Smashpedia
Tag: Visual edit
Tag: Visual edit
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An '''Assist Trophy''' is an [[item]] that, when grabbed, summons a character out of various origins to temporarily aid the holder. Assist Trophies function nearly identical to [[Poké Ball]]s, however, no [[Pokémon]] come out of them, and once an Assist Trophy is grabbed, it is automatically activated only if the holder is standing on the ground without any [[lag]] of any kind. Unlike the Poké Ball, Assist Trophies can be [[eaten]].
+
An '''Assist Trophy''' is an [[item]] that, when grabbed, summons a character out of various origins to temporarily aid the holder. Assist Trophies function nearly identical to [[Poké Ball]]s, however, no [[Pokémon]] come out of them, and once an Assist Trophy is grabbed, it is automatically activated only if the holder is standing on the ground without any [[lag]] of any kind. Unlike the Poké Ball, Assist Trophies can be [[eaten]] and cannot be thrown.
   
 
In [[Super Smash Bros. Brawl]], some Assist Trophies must be unlocked in order to be used, such as [[Isaac]] from ''Golden Sun''.
 
In [[Super Smash Bros. Brawl]], some Assist Trophies must be unlocked in order to be used, such as [[Isaac]] from ''Golden Sun''.
   
In ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'', some Assist Trophies can be 'defeated' by attacking them, which will make them disappear quickly. In ''[[Super Smash Bros. Ultimate]]'', most of the Assist Trophies can be KO'ed just like any other fighter by dealing enough damage, which gives the player a point. Hence, most of them can be grabbed by the players and are affected with items, but they can also air-dodge similar to that in [[Super Smash Bros. Melee|Melee]]. They can also be KO'ed by the player who summoned them to avoid others to KO it for a point.
+
In ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'', some Assist Trophies can be 'defeated' by attacking them, which will make them disappear immediately. In ''[[Super Smash Bros. Ultimate]]'', almost all Assist Trophies can be KO'ed just like any other fighter by dealing enough damage, which gives the player a point in timed battles. Hence, most of them can be grabbed by the players and are affected by items, but they can now also directional air-dodge similar to in [[Super Smash Bros. Melee|Melee]].
   
Originally, only one Assist Trophy can be used at any given time. The next Assist Trophy will not appear until the data for the character it will release is fully loaded.
+
Originally, only one Assist Trophy could be used at any given time. The next Assist Trophy will not appear until the data for the character it will release is fully loaded. In ''[[Super Smash Bros. Ultimate]]'', this has changed. Multiple assist trophies can be active at the same time, creating unique combinations. Some assist trophies will attack enemy assist trophies in addition to the other fighters.
 
In ''[[Super Smash Bros. Ultimate]]'', this has changed. Multiple assist trophies can be active at the same time, creating unique combinations. Some assist trophies will attack enemy assist trophies in addition to the other fighters.
 
   
 
There's a rule for this: only damageable Assist Trophies can be at the same time with another, with the exception of [[Ghosts]], which can be defeated but cannot be with other Assist Trophies at the same time. Non-damageable Assist Trophies still can only appear one at a time. Some Assist Trophies cannot be summoned at specific stages due to platform limitations or because they also made a cameo appearance in the background, such as the [[Moon]] in [[Termina: Great Bay|Great Bay]].
 
There's a rule for this: only damageable Assist Trophies can be at the same time with another, with the exception of [[Ghosts]], which can be defeated but cannot be with other Assist Trophies at the same time. Non-damageable Assist Trophies still can only appear one at a time. Some Assist Trophies cannot be summoned at specific stages due to platform limitations or because they also made a cameo appearance in the background, such as the [[Moon]] in [[Termina: Great Bay|Great Bay]].
   
Some Assist Trophies can show unexpectedly as enemies in spirit battles, or are present as mini-bosses in [[World of Light]].
+
Some Assist Trophies can appear suddenly as enemies in spirit battles due to the battle's conditions (both in [[Spirit Board]] and [[World of Light]] modes).
   
 
==List of Assist Trophies==
 
==List of Assist Trophies==
This is a list of the every Assist Trophy in the [[Super Smash Bros. series|''Super Smash Bros.'' series]]. Shaded cells denote unlockable Trophies in ''[[Brawl]]''.
+
This is a list of every Assist Trophy in the [[Super Smash Bros. series|''Super Smash Bros.'' series]]. Shaded cells denote unlockable Trophies in ''[[Brawl]]''.
   
 
{| class="wikitable"
 
{| class="wikitable"
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|{{uv|Castlevania}}<br>{{symbol|castlevania|36px}}
 
|{{uv|Castlevania}}<br>{{symbol|castlevania|36px}}
 
|Castlevania III: Dracula's Curse<br>(NES)
 
|Castlevania III: Dracula's Curse<br>(NES)
|Alucard slashes at players several times and transforms into a bat to attack. He can also dodge if tried to attack him, making him tricky to [[KO]].
+
|Alucard slashes at players several times, can jump kick and can transform into a bat to attack. He can also dodge if opponents try to attack him using Power of Mist or back dash, making him tricky to [[KO]].
 
|{{y}}
 
|{{y}}
 
|{{n}}
 
|{{n}}
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|{{uv|Star Fox}}<br>{{symbol|sf|36px}}
 
|{{uv|Star Fox}}<br>{{symbol|sf|36px}}
 
|Star Fox<br>(SNES)
 
|Star Fox<br>(SNES)
|Andross appears in the background and shoots tiles at the players.
+
|Andross appears in the background and shoots tiles from his mouth at the players.
 
|{{n}}
 
|{{n}}
 
|{{y}}
 
|{{y}}
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|{{uv|Wario}}<br>{{symbol|wario|36px}}
 
|{{uv|Wario}}<br>{{symbol|wario|36px}}
 
|WarioWare Touched!<br>(DS)
 
|WarioWare Touched!<br>(DS)
|Ashley possesses a purple cloud that will make anyone in the dark zone take damage and possibly end up buried in the ground. Players also disappear for a few seconds within the cloud. If someone eats [[food]] in the dark zone, they will receive damage instead.
+
|Ashley creates a purple cloud around her that will make anyone in the dark zone take damage and possibly end up buried in the ground. Players also disappear for a few seconds within the cloud. If someone eats [[food]] in the dark zone, they will receive damage instead.
 
|{{n}}
 
|{{n}}
 
|{{n}}
 
|{{n}}
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|{{uv|Fire Emblem}}<br>{{symbol|fireemblem|36px}}
 
|{{uv|Fire Emblem}}<br>{{symbol|fireemblem|36px}}
 
|Fire Emblem: Path of Radiance<br>(GC)
 
|Fire Emblem: Path of Radiance<br>(GC)
|Black Knight uses strong slash attacks to his opponents, though he walks very slowly, but doesn't [[flinch]] with standard attacks.
+
|Black Knight uses very powerful slash attacks to hit opponents, though he moves very slowly. He doesn't [[flinch]] with most attacks.
 
|{{y}}
 
|{{y}}
 
|{{n}}
 
|{{n}}
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|{{uv|Super Smash Bros.}}<br>{{symbol|smash|36px}}
 
|{{uv|Super Smash Bros.}}<br>{{symbol|smash|36px}}
 
|Bomberman<br>(NES)
 
|Bomberman<br>(NES)
|Bomberman appears and places his bombs on the ground which explode in four directions. His bombs can also be attacked by other opponents to backfire him or other opponents.
+
|Bomberman appears and places his bombs on the ground which explode in a "+" pattern. His bombs can also be attacked by other opponents to change their position. He can also be KO'ed by his own bombs, though he mostly avoids doing so.
 
|{{y}}
 
|{{y}}
 
|{{n}}
 
|{{n}}
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|{{uv|Pikmin}}<br>{{symbol|pikmin|36px}}
 
|{{uv|Pikmin}}<br>{{symbol|pikmin|36px}}
 
|Pikmin<br>(GameCube)
 
|Pikmin<br>(GameCube)
|Burrowing Snagret pops up from the ground and pecks at the enemies when they are near it. Might get stunned if attacked from back while pecking.
+
|Burrowing Snagret pops up from the ground and pecks at enemies when they are near it. Can be stunned.
 
|{{y}}
 
|{{y}}
 
|{{n}}
 
|{{n}}
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|{{uv|Mario}}<br>{{symbol|mario|36px}}
 
|{{uv|Mario}}<br>{{symbol|mario|36px}}
 
|Super Mario Bros. 3<br>(NES)
 
|Super Mario Bros. 3<br>(NES)
|Chain Chomp can try to reach the opponent quickly to attack them.
+
|Chain Chomp bounces in its spot and tries to bite the nearest opponent, to the extent of its chain.
 
|{{y}}
 
|{{y}}
 
|{{n}}
 
|{{n}}
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|{{uv|Kirby}}<br>{{symbol|kirby|36px}}
 
|{{uv|Kirby}}<br>{{symbol|kirby|36px}}
 
|Kirby Super Star<br>(SNES)
 
|Kirby Super Star<br>(SNES)
|Chef Kawasaki attacks by throwing plates. He ends by pulling fighters with his ladle and then cooks them in a pot, damaging them, then splashes them out, leaving some [[food]].
+
|Chef Kawasaki attacks by throwing plates and will try to pull fighters with his ladle. If caught, he will cook them in a pot, damaging them, then splashes them out, leaving some [[food]]. This is similar to [[Kirby]]'s old Final Smash, [[Cook Kirby]]
 
|{{y}}
 
|{{y}}
 
|{{n}}
 
|{{n}}
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|{{uv|Super Smash Bros.}}<br>{{symbol|smash|36px}}
 
|{{uv|Super Smash Bros.}}<br>{{symbol|smash|36px}}
 
|PONG<br>(Color TV-Game 15)
 
|PONG<br>(Color TV-Game 15)
|2 paddles from the video game "Pong" appear on the edges of the screen, hitting a ball back and forth that can injure players. The paddles can also damage players on contact.
+
|2 paddles from the video game "Pong" appear on the edges of the screen, hitting a ball back and forth that can injure players. The paddles can also damage players on contact and can reflect any opponents' projectiles too.
 
|{{y}}
 
|{{y}}
 
|{{n}}
 
|{{n}}
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|{{uv|Super Smash Bros.}}<br>{{symbol|smash|36px}}
 
|{{uv|Super Smash Bros.}}<br>{{symbol|smash|36px}}
 
|Devil World<br>(NES)
 
|Devil World<br>(NES)
|Devil shirfts the stage boundaries. However, Hoop Damage is not added if you are out of the boundaries the Devil creates.
+
|Devil shifts the stage boundaries. However, Hoop Damage is not added if you are out of the boundaries the Devil creates.
 
|{{n}}
 
|{{n}}
 
|{{y}}
 
|{{y}}
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|{{uv|Super Smash Bros.}}<br>{{symbol|smash|36px}}
 
|{{uv|Super Smash Bros.}}<br>{{symbol|smash|36px}}
 
|Dillon's Rolling Western<br>(3DS)
 
|Dillon's Rolling Western<br>(3DS)
|His attack involves rolling a quick charge. He proceeds to charge up one last time, turning yellow, repeatedly dealing damage while doing so, and shoots off the screen.
+
|His attack involves rolling after a quick charge period. After his time on the screen runs out, he proceeds to charge up one last time, turning yellow, repeatedly dealing damage to close opponents while doing so and shoots off the screen.
 
|{{y}}
 
|{{y}}
 
|{{n}}
 
|{{n}}
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|{{uv|Nintendo DS}}<br>{{symbol|ds|36px}}
 
|{{uv|Nintendo DS}}<br>{{symbol|ds|36px}}
 
|Brain Age: Train Your Brain in Minutes a Day!<br>(DS)
 
|Brain Age: Train Your Brain in Minutes a Day!<br>(DS)
|He flings bubbled numbers at the fighters, which can be attacked to change their direction. When they collide and form a "10", a giant explosion occurs. A number greater than 10 will create a small, weak explosion, while a number lesser than 10 will fly as usual.
+
|He flings bubbled numbers at the fighters, which can be attacked to change their direction. When they collide and form a "10", a giant explosion occurs, similar to that of a [[Smart Bomb]]. A number greater than 10 will create a small, weak explosion, while a number less than 10 will fly as usual.
 
|{{n}}
 
|{{n}}
 
|{{n}}
 
|{{n}}
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|{{uv|Mega Man}}<br>{{symbol|megaman|36px}}
 
|{{uv|Mega Man}}<br>{{symbol|megaman|36px}}
 
|Mega Man<br>(NES)
 
|Mega Man<br>(NES)
|Elec Man shoots his signature Thunder Beam horizontally and vertically.
+
|Elec Man shoots his signature Thunder Beam horizontally and vertically. Can be hit to make him leave earlier.
 
|<nowiki>-</nowiki>
 
|<nowiki>-</nowiki>
 
|{{n}}
 
|{{n}}
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|{{uv|Zelda}}<br>{{symbol|zelda|36px}}
 
|{{uv|Zelda}}<br>{{symbol|zelda|36px}}
 
|The Legend of Zelda: Skyward Sword<br>(Wii)
 
|The Legend of Zelda: Skyward Sword<br>(Wii)
|Ghirahim moves acrobatically across the stage, attacking with a sword and knives. Any projectiles thrown at him are reflected.
+
|Ghirahim moves acrobatically across the stage, attacking with a sword and knives. Any projectiles thrown at him are reflected. It can also teleport behind opponents to attack.
 
|{{y}}
 
|{{y}}
 
|{{n}}
 
|{{n}}
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|{{uv|Street Fighter}}<br>{{symbol|streetfighter|36px}}
 
|{{uv|Street Fighter}}<br>{{symbol|streetfighter|36px}}
 
|Street Fighter II<br>(Arcade)
 
|Street Fighter II<br>(Arcade)
|Guile crouches to the ground, and when his opponents gets closer to him, he attacks them with his Flash Kick. Can also blocks projectiles.
+
|Guile crouches to the ground, and when his opponents gets closer to him, he attacks them with his Flash Kick. Can also block projectiles.
 
|{{y}}
 
|{{y}}
 
|{{n}}
 
|{{n}}
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|{{uv|Pac-Man}}<br>{{symbol|pacman|36px}}
 
|{{uv|Pac-Man}}<br>{{symbol|pacman|36px}}
 
|Pac-Man<br>(Arcade)
 
|Pac-Man<br>(Arcade)
|Original Pac-Man enemies, Inky, Blinky, Pinky, and Clyde. They move in the air, damaging other players that touch them. Each ghost have a unique movement pattern.
+
|Original Pac-Man enemies, Inky, Blinky, Pinky, and Clyde. They move in the air, damaging other players that touch them. Each ghost has a unique movement pattern.
 
|{{y}}
 
|{{y}}
 
|{{n}}
 
|{{n}}
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|{{uv|Super Smash Bros.}}<br>{{symbol|smash|36px}}
 
|{{uv|Super Smash Bros.}}<br>{{symbol|smash|36px}}
 
|Golden Sun<br>(GBA)
 
|Golden Sun<br>(GBA)
|Isaac pushes opponents off the [[stage]] by using a skill called Move, represented by giant magic hands. It can be dodged and escaped. However, escaping is just about impossible unless you're on the tip of the hand.<br>'''Unlock in Brawl: Play 200 battles.'''
+
|Isaac pushes opponents off the [[stage]] by using a skill called Move, represented by yellow giant magic hands. It can be dodged and escaped. However, escaping is just about impossible unless you're on the tip of the hand.<br>'''Unlock in Brawl: Play 200 battles.'''
 
<br>In Ultimate, he can also grabs opponents upwards and pounds then into the ground.
 
<br>In Ultimate, he can also grabs opponents upwards and pounds then into the ground.
 
|{{y}}
 
|{{y}}
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|{{uv|Earthbound}}<br>{{symbol|earthbound|36px}}
 
|{{uv|Earthbound}}<br>{{symbol|earthbound|36px}}
 
|Earthbound<br>(SNES)
 
|Earthbound<br>(SNES)
|Jeff Andonuts shoots 5 homing rockets from his Multi Bottle Rocket five invention (four small and one large) at his opponents. Sometimes fires a second round.
+
|Jeff Andonuts shoots 5 homing rockets from his Multi Bottle Rocket Five invention (four small and one large) at his opponents. Sometimes fires a second round.
 
|{{n}}
 
|{{n}}
 
|{{y}}
 
|{{y}}
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|{{uv|Animal Crossing}}<br>{{symbol|animalcrossing|36px}}
 
|{{uv|Animal Crossing}}<br>{{symbol|animalcrossing|36px}}
 
|Animal Crossing<br>(N64)
 
|Animal Crossing<br>(N64)
|Drives his bus to off-screen. Carries away a fighter who got hit by the bus, while others get knockback. Can be escaped like any [[grab]].
+
|Drives his bus off-screen. Carries away a fighter who got hit by the bus, while others get knockback. Can be escaped like any [[grab]]. Kapp'n can trap fighters in his bus multiple times before he disappears.
 
|{{n}}
 
|{{n}}
 
|{{n}}
 
|{{n}}
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|{{y}}
 
|{{y}}
 
|{{y}}
 
|{{y}}
| aligh="center" |{{y}}
+
|{{y}}
 
|-
 
|-
 
|'''[[Knuckles]]'''<br>[[File:KnucklesSSBU.png|70px]]
 
|'''[[Knuckles]]'''<br>[[File:KnucklesSSBU.png|70px]]
 
|{{uv|Sonic the Hedgehog}}<br>{{symbol|sonic|36px}}
 
|{{uv|Sonic the Hedgehog}}<br>{{symbol|sonic|36px}}
 
|Sonic the Hedgehog 3<br>(Genesis)
 
|Sonic the Hedgehog 3<br>(Genesis)
|Attacks enemies with his fists and also does homing attacks similar to [[Sonic]]. Can also go underground to do stealth attacks. Any enemies on ground will be buried.
+
|Attacks enemies with his fists and also does homing attacks similar to [[Sonic]]. Can also burrow underground to do stealth attacks. Any enemies on ground will be buried by it.
 
|{{y}}
 
|{{y}}
 
|{{n}}
 
|{{n}}
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|{{uv|Mario}}<br>{{symbol|mario|36px}}
 
|{{uv|Mario}}<br>{{symbol|mario|36px}}
 
|Super Mario Bros.<br>(NES)
 
|Super Mario Bros.<br>(NES)
|Lakitu drops Spinies onto the field, spiking opponents on the way down. Upon landing, the Spinies walk around giving damage to opponents. Lakitu can be knocked off the screen or killed.
+
|Lakitu drops Spinies onto the field, spiking opponents on the way down. Upon landing, the Spinies walk around giving damage to opponents. Lakitu can be knocked down.
 
|<nowiki>-</nowiki>
 
|<nowiki>-</nowiki>
 
|{{y}}
 
|{{y}}
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|Punch-Out!!<br>(Arcade)
 
|Punch-Out!!<br>(Arcade)
 
|Little Mac runs around punching opponents.
 
|Little Mac runs around punching opponents.
'''Became a playable character in ''3DS/Wii U'' & ''Ultimate'''''
+
'''Became a playable character in ''3DS/Wii U'' onwards'''
 
|<nowiki>-</nowiki>
 
|<nowiki>-</nowiki>
 
|{{y}}
 
|{{y}}
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|{{uv|Fire Emblem}}<br>{{symbol|fe|36px}}
 
|{{uv|Fire Emblem}}<br>{{symbol|fe|36px}}
 
|Fire Emblem<br>(GBA)
 
|Fire Emblem<br>(GBA)
|The screen darkens, as Lyn focuses and then having teleported, she delivers a single, powerful strike focused on the nearest opponent, similar to [[Galaxia Darkness]] in animation and knockback.
+
|The screen darkens, as Lyn focuses and then teleports towards the nearest opponent and delivers a single, powerful strike similar to [[Galaxia Darkness]] in animation and knockback. Before the attack, she will move slightly. A player with a keen eye can then air-dodge or roll (or do anything to give them temporary invincibility) to dodge the attack.
 
|{{y}}
 
|{{y}}
 
|{{y}}
 
|{{y}}
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|{{uv|Kid Icarus}}<br>{{symbol|ki|36px}}
 
|{{uv|Kid Icarus}}<br>{{symbol|ki|36px}}
 
|Kid Icarus: Uprising (3DS)
 
|Kid Icarus: Uprising (3DS)
|Magnus attacks by swinging his sword, and jumping and then swinging his sword. Can meteor smash airborne opponents.
+
|Magnus attacks by swinging his sword, and jumping and then swinging his sword. Can meteor smash airborne opponents. Can be attacks to make him leave early.
 
|<nowiki>-</nowiki>
 
|<nowiki>-</nowiki>
 
|{{n}}
 
|{{n}}
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|{{uv|Metroid}}<br>{{symbol|metroid|36px}}
 
|{{uv|Metroid}}<br>{{symbol|metroid|36px}}
 
|Metroid<br>(NES)
 
|Metroid<br>(NES)
|A Metroid latches onto players and repeatedly gives them damage. Can be attacked and shaken off, but prevents the victim from using [[recovery]] moves. However, if done right, the character can spam [[recovery]] moves indefinitely until the Metroid disappears. It can be defeated only with ice attacks or damaging it when frozen.
+
|A Metroid flies around latches onto players, repeatedly giving them electric-type damage. It can be attacked and shaken off, but prevents the victim from using [[recovery]] moves. However, if done right, the character can spam [[recovery]] moves indefinitely until the Metroid disappears, as the Metroid keeps taking them out of the helpless state that keep them from using their recovery. In Ultimate, it can be frozen with ice attacks which makes it easier to defeat it.
 
|{{y}}
 
|{{y}}
 
|{{y}}
 
|{{y}}
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|{{uv|Metroid}}<br>{{symbol|metroid|36px}}
 
|{{uv|Metroid}}<br>{{symbol|metroid|36px}}
 
|Metroid<br>(NES)
 
|Metroid<br>(NES)
|Appears in a beaker and shoots a rainbow-colored laser from its eye. She is also protected by Rinka enemies. Becomes vulnerable after her laser attack.
+
|Appears in a beaker and shoots a rainbow-colored laser from her eye. She is also protected by Rinka enemies. Becomes vulnerable after her laser attack.
 
|{{y}}
 
|{{y}}
 
|{{n}}
 
|{{n}}
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|{{uv|Super Smash Bros.}}<br>{{symbol|smash|36px}}
 
|{{uv|Super Smash Bros.}}<br>{{symbol|smash|36px}}
 
|Swapnote<br>(3DS)
 
|Swapnote<br>(3DS)
|Nikki appears in front of a screen and draws various creatures and objects on her Nintendo 3DS which ultimately come to life on the battlefield, acting as potential hazards.
+
|Nikki appears in front of a screen and draws various creatures and objects on her Nintendo 3DS which ultimately come to life on the battlefield, acting as potential hazards. This effect is very similar to that of [[PictoChat 2|Picto Chat 2]].
 
|{{n}}
 
|{{n}}
 
|{{n}}
 
|{{n}}
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|{{uv|Super Smash Bros.}}<br>{{symbol|smash|36px}}
 
|{{uv|Super Smash Bros.}}<br>{{symbol|smash|36px}}
 
|Kaeru no Tame ni Kane wa Naru<br>(GB)
 
|Kaeru no Tame ni Kane wa Naru<br>(GB)
|Transforms into a snake or a frog, and unloads multiple attacks on any opponent he catches.
+
|Transforms into a snake or a frog, and unloads multiple attacks on any opponent he catches. He is vulnerable in his human form.
 
|{{y}}
 
|{{y}}
 
|{{n}}
 
|{{n}}
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|{{uv|Super Smash Bros.}}<br>{{symbol|smash|36px}}
 
|{{uv|Super Smash Bros.}}<br>{{symbol|smash|36px}}
 
|Monster Hunter<br>(PS2)
 
|Monster Hunter<br>(PS2)
|Flies across the stage and do aerial attacks, and also blast fireballs onto the opponents.
+
|Flies across the stage and does aerial attacks and also blasts fireballs onto the opponents.
 
|{{y}}
 
|{{y}}
 
|{{n}}
 
|{{n}}
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|{{uv|Bayonetta}}<br>{{symbol|bayonetta|36px}}
 
|{{uv|Bayonetta}}<br>{{symbol|bayonetta|36px}}
 
|Bayonetta<br>(Xbox 360/PS3/Wii U/Switch)
 
|Bayonetta<br>(Xbox 360/PS3/Wii U/Switch)
|Rodin appears and punches the enemies with his giant arms through the portals. Also uses heel kicks similar to [[Bayonetta]].
+
|Rodin appears and punches the enemies with his giant arms through portals. Also uses heel kicks similar to [[Bayonetta]].
 
|{{y}}
 
|{{y}}
 
|{{n}}
 
|{{n}}
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|{{uv|Sonic the Hedgehog}}<br>{{symbol|sonic|36px}}
 
|{{uv|Sonic the Hedgehog}}<br>{{symbol|sonic|36px}}
 
|Sonic Adventure 2<br>(Dreamcast)
 
|Sonic Adventure 2<br>(Dreamcast)
|Shadow slows down time with Chaos Control, similar to the [[Timer]] item, but with shorter duration. The summoner continues to move at normal speed.<br>'''Unlock in Brawl: Unlocked with Sonic.'''
+
|Shadow slows down time with Chaos Control, similar to the [[Timer]] item, but with shorter duration. After the slow ends, the opponent will freeze completely for about a second and then return to normal. The summoner continues to move at normal speed.<br>'''Unlock in Brawl: Unlocked with Sonic.'''
  +
  +
In Ultimate, he will also freeze opposing players in place before leaving.
 
|{{n}}
 
|{{n}}
 
| style="background-color:#dfdfdf " |{{y}}
 
| style="background-color:#dfdfdf " |{{y}}
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|'''[[Shovel Knight]]'''<br>[[File:ShovelSSBU.png|70px]]
 
|'''[[Shovel Knight]]'''<br>[[File:ShovelSSBU.png|70px]]
 
|{{uv|Super Smash Bros.}}<br>{{symbol|smash|36px}}
 
|{{uv|Super Smash Bros.}}<br>{{symbol|smash|36px}}
|Shovel Knight<br>(3DS/Wii U/Switch/PC/PS3/PS4/Xbox One)
+
|Shovel Knight<br>(3DS/Wii U/Switch/<br>PC/PS3/PS4/<br>Xbox One)
 
|Attacks with his Shovel Blade by digging out dirt and his signature Shovel Drop. Also digs out food from the ground.
 
|Attacks with his Shovel Blade by digging out dirt and his signature Shovel Drop. Also digs out food from the ground.
 
|{{y}}
 
|{{y}}
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|{{uv|Splatoon}}<br>{{symbol|splatoon|36px}}
 
|{{uv|Splatoon}}<br>{{symbol|splatoon|36px}}
 
|Splatoon<br>(Wii U)
 
|Splatoon<br>(Wii U)
|Performs a concert and the stage blast line will shrink over and over.
+
|They perform a concert and the stage blast line will shrink like in Sudden Death.
 
|{{n}}
 
|{{n}}
 
|{{n}}
 
|{{n}}
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|{{uv|Super Smash Bros.}}<br>{{symbol|smash|36px}}
 
|{{uv|Super Smash Bros.}}<br>{{symbol|smash|36px}}
 
|The Mysterious Murasame Castle<br>(NES)
 
|The Mysterious Murasame Castle<br>(NES)
|Takamaru uses his Multidirectional Pinwheel Knife Rook Attack and slashes with his sword.
+
|Takamaru uses his Multidirectional Pinwheel Knife Rook Attack and slashes with his sword. When opponents are far away, he can shoot shurikens in "x" and "+" patterns.
 
|{{y}}
 
|{{y}}
 
|{{n}}
 
|{{n}}
Line 662: Line 662:
 
|{{uv|Fire Emblem}}<br>{{symbol|fe|36px}}
 
|{{uv|Fire Emblem}}<br>{{symbol|fe|36px}}
 
|Fire Emblem: Shadow Dragon and the Blade of Light (Ankoku Ryū to Hikari no Tsurugi)<br>(Famicom)
 
|Fire Emblem: Shadow Dragon and the Blade of Light (Ankoku Ryū to Hikari no Tsurugi)<br>(Famicom)
|Tiki transforms into her Manakete form and breathes fire at the opponents.
+
|Tiki transforms into her Manakete form and breathes fire at her opponents.
 
|{{y}}
 
|{{y}}
 
|{{n}}
 
|{{n}}
Line 680: Line 680:
 
|{{uv|Super Smash Bros.}}<br>{{symbol|smash|36px}}
 
|{{uv|Super Smash Bros.}}<br>{{symbol|smash|36px}}
 
|Art Academy: First Semester<br>(DSiWare)
 
|Art Academy: First Semester<br>(DSiWare)
|Vince draws his paintings to blind all the opponents.
+
|Vince draws his paintings to blind all the opponents. The affected opponents take continuous damage too.
 
|{{n}}
 
|{{n}}
 
|{{n}}
 
|{{n}}
Line 689: Line 689:
 
|{{uv|Mario}}<br>{{symbol|mario|36px}}
 
|{{uv|Mario}}<br>{{symbol|mario|36px}}
 
|Mario Tennis<br>(N64)
 
|Mario Tennis<br>(N64)
|Waluigi repeatedly stomps players into the ground. This onslaught is followed by either a strong kick or a strike from his tennis racket. If an opponent is in the air, Waluigi will jump up and repeatedly send his foot downwards, meteor smashing any opponent he comes in contact with.
+
|Waluigi repeatedly stomps opponents into the ground. This onslaught is followed by either a strong kick or a strike from his tennis racket. If an opponent is in the air, Waluigi will jump up and repeatedly send his foot downwards, meteor smashing any opponent he comes in contact with.
 
|{{y}}
 
|{{y}}
 
|{{y}}
 
|{{y}}
Line 742: Line 742:
   
 
==Gallery==
 
==Gallery==
<gallery position="center">
+
<gallery position="center" widths="170">
 
File:Assist_trophy_in_action.jpg |Kirby, about to release an Assist Trophy character.
 
File:Assist_trophy_in_action.jpg |Kirby, about to release an Assist Trophy character.
 
File:AndrossAssistSSBB.png|Andross' concept art in ''Brawl''.
 
File:AndrossAssistSSBB.png|Andross' concept art in ''Brawl''.
File:AndrossAssistSSB4.jpg|Andross' as he appears in ''SSBWU/3DS''.
 
 
File:AshleyAssistSSB4.jpg|Ashley as she appears in ''SSBWU/3DS''.
 
File:AshleyAssistSSB4.jpg|Ashley as she appears in ''SSBWU/3DS''.
 
File:BarbaraAssistSSBB.jpg|Barbara's concept art in ''Brawl''.
 
File:BarbaraAssistSSBB.jpg|Barbara's concept art in ''Brawl''.
Line 806: Line 805:
 
Sheriff.jpg|Sheriff in ''Super Smash Bros. for Wii U''
 
Sheriff.jpg|Sheriff in ''Super Smash Bros. for Wii U''
 
Kirby001.jpg|Chain Chomp in ''Super Smash Bros. for Wii U''
 
Kirby001.jpg|Chain Chomp in ''Super Smash Bros. for Wii U''
  +
yixx-Assist Trophies.png|Every assist trophy in Super Smash Bros. 4.
 
Super-Smash-Bros-Ultimate-Rathalos.jpg|Rathalos as it appears in ''Super Smash Bros. Ultimate''
 
Super-Smash-Bros-Ultimate-Rathalos.jpg|Rathalos as it appears in ''Super Smash Bros. Ultimate''
  +
Assist Trophies Wallpaper.jpg|Every assist trophy in Super Smash Bros. Ultimate.
 
</gallery>
 
</gallery>
   
Line 814: Line 815:
 
*In the GameCube preview issue of Electronic Gaming Monthly, the Smash Bros Melee article comments that Nintendo originally tried to implement Assist Trophies in Melee. The only trophy concept they gave details on was one that would release the ducks from Duck Hunt to fly around the stage and interfere with the fighters.
 
*In the GameCube preview issue of Electronic Gaming Monthly, the Smash Bros Melee article comments that Nintendo originally tried to implement Assist Trophies in Melee. The only trophy concept they gave details on was one that would release the ducks from Duck Hunt to fly around the stage and interfere with the fighters.
 
*Oddly, they appear in ''[[Super Smash Bros. Ultimate]] ''despite regular trophies being absent.
 
*Oddly, they appear in ''[[Super Smash Bros. Ultimate]] ''despite regular trophies being absent.
*Fans show dissapointment when a specific character is announced as an Assist Trophy because they were hoping to see the character playable in the installment while there is no source of confirmation that being an Assist Trophy disqualify the character from being a playable fighter. Fans were more vocal at the Assist Trophy announcement of a character in [[Super Smash Bros. Ultimate]]. This has happened to [[Waluigi]], [[Bomberman]], [[Knuckles]], [[Krystal]], [[Shadow the Hedgehog]], [[Lyn]], [[Isaac]], [[Zero (Mega Man)|Zero]], [[Spring Man]], [[Ashley]], [[Black Knight]], [[Midna]], [[Skull Kid]] and [[Shovel Knight]]
+
*Fans show disappointment when a specific character is announced as an Assist Trophy because they were hoping to see the character playable in the installment while there is no source of confirmation that being an Assist Trophy disqualify the character from being a playable fighter. Fans were more vocal at the Assist Trophy announcement of a character in [[Super Smash Bros. Ultimate]]. This has happened to [[Waluigi]], [[Bomberman]], [[Knuckles]], [[Krystal]], [[Shadow the Hedgehog]], [[Lyn]], [[Isaac]], [[Zero (Mega Man)|Zero]], [[Spring Man]], [[Ashley]], [[Black Knight]], [[Midna]], [[Skull Kid]] and [[Shovel Knight]].
  +
*The [[Pokémon (universe)|Pokémon]] and [[Yoshi (universe)|Yoshi]] series are the only series without any Assist Trophy characters. Due to the Pokémon series having the [[Poké Ball]] and [[Master Ball]] items instead, the Yoshi series is the only series without any summonable characters.
  +
*The [[Animal Crossing (universe)|Animal Crossing]] series is the only series to have different assist characters for every game ([[Mr. Resetti]] appears in Brawl, [[Isabelle]] appears in Smash 4, and [[Kapp'n]] appears in Ultimate).
  +
*On [[Super Smash Bros. Ultimate]]. When a character summons an assist, The summoner will point for a half second
  +
*If an assist cannot find a target, It will teleport near a target to attack
   
 
==External links==
 
==External links==

Revision as of 09:36, 4 May 2020


Marioending
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An Assist Trophy is an item that, when grabbed, summons a character out of various origins to temporarily aid the holder. Assist Trophies function nearly identical to Poké Balls, however, no Pokémon come out of them, and once an Assist Trophy is grabbed, it is automatically activated only if the holder is standing on the ground without any lag of any kind. Unlike the Poké Ball, Assist Trophies can be eaten and cannot be thrown.

In Super Smash Bros. Brawl, some Assist Trophies must be unlocked in order to be used, such as Isaac from Golden Sun.

In Super Smash Bros. for Nintendo 3DS and Wii U, some Assist Trophies can be 'defeated' by attacking them, which will make them disappear immediately. In Super Smash Bros. Ultimate, almost all Assist Trophies can be KO'ed just like any other fighter by dealing enough damage, which gives the player a point in timed battles. Hence, most of them can be grabbed by the players and are affected by items, but they can now also directional air-dodge similar to in Melee.

Originally, only one Assist Trophy could be used at any given time. The next Assist Trophy will not appear until the data for the character it will release is fully loaded. In Super Smash Bros. Ultimate, this has changed. Multiple assist trophies can be active at the same time, creating unique combinations. Some assist trophies will attack enemy assist trophies in addition to the other fighters.

There's a rule for this: only damageable Assist Trophies can be at the same time with another, with the exception of Ghosts, which can be defeated but cannot be with other Assist Trophies at the same time. Non-damageable Assist Trophies still can only appear one at a time. Some Assist Trophies cannot be summoned at specific stages due to platform limitations or because they also made a cameo appearance in the background, such as the Moon in Great Bay.

Some Assist Trophies can appear suddenly as enemies in spirit battles due to the battle's conditions (both in Spirit Board and World of Light modes).

List of Assist Trophies

This is a list of every Assist Trophy in the Super Smash Bros. series. Shaded cells denote unlockable Trophies in Brawl.

Starter Unlockable
Trophy Universe Debut Description KO'd[1] SSBB Icon SSB4 Icon SSBU Icon
Akira
AkiraSSBU
Super Smash Bros.
SmashBrosSymbol
Virtua Fighter
(Arcade)
Akira attacks the opponents and blocks any physical attacks from them. YesY NoN NoN YesY
Alucard
AlucardSSBU
Castlevania
CastlevaniaSymbol
Castlevania III: Dracula's Curse
(NES)
Alucard slashes at players several times, can jump kick and can transform into a bat to attack. He can also dodge if opponents try to attack him using Power of Mist or back dash, making him tricky to KO. YesY NoN NoN YesY
Andross
AndrossSSBU
Star Fox
StarFoxSymbol
Star Fox
(SNES)
Andross appears in the background and shoots tiles from his mouth at the players. NoN YesY YesY YesY
Arcade Bunny
BunnySSBU
Super Smash Bros.
SmashBrosSymbol
Nintendo Badge Arcade
(3DS)
Summons a claw above the stage that grabs any enemies, pulls them up, and drops them. The number on the claw shows the number of tries before it disappears. NoN NoN NoN YesY
Ashley
AshleySSBU
Wario
WarioSymbol
WarioWare Touched!
(DS)
Ashley creates a purple cloud around her that will make anyone in the dark zone take damage and possibly end up buried in the ground. Players also disappear for a few seconds within the cloud. If someone eats food in the dark zone, they will receive damage instead. NoN NoN YesY YesY
Barbara
BarbaraBrawl
Super Smash Bros.
SmashBrosSymbol
Daigasso! Band Brothers
(DS)
Barbara strums on her guitar creating damaging soundwaves, similar to Konga Beat, but with less range and duration.

Unlock in Brawl: Obtain twenty five Songs.

- YesY NoN NoN
Black Knight
BlackKnightSSBU
Fire Emblem
FireEmblemSymbol
Fire Emblem: Path of Radiance
(GC)
Black Knight uses very powerful slash attacks to hit opponents, though he moves very slowly. He doesn't flinch with most attacks. YesY NoN NoN YesY
Bomberman
BombermanSSBU
Super Smash Bros.
SmashBrosSymbol
Bomberman
(NES)
Bomberman appears and places his bombs on the ground which explode in a "+" pattern. His bombs can also be attacked by other opponents to change their position. He can also be KO'ed by his own bombs, though he mostly avoids doing so. YesY NoN NoN YesY
Burrowing Snagret
SnagretSSBU
Pikmin
PikminSymbol
Pikmin
(GameCube)
Burrowing Snagret pops up from the ground and pecks at enemies when they are near it. Can be stunned. YesY NoN NoN YesY
Chain Chomp
ChainChompSSBU
Mario
MarioSymbol
Super Mario Bros. 3
(NES)
Chain Chomp bounces in its spot and tries to bite the nearest opponent, to the extent of its chain. YesY NoN YesY YesY
Chef Kawasaki
ChefSSBU
Kirby
KirbySymbol
Kirby Super Star
(SNES)
Chef Kawasaki attacks by throwing plates and will try to pull fighters with his ladle. If caught, he will cook them in a pot, damaging them, then splashes them out, leaving some food. This is similar to Kirby's old Final Smash, Cook Kirby YesY NoN NoN YesY
Color TV-Game 15
ColorTVGame15SSBU
Super Smash Bros.
SmashBrosSymbol
PONG
(Color TV-Game 15)
2 paddles from the video game "Pong" appear on the edges of the screen, hitting a ball back and forth that can injure players. The paddles can also damage players on contact and can reflect any opponents' projectiles too. YesY NoN YesY YesY
Dark Samus
DarkSamusTrophyWiiU
Metroid
MetroidSymbol
Metroid Prime 2: Echoes
(GC)
Dark Samus is seen shooting beams rapidly and unveiling blue tentacles around her.

Became a playable character in Ultimate

- NoN YesY NoN[2]
Devil
DevilSSBU
EUR: Demon
Super Smash Bros.
SmashBrosSymbol
Devil World
(NES)
Devil shifts the stage boundaries. However, Hoop Damage is not added if you are out of the boundaries the Devil creates. NoN YesY YesY YesY
Dillon
DillonSSBU
Super Smash Bros.
SmashBrosSymbol
Dillon's Rolling Western
(3DS)
His attack involves rolling after a quick charge period. After his time on the screen runs out, he proceeds to charge up one last time, turning yellow, repeatedly dealing damage to close opponents while doing so and shoots off the screen. YesY NoN YesY YesY
Dr. Kawashima
DrKawashimaSSBU
Nintendo DS
DSSymbol
Brain Age: Train Your Brain in Minutes a Day!
(DS)
He flings bubbled numbers at the fighters, which can be attacked to change their direction. When they collide and form a "10", a giant explosion occurs, similar to that of a Smart Bomb. A number greater than 10 will create a small, weak explosion, while a number less than 10 will fly as usual. NoN NoN YesY YesY
Dr. Wright
DrWrightSSBU
Super Smash Bros.
SmashBrosSymbol
SimCity
(SNES)
Dr. Wright summons buildings to rise up out of the ground. This damages opponents who are standing in the area of the building, and produces great vertical knockback. Occasionally makes a massive skyscraper. YesY YesY YesY YesY
Elec Man
ElecManTrophyWiiU
Mega Man
MegaManSymbol
Mega Man
(NES)
Elec Man shoots his signature Thunder Beam horizontally and vertically. Can be hit to make him leave earlier. - NoN YesY NoN
Excitebikes
ExciteBike
Super Smash Bros.
SmashBrosSymbol
Excitebike
(NES)
Excitebike racers ride around the stage causing damage to those they collide with. Some of them, if on a stage with an edge, will go back and forth until their time runs out. - YesY NoN NoN
Flies & Hand
FliesAndHandSSBU
Mario
MarioSymbol
Mario Paint
(SNES)
Flies appear on-screen and a hand with a fly swatter swats the flies and opponents. YesY NoN NoN YesY
Ghirahim
GhirahimSSBU
Zelda
ZeldaSymbol
The Legend of Zelda: Skyward Sword
(Wii)
Ghirahim moves acrobatically across the stage, attacking with a sword and knives. Any projectiles thrown at him are reflected. It can also teleport behind opponents to attack. YesY NoN YesY YesY
Guile
GuileSSBU
Street Fighter
StreetFighterSymbol
Street Fighter II
(Arcade)
Guile crouches to the ground, and when his opponents gets closer to him, he attacks them with his Flash Kick. Can also block projectiles. YesY NoN NoN YesY
Ghosts
GhostsSSBU
Pac-Man
PacManSymbol
Pac-Man
(Arcade)
Original Pac-Man enemies, Inky, Blinky, Pinky, and Clyde. They move in the air, damaging other players that touch them. Each ghost has a unique movement pattern. YesY NoN YesY YesY
Gray Fox
GreySSBU
Metal Gear
MetalGearSymbol (1)
Metal Gear
(MSX)
Frank Jaeger, the Gray Fox, runs around slashing opponents. Also reflects stray projectiles.

Unlock in Brawl: Unlocked with Snake.

YesY YesY NoN YesY
Hammer Bro
HammerBroSSBU
Mario
MarioSymbol
Super Mario Bros.
(NES)
Hammer Bro throws hammers in an arc to the opponents by either standing or jumping. YesY YesY YesY YesY
Helirin
Helirin
Super Smash Bros.
SmashBrosSymbol
Kuru Kuru Kururin
(GBA)
Helirin floats around the stage while rotating, acting as a solid platform or wall. - YesY NoN NoN
Infantry & Tanks
Infantry
Super Smash Bros.
SmashBrosSymbol
Famicom Wars
(Famicom)
The Advance Wars infantry and tank sprites roam across the stage shooting at players. When spawned, they follow the direction of the summoner.
Unlock in Brawl: Play 300 Battles.
- YesY YesY NoN
Isaac
IsaacSSBU
JP: Robin
Super Smash Bros.
SmashBrosSymbol
Golden Sun
(GBA)
Isaac pushes opponents off the stage by using a skill called Move, represented by yellow giant magic hands. It can be dodged and escaped. However, escaping is just about impossible unless you're on the tip of the hand.
Unlock in Brawl: Play 200 battles.


In Ultimate, he can also grabs opponents upwards and pounds then into the ground.

YesY YesY NoN YesY
Isabelle
IsabelleTrophyWiiU
Animal Crossing
AnimalCrossingSymbol
Animal Crossing: New Leaf
(3DS)
Isabelle will toss various fruits at the one who summons her, healing them upon touch. Other opponents can also heal themselves with these fruits by picking them.

Became a playable character in Ultimate

- NoN YesY NoN[2]
Jeff
JeffSSBU
Earthbound
EarthboundSymbol
Earthbound
(SNES)
Jeff Andonuts shoots 5 homing rockets from his Multi Bottle Rocket Five invention (four small and one large) at his opponents. Sometimes fires a second round. NoN YesY YesY YesY
Jill
JillandDrozer
JP: Dori Kururi & Rasanda 8
Super Smash Bros.
SmashBrosSymbol
Drill Dozer
(GBA)
Jill attacks opponents with her drill, sometimes getting stuck. - YesY NoN NoN
Kapp'n
KappnSSBU
Animal Crossing
AnimalCrossingSymbol
Animal Crossing
(N64)
Drives his bus off-screen. Carries away a fighter who got hit by the bus, while others get knockback. Can be escaped like any grab. Kapp'n can trap fighters in his bus multiple times before he disappears. NoN NoN NoN YesY
Kat & Ana
KatAnaTrophyWiiU
Wario
WarioSymbol
WarioWare, Inc.: Mega Microgame$!
(GBA)
Kat and Ana fly in different directions, slashing at anybody in front of them. However, they always cross in the same spot. - YesY YesY NoN
Klaptrap
KlapSSBU
Donkey Kong
DKSymbol
Donkey Kong Country
(SNES)
Klaptrap walks around, latches on fighters and bites them constantly. YesY NoN NoN YesY
Knuckle Joe
KnuckleJoeSSBU
Kirby
KirbySymbol
Kirby Super Star
(SNES)
Knuckle Joe delivers a series of Vulcan Jabs to his opponents and finishes with either a Smash Punch or an uppercut attack named Rising Break. YesY YesY YesY YesY
Knuckles
KnucklesSSBU
Sonic the Hedgehog
SonicSymbol
Sonic the Hedgehog 3
(Genesis)
Attacks enemies with his fists and also does homing attacks similar to Sonic. Can also burrow underground to do stealth attacks. Any enemies on ground will be buried by it. YesY NoN NoN YesY
Krystal
KrystalSSBU
Star Fox
StarFoxSymbol
Star Fox Adventures
(GC)
Attacks other fighters with her staff and does ice attacks with it. YesY NoN NoN YesY
Lakitu and Spinies
Lakitu&SpiniesTrophyWiiU
JP: Jugem
Mario
MarioSymbol
Super Mario Bros.
(NES)
Lakitu drops Spinies onto the field, spiking opponents on the way down. Upon landing, the Spinies walk around giving damage to opponents. Lakitu can be knocked down. - YesY YesY NoN
Little Mac
Little-Mac-Assist-Trophy-Artwork
Punch-Out!!
PunchOutSymbol
Punch-Out!!
(Arcade)
Little Mac runs around punching opponents.

Became a playable character in 3DS/Wii U onwards

- YesY NoN NoN[3]
Lyn
LynSSBU
Fire Emblem
FireEmblemSymbol
Fire Emblem
(GBA)
The screen darkens, as Lyn focuses and then teleports towards the nearest opponent and delivers a single, powerful strike similar to Galaxia Darkness in animation and knockback. Before the attack, she will move slightly. A player with a keen eye can then air-dodge or roll (or do anything to give them temporary invincibility) to dodge the attack. YesY YesY YesY YesY
Magnus
MagnusTrophyWiiU
Kid Icarus
KidIcarusSymbol
Kid Icarus: Uprising (3DS) Magnus attacks by swinging his sword, and jumping and then swinging his sword. Can meteor smash airborne opponents. Can be attacks to make him leave early. - NoN YesY NoN
Metroid
MetroidSSBU
Metroid
MetroidSymbol
Metroid
(NES)
A Metroid flies around latches onto players, repeatedly giving them electric-type damage. It can be attacked and shaken off, but prevents the victim from using recovery moves. However, if done right, the character can spam recovery moves indefinitely until the Metroid disappears, as the Metroid keeps taking them out of the helpless state that keep them from using their recovery. In Ultimate, it can be frozen with ice attacks which makes it easier to defeat it. YesY YesY YesY YesY
Midna
MidnaSSBU
Zelda
ZeldaSymbol
The Legend of Zelda: Twilight Princess
(GC/Wii)
Midna uses her hair to grab an opponent and swing it at any part of the stage. Ocassionally teleports around the stage if she is idle. YesY NoN YesY YesY
Moon
MoonSSBU
Zelda
ZeldaSymbol
The Legend of Zelda: Majora's Mask
(N64)
Comes in from the background of the stage and covers a great portion of it. It makes a very powerful impact and deals repeated damage to all fighters it hits before eventually exploding, launching them away with great knockback. NoN NoN NoN YesY
Mother Brain
MotherBrainSSBU
Metroid
MetroidSymbol
Metroid
(NES)
Appears in a beaker and shoots a rainbow-colored laser from her eye. She is also protected by Rinka enemies. Becomes vulnerable after her laser attack. YesY NoN YesY YesY
Mr. Resetti
ResettiSSBB
Animal Crossing
AnimalCrossingSymbol
Animal Crossing
(N64/GC)
Mr. Resetti gives speeches about different topics. If attacked, he will keep talking. If attacked too much, he causes an explosion. - YesY NoN NoN
Nintendog
NintendogSSBU
Nintendo DS
NintendogsSymbol
Nintendogs
(DS)
A "Nintendog" (Either a Labrador Retriever in Brawl, a French Bulldog in 3DS/Wii U, or a Toy Poodle in Ultimate) blocks the screen. NoN YesY YesY YesY
Nightmare
NightmareSSBU
Kirby
KirbySymbol
Kirby's Adventure
(NES)
Nightmare appears as the power orb before reverting to his wizard form, upon which he engulfs the screen into complete darkness. This effect causes players to attack blindly. NoN NoN YesY YesY
Nikki
NikkiSSBU
Super Smash Bros.
SmashBrosSymbol
Swapnote
(3DS)
Nikki appears in front of a screen and draws various creatures and objects on her Nintendo 3DS which ultimately come to life on the battlefield, acting as potential hazards. This effect is very similar to that of Picto Chat 2. NoN NoN NoN YesY
Phosphora
PhosphoraSSBU
Kid Icarus
KidIcarusSymbol
Kid Icarus: Uprising
(3DS)
Phosphora soars through the air at a high speed, shooting lightning bolts. YesY NoN YesY YesY
Prince of Sablé
SablePrinceSSBU
Super Smash Bros.
SmashBrosSymbol
Kaeru no Tame ni Kane wa Naru
(GB)
Transforms into a snake or a frog, and unloads multiple attacks on any opponent he catches. He is vulnerable in his human form. YesY NoN YesY YesY
Rathalos
RathalosSSBU
Super Smash Bros.
SmashBrosSymbol
Monster Hunter
(PS2)
Flies across the stage and does aerial attacks and also blasts fireballs onto the opponents. YesY NoN NoN YesY
Ray MK III
CustomRoboAT
Super Smash Bros.
SmashBrosSymbol
Custom Robo Arena
(DS)
Ray MK III flies around the stage shooting missiles and green energy bullets.
Unlock in Brawl: Play 100 Brawls
- YesY NoN NoN
Riki
RikiSSBU
Xenoblade
XenobladeSymbol
Xenoblade Chronicles
(Wii)
Attacks using Arts such as Happy Happy, which heals all characters within its vicinity, Freezinate, which freezes opponents, Yoink!, which causes those within the vicinity to trip, and Bedtime, which puts opponents to sleep. NoN NoN YesY YesY
Rodin
RodinSSBU
Bayonetta
BayonettaSymbol
Bayonetta
(Xbox 360/PS3/Wii U/Switch)
Rodin appears and punches the enemies with his giant arms through portals. Also uses heel kicks similar to Bayonetta. YesY NoN NoN YesY
Saki Amamiya
SakiTrophyWiiU
Super Smash Bros.
SmashBrosSymbol
Sin & Punishment
(N64)
Saki Amamiya slashes and fires with his Dolphin Gun. - YesY YesY NoN
Samurai Goroh
SamuraiGorohSSBU
F-Zero
FZeroSymbol
F-Zero
(SNES)
Samurai Goroh slashes his swords while chasing opponents. Can jump to reach airborne opponents. YesY YesY YesY YesY
Shadow the Hedgehog
ShadowTheHedgehogSSBU
Sonic the Hedgehog
SonicSymbol
Sonic Adventure 2
(Dreamcast)
Shadow slows down time with Chaos Control, similar to the Timer item, but with shorter duration. After the slow ends, the opponent will freeze completely for about a second and then return to normal. The summoner continues to move at normal speed.
Unlock in Brawl: Unlocked with Sonic.

In Ultimate, he will also freeze opposing players in place before leaving.

NoN YesY YesY YesY
Sheriff
SheriffSSBU
Super Smash Bros.
SmashBrosSymbol
Sheriff
(Arcade)
From homonym 1979 Nintendo`s arcade game, he will shoot at the opponents at various directions. YesY NoN YesY YesY
Shovel Knight
ShovelSSBU
Super Smash Bros.
SmashBrosSymbol
Shovel Knight
(3DS/Wii U/Switch/
PC/PS3/PS4/
Xbox One)
Attacks with his Shovel Blade by digging out dirt and his signature Shovel Drop. Also digs out food from the ground. YesY NoN NoN YesY
Skull Kid
SkullKidSSBU
Zelda
ZeldaSymbol
The Legend of Zelda: Majora's Mask
(N64)
Skull Kid summons a variety of effects such as flipping the screen in different directions, reversing player controls, and making players invisible in his cloud. NoN NoN YesY YesY
Spring Man
SpringManSSBU
Super Smash Bros.
SmashBrosSymbol
ARMS
(Switch)
Spring Man punches his opponents with his very long arms and ends with a special attack. YesY NoN NoN YesY
Squid Sisters
SquidSSBU
Splatoon
SplatoonSymbol
Splatoon
(Wii U)
They perform a concert and the stage blast line will shrink like in Sudden Death. NoN NoN NoN YesY
Starfy
StarfySSBU
JP: Stafy
Super Smash Bros.
SmashBrosSymbol
Densetsu no Stafy
(GBA)
Starfy spins, damaging players. Provides very little knockback. YesY YesY YesY YesY
Starman
StarmanEBSSBU
Earthbound
EarthboundSymbol
Mother
(NES)
Starman teleports at random parts of the stage while shooting out lightning bolts from his eye. Shows the message "SMAAASH!" from the game Earthbound after defeated. YesY NoN YesY YesY
Sukapon
SukaponSSBU
Super Smash Bros.
SmashBrosSymbol
Joy Mech Fight
(Famicom)
Sukapon appears and throws the enemies in different directions. It also attacks by throwing its head. YesY NoN NoN YesY
Takamaru
TakamaruSSBU
Super Smash Bros.
SmashBrosSymbol
The Mysterious Murasame Castle
(NES)
Takamaru uses his Multidirectional Pinwheel Knife Rook Attack and slashes with his sword. When opponents are far away, he can shoot shurikens in "x" and "+" patterns. YesY NoN YesY YesY
Thwomp
ThwompSSBU
Mario
MarioSymbol
Super Mario Bros. 3
(NES)
Thwomp crushes his opponents, but only when they are near him. NoN NoN NoN YesY
Tiki
TikiSSBU
Fire Emblem
FireEmblemSymbol
Fire Emblem: Shadow Dragon and the Blade of Light (Ankoku Ryū to Hikari no Tsurugi)
(Famicom)
Tiki transforms into her Manakete form and breathes fire at her opponents. YesY NoN NoN YesY
Tingle
TingleTrophyWiiU
Zelda
ZeldaSymbol
The Legend of Zelda: Majora's Mask
(N64)
Tingle randomly summons a variety of strange effects (see article). - YesY YesY NoN[4]
Vince
VinceSSBU
Super Smash Bros.
SmashBrosSymbol
Art Academy: First Semester
(DSiWare)
Vince draws his paintings to blind all the opponents. The affected opponents take continuous damage too. NoN NoN NoN YesY
Waluigi
WaluigiSSBU
Mario
MarioSymbol
Mario Tennis
(N64)
Waluigi repeatedly stomps opponents into the ground. This onslaught is followed by either a strong kick or a strike from his tennis racket. If an opponent is in the air, Waluigi will jump up and repeatedly send his foot downwards, meteor smashing any opponent he comes in contact with. YesY YesY YesY YesY
Wily Capsule
WilyCapsuleSSBU
Mega Man
MegaManSymbol
Mega Man
(NES)
Dr. Wily pilots his Wily Capsule from Mega Man 7 and attacks the opponents with his orbs. However, when his Wily Capsule is destroyed, Dr. Wily surrenders and begs for mercy. YesY NoN NoN YesY
Yuri Kozukata
YuriKozukataSSBU
Super Smash Bros.
SmashBrosSymbol
Fatal Frame: Maiden of Black Water
(Wii U)
Yuri uses her camera to take pictures at the opponents, and when she does, it will damage and stun them. NoN NoN NoN YesY
Zero
ZeroSSBU
Mega Man
MegaManSymbol
Mega Man X
(SNES)
Zero uses his beam sword to do slash attacks and beam attacks. YesY NoN NoN YesY
Total 27 39 59
  1. In Super Smash Bros. Ultimate.
  2. 2.0 2.1 Became a playable character in Super Smash Bros. Ultimate.
  3. Became a playable character in Super Smash Bros. for 3DS/Wii U and Ultimate.
  4. Present in Great Bay as a cameo.

Trophy Description

Assist Trophy SSBB

Super Smash Bros. Brawl

A capsule that contains characters who will help you out in battle. You won't know who's in the capsule until you open it. It may be someone everyone knows or someone who's a bit of a mystery. The majority of these characters are invulnerable, so attacking them is not an option. You know what that means, right? RUN!

Super Smash Bros. for Nintendo 3DS and Wii U

AssistTrophyTrophyWiiU

This strange capsule contains a guest character who will aid you in your battle. Who will emerge? Grab it to find out! Maybe it'll be a famous character from a popular game, or perhaps a goofy sidekick here to prove his or her worth. Too bad you can't choose who shows up or control them...

Gallery

Trivia

  • Hammer Bro. is the only Assist Trophy character to appear as an enemy in the Subspace Emissary.
  • In Classic Mode, if the character who summoned an assist trophy dies, the assist trophy goes away. However, this does not happen in All-Star mode.
  • In the GameCube preview issue of Electronic Gaming Monthly, the Smash Bros Melee article comments that Nintendo originally tried to implement Assist Trophies in Melee. The only trophy concept they gave details on was one that would release the ducks from Duck Hunt to fly around the stage and interfere with the fighters.
  • Oddly, they appear in Super Smash Bros. Ultimate despite regular trophies being absent.
  • Fans show disappointment when a specific character is announced as an Assist Trophy because they were hoping to see the character playable in the installment while there is no source of confirmation that being an Assist Trophy disqualify the character from being a playable fighter. Fans were more vocal at the Assist Trophy announcement of a character in Super Smash Bros. Ultimate. This has happened to Waluigi, Bomberman, Knuckles, Krystal, Shadow the Hedgehog, Lyn, Isaac, Zero, Spring Man, Ashley, Black Knight, Midna, Skull Kid and Shovel Knight.
  • The Pokémon and Yoshi series are the only series without any Assist Trophy characters. Due to the Pokémon series having the Poké Ball and Master Ball items instead, the Yoshi series is the only series without any summonable characters.
  • The Animal Crossing series is the only series to have different assist characters for every game (Mr. Resetti appears in Brawl, Isabelle appears in Smash 4, and Kapp'n appears in Ultimate).
  • On Super Smash Bros. Ultimate. When a character summons an assist, The summoner will point for a half second
  • If an assist cannot find a target, It will teleport near a target to attack

External links

AssistTrophySymbol Assist Trophies
Introduced in
Brawllogo
Andross  · Barbara  · Devil  · Dr. Wright  · Excitebikes  · Gray Fox  · Hammer Bro.  · Helirin  · Isaac  · Infantry & Tanks  · Jeff Andonuts  · Jill  · Kat & Ana  · Knuckle Joe  · Lakitu and Spinies  · Little Mac  · Lyn  · Metroid  · Mr. Resetti  · Nintendog  · Ray MK III  · Saki Amamiya  · Samurai Goroh  · Shadow the Hedgehog  · Starfy  · Tingle  · Waluigi
Introduced in
Super Smash Bros. for 3DS & Wii U
Ashley  · Chain Chomp  · Color TV-Game 15  · Dark Samus  · Dillon  · Dr. Kawashima  · Elec Man  · Ghirahim  · Ghosts  · Isabelle  · Magnus  · Midna  · Mother Brain  · Nightmare  · Phosphora  · Prince of Sablé  · Riki  · Sheriff  · Skull Kid  · Starman  · Takamaru
Introduced in
Smash Ultimate logo glow
Akira Yuki  · Alucard  · Arcade Bunny  · Black Knight  · Bomberman  · Burrowing Snagret  · Chef Kawasaki  · Flies & Hand  · Guile  · Kapp'n  · Knuckles the Echidna  · Krystal  · Moon  · Nikki  · Rathalos  · Rodin  · Shovel Knight  · Spring Man  · Squid Sisters  · Sukapon  · Thwomp  · Tiki  · Vince  · Wily Capsule  · Yuri Kozukata  · Zero
SmashBrosSymbol Super Smash Bros. universe
Playable Characters Mii Fighter (3DS/Wii U  · Ultimate)
Mii Brawler (3DS/Wii U  · Ultimate)  · Mii Swordfighter (3DS/Wii U  · Ultimate)  · Mii Gunner (3DS/Wii U  · Ultimate)
Other characters Fighting teams Fighting Polygon Team · Fighting Wire Frames · Fighting Alloy Team · Fighting Mii Team
Bosses Master Hand  · Crazy Hand  · Giga Bowser  · Galleom  · Duon  · Tabuu  · Master Core  · Galeem  · Dharkon
Stages Battlefield (Duel Zone  · Melee  · Brawl  · 3DS/Wii U  · Ultimate)
Final Destination (64  · Melee  · Brawl  · 3DS/Wii U  · Ultimate)
Big Battlefield (for Wii U  · Ultimate)
Meta Crystal  · Small Battlefield  · Home-Run Stadium  · Training stage ultimate
Items Assist Trophy  · Banana Gun  · Barrel  · Beam Sword  · Beastball  · Black Hole  · Blast Box  · Bumper  · Capsule  · CD  · Coins / Coins and Bills  · Cracker Launcher  · Crate  · Custom Part  · Drill  · Fake Smash Ball  · Fan  · Food  · Gooey Bomb  · Healing Field  · Healing Sprout  · Home-Run Bat  · Key  · Motion-Sensor Bomb  · Party Ball  · Rage Blaster  · Ray Gun  · Rolling Crates  · Sandbag  · Smash Ball  · Smoke Ball  · Sticker  · Stock Ball  · Team Healer  · Timer  · Trophy  · Trophy Stand
Music Lists List of Music (Super Smash Bros. series)  · List of Music (Adventure Mode)
Songs "Super Smash Bros. Brawl Main Theme"  · "Lifelight"
Collectibles Trophies Melee Trophies  · Brawl Trophies  · 3DS Trophies  · Wii U Trophies
Spirits List of spirits (Super Smash Bros. series)