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Announced at [[E3]] 2006, The '''Battlefield''' is a stage in ''[[Super Smash Bros. Brawl]]''. It's basic design is very similar to its GameCube counterpart, although it appears to be made up of natural elements like earth or rock, unlike the more architectural design of ''[[Super Smash Bros. Melee]]''<nowiki>'</nowiki>s [[Battlefield (SSBM)|Battlefield]]. Also, the stage is bigger than in Melee, and the thin ledges of the original have been modified so characters have a less difficult time sweet spotting as before. You can also wallhug near the ledge, unlike Final Destination. The stage also has a giant sundial on the main platform as well as a [[Time change|day-and-night cycle]]; however, unlike [[Smashville]], the cycle is not based on real time, but rather cycles between day and night very quickly. It is considered one of the fairest stages in the game as there are no stage hazards.
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Announced at [[E3]] 2006, The '''Battlefield''' is a stage in ''[[Super Smash Bros. Brawl]]''. It's basic design is very similar to a version GameCube counterpart that it appears to be made up of natural elements like earth or rock, unlike the more architectural design of ''[[Super Smash Bros. Melee]]''<nowiki>'</nowiki>s [[Battlefield (SSBM)|Battlefield]]. Also, the stage is bigger than in Melee, and the thin ledges of the original have been modified so characters have a less difficult time sweet spotting as before. You can also wallhug near the ledge, unlike Final Destination. The stage also has a giant sundial on the main platform as a [[Time change|day-and-night cycle]]; however, unlike [[Smashville]], the cycle is not based on real time, but rather cycles between day and night very quickly. It is considered one of the fairest stages in the game as there are no stage hazards.
   
 
===Songs in My Music===
 
===Songs in My Music===

Revision as of 17:28, November 28, 2011

This article is about the Battlefield in its Super Smash Bros. Brawl form. For other uses, see Battlefield.

Announced at E3 2006, The Battlefield is a stage in Super Smash Bros. Brawl. It's basic design is very similar to a version GameCube counterpart that it appears to be made up of natural elements like earth or rock, unlike the more architectural design of Super Smash Bros. Melee's Battlefield. Also, the stage is bigger than in Melee, and the thin ledges of the original have been modified so characters have a less difficult time sweet spotting as before. You can also wallhug near the ledge, unlike Final Destination. The stage also has a giant sundial on the main platform as a day-and-night cycle; however, unlike Smashville, the cycle is not based on real time, but rather cycles between day and night very quickly. It is considered one of the fairest stages in the game as there are no stage hazards.

Songs in My Music

  • Battlefield
  • Battlefield Ver. 2
  • Menu (Super Smash Bros. Melee)
  • Battlefield (Melee)
  • Multi-man Melee 1 (Melee)

Bolded song must be unlocked

Gallery

Trivia

  • This is the only Battlefield out of all of the games to have a bright background.
  • In the Guiness Book of World Records 2009 in the Character Card section where Peach can be found on the Battlefield.

External links

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