User blog:Lasatar/The Fafnir Knight takes on the FOEs!


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Trailer
It was a regular day in the Stickleback Bar, everyone was going about their regular activities, and nothing was out of the ordinary. Somebody walks up to the quest board and looks at one of the quests. Cass, the bar's owner, notices this, and speaks up. "Been waiting for yeh to accept that one. Client specifically asked for yeh, they did. Yeh see, there's this tournament called 'Super Smash Brothers', where tons of good fighters face off against each other in the arena, and compete for glory. Seems like someone wants yeh to be a part of it. The reward ain't too good, but it's the glory that counts. Yeh want it?" The figure nods, and leaves the bar. It's a regular day in the "battlefield" arena of Smash Bros. Link is standing on one side of the platform, waiting for his contestant. They walk in. Cue: The Fafnir Knight Takes on the FOEs.

Overview
The Fafnir Knight (name is decided by player) is the main protagonist of Etrian Odyssey 2 Untold: The Fafnir Knight (it's in the name). He is a member of the Midgard Library investigation team, along with his childhood friend Flavio. Early in the game, they are tasked with escorting Arianna, the Scion of Caledonia, as she performs a ritual in the ruins of Ginnungagap. However, it is never this simple. After meeting up with two people in Ginnungagap called Bertrand (who I will not go into detail about) and Chloe (who is basically the comic relief character), it is revealed that the Fafnir Knight is, well, the Fafnir Knight. As for what the Fafnir Knight is… You'll have to play the game for yourself if you want to know that.

Atributes and Play Style
TFK has the same basic stats as Link, such as running speed and weight, but is quite a different character. He has quite damaging attacks, but doesn't have the speed to keep up with many characters. In all, if he went simply as he was, he’d be a fairly low tier character. However, he isn’t: TFK’s main gimmick is the Force Gauge. It will fill up with successful attacks on the enemy, similar to Cloud’s Limit Break Gauge, however, it only fills up when hitting enemies, and not when being hit in return. When the gauge is full, TFK can use his class exclusive force boost, which for a Fafnir, is Transform. This is what the image tabber at the top is for; The other image is what he will resemble while transformed. While there are a second and third transformations that look radically different to the one shown, this one is the most widely known (mostly because of the demo and the trailers). While transformed, TFK will gain an increase to attack power and speed, and some attacks will be different. Overall, he is far more powerful than he was before. However, this effect will only last 20 seconds, and he will revert after this time. When transformed, he will have access to a skill called Ignition Ray, which is an extremely powerful energy ray hitting any enemies in front of him. However, this can only be used once, and once used, he will not be able to transform again for this stock, severely limiting his options. In play, TFK will be a fairly aggressive attacker, but will not be able to take too much in return. He will be mainly involved with defensive play so that he can fill his force gauge and transform, where he will be doing most of his damage.

Moveset
Standard moves ◾Normal A: TFK swings his sword (arm blade while transformed). Can chain into a second hit. Both hits go for 3%, and 5% while transformed. ◾Side Tilt: Will swing his sword more slowly for a powerful single hit. 6%, and 9% while transformed. ◾Up Tilt: Swings his sword above him. 5%, and 8% wile transformed. ◾Down Tilt: Low cut. 4%, and 8% while transformed. ◾Dash Attack: A forehand upward-diagonal swing. 5%, and 10% while transformed. Smash Attacks ◾Side Smash: 3 fast attacks in front of him in tribute to the "Gale Rush" move. 3% each strike uncharged, 4% each when charged, and double that when transformed. ◾Up Smash: An overhead swing similar in animation to Link's up tilt. 8% uncharged, 11% charged or uncharged while transformed, and 14% while charged transformed. ◾Down Smash: A low pair of cuts resembling Marth's but slower. 7% each hit uncharged, 10% when charged, 11% uncharged when transformed, and 15% when charged while transformed. Aerials and grabs Since I'm always so terrible at doing this part, I'm just going to say now: I'm not going to be doing it. Make up anything you want, but I'm not going to spend the long and time consuming approach trying to make something that works. Specials This is where the main part of TFK's moveset shines. His standard moves make him seem like a normal character, but this is where it's at. ◾Neutral Special: Elemental Sabre/Delayed Chase. In tribute to TFK's ability to perform multiple different elemental attacks, he is able to do them here. Different custom specials will allow him to do the different elements, with his default being Flame Sabre, and customs being Freeze Sabre and Shock Sabre. Although, when the button is only quickly pushed, it will preform a different move called Delayed Chase, which isn't an attack, but if the next move he performs after the delayed chase is an elemental sabre, the enemy will be hit by the same element again approximately 2 seconds after being hit for the first time. The different elements have different properties. Flame will ensure the enemy continues to burn for a few seconds after being hit, Freeze will slow the enemy down for a few seconds, and Shock will paralyse them temporarily. When transformed, the move is quite different. Elemental Sabre has been replaced by Elemental Wave, which will send out several elemental projectiles in front of TFK one after the other, which will home in on enemies. Each projectile does less damage than an elemental sabre, but if the same target is hit by all 8, the damage will be superior. The elements will be the same as the elemental sabre custom special equipped, and have the same effects. While Delayed chase cannot be used while transformed, it is possible to activate it before the transformation and use it in conjecture with the elemental wave, potentially affecting multiple enemies. Delayed Chase is replaced with Blade Recoil. Blade Recoil is an ordinary attack (with a decent amount of power), but if used after an elemental attack, it will follow up the attack with that element in a similar way to how Delayed Chase follows up the next attack. ◾Side Special: Sonic Raid. An extremely fast cut attack with decent power and no beginning lag whatsoever. If the button input is pressed at the same time as any other attack in the game, it will always hit first. This means that it can hit enemies while they are charging their attacks, or activating shields, or anything else that takes time to do. It will often also knock the enemy out of whatever they were doing. While Transformed, this move is replaced with Meteor Smash. Meteor Smash is a completely different move, sacrificing speed for power. It can also break shields in one shot, even if perfect shielded. The drawback is that this can only be used once per transformation, and after being used, this move will just be a more powerful version of Sonic Raid. ◾Up Special: Accelerate. Yes, yes, I know this move can only be used while transformed, and that it can only be used once, like Meteor Smash, and that it seems strange to use as a recovery, but hear me out. If you still have concerns, list your suggestion in the comments. In Etrian Odyssey, this move is used for accelerating yourself to be so fast you can act three times in succession before the enemies have a chance to act. Since I can't really implement that into a moveset, I'm using the idea for a recovery. TFK will speed up immensely, and move in the direction pointed in by the control stick, attacking along the way. It's not the best recovery, but it's not the worst either. When transformed, it is slightly better. ◾Down Special: Transform. This input is completely useless unless the force gauge is full. When it's full, however, it is what is used to transform. When this is activated, TFK will transform for 20 seconds, and revert afterwards. If this is used while Transformed, TFK will cancel the transformation and unleash the Ignition Ray. The Ignition ray is a concentrated energy beam with extreme power hitting targets in front of TFK. However, it will completely remove the force gauge, and TFK will not be able to transform again until he dies once. Final Smash Akashic Nova. [https://youtu.be/LPpdK__DvQ4?t=8m14s Needs no words. Just look at it for yourself]. In any case, TFK will transform into his second transformation, jump to the background, and unleash the Akashic Nova. All enemies will be hit, and likely KOed as well.

Palutena's Guidence
Pit: Who's this guy? He looks like some random sword user. Palutena: That's The Fafnir Knight. To be honest, that's actually his title. His real name is ambiguous. Pit: Wait, so Ambiguous is his name? That's a really weird name. Viridi: Seriously, you're stupider than you look. Pit: I don't look stupid. Just a bit confused, is all. Palutena: Moving on, The Fafnir Knight is of the Fafnir class. He can use elemental attacks and follow-ups to keep you on your toes. He's not the fastest attacker, though... Pit: So I just need to keep whacking him and he can't counterattack? Palutena: You didn't let me finish. He does have this one extremely fast move called Sonic Raid, which will hit you before you realised it was even happening. Pit: That doesn't sound fair. But he's just a one trick pony, right? Shouldn't be too much of a problem. Viridi: More like a three trick Pony. In addition to his elemental follow-ups and the super-fast Sonic Raid, he Transfooooorms! Pit: Wait, what? Palutena: Yes. If he fills his force gauge up by attacking you, he can unleash the power of Fafnir, which will transform him into something more than Human for about twenty seconds. When he's like this, he's stronger, faster, and has some new tricks too. Pit: But if it only lasts for 20 seconds, I can lie low until it's over, right? Palutena: That's if he doesn't shoot you with his Ignition Ray. When transformed, he can cancel his transformation and his entire force gauge for a massively powerful laser that knows no bounds. The downside is that it will stop him from transforming again. Viridi: So you'd better make sure it misses. Pit: Will do. This fight is in the bag!

Poll
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