Smashpedia
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'''Back throw''' is a [[throw]] performed by pressing backwards on the control stick after having [[grab|grabbed]] the enemy. These throws rarely lead to combos but often have decent knockback, often more than [[forward throw]]s and thus can be used to throw enemies off the edge to be [[edge-guarding|edge-guard]]ed. In SSB, all back throws have very high knockback and are viable KO moves.
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'''Back throw''' is a [[throw]] performed by pressing backwards on the control stick after having [[grab]]bed the enemy. These throws rarely lead to combos but often have decent knockback, often more than [[forward throw]]s and thus can be used to throw enemies off the edge to be [[edge-guarding|edge-guard]]ed. In SSB, all back throws have very high knockback and are viable KO moves.
 
[[Image:Bt.jpg|thumb|250px|Luigi's back throw.]]
 
[[Image:Bt.jpg|thumb|250px|Luigi's back throw.]]
   
 
==Back throws in ''Super Smash Bros.''==
 
==Back throws in ''Super Smash Bros.''==
 
In smash 64, the best back throws, similar to forward throws are the characters with a good jab set up and virtually anyone who isn't a tether/extended reach grab. The majority of back throws have incredibly high knockback, being used next to ledges for gimp opportunities outside of Kirby who has an overall better forward throw.
 
In smash 64, the best back throws, similar to forward throws are the characters with a good jab set up and virtually anyone who isn't a tether/extended reach grab. The majority of back throws have incredibly high knockback, being used next to ledges for gimp opportunities outside of Kirby who has an overall better forward throw.
*[[Mario (SSB)| Mario]]: Spins with the grabbed opponent some circles and throws them. Can KO at medium to high percentages. One of the many back throws in smash 64 that you can Jab Reset into.
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*[[Mario (SSB)|Mario]]: Spins with the grabbed opponent some circles and throws them. Can KO at medium to high percentages. One of the many back throws in smash 64 that you can Jab Reset into.
*[[Luigi (SSB)| Luigi]]: Same as Mario's., but stronger in terms of knockback. More difficult to set up due to a worse down air and worse tap a.
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*[[Luigi (SSB)|Luigi]]: Same as Mario's., but stronger in terms of knockback. More difficult to set up due to a worse down air and worse tap a.
*[[Donkey Kong (SSB)| Donkey Kong]]: Throws opponent very strongly behind him. Strongest backwards KO throw in smash 64. Moderately easy to set up. Useful against the wall on Hyrule Castle. Can be comboed into by down b and forward air.
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*[[Donkey Kong (SSB)|Donkey Kong]]: Throws opponent very strongly behind him. Strongest backwards KO throw in smash 64. Moderately easy to set up. Useful against the wall on Hyrule Castle. Can be comboed into by down b and forward air.
*[[Yoshi (SSB)| Yoshi]]: A moderately weak throw with low knockback compared to other throws. Difficult to set up. Considered worse back throw in smash 64.
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*[[Yoshi (SSB)|Yoshi]]: A moderately weak throw with low knockback compared to other throws. Difficult to set up. Considered worse back throw in smash 64.
*[[Link (SSB)| Link]]: Kicks opponent behind him. Moderately high knockback. Moderately difficult to set up.
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*[[Link (SSB)|Link]]: Kicks opponent behind him. Moderately high knockback. Moderately difficult to set up.
*[[Samus (SSB)| Samus]]: Throws opponent behind her. High power, can be set up by fully charged shot or possibly a down air or tap a.
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*[[Samus (SSB)|Samus]]: Throws opponent behind her. High power, can be set up by fully charged shot or possibly a down air or tap a.
*[[Kirby (SSB)| Kirby]]: Slams opponent onto the ground behind him. It is similar to [http://kirby.wikia.com/wiki/Backdrop] and the Big Suplex move from Super Star's [http://kirby.wikia.com/wiki/Suplex]. Considered a worse throw than the forward throw.
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*[[Kirby (SSB)|Kirby]]: Slams opponent onto the ground behind him. It is similar to [http://kirby.wikia.com/wiki/Backdrop] and the Big Suplex move from Super Star's [http://kirby.wikia.com/wiki/Suplex]. Considered a worse throw than the forward throw.
*[[Fox (SSB)| Fox]]: Throws the opponent behind him by tumbling. Pretty good power. Very easy to set up due to lasers, shines, and tap a resets.
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*[[Fox (SSB)|Fox]]: Throws the opponent behind him by tumbling. Pretty good power. Very easy to set up due to lasers, shines, and tap a resets.
*[[Captain Falcon (SSB)| Captain Falcon]]: Kicks opponent behind him, Very high power and easy to set up. Used at high percents, as his forward throw is used for combos or a mid-percents by an edge.
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*[[Captain Falcon (SSB)|Captain Falcon]]: Kicks opponent behind him, Very high power and easy to set up. Used at high percents, as his forward throw is used for combos or a mid-percents by an edge.
*[[Pikachu (SSB)| Pikachu]]: Shocks the opponent (no damage) and throws them back, very high power, easy set up.
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*[[Pikachu (SSB)|Pikachu]]: Shocks the opponent (no damage) and throws them back, very high power, easy set up.
*[[Jigglypuff (SSB)| Jigglypuff]]: Back suplexes the opponent. moderately good power, moderately easy to set up but forward throw is usually much more useful.
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*[[Jigglypuff (SSB)|Jigglypuff]]: Back suplexes the opponent. moderately good power, moderately easy to set up but forward throw is usually much more useful.
*[[Ness (SSB)| Ness]]: A very strong throw with high power but only moderate range.
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*[[Ness (SSB)|Ness]]: A very strong throw with high power but only moderate range.
   
 
==Back throws in ''Super Smash Bros. Melee''==
 
==Back throws in ''Super Smash Bros. Melee''==
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==Back throws in ''Super Smash Bros. Brawl''==
 
==Back throws in ''Super Smash Bros. Brawl''==
*[[Mario (SSBB)| Mario]]: Spins with the grabbed opponent some circles and throws them. Can KO at high percentages. 12%.
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*[[Mario (SSBB)|Mario]]: Spins with the grabbed opponent some circles and throws them. Can KO at high percentages. 12%.
*[[Luigi (SSBB)| Luigi]]: Same as Mario's., but stronger in terms of knockback.
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*[[Luigi (SSBB)|Luigi]]: Same as Mario's., but stronger in terms of knockback.
*[[Peach (SSBB)| Peach]]: Hits opponent behind her with her hip. 11%.
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*[[Peach (SSBB)|Peach]]: Hits opponent behind her with her hip. 11%.
*[[Bowser (SSBB)| Bowser]]: Throws opponents behind him. 10%.
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*[[Bowser (SSBB)|Bowser]]: Throws opponents behind him. 10%.
*[[Donkey Kong (SSBB)| Donkey Kong]]: Throws opponent behind him. A good KO throw. 11%.
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*[[Donkey Kong (SSBB)|Donkey Kong]]: Throws opponent behind him. A good KO throw. 11%.
*[[Diddy Kong (SSBB)| Diddy Kong]]: Throws opponents behind him. 10%.
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*[[Diddy Kong (SSBB)|Diddy Kong]]: Throws opponents behind him. 10%.
*[[Yoshi (SSBB)| Yoshi]]: Spits out opponent behind him. 7%.
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*[[Yoshi (SSBB)|Yoshi]]: Spits out opponent behind him. 7%.
*[[Wario (SSBB)| Wario]]: Hits opponent behind him with his butt. 9%.
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*[[Wario (SSBB)|Wario]]: Hits opponent behind him with his butt. 9%.
*[[Link (SSBB)| Link]]: Kicks opponent behind him. 7%.
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*[[Link (SSBB)|Link]]: Kicks opponent behind him. 7%.
*[[Zelda (SSBB)| Zelda]]:Throws opponent behind her. 11%.
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*[[Zelda (SSBB)|Zelda]]:Throws opponent behind her. 11%.
*[[Sheik (SSBB)| Sheik]]: Kicks opponent behind her. 7%.
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*[[Sheik (SSBB)|Sheik]]: Kicks opponent behind her. 7%.
*[[Ganondorf (SSBB)| Ganondorf]]: Kicks opponent behind him. 10%.
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*[[Ganondorf (SSBB)|Ganondorf]]: Kicks opponent behind him. 10%.
*[[Toon Link (SSBB)| Toon Link]]: Lies onto the opponent. 7%.
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*[[Toon Link (SSBB)|Toon Link]]: Lies onto the opponent. 7%.
*[[Samus (SSBB)| Samus]]: Throws opponent behind her. 8%.
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*[[Samus (SSBB)|Samus]]: Throws opponent behind her. 8%.
*[[Zero Suit Samus (SSBB)| Zero Suit Samus]]: Kicks opponent behind her. 6%.
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*[[Zero Suit Samus (SSBB)|Zero Suit Samus]]: Kicks opponent behind her. 6%.
*[[Pit (SSBB)| Pit]]: Slams opponent onto the ground behind him. 8%.
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*[[Pit (SSBB)|Pit]]: Slams opponent onto the ground behind him. 8%.
*[[Ice Climbers (SSBB)| Ice Climbers]]: Throws opponent behind him. 6%. Note: Easy to chaingrab with.
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*[[Ice Climbers (SSBB)|Ice Climbers]]: Throws opponent behind him. 6%. Note: Easy to chaingrab with.
*[[R.O.B. (SSBB)| R.O.B.]]: Throws opponent behind him. 10%.
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*[[R.O.B. (SSBB)|R.O.B.]]: Throws opponent behind him. 10%.
*[[Kirby (SSBB)| Kirby]]: Slams opponent onto the ground behind him. 8%.
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*[[Kirby (SSBB)|Kirby]]: Slams opponent onto the ground behind him. 8%.
*[[Meta Knight (SSBB)| Meta Knight]]: Slashes opponent behind him with sword. 10%.
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*[[Meta Knight (SSBB)|Meta Knight]]: Slashes opponent behind him with sword. 10%.
*[[King Dedede (SSBB)| King Dedede]]: Slams opponent behind him with hammer. 16%, Making it the most damaging throw in the game and good KO potential.
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*[[King Dedede (SSBB)|King Dedede]]: Slams opponent behind him with hammer. 16%, Making it the most damaging throw in the game and good KO potential.
*[[Olimar (SSBB)| Olimar]]: Slams opponent onto the ground behind him. It depends on the [[Pikmin]] how many damage it does. Red and white Pikmin give 7%, yellow and purple pikmin give 9%, blue Pikmin give 14%. Great KO move when it's a blue Pikmin.
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*[[Olimar (SSBB)|Olimar]]: Slams opponent onto the ground behind him. It depends on the [[Pikmin]] how many damage it does. Red and white Pikmin give 7%, yellow and purple pikmin give 9%, blue Pikmin give 14%. Great KO move when it's a blue Pikmin.
*[[Fox (SSBB)| Fox]]: Shoots opponent behind him with [[Blaster (Fox)|Blaster]]. Damage depends on how many shots hits the opponent. It can deal a maximum of 8%.
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*[[Fox (SSBB)|Fox]]: Shoots opponent behind him with [[Blaster (Fox)|Blaster]]. Damage depends on how many shots hits the opponent. It can deal a maximum of 8%.
*[[Falco (SSBB)| Falco]]: Same as Fox's.
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*[[Falco (SSBB)|Falco]]: Same as Fox's.
*[[Wolf (SSBB)| Wolf]]: Slashes opponent behind him with claws. 7%.
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*[[Wolf (SSBB)|Wolf]]: Slashes opponent behind him with claws. 7%.
*[[Captain Falcon (SSBB)| Captain Falcon]]: Kicks opponent behind him, Similiar to Ganondorf. 9%.
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*[[Captain Falcon (SSBB)|Captain Falcon]]: Kicks opponent behind him, Similar to Ganondorf. 9%.
*[[Pikachu (SSBB)| Pikachu]]: Tumbles with opponent. 9%.
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*[[Pikachu (SSBB)|Pikachu]]: Tumbles with opponent. 9%.
*[[Squirtle (SSBB)| Squirtle]]: Kicks opponent away behind him. 10%.
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*[[Squirtle (SSBB)|Squirtle]]: Kicks opponent away behind him. 10%.
*[[Ivysaur (SSBB)| Ivysaur]]: Throws opponent behind him. 10%.
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*[[Ivysaur (SSBB)|Ivysaur]]: Throws opponent behind him. 10%.
*[[Charizard (SSBB)| Charizard]]: Same as Ivysaur's.
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*[[Charizard (SSBB)|Charizard]]: Same as Ivysaur's.
*[[Lucario (SSBB)| Lucario]]: Slams opponent onto the ground behind him. 10%.
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*[[Lucario (SSBB)|Lucario]]: Slams opponent onto the ground behind him. 10%.
*[[Jigglypuff (SSBB)| Jigglypuff]]: Back suplexes the opponent. 10%.
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*[[Jigglypuff (SSBB)|Jigglypuff]]: Back suplexes the opponent. 10%.
*[[Marth (SSBB)| Marth]]: Throws opponent behind him. It only does 4% and the throw itself doesn't go far either.
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*[[Marth (SSBB)|Marth]]: Throws opponent behind him. It only does 4% and the throw itself doesn't go far either.
*[[Ike (SSBB)| Ike]]: Turns around and kicks the opponent away. 6%.
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*[[Ike (SSBB)|Ike]]: Turns around and kicks the opponent away. 6%.
*[[Ness (SSBB)| Ness]]: Throws opponent behind him with [[PSI]] powers. Does 11%, and it has the highest KO potential of all back throws.
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*[[Ness (SSBB)|Ness]]: Throws opponent behind him with [[PSI]] powers. Does 11%, and it has the highest KO potential of all back throws.
*[[Lucas (SSBB)| Lucas]]: Just like Ness, only it does 10% and has less KO potential, though still a powerful throw.
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*[[Lucas (SSBB)|Lucas]]: Just like Ness, only it does 10% and has less KO potential, though still a powerful throw.
*[[Mr. Game & Watch (SSBB)| Mr. Game & Watch]]: Juggles the opponent as a ball, and after that the opponent gets thrown Backwards. 8%.
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*[[Mr. Game & Watch (SSBB)|Mr. Game & Watch]]: Juggles the opponent as a ball, and after that the opponent gets thrown Backwards. 8%.
*[[Snake (SSBB)| Snake]]: Turns around and slams opponent on the ground. Can KO at high percents if the opponent doesn't DI. 9%.
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*[[Snake (SSBB)|Snake]]: Turns around and slams opponent on the ground. Can KO at high percents if the opponent doesn't DI. 9%.
*[[Sonic (SSBB)| Sonic]]: Tumbles with opponent. 8%.
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*[[Sonic (SSBB)|Sonic]]: Tumbles with opponent. 8%.
   
 
Notable back throws include:
 
Notable back throws include:
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* [[King Dedede]]'s back throw, the most damaging at 16%
 
* [[King Dedede]]'s back throw, the most damaging at 16%
   
== See Also ==
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== See also ==
 
*[[Down throw]]
 
*[[Down throw]]
 
*[[Forward throw]]
 
*[[Forward throw]]
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{{Attacks}}
 
{{Attacks}}
[[Category: Game Controls]]
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[[Category:Game Controls]]
[[Category: Attacks]]
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[[Category:Attacks]]

Revision as of 13:31, 28 August 2013

Back throw is a throw performed by pressing backwards on the control stick after having grabbed the enemy. These throws rarely lead to combos but often have decent knockback, often more than forward throws and thus can be used to throw enemies off the edge to be edge-guarded. In SSB, all back throws have very high knockback and are viable KO moves.

Bt

Luigi's back throw.

Back throws in Super Smash Bros.

In smash 64, the best back throws, similar to forward throws are the characters with a good jab set up and virtually anyone who isn't a tether/extended reach grab. The majority of back throws have incredibly high knockback, being used next to ledges for gimp opportunities outside of Kirby who has an overall better forward throw.

  • Mario: Spins with the grabbed opponent some circles and throws them. Can KO at medium to high percentages. One of the many back throws in smash 64 that you can Jab Reset into.
  • Luigi: Same as Mario's., but stronger in terms of knockback. More difficult to set up due to a worse down air and worse tap a.
  • Donkey Kong: Throws opponent very strongly behind him. Strongest backwards KO throw in smash 64. Moderately easy to set up. Useful against the wall on Hyrule Castle. Can be comboed into by down b and forward air.
  • Yoshi: A moderately weak throw with low knockback compared to other throws. Difficult to set up. Considered worse back throw in smash 64.
  • Link: Kicks opponent behind him. Moderately high knockback. Moderately difficult to set up.
  • Samus: Throws opponent behind her. High power, can be set up by fully charged shot or possibly a down air or tap a.
  • Kirby: Slams opponent onto the ground behind him. It is similar to [1] and the Big Suplex move from Super Star's [2]. Considered a worse throw than the forward throw.
  • Fox: Throws the opponent behind him by tumbling. Pretty good power. Very easy to set up due to lasers, shines, and tap a resets.
  • Captain Falcon: Kicks opponent behind him, Very high power and easy to set up. Used at high percents, as his forward throw is used for combos or a mid-percents by an edge.
  • Pikachu: Shocks the opponent (no damage) and throws them back, very high power, easy set up.
  • Jigglypuff: Back suplexes the opponent. moderately good power, moderately easy to set up but forward throw is usually much more useful.
  • Ness: A very strong throw with high power but only moderate range.

Back throws in Super Smash Bros. Melee

  • Bowser:Throws the opponent behind him. 10%
  • Captain Falcon:Turns around and kicks the opponent. 5%
  • Donkey Kong:Throws opponent behind him. 10%
  • Fox:Throws the opponent behind him and blasts him/her. 7%
  • Ice Climbers:Throws opponent behind him/her. 7%
  • Kirby:Does a backflip and slams opponent into the ground. 7%
  • Link:Turns around and kicks the opponent. 4%
  • Mario:Spins around and throws the opponent. 12%
  • Ness:Uses PK powers to lift opponent 180 degrees above him and throws them behind him. 10%
  • Pikachu:Rolls backwards several times and throws opponent. 9%
  • Peach:Turns around and rams the opponent with her hip. 11%
  • Samus:Throws the opponent behind her. 6%
  • Sheik:Turns around and kicks the opponent. 5%
  • Yoshi:Spits the opponent behind it. 6&
  • Zelda: Uses her magic to throw them behind her. 11%
  • Dr. Mario:Same as Mario's. 12%
  • Falco:Same as Fox. 7%
  • Ganondorf:Same as Captain Falcon's. 7%
  • Jigglypuff:Rolls backwards and throws opponent. 9%
  • Luigi:Same as Mario's. 10%
  • Marth:Turns around and throws opponent on ground. 4%
  • Mewtwo:Like Ness's, but uses psychic. 10%
  • Mr. Game & Watch:Juggles opponent and tosses them. 8%
  • Pichu:Like Pikachu's but shorter in duration. 9%
  • Roy:Same as Marth's. 4%
  • Young Link:Same as Link's. 4%

Back throws in Super Smash Bros. Brawl

  • Mario: Spins with the grabbed opponent some circles and throws them. Can KO at high percentages. 12%.
  • Luigi: Same as Mario's., but stronger in terms of knockback.
  • Peach: Hits opponent behind her with her hip. 11%.
  • Bowser: Throws opponents behind him. 10%.
  • Donkey Kong: Throws opponent behind him. A good KO throw. 11%.
  • Diddy Kong: Throws opponents behind him. 10%.
  • Yoshi: Spits out opponent behind him. 7%.
  • Wario: Hits opponent behind him with his butt. 9%.
  • Link: Kicks opponent behind him. 7%.
  • Zelda:Throws opponent behind her. 11%.
  • Sheik: Kicks opponent behind her. 7%.
  • Ganondorf: Kicks opponent behind him. 10%.
  • Toon Link: Lies onto the opponent. 7%.
  • Samus: Throws opponent behind her. 8%.
  • Zero Suit Samus: Kicks opponent behind her. 6%.
  • Pit: Slams opponent onto the ground behind him. 8%.
  • Ice Climbers: Throws opponent behind him. 6%. Note: Easy to chaingrab with.
  • R.O.B.: Throws opponent behind him. 10%.
  • Kirby: Slams opponent onto the ground behind him. 8%.
  • Meta Knight: Slashes opponent behind him with sword. 10%.
  • King Dedede: Slams opponent behind him with hammer. 16%, Making it the most damaging throw in the game and good KO potential.
  • Olimar: Slams opponent onto the ground behind him. It depends on the Pikmin how many damage it does. Red and white Pikmin give 7%, yellow and purple pikmin give 9%, blue Pikmin give 14%. Great KO move when it's a blue Pikmin.
  • Fox: Shoots opponent behind him with Blaster. Damage depends on how many shots hits the opponent. It can deal a maximum of 8%.
  • Falco: Same as Fox's.
  • Wolf: Slashes opponent behind him with claws. 7%.
  • Captain Falcon: Kicks opponent behind him, Similar to Ganondorf. 9%.
  • Pikachu: Tumbles with opponent. 9%.
  • Squirtle: Kicks opponent away behind him. 10%.
  • Ivysaur: Throws opponent behind him. 10%.
  • Charizard: Same as Ivysaur's.
  • Lucario: Slams opponent onto the ground behind him. 10%.
  • Jigglypuff: Back suplexes the opponent. 10%.
  • Marth: Throws opponent behind him. It only does 4% and the throw itself doesn't go far either.
  • Ike: Turns around and kicks the opponent away. 6%.
  • Ness: Throws opponent behind him with PSI powers. Does 11%, and it has the highest KO potential of all back throws.
  • Lucas: Just like Ness, only it does 10% and has less KO potential, though still a powerful throw.
  • Mr. Game & Watch: Juggles the opponent as a ball, and after that the opponent gets thrown Backwards. 8%.
  • Snake: Turns around and slams opponent on the ground. Can KO at high percents if the opponent doesn't DI. 9%.
  • Sonic: Tumbles with opponent. 8%.

Notable back throws include:

  • Ness' back throw, arguably, has the farthest knock back of any throw in the game and can kill opponents at mid-high percentages. However, at very low percentages it has almost no knockback.
  • Donkey Kong's back throw in Brawl is also very powerful in terms of knockback and isn't much weaker than Ness' back throw.
  • Mewtwo's back throw is similarly powerful, acting as one of its best killers.
  • Dr Mario's back throw is more powerful than Mewtwo's and can damage other enemies during the throw animation.
  • Luigi's back throw in Brawl is very powerful, similar to Dr. Mario.It is also somewhat showy with the long duration.
  • Mario's back throw mimics how he threw Bowser in Super Mario 64
  • King Dedede's back throw, the most damaging at 16%

See also