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:''This article is about Battlefield in ''Super Smash Bros. Brawl''. For other uses, see [[Battlefield (disambiguation)]].''
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{{Infobox Stage
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|location = ''[[Super Smash Bros. Brawl]]''
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|name = Battlefield
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|image = [[File:Battlefield.jpg|250px|Battlefield]]
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|caption = [[File:SmashBrosSymbol.svg|50px]]
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|universe = ''[[Super Smash Bros. (universe)|Super Smash Bros.]]''
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|games = ''[[Brawl]]''
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|hometo = [[Fighting Alloy Team]]
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|availability = [[Starter]]
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|cratetype = Normal
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|music = <small>''*Battlefield''<br/>''*Menu (Super Smash Bros. Melee)''<br/>''*Battlefield Ver.2''<br/>''*Battlefield (Melee)''<br/>'''''*Multi-Man Melee 1 (Melee)'''''<br/>'''Bolded track must be unlocked'''</small>
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|brawlsingles = Starter/Counter
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|brawldoubles = Starter/Counter
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}}
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{{nihongo|'''Battlefield'''|戦場|Senjō}} is a starter stage and returning stage in ''Super Smash Bros. Brawl''. It was the very first stage introduced at E3 2006, and is described by the DOJO! as the most basic stage.
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== Overview ==
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Battlefield's layout is very similar to that of its ''[[Melee]]'' [[Battlefield (SSBM)|counterpart]]—it consists of a central hard [[platform]] with [[ledge]]s that may be hung from, and three stationary soft platforms that float above the hard platform. The stage elements are larger than those of ''Melee''<nowiki>'</nowiki>s Battlefield, and the [[blast line]]s that surround them are situated further away. The slopes on the stage's underside, beneath the ledges, can be "hugged", allowing many characters to more easily and more flexibly recover from offstage.
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Unlike ''Melee's ''abstract and plain design, he visual design of ''Brawl''<nowiki>'</nowiki>s Battlefield involves recognizable and natural elements such as foliage, stone structures, and a landscape background, The stage cycles through different [[Time change|times of day]], each with its own distinct background visuals and light. Unlike [[Smashville]], the cycle does not reflect the actual time of day in reference to real time. It instead begins in its morning state, then progresses through daytime, evening, night and dawn phases, and returns to original morning state after four minutes. The stage's central platform features a sundial with a shadow that changes with the stage's time of day.
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==In [[Tournament|competitive play]]==
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Battlefield has always been a tournament legal stage in competitive play, in accordance with the Smash Back Room's [[tournament]] ruleset. It's often considered one of the fairest stages in the game as there are no stage hazards.
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==Gallery==
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=== ''Smash Bros. ''DOJO! ===
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<gallery>
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File:Battlefield1.jpg|Mario, Pikachu, Wario, and Meta Knight fighting on Battlefield in the Evening
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File:Battlefield2.jpg|Mario, Pikachu, Wario, and Meta Knight fighting on Battlefield at Night
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File:Battlefield3.jpg|Mario, Pikachu, Wario, and Meta Knight fighting on Battlefield at Dawn
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</gallery>
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==Trivia==
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*This is the first Battlefield to have a bright background, eventually followed by [[Battlefield (SSBWU/3DS)|the Battlefield]] in ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''.
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*Battlefield is one of the two stages that [[Special Stages: Battlefield|debuted as an unlockable stage]] to be made a starter stage in a later game, the other stage being [[Final Destination (SSBB)|Final Destination]].
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*In the [[wikipedia:Guiness Book of World Records 2009|Guinness Book of World Records 2009]] [[Peach (SSBB)|Peach]] can be found on the Battlefield in the Character Card section.
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==External links==
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*[http://www.smashbros.com/en_us/stages/stage01.html Stage confirmation]
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*[http://www.smashbros.com/en_us/music/music01.html Stage music (found at the bottom of the page)]
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{{SSBBStages}}
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{{Smash universe}}
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[[Category:Stages]]
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[[Category:Stages (SSBB)]]
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[[Category:Super Smash Bros. universe]]
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[[Category:Super Smash Bros. Brawl]]
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[[Category:Starters]]

Latest revision as of 23:57, November 28, 2018

This article is about Battlefield in Super Smash Bros. Brawl. For other uses, see Battlefield (disambiguation).

Battlefield (戦場 Senjō?) is a starter stage and returning stage in Super Smash Bros. Brawl. It was the very first stage introduced at E3 2006, and is described by the DOJO! as the most basic stage.

Overview Edit

Battlefield's layout is very similar to that of its Melee counterpart—it consists of a central hard platform with ledges that may be hung from, and three stationary soft platforms that float above the hard platform. The stage elements are larger than those of Melee's Battlefield, and the blast lines that surround them are situated further away. The slopes on the stage's underside, beneath the ledges, can be "hugged", allowing many characters to more easily and more flexibly recover from offstage.

Unlike Melee's abstract and plain design, he visual design of Brawl's Battlefield involves recognizable and natural elements such as foliage, stone structures, and a landscape background, The stage cycles through different times of day, each with its own distinct background visuals and light. Unlike Smashville, the cycle does not reflect the actual time of day in reference to real time. It instead begins in its morning state, then progresses through daytime, evening, night and dawn phases, and returns to original morning state after four minutes. The stage's central platform features a sundial with a shadow that changes with the stage's time of day.

In competitive playEdit

Battlefield has always been a tournament legal stage in competitive play, in accordance with the Smash Back Room's tournament ruleset. It's often considered one of the fairest stages in the game as there are no stage hazards.

GalleryEdit

Smash Bros. DOJO! Edit

TriviaEdit

External linksEdit

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