An Assist Trophy is an item, when grabbed and used, summons a character out of various origins to temporarily aid the holder. Assist Trophies function nearly identical to Poké Balls, however, no Pokémon come out of them, and once an Assist Trophy is grabbed, it is automatically activated only if the holder is standing on the ground without any lag of any kind. Unlike the Poké Ball, Assist Trophies can be eaten and cannot be thrown.
In Super Smash Bros. Brawl, some Assist Trophies must be unlocked in order to be used, such as Isaac from Golden Sun.
In Super Smash Bros. for Nintendo 3DS and Wii U, some Assist Trophies can be 'defeated' by attacking them, which will make them disappear immediately. In Super Smash Bros. Ultimate, almost all Assist Trophies can be KO'd just like any other fighter by dealing enough damage, which gives the player a point in timed battles. Hence, most of them can be grabbed by the players and are affected by items, but they can now also directionally air-dodge similar to in Melee.
Originally, only one Assist Trophy could be used at any given time. The next Assist Trophy did not appear until the current assist trophy character summoned disappears. In Super Smash Bros. Ultimate, this has changed. Multiple assist trophies can be active at the same time, creating unique combinations. Some assist trophies will attack enemy assist trophies in addition to the other fighters.
There's a rule for this: only damageable Assist Trophies can be at the same time with another, with the exception of Ghosts, which can be defeated but cannot be with other Assist Trophies at the same time. Non-damageable Assist Trophies still can only appear one at a time. Some Assist Trophies cannot be summoned at specific stages due to platform limitations or because they also made a cameo appearance in the background, such as the Moon in Great Bay.
Some Assist Trophies can appear suddenly as enemies in spirit battles due to the battle's conditions (both in Spirit Board and World of Light modes).
List of Assist Trophies[]
This is a list of every Assist Trophy in the Super Smash Bros. series.
Image | Name | Description | KO'd? | Universe | Debut | Game Appearance | |||
---|---|---|---|---|---|---|---|---|---|
Hammer Bro. | Throws hammers at opponents. | Mario |
Super Mario Bros. (1985) | ||||||
Lakitu and Spinies | Lakitu drops Spinies onto the field. The Spinies will meteor smash when falling from Lakitu. Upon landing, the Spinies walk around giving damage to opponents. Lakitu can be knocked off the screen or killed. | - | Mario |
Super Mario Bros. (1985) | |||||
Chain Chomp | Jumps at and bites players while chained to a stake. | Mario |
Super Mario Bros. 3 (1988) | ||||||
Thwomp | Hovers high up the stage, remaining still. If any opponent walks underneath it, it drops down to attack it, then moves back up. It won't attack again until it returns to its original position. | - | Mario |
Super Mario Bros. 3 (1988) | |||||
Waluigi | Repeatedly stomps players into the ground. This onslaught is followed by either a strong kick or a strike from his tennis racquet. | Mario |
Mario Tennis (2000) | ||||||
Flies & Hand | A hand holding a fly swatter moves around to swat the flies buzzing around the screen, damaging any enemy that gets in the way of its swatting. | - | Mario |
Mario Paint (1992) | |||||
Klaptrap | Lunges across the screen and latches onto foes before launching them. | - | Donkey Kong |
Donkey Kong Country (1994) | |||||
Tingle | Randomly enacts one of a variety of strange effects. It also takes longer for more Assist Trophies to spawn after his appearance than any other character. | - | The Legend of Zelda |
The Legend of Zelda: Majora's Mask (2000) | |||||
Ghirahim | Fights with a sword and throwing knives. He will teleport back onstage if he goes over the edge, but he can be KO'd if he takes enough damage. | The Legend of Zelda |
The Legend of Zelda: Skyward Sword (2011) | ||||||
Midna | Grabs opponents and throws them, while dealing darkness damage. She can be KO'd if she takes enough damage. | The Legend of Zelda |
The Legend of Zelda: Twilight Princess (2006) | ||||||
Skull Kid | Uses one of three disruptions: flipping the screen upside-down (similarly to Palkia), reversing the directional inputs of players, or making all fighters invisible. | The Legend of Zelda |
The Legend of Zelda: Ocarina of Time (1998) | ||||||
Moon | Crashes into the stage, dealing massive damage with a very large area of impact. | - | The Legend of Zelda |
The Legend of Zelda: Majora's Mask (2000) | |||||
Metroid | Latches onto players and gives them damage. Can be attacked and shaken off, but prevents the victim from using recovery moves. However, if done right, the character can spam recovery moves indefinitely until the Metroid disappears. | Metroid |
Metroid (1986) | ||||||
Mother Brain | Uses her signature laser attack when summoned, and is guarded by Rinka enemies. She can be KO'd if she takes enough damage. | Metroid |
Metroid (1986) | ||||||
Dark Samus | Rapidly shoots gunfire and creates blasts of Phazon. | - | Metroid |
Metroid Prime 2: Echos (2004) | |||||
Knuckle Joe | Delivers a series of Vulcan Jabs to his opponents and finishes with either a Smash Punch or an uppercut attack named Rising Break. | Kirby |
Kirby Super Star (1996) | ||||||
Chef Kawasaki | Captures players using his telescopic ladle and cooks them in a boiling pot, which produces food similar to Kirby's Final Smash in Brawl. If he fails to catch anyone in his ladle, he may throw plates or attempt to use his ladle again. | - | Kirby |
Kirby Super Star (1996) | |||||
Nightmare | Causes the screen to become dark temporarily. | Kirby |
Kirby's Adventure (1993) | ||||||
Andross | Appears in the background and shoots tiles at the players. | Star Fox |
Star Fox (1993) | ||||||
Krystal | Wanders around the stage and attacks opponents with her staff. Can deal freezing damage. | - | Star Fox |
Star Fox Adventures (2002) | |||||
Jeff | Shoots 5 homing rockets from his Multi Bottle Rocket 5 invention (4 small & 1 large) at his opponents. | Earthbound |
EarthBound (1994) | ||||||
Starman | Teleports about the stage, shooting lightning bolts out of its head at opponents. It can be KO'd (complete with the "SMAAASH!" effect from Earthbound) if it takes enough damage. | Earthbound |
Mother (1989) | ||||||
Samurai Goroh | Slashes his swords while chasing opponents. | F-Zero |
F-Zero (1990) | ||||||
Lyn | The screen darkens, as Lyn focuses and then, having teleported, she delivers a single, powerful strike focused on the nearest opponent, similar to Galaxia Darkness in animation and knockback. | Fire Emblem |
Fire Emblem: The Blazing Blade (2003) | ||||||
Tiki | Transforms into a dragon, attacking with large flame breaths from the air. | - | Fire Emblem |
Fire Emblem: Shadow Dragon and the Blade of Light (1990) | |||||
Black Knight | Walks around the stage slowly, attacking any nearby opponents with his sword Alondite. Appears to be very resistant to attacks. | - | Fire Emblem |
Fire Emblem: Path of Radiance (2005) | |||||
Magnus | Leaps around and swings the Magnus Club. He flinches if he's attacked and can be KO'd if he takes enough damage. | - | Kid Icarus |
Kid Icarus: Uprising (2012) | |||||
Phosphora | Flies around quickly and shoots lightning bolts. She can be attacked, which will cause her to flinch, and she can be KO'd if she takes enough damage. | Kid Icarus |
Kid Icarus: Uprising (2012) | ||||||
Kat & Ana | Kat and Ana fly in different directions slashing at anybody in front of them, but always cross in the same spot. | - | Wario |
WarioWare, Inc.: Mega Microgame$! (2003) | |||||
Ashley | Conjures a cloud which causes various adverse effects. | Wario |
WarioWare: Touched! (2004) | ||||||
Gray Fox | Runs around slashing opponents. Also reflects stray projectiles. | - | Metal Gear |
Metal Gear (1987) | |||||
Shadow | Uses his "Chaos Control" ability to slow down the flow of time for around 7 seconds, affecting everyone except the summoner. In Ultimate, after the 7 seconds of slowdown pass, all opponents are then entirely frozen for 2-3 seconds. Functions similarly to the Timer Item though with shorter duration, and without the risk of it backfiring. | Sonic the Hedgehog |
Sonic Adventure 2: Battle (2001) | ||||||
Knuckles | Burrows underground before emerging with a rising uppercut. Can attack with a combination of punches, or strike using a homing attack similar to Sonic's. | - | Sonic the Hedgehog |
Sonic the Hedgehog 3 (1994) | |||||
Burrowing Snagret | Emerges from the ground and wildly pecks at opponents, then hides underground before reappearing at another location. | - | Pikmin |
Pikmin (2001) | |||||
Mr. Resetti | Gives speeches about different topics. If attacked, he causes an explosion. | - | - | Animal Crossing |
Doubutsu no Mori (2001) | ||||
Kapp'n | Drives a bus across the screen. Any fighter he contacts will be trapped, dragging them off-screen. | - | Animal Crossing |
Doubutsu no Mori (2001) | |||||
Isabelle | Throws fruit to heal the player who summoned her. Fruit will heal the summoner on contact; if it misses, anyone can eat the fruit off the ground. While Isabelle cannot be defeated, she can be stunned if attacked. | - | Animal Crossing |
Animal Crossing: New Leaf (2012) | |||||
Elec Man | Moves around freely and attacks characters with his Thunder Beam; he can be KO'd if he takes enough damage. | - | Mega Man |
Mega Man (1987) | |||||
Zero | Zero attacks by using his Z-Saber, and uses special techniques acquired from Mavericks and from his boss appearances. | - | Mega Man |
Mega Man X (1993) | |||||
Wily Capsule | Piloting his Wily Capsule from Mega Man 7, Dr. Wily warps around the stage and fires fire, ice, and lightning projectiles at opponents. Unlike most Assist Trophies that can be defeated, he does not disappear immediately, instead falling to the ground and begging for forgiveness. | - | Mega Man |
Mega Man (1987) | |||||
Little Mac | Runs and jumps around, attacking with powerful jabs and uppercuts. | - | - | Punch-Out!! |
Punch-Out!! (1983) | ||||
Ghosts | Blinky, Pinky, Inky, and Clyde make their way around the stage, moving as if in a maze while damaging and pushing opponents around. | Pac-Man |
Pac-Man (1980) | ||||||
Riki | Uses several different arts from Xenoblade, including Happy Happy, Bedtime, You Can Do It, Roly-Poly, Freezinate, and Yoink. | Xenoblade |
Xenoblade Chronicles (2010) | ||||||
Guile | Crouches in place, throwing Sonic Booms and blocking any physical attacks that hit him. Intercepts nearby enemies with his signature Flash Kick move. | - | Street Fighter |
Street Fighter II: The World Warrior (1991) | |||||
Rodin | Attacks with giant arms similar to Bayonetta's Wicked Weaves, as well with attacks resembling aerial Heel Slide and heel drop. Before disappearing, he spawns a random item and tosses it at the summoner. | - | Bayonetta |
Bayonetta (2009) | |||||
Squid Sisters | They perform a concert and, as the camera zooms in on them, the blast lines are brought closer, so that whoever is left outside the camera will be KOed. | - | Splatoon |
Splatoon (2015) | |||||
Alucard | Wields his blade, Crissaegrim. He can also transform into a bat and fly to another portion of the stage. | - | Castlevania |
Castlevania III: Dracula's Curse (1989) | |||||
Spring Man | Jumps around and attacks with extended punches. He can also activate Rush, dealing rapid pummels before finishing with an uppercut. | - | ARMS |
ARMS (2017) | |||||
Nintendog | Blocks the screen. | Nintendo DS |
Nintendogs (2005) | ||||||
Color TV-Game 15 | Two paddles on the sides of the stage bounce a ball back and forth, with the ball damaging players. | Color TV-Game |
Color TV-Game 15 (1977) | ||||||
Sheriff | Walks around in the air, shooting at opponents with his pistol. He can be KO'd (complete with his original death animation) if he takes enough damage. | Sheriff |
Sheriff (1979) | ||||||
Devil | Walks around in the air, shooting at opponents with his pistol. He can be KO'd (complete with his original death animation) if he takes enough damage. | Devil World |
Devil World (1984) | ||||||
Excitebikes | Excitebike racers ride around the stage, causing damage to those they collide with. Some of them, if on a stage with an edge, will go back and forth until their time runs out. | - | Excitebike |
Excitebike (1984) | |||||
Takamaru | Throws his pinwheel knife rooks at opponents and slashes them several times with his katana. He can be KO'd if he takes enough damage. | The Mysterious Murasame Castle |
The Mysterious Murasame Castle (1986) | ||||||
Infantry & Tanks | Nintendo Wars infantrymen and tank sprites roam across the stage shooting at players. When spawning, they follow the direction of the summoner. | - | Nintendo Wars |
Famicom Wars (1988) | |||||
Prince of Sable | Releases a cloud of dust, trapping an opponent, before he attacks as a frog or snake. He can be KO'd if he takes enough damage. | Kaeru no Tame ni Kane wa Naru |
Kaeru no Tame ni Kane wa Naru (1992) | ||||||
Sukapon | Moves around with his arms raised, launching heads at opponents (Tondeker), grabbing and tossing them (Sukapon Toss), or rolling forwards quickly to attack (Sukapon Roll). | - | Joy Mech Fight |
Joy Mech Fight (1993) | |||||
Saki Amamiya | Slashes and fires with his Dolphin Gun. | - | Sin and Punishment |
Sin and Punishment (2000) | |||||
Helirin | Floats around the stage while rotating, acting as a wall. | - | Kururin |
Kuru Kuru Kururin (2001) | |||||
Isaac | Pushes opponents off the stage by using a skill called Move, represented by giant magic hands. Its fixed knockback makes it easy to get trapped in. | - | Golden Sun |
Golden Sun (2001) | |||||
Starfy | Spins, hurting players. Can be knocked off stage. | Starfy |
Densetsu no Starfy (2002) | ||||||
Barbara | Strums on her guitar, creating damaging soundwaves, similar to Konga Beat, but with less range and duration. | - | Jam with the Band |
Daigasso! Band Brothers (2004) | |||||
Dr. Kawashima | Flings numbers onto the stage that can be attacked to knock them around. When they add up to 10 or more, they cause an explosion, with a sum of exactly 10 causing an explosion like a Smart Bomb. | Brain Age |
Brain Age: Train Your Brain in Minutes a Day! (2005) | ||||||
Jill | Attacks opponents with her drill. | - | Drill Dozer |
Drill Dozer (2005) | |||||
Ray MK III | Flies around the stage shooting missiles and green energy bullets. | - | Custom Robo |
Custom Robo Arena (2006) | |||||
Vince | Draws large drawings of various objects, one following each opponent in the foreground, hiding them and slowly damaging them. | - | Art Academy |
Art Academy: First Semester (2009) | |||||
Nikki | Doodles various obstacles on the stage. | - | Swapnote |
Swapnote (2011) | |||||
Dillon | Performs rolling attacks, such as a quick charge; he can be KO'd if he takes enough damage. | Dillon's Rolling Western |
Dillon's Rolling Western (2012) | ||||||
Arcade Bunny | Operates a giant claw machine in order to grab opponents. | - | Nintendo Badge Arcade |
Nintendo Badge Arcade (2014) | |||||
Bomberman | Drop bombs which create an cross shaped explosion similar to an X Bomb. It is possible for him to be affected by his own bombs. | - | Bomberman |
Bomberman (1985) | |||||
Akira | Runs around and attacks with various martial arts moves. | - | Virtua Fighter |
Virtua Fighter (1993) | |||||
Rathalos | Rathalos unleashes several flame-based attacks, such as breathing fireballs and roaring to stun opponents. | - | Monster Hunter |
Monster Hunter (2004) | |||||
Yuri Kozukata | Yuri gets out her Camera Obscura, a specialized camera to take photographs of spirits, and uses it to take pictures of the battle. This will stun opponents and poison them, leaving them vulnerable to attacks. | - | Fatal Frame |
Fatal Frame: Maiden of Black Water (2014) | |||||
Shovel Knight | Runs and jumps around, using his Shovel Drop to bounce off of obstacles. He also digs, which flings dirt at fighters, buries them, and can occasionally produce items. | - | Shovel Knight |
Shovel Knight (2014) | |||||
Dr. Wright | Summons buildings to rise up out of the ground. This damages opponents who are standing in the area of the building, and produces great vertical knockback. Occasionally makes a massive skyscraper that deals even more knockback and damage. | SimCity |
SimCity (1991) |
Trophy Description[]
Super Smash Bros. Brawl[]
A capsule that contains characters who will help you out in battle. You won't know who's in the capsule until you open it. It may be someone everyone knows or someone who's a bit of a mystery. The majority of these characters are invulnerable, so attacking them is not an option. You know what that means, right? RUN!
Super Smash Bros. for Nintendo 3DS and Wii U[]
This strange capsule contains a guest character who will aid you in your battle. Who will emerge? Grab it to find out! Maybe it'll be a famous character from a popular game, or perhaps a goofy sidekick here to prove his or her worth. Too bad you can't choose who shows up or control them...
Gallery[]
Trivia[]
- Hammer Bro. is the only Assist Trophy character to appear as an enemy in the Subspace Emissary.
- In Classic Mode, if the character who summoned an assist trophy dies, the assist trophy goes away. However, this does not happen in All-Star mode.
- In the GameCube preview issue of Electronic Gaming Monthly, the Smash Bros Melee article comments that Nintendo originally tried to implement Assist Trophies in Melee. The only trophy concept they gave details on was one that would release the ducks from Duck Hunt to fly around the stage and interfere with the fighters.
- Oddly, they appear in Super Smash Bros. Ultimate despite regular trophies being absent.
- Fans often show disappointment when a specific character is announced as an Assist Trophy because they were hoping to see the character playable in the installment, even though there is no source of confirmation that being an Assist Trophy disqualifies the character from being a playable fighter. Fans were more vocal at the Assist Trophy announcements of characters in Super Smash Bros. Ultimate. Some examples were Waluigi, Bomberman, Knuckles, Krystal, Shadow the Hedgehog, Lyn, Isaac, Zero, Spring Man, Ashley, Black Knight, Midna, Skull Kid, and Shovel Knight.
- The Pokémon and Yoshi series are the only series in the Original 10 without any Assist Trophy characters. Due to the Pokémon series having the Poké Ball and Master Ball items instead, the Yoshi series is the only original series without any summonable characters.
- The Animal Crossing series is the only series to have different assist characters for every game (Mr. Resetti appears in Brawl, Isabelle appears in Smash 4, and Kapp'n appears in Ultimate).
- In Super Smash Bros. Ultimate, when a character summons an assist, the summoner will point for a half-second
- If an assist cannot find a target, It will teleport near a target to attack
- ARMS is the first series to introduce an Assist Trophy (Spring Man) in the base game and then later release a playable character (Min-Min) as part of downloadable content.
External links[]
|
|
Assist Trophies | |
---|---|
Introduced in |
Andross · Barbara · Devil · Dr. Wright · Excitebikes · Gray Fox · Hammer Bro. · Helirin · Isaac · Infantry & Tanks · Jeff Andonuts · Jill · Kat & Ana · Knuckle Joe · Lakitu and Spinies · Little Mac · Lyn · Metroid · Mr. Resetti · Nintendog · Ray MK III · Saki Amamiya · Samurai Goroh · Shadow the Hedgehog · Starfy · Tingle · Waluigi |
Introduced in |
Ashley · Chain Chomp · Color TV-Game 15 · Dark Samus · Dillon · Dr. Kawashima · Elec Man · Ghirahim · Ghosts · Isabelle · Magnus · Midna · Mother Brain · Nightmare · Phosphora · Prince of Sablé · Riki · Sheriff · Skull Kid · Starman · Takamaru |
Introduced in |
Akira Yuki · Alucard · Arcade Bunny · Black Knight · Bomberman · Burrowing Snagret · Chef Kawasaki · Flies & Hand · Guile · Kapp'n · Knuckles the Echidna · Krystal · Moon · Nikki · Rathalos · Rodin · Shovel Knight · Spring Man · Squid Sisters · Sukapon · Thwomp · Tiki · Vince · Wily Capsule · Yuri Kozukata · Zero |
Super Smash Bros. universe | ||
---|---|---|
Playable Characters | Mii Fighter (3DS/Wii U · Ultimate) Mii Brawler (3DS/Wii U · Ultimate) · Mii Swordfighter (3DS/Wii U · Ultimate) · Mii Gunner (3DS/Wii U · Ultimate) | |
Other characters | Fighting teams | Fighting Polygon Team · Fighting Wire Frames · Fighting Alloy Team · Fighting Mii Team |
Bosses | Master Hand · Crazy Hand · Giga Bowser · Galleom · Duon · Tabuu · Master Core · Galeem · Dharkon | |
Stages | Battlefield (Duel Zone · Melee · Brawl · 3DS/Wii U · Ultimate) Final Destination (64 · Melee · Brawl · 3DS/Wii U · Ultimate) Big Battlefield (for Wii U · Ultimate) Meta Crystal · Small Battlefield · Home-Run Stadium · Training stage ultimate | |
Items | Assist Trophy · Banana Gun · Barrel · Beam Sword · Beastball · Black Hole · Blast Box · Bumper · Capsule · CD · Coins / Coins and Bills · Cracker Launcher · Crate · Custom Part · Drill · Fake Smash Ball · Fan · Food · Gooey Bomb · Healing Field · Healing Sprout · Home-Run Bat · Key · Motion-Sensor Bomb · Party Ball · Rage Blaster · Ray Gun · Rolling Crates · Sandbag · Smash Ball · Smoke Ball · Sticker · Stock Ball · Team Healer · Timer · Trophy · Trophy Stand | |
Music | Lists | List of Music (Super Smash Bros. series) · List of Music (Adventure Mode) |
Songs | "Super Smash Bros. Brawl Main Theme" · "Lifelight" | |
Collectibles | Trophies | Melee Trophies · Brawl Trophies · 3DS Trophies · Wii U Trophies |
Spirits | List of spirits (Super Smash Bros. series) |