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*Banjo does a jig on the spot, before bowing twice and saying "Guh huh! Guh huh!" Kazooie also pops out to strike a pose.
 
*Banjo does a jig on the spot, before bowing twice and saying "Guh huh! Guh huh!" Kazooie also pops out to strike a pose.
 
*Banjo and Kazooie play their signature instruments and strike a pose together, a reference to the intro sequence to Banjo-Kazooie.
 
*Banjo and Kazooie play their signature instruments and strike a pose together, a reference to the intro sequence to Banjo-Kazooie.
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== In Competitive Play ==
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TBA
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== Palette Swaps ==
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TBA
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== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
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*Their introduction tagline is also a nod to Rare Limited, who developed their titular game series.
 
*Their introduction tagline is also a nod to Rare Limited, who developed their titular game series.
 
*Banjo & Kazooie are the first playable characters that their rights are currently owned by a direct competitor to Nintendo hardware-wise.
 
*Banjo & Kazooie are the first playable characters that their rights are currently owned by a direct competitor to Nintendo hardware-wise.
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*Kazooie along with Falco and the duck from Duck Hunt are the only avian characters.
   
 
==External links==
 
==External links==

Latest revision as of 16:35, September 15, 2019

This article is about Banjo & Kazooie appearance in Super Smash Bros. Ultimate. For other uses, see Banjo and Kazooie.

Banjo-Kazooie is a newcomer in Super Smash Bros. Ultimate. They were revealed at the Nintendo Direct shown at E3 2019, alongside Hero.

AttributesEdit

StrengthsEdit

WeaknessesEdit

Summary Edit

Moveset Edit

Ground Attacks Edit

Normal Edit

  • Neutral Attack: Claws forward with both hands and then finishes with an uppercut. If button mashed, Kazooie pecks repeatedly at alternating angles and finishes with a beak slash.
  • Forward Tilt: Banjo grabs Kazooie and pokes her beak forward.
  • Up Tilt: Banjo kicks upwards. KO's midweights at about 115%
  • Down Tilt: Banjo crouches down and Kazooie dives forward.
  • Dash Attack: Banjo rolls forward.

Smash Attacks Edit

  • Side Smash: Banjo slams Kazooie's body forward.
  • Up Smash: Kazooie drills upward with her beak.
  • Down Smash: Kazooie slams her wings down on both sides.

Other attacks Edit

Aerial Attacks Edit

  • Neutral Aerial: Banjo and Kazooie spin while Kazooie has her wings out.
  • Up Aerial: Kazooie bats her wings together upward.
  • Forward Aerial: Banjo performs an overhead swing, can kill at higher percents but has slow startup lag.
  • Back Aerial: Kazooie pecks repeatedly behind Banjo while mid-air.
  • Down Aerial: Kazooie dives downward with her beak. Can meteor smash if sweet-spotted.

Grabs and Throws Edit

  • Grab: Mid-ranged. Banjo grabs the opponent with his left hand. Both Kazooie and Banjo stare menacingly at the enemy.
  • Up Throw: Banjo hoists the fighter up, and crouches down for Kazooie to peck them once.
  • Forward Throw: Banjo lets go of the opponent briefly, so that Kazooie can kick them with both feet, once.
  • Back Throw: Banjo spins the enemy counter-clockwise a few times, and let go with his left hand, then his right hand. Similar to Mario's back throw.
  • Down Throw: Banjo hoists the fighter up, then slams them on the ground with enough force to bury them. Similar to King K. Rool's down throw.

Special MovesEdit

Banjo & Kazooie's Special Moves
Ultimate
Standard Special Breegull Blaster
Side Special Wonderwing
Up Special Shock Spring Jump
Down Special Rear Egg
Final Smash The Mighty Jinjonator

TauntsEdit

  • Up Taunt: Banjo stands on his toes, stretching his body and arms, while Kazooie pokes her head out to yawn.
  • Side Taunt: Banjo and Kazooie swerve from left to right (and vice versa) in sync while looking at each other, followed by a confident thumbs up.
  • Down Taunt: Banjo performs a bow from right to left, subsequently giving his signature 'Guh huh!'[1].

On-Screen Appearance Edit

Idle Poses Edit

  • Kazooie pecks Banjo on the head. A reference to their idle animation in Banjo-Kazooie and Banjo-Tooie.
  • Kazooie comes out and checks the surroundings.

Victory Poses Edit

  • Banjo collects a Jiggy and gives a thumbs up while saying "Guh huh!"
  • Banjo does a jig on the spot, before bowing twice and saying "Guh huh! Guh huh!" Kazooie also pops out to strike a pose.
  • Banjo and Kazooie play their signature instruments and strike a pose together, a reference to the intro sequence to Banjo-Kazooie.

In Competitive Play Edit

TBA

Palette Swaps Edit

TBA

Gallery Edit

Trivia Edit

  • Banjo & Kazooie’s reveal trailer is a spoof of King K. Rool’s reveal trailer.
    • This is possibly a reference to how Rare Limited developed both Donkey Kong games and Banjo-Kazooie games.
  • Banjo & Kazooie can be considered both Nintendo and Microsoft characters, due to the two console companies’ histories on owning the character publishing rights. This means that Banjo & Kazooie might be a dual-party character.
  • Banjo & Kazooie's introduction tagline refers to them as Banjo-Kazooie, the name of their game series instead of their actual names separated.
  • Their introduction tagline is also a nod to Rare Limited, who developed their titular game series.
  • Banjo & Kazooie are the first playable characters that their rights are currently owned by a direct competitor to Nintendo hardware-wise.
  • Kazooie along with Falco and the duck from Duck Hunt are the only avian characters.

External linksEdit

Videos Edit


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