery> |
<gallery> |
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[[Category:The Legend of Zelda universe]] |
[[Category:The Legend of Zelda universe]] |
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[[Category:Super Smash Bros. 3DS/Wii U]] |
[[Category:Super Smash Bros. 3DS/Wii U]] |
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+ | [[Category:Projectile Attacks]] |
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+ | [[Category:Super Smash Bros. Ultimate]] |
Revision as of 20:46, 19 January 2019
Burst Grenade is Sheik's Side Special Move in Super Smash Bros. 3DS/Wii U. Sheik throws a grenade, and after a while she will pull the pin, making it explode.
Overview
The move can be charged, and the longer Sheik charges it, the farther the grenade will go and the later the pin will be pulled. When the grenade explodes, it will create a vacuum effect, pulling anyone it catches toward the center of the explosion and dealing 12%. If used in the air, Sheik will be placed in helplessness.
Due to its small size, Burst Grenade is a difficult projectile to avoid, with its vortex effect rendering it a useful trapping tool for various setups. Its damage output and knockback render the move a viable KO option for Sheik.
Custom Variations
Gravity Grenade
Gravity Grenade is one of Sheik's Side Special Moves that can be used via customizations. Sheik throws a grenade that knocks the opponent toward her with the explosion.
Strengths:
- Knocks opponents towards Sheik; combo starter
- Longer range when button held
- Edge-guarding tool
Weaknesses:
- Shorter range when button not held
- No vacuum effect
- Smaller explosion radius
- Less damage
Gravity Grenade is a smaller version of the Burst Grenade with a few different attributes. The move's explosion radius is smaller and there is no vacuum effect on the move. When it hits an opponent, they are launched towards Sheik, setting up for a smash attack or tilt attack. The move itself deals less damage, but can start a combo reliably; it has shorter range when the button is not held and longer range when the button is held. Placing the grenade on the edge also makes for a great edge-guarding/edge pressure tool.
Skimming Grenade
Skimming Grenade is one of Sheik's Side Special Moves that can be used via customizations. Sheik throws grenade that bounces along the ground.
Strengths:
- Hitboxes as the grenade bounces across the ground; can lead right into the explosion
- Good range both when button is held and when not held
Weaknesses:
- Explosion deals less damage the farther it gets from Sheik
- No vacuum effect
Skimming Grenade has a greater range when held and when not held in comparison to the Burst Grenade. As it bounces forwards, the grenade has hitboxes that can damage opponents and carry them away from Sheik until the bomb finally explodes and launches them away. The grenade's explosion deals less damage the farther it gets from Sheik, but if the bouncing grenade's hitboxes all connect, the accumulative damage is more than that of a grenade that is detonated immediately. The bomb has no vacuum effect on it, but the grenade's hitboxes while bouncing forwards can get the job done in terms of trapping opponents for the explosion.
Sheik's Custom Special Moves | ||
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Custom 1 | Custom 2 | |
Standard Special | Penetrating Needles | Paralyzing Needle |
Side Special | Gravity Grenade | Skimming Grenade |
Up Special | Gale | Abyss |
Down Special | Jellyfish | Pisces |