User blog comment:KirbiMiroir/Share Support!/@comment-6684591-20160911001006

Mains Samus and Robin.

Samus: Bomb is a very important move to Samus; it may not seem like much, but this move is invaluable to her. Use it while recovering for some greater horizontal movement; it can be used while standing at the edge or on platforms and then a direction can be I out for Samus to slide off of the platform or edge and greatly increase her mobility; you can also drop one and then quickly change directions in the air to throw off your opponents; it is also imperative that you are patient with the Charge Shot; it is Samus' best kill move, so you want to make sure you don't miss. Use Missiles, throws, and aerials to set opponents up for the Charge Shot.

Robin: Arcthunder is perhaps the best of Robin's neutral special forms; it holds opponents in place briefly, allowing you to follow it up with a smash attack, aerial, or grab, or if you are a little behind, use Nosferatu. Robin's down throw is his best throw as it has great combo potential and kill set-ups; an airdodging opponent after being down thrown can be punished with smash attacks. Speaking of airdodges, using the first two hits of jab and then reading an air dodge can allow for some free punishes with Arcthunder, grab, Arcfire, and Nosferatu.