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(Adding categories) Tag: categoryselect |
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[[File:Lylat3.jpg|350px|right|thumb|[[Link]], [[Meta Knight]], and [[Pit]] using their aerial attacks on [[Lylat Cruise]].]] |
[[File:Lylat3.jpg|350px|right|thumb|[[Link]], [[Meta Knight]], and [[Pit]] using their aerial attacks on [[Lylat Cruise]].]] |
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An '''aerial attack''' is any attack that is performed in midair that is not a [[special move]]. Their official terms vary between titles; they are known as "Midair Attacks" in ''[[Super Smash Bros. Melee]]'', and "Air Attacks" in ''[[Super Smash Bros. Brawl|Brawl]]''. Aerial attacks play an especially large role in competitive play because they can be [[L-canceling|L-canceled]] and can be performed after a short hop, greatly reducing their [[lag]] and [[start-up time]] as compared to ground attacks. Most aerial attacks deal moderate damage (9%-14%-ish). |
An '''aerial attack''' is any attack that is performed in midair that is not a [[special move]]. Their official terms vary between titles; they are known as "Midair Attacks" in ''[[Super Smash Bros. Melee]]'', and "Air Attacks" in ''[[Super Smash Bros. Brawl|Brawl]]''. Aerial attacks play an especially large role in competitive play because they can be [[L-canceling|L-canceled]] and can be performed after a short hop, greatly reducing their [[lag]] and [[start-up time]] as compared to ground attacks. Most aerial attacks deal moderate damage (9%-14%-ish). |
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Aerial attacks include the: |
Aerial attacks include the: |
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*[[Neutral aerial]] |
*[[Neutral aerial]] |
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− | *[[Forward aerial]] |
+ | *[[Forward aerial]] |
*[[Back aerial]] |
*[[Back aerial]] |
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*[[Up aerial]] |
*[[Up aerial]] |
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[[Category:Attacks]] |
[[Category:Attacks]] |
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[[Category:Game Controls]] |
[[Category:Game Controls]] |
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+ | [[Category:Air Attacks]] |
Latest revision as of 11:39, 15 February 2015
An aerial attack is any attack that is performed in midair that is not a special move. Their official terms vary between titles; they are known as "Midair Attacks" in Super Smash Bros. Melee, and "Air Attacks" in Brawl. Aerial attacks play an especially large role in competitive play because they can be L-canceled and can be performed after a short hop, greatly reducing their lag and start-up time as compared to ground attacks. Most aerial attacks deal moderate damage (9%-14%-ish).
Aerial attacks include the:
Gliding characters also possess a glide attack, which is used when attacking out of gliding.
Also, characters with a Tether Recovery or a Wall-grapple usually possess an extra aerial attack, which is used by pressing the grab button.
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