Smashpedia
(the percents are about, the throws give different damage each time)
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*[[Pikachu (SSB)| Pikachu]]: Shocks the opponent (no damage) and throws them back, very high power, easy set up.
 
*[[Pikachu (SSB)| Pikachu]]: Shocks the opponent (no damage) and throws them back, very high power, easy set up.
 
*[[Jigglypuff (SSB)| Jigglypuff]]: Back suplexes the opponent. moderately good power, moderately easy to set up but forward throw is usually much more useful.
 
*[[Jigglypuff (SSB)| Jigglypuff]]: Back suplexes the opponent. moderately good power, moderately easy to set up but forward throw is usually much more useful.
*[[Ness (SSB)| Ness]]: A very strong throws with high power but only moderate range.
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*[[Ness (SSB)| Ness]]: A very strong throw with high power but only moderate range.
   
 
==Back throws in Melee==
 
==Back throws in Melee==
*[[Bowser (SSBM)|Bowser]]:
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*[[Bowser (SSBM)|Bowser]]:Throws the opponent behind him. 10%
*[[Captain Falcon (SSBM)|Captain Falcon]]:
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*[[Captain Falcon (SSBM)|Captain Falcon]]:Kicks the opponent. 5%
*[[Donkey Kong (SSBM)|Donkey Kong]]:
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*[[Donkey Kong (SSBM)|Donkey Kong]]:Throws opponent behind him. 10%
*[[Fox McCloud (SSBM)|Fox]]:
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*[[Fox McCloud (SSBM)|Fox]]:Throws the opponent behind him and blasts him. 7%
*[[Ice Climbers (SSBM)|Ice Climbers]]:
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*[[Ice Climbers (SSBM)|Ice Climbers]]:Throws opponent behind him/her. 7%
*[[Kirby (SSBM)|Kirby]]:
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*[[Kirby (SSBM)|Kirby]]:Does a backflip and slams opponent into the ground. 7%
 
*[[Link (SSBM)|Link]]:
 
*[[Link (SSBM)|Link]]:
 
*[[Mario (SSBM)|Mario]]:
 
*[[Mario (SSBM)|Mario]]:

Revision as of 03:03, 19 May 2010

Back throw is a throw performed by pressing backwards on the control stick after having grabbed the enemy. These throws rarely lead to combos but often have decent knockback, often more than forward throws and thus can be used to throw enemies off the edge to be edge-guarded. In SSB, all back throws have very high knockback and are viable KO moves.

Bt

Luigi's back throw.

Back throws in smash 64

In smash 64, the best back throws, similar to forward throws are the characters with a good jab set up and virtually anyone who isn't a tether/extended reach grab. The majority of back throws have incredibly high knockback, being used next to ledges for gimp opportunities outside of Kirby who has an overall better forward throw.

  • Mario: Spins with the grabbed opponent some circles and throws them. Can KO at medium to high percentages. One of the many back throws in smash 64 that you can Jab Reset into.
  • Luigi: Same as Mario's., but stronger in terms of knockback. More difficult to set up due to a worse down air and worse tap a.
  • Donkey Kong: Throws opponent very strongly behind him. Strongest backwards KO throw in smash 64. Moderately easy to set up. Useful against the wall on Hyrule Castle. Can be comboed into by down b and forward air.
  • Yoshi: A moderately weak throw with low knockback compared to other throws. Difficult to set up. Considered worse back throw in smash 64.
  • Link: Kicks opponent behind him. Moderately high knockback. Moderately difficult to set up.
  • Samus: Throws opponent behind her. High power, can be set up by fully charged shot or possibly a down air or tap a.
  • Kirby: Slams opponent onto the ground behind him. Considered a worse throw than the forward throw.
  • Fox: Throws the opponent behind him by tumbling. Pretty good power. Very easy to set up due to lasers, shines, and tap a resets.
  • Captain Falcon: Kicks opponent behind him, Very high power and easy to set up. Used at high percents, as his forward throw is used for combos or a mid-percents by an edge.
  • Pikachu: Shocks the opponent (no damage) and throws them back, very high power, easy set up.
  • Jigglypuff: Back suplexes the opponent. moderately good power, moderately easy to set up but forward throw is usually much more useful.
  • Ness: A very strong throw with high power but only moderate range.

Back throws in Melee

Back throws in brawl

  • Mario: Spins with the grabbed opponent some circles and throws them. Can KO at high percentages. 12%.
  • Luigi: Same as Mario's., but stronger in terms of knockback.
  • Peach: Hits opponent behind her with her hip. 11%.
  • Bowser: Throws opponents behind him. 10%.
  • Donkey Kong: Throws opponent behind him. A good KO throw. 11%.
  • Diddy Kong: Throws opponents behind him. 10%.
  • Yoshi: Spits out opponent behind him. 7%.
  • Wario: Hits opponent behind him with his butt. 9%.
  • Link: Kicks opponent behind him. 7%.
  • Zelda:Throws opponent behind her. 11%.
  • Sheik: Kicks opponent behind her. 7%.
  • Ganondorf: Kicks opponent behind him. 10%.
  • Toon Link: Lies onto the opponent. 7%.
  • Samus: Throws opponent behind her. 8%.
  • Zero Suit Samus: Kicks opponent behind her. 6%.
  • Pit: Slams opponent onto the ground behind him. 8%.
  • Ice Climbers: Throws opponent behind him. 6%. Note: Easy to chaingrab with.
  • R.O.B.: Throws opponent behind him. 10%.
  • Kirby: Slams opponent onto the ground behind him. 8%.
  • Meta Knight: Slashes opponent behind him with sword. 10%.
  • King Dedede: Slams opponent behind him with hammer. 16%, Making it the most damaging throw in the game and good KO potential.
  • Olimar: Slams opponent onto the ground behind him. It depends on the Pikmin how many damage it does. Red and white Pikmin give 7%, yellow and purple pikmin give 9%, blue Pikmin give 14%. Great KO move when it's a blue Pikmin.
  • Fox: Shoots opponent behind him with Blaster. Damage depends on how many shots hits the opponent. It can deal a maximum of 8%.
  • Falco: Same as Fox's.
  • Wolf: Slashes opponent behind him with claws. 7%.
  • Captain Falcon: Kicks opponent behind him, Similiar to Ganondorf. 9%.
  • Pikachu: Tumbles with opponent. 9%.
  • Squirtle: Kicks opponent away behind him. 10%.
  • Ivysaur: Throws opponent behind him. 10%.
  • Charizard: Same as Ivysaur's.
  • Lucario: Slams opponent onto the ground behind him. 10%.
  • Jigglypuff: Back suplexes the opponent. 10%.
  • Marth: Throws opponent behind him. It only does 4% and the throw itself doesn't go far either.
  • Ike: Turns around and kicks the opponent away. 6%.
  • Ness: Throws opponent behind him with PSI powers. Does 11%, and it has the highest KO potential of all back throws.
  • Lucas: Just like Ness, only it does 10% and has less KO potential, though still a powerful throw.
  • Mr. Game & Watch: Juggles the opponent as a ball, and after that the opponent gets throwed Backwards. 8%.
  • Snake: Turns around and slams opponent on the ground. 9%
  • Sonic: Tumbles with opponent. 8%.

Notable back throws include:

  • Ness' back throw, arguably, has the farthest knock back of any throw in the game and can kill opponents at mid-high percentages. However, at very low percentages it has almost no knockback.
  • Donkey Kong's back throw in Brawl is also very powerful in terms of knockback and isn't much weaker than Ness' back throw.
  • Mewtwo's back throw is similarly powerful, acting as one of its best killers.
  • Dr Mario's back throw is more powerful than Mewtwo's and can damage other enemies during the throw animation.
  • Luigi's back throw in Brawl is very powerful, similar to Dr. Mario.It is also somewhat showy with the long duration.
  • Mario's back throw mimics how he threw Bowser in Super Mario 64
  • King Dedede's back throw, the most damaging at 16%

See Also