List of spirit battles

Spirit battles are similar to Event Matches. Each match contains their unique conditions and rules to simulate the respective spirit's characteristics, and even appropriate music regardless of stage. The puppet fighter(s) will also use specific moves or have special effects with appropriate pallete swap costume to match the spirit. FS Meter is always on in these matches. Upon completing a spirit battle, you'll get a chance to acquire the spirit.

Below are a list of spirit battles separated by their respective universes.

Mario
{| class="article-table" !Spirit !Puppet Fighters !Power and Type !Stage !Rules !Conditions !Music
 * Boo Mario
 * Boo Mario

#22

 * Mario
 * 1900, Shield
 * Dracula's Castle
 * Hazard: High Gravity
 * Hazard: Low Gravity
 * Invisibility
 * The enemy is invisible
 * Your jumping power decreases when the enemy's at high damage
 * The enemy is less affected by gravity
 * Castle / Boss Fortress - Super Mario World / SMB 3
 * Rock Mario
 * Castle / Boss Fortress - Super Mario World / SMB 3
 * Rock Mario
 * Rock Mario

#23

 * Metal Jigglypuff
 * 4200, Shield
 * Mario Galaxy (Battlefield)
 * N/A
 * The enemy's neutral special has increased power
 * The enemy favors neutral specials
 * The enemy is metal
 * Melty Monster
 * Baby Peach
 * Baby Peach
 * Baby Peach

#27

 * Tiny Isabelle, Mario
 * 3600, Attack
 * Princess Peach's Castle
 * N/A
 * Defeat the main fighter to win
 * The enemy favors dash attacks
 * The enemy has increased move speed
 * Ground Theme - Super Mario Bros. (Melee)
 * Bowser (Wedding)
 * Bowser (Wedding)
 * Bowser (Wedding)

#30

 * Bowser (wedding outfit)
 * 9700
 * New Donk City Hall
 * N/A
 * You lose if your CPU ally is KO'd
 * The enemy favors dash attacks
 * The enemy has increased attack power
 * Underground Moon Caverns
 * Toad
 * Toad
 * Toad

#31

 * Mii Brawler (wearing Toad hat)
 * 3600, Grab
 * Princess Peach's Castle
 * Item: Mushrooms
 * The enemy favors side specials
 * Plucky Pass Beginnings
 * Toadsworth
 * Toadsworth

#34

 * Mario (builder)
 * 1900, Shield
 * Princess Peach's Castle
 * Item: Mushrooms
 * Take your strongest team into this no-frills battle
 * Ricco Harbor
 * Goomba
 * Goomba

#36

 * Tiny Donkey Kong (x5)
 * 1800, Neutral
 * Mushroom Kingdom (Battlefield)
 * N/A
 * Defeat an army of fighters
 * Ground Theme - Super Mario Bros.
 * Koopa Troopa
 * Koopa Troopa

#37
Item Tidal Wave
 * Squirtle
 * 1700, Grab
 * Golden Plains
 * Defense ↑

Item: Green Shell
 * The enemy has increased defense after a while
 * Certain items will appear in large numbers
 * The enemy is easily distracted by items
 * Main Theme - New Super Mario Bros.
 * Hammer Bro
 * Hammer Bro
 * Hammer Bro

#38

 * Yoshi (yellow)
 * 3400, Grab
 * 3D Land (Battlefield)
 * Assist Trophy Enemies
 * Hostile assist trophies will appear when the enemy's at high damage
 * The enemy favors up specials
 * Ground Theme - Super Mario Bros. 3
 * Lakitu & Spiny
 * Lakitu & Spiny
 * Lakitu & Spiny

#39

 * Iggy, Tiny Bowser (x8)
 * 3400, Grab
 * Mushroom Kingdom
 * N/A
 * Defeat an army of fighters
 * Ground Theme - Super Mario Bros.
 * Blooper
 * Blooper

#40

 * Tiny Inkling (x3)
 * 2600, Shield
 * Delfino Plaza (Battlefield)
 * Hazard: Low Gravity
 * Timed Battle
 * Gravity is reduced
 * The enemy tends to avoid conflict
 * Underwater Theme - Super Mario Bros.
 * Bullet Bill
 * Bullet Bill
 * Bullet Bill

#41

 * Captain Falcon (x4)
 * 1800, Attack
 * Mushroom Kingdom
 * Item Tidal Wave
 * Item: Bullet Bill
 * Certain items will appear in large numbers
 * The enemy is easily distracted by items
 * Airship Theme - Super Mario Bros. 3
 * Shy Guy
 * Airship Theme - Super Mario Bros. 3
 * Shy Guy
 * Shy Guy

#43

 * Mii Gunner, Mii Brawler, Mii Swordfighter (all wearing Shy Guy masks)
 * 1500, Neutral
 * Mushroom Kingdom II (Battlefield)
 * Item: Throwing Types
 * The enemy favors neutral specials
 * The enemy is easily distracted by items
 * Ground Theme - Super Mario Bros. 2
 * Mouser
 * Mouser
 * Mouser

#46

 * Pikachu (with hat and shades)
 * 2000, Grab
 * Mushroom Kingdom II (Battlefield)
 * Item: Bob-omb
 * The enemy is easily distracted by items
 * The enemy starts the battle with a Bob-omb
 * Ground Theme - Super Mario Bros. 2
 * Boo
 * Boo
 * Boo

#48

 * Kirby (white)
 * 1800, Neutral
 * Mushroom Kingdom U
 * Invisibility
 * The enemy is invisible
 * The enemy's shield has extra durability
 * Main Theme - Luigi's Mansion (Brawl)
 * Bob-omb
 * Bob-omb
 * Bob-omb

#50

 * Kirby (x3) (black)
 * 3500, Grab
 * Mushroom Kingdom
 * Item: Bob-omb
 * The enemy's throwing-type moves have increased power
 * The enemy has increased move speed
 * Airship Theme - Super Mario Bros. 3
 * Chain Chomp
 * Chain Chomp
 * Chain Chomp

#51

 * Metal Pac-Man
 * 4000, Attack
 * Yoshi's Island (Battlefield)
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * The enemy favors side specials
 * The enemy is metal
 * Main Theme - Super Mario 64
 * Nipper Plant
 * Nipper Plant
 * Nipper Plant

#53

 * Tiny Pac-Man (x8)
 * 1900, Grab
 * Super Mario Maker (Battlefield)
 * N/A
 * The enemy loves to jump
 * Defeat an army of fighters
 * Ground Theme - Super Mario Bros. 3
 * Boom Boom
 * Boom Boom
 * Boom Boom

#55

 * Giant Squirtle
 * 4400, Attack
 * Unova Pokemon League (Battlefield)
 * N/A
 * The enemy has super armor and is hard to launch or make flinch
 * The enemy can deal damage by dashing into you
 * The enemy is giant
 * Fortress Boss - Super Mario Bros. 3
 * Tatanga
 * Tatanga
 * Tatanga

#57

 * Morton
 * 3800, Shield
 * Mario Galaxy (Battlefield)
 * N/A
 * The enemy starts the battle with a Super Scope
 * Underground Theme - Super Mario Land
 * Chargin' Chuck
 * Chargin' Chuck

#59

 * Wario (x4)
 * 1800, Attack
 * Super Mario Maker (Battlefield)
 * N/A
 * The enemy favors dash attacks
 * Ground Theme - Super Mario World
 * Wiggler
 * Wiggler

#60

 * Yoshi (yellow)
 * 1600, Attack
 * Yoshi's Island (Melee)
 * Attack Power ↑
 * Item: Lip's Stick
 * The enemy becomes powerful when badly damaged
 * Ground Theme - Super Mario World
 * Kamek
 * Kamek
 * Kamek

#61

 * Inkling (x4) (boy, blue)
 * 3300, Grab
 * Mushroom Kingdom U
 * Easy to Launch
 * Item: Star Rod
 * All fighters are easy to launch after a little while
 * Reinforcements will appear after an enemy is KO'd
 * The enemy starts the battle with a Star Rod
 * Fortress Boss - Super Mario World
 * Mechakoopa
 * Fortress Boss - Super Mario World
 * Mechakoopa
 * Mechakoopa

#62

 * Tiny Bowser Team (x4)
 * 3800, Grab
 * Mushroom Kingdom U
 * N/A
 * The enemy starts the battle with a Bob-omb
 * King Bowser - Super Mario 3
 * Big Urchin
 * Big Urchin

#65

 * Giant Jigglypuff
 * 3800, Shield
 * Mushroom Kingdom U (Battlefield)
 * Item: Unira
 * The enemy is giant
 * The enemy is easily distracted by items
 * Ground Theme / Underwater Theme - Super Mario 3D Land
 * King Bob-omb
 * King Bob-omb
 * King Bob-omb

#66

 * Giant Kirby
 * 4100, Attack
 * Peach's Castle
 * Item: Bob-omb
 * The enemy is giant
 * The enemy is easily distracted by items
 * Main Theme - Super Mario 64
 * Shine Sprite
 * Shine Sprite
 * Shine Sprite

#67

 * Rosalina & Luma, Kirby (x3)
 * 13100, Neutral
 * Delfino Plaza
 * Temporary Invincibility
 * Sudden Final Smash
 * Item: Stars
 * Defeat the main fighter to win
 * The enemy will suddenly have a Final Smash
 * The enemy will occasionally be invincible
 * Delfino Plaza
 * Piantas
 * Delfino Plaza
 * Piantas
 * Piantas

#69

 * Kirby (x8)
 * 1600, Shield
 * Delfino Plaza
 * Item Tidal Wave
 * Item: Mushrooms
 * Certain items will appear in large numbers after a while
 * Delfino Plaza
 * Shadow Mario
 * Delfino Plaza
 * Shadow Mario
 * Shadow Mario

#70

 * Bowser Jr.
 * 9800, Neutral
 * Delfino Plaza (Omega)
 * Sudden Final Smash
 * Hazard: Sticky Floor
 * The floor is sticky
 * The enemy will suddenly have a Final Smash after a little while
 * The enemy's FS Meter charges quickly
 * Delfino Plaza
 * Luma
 * Delfino Plaza
 * Luma
 * Luma

#71

 * Kirby (x4)
 * 3500, Shield
 * Mario Galaxy
 * Item: Stars
 * Take your strongest team into this no-frills battle
 * Rosalina in the Observatory / Luma's Theme
 * Hungry Luma
 * Hungry Luma

#72

 * Rosalina & Luma (pink), Kirby
 * 1900, Grab
 * Mario Galaxy
 * Item: Super Launch Star
 * Take your strongest team into this no-frills battle
 * Egg Planet
 * Plessie
 * Plessie

#77

 * Giant Yoshi
 * 2100, Grab
 * Great Bay
 * N/A
 * The enemy is giant
 * Slide
 * Cappy
 * Cappy

#78

 * Mario (wedding outfit)
 * 3600, Neutral
 * Rainbow Cruise
 * Invisibility
 * Item: Boomerang
 * The enemy is invisible
 * The enemy is easily distracted by items
 * Jump Up, Superstar!
 * Pauline
 * Jump Up, Superstar!
 * Pauline
 * Pauline

#79

 * Peach, Giant Donkey Kong, Mario
 * 13700, Shield
 * 75 m
 * Jump Power  ↓
 * Defeat the main fighter to win
 * You have reduced jump power
 * Reinforcements will appear during the battle
 * Jump Up, Superstar!
 * Standard Bike
 * Standard Bike
 * Standard Bike

#87

 * Wario (x4)
 * 2100, Shield
 * Figure-8 Circuit
 * N/A
 * The enemy's side special has increased power
 * The enemy has increased move speed
 * Mario Kart Stadium - Mario Kart 8
 * Cheep Charger
 * Cheep Charger
 * Cheep Charger

#88

 * Peach
 * 1900, Grab
 * Mario Circuit
 * N/A
 * The enemy favors grabs and throws
 * The enemy has increased move speed
 * Mushroom Gorge - Mario Kart Wii
 * Paper Bowser
 * Paper Bowser
 * Paper Bowser

#95

 * Bowser
 * 9300, Attack
 * Peach's Castle (Omega)
 * Defense ↑
 * Attack Power ↑
 * Item: Star Rod
 * The enemy will occasionally be invincible when the enemy's at high damage
 * The enemy's special moves will have increased power
 * Stamina battle
 * Paper Mario Medley
 * Kammy Koopa
 * Paper Mario Medley
 * Kammy Koopa
 * Kammy Koopa

#97

 * Bayonetta
 * 2000, Attack
 * Paper Mario
 * Invisibility
 * All fighters are invisible after a little while
 * The enemy starts the battle with a Star Rod
 * Airship Theme - Super Mario Bros. 3
 * Vivian
 * Vivian
 * Vivian

#98

 * Clear Mr. Game & Watch
 * 3600, Shield
 * Luigi's Mansion (Battlefield)
 * N/A
 * The enemy is invisible
 * Paper Mario Medley
 * Mr. L
 * Mr. L

#100

 * Luigi (purple)
 * 4300, Attack
 * Luigi's Mansion (Omega)
 * Hazard: Fog
 * The stage is covered in fog
 * The enemy favors special moves
 * The enemy's FS Meter charges quickly
 * The Grand Finale
 * Huey
 * Huey
 * Huey

#102

 * Inkling (x4) (boy, blue)
 * 1900, Grab
 * Moray Towers
 * N/A
 * The enemy favors special moves
 * Battle! - Paper Mario: Color Splash
 * Geno
 * Geno

#104

 * Sheik, Peach, Kirby, Bowser, Mario
 * 13700, Attack
 * Mario Galaxy (Battlefield)
 * N/A
 * Defeat the main fighter to win
 * Timed battle
 * The enemy's FS Meter charges quickly
 * Rainbow Road Medley
 * Prince Peasly
 * Prince Peasly
 * Prince Peasly

#105

 * Marth
 * 1600, Shield
 * 3D Land
 * N/A
 * The enemy's melee weapons have increased power
 * This is Minion Turf!
 * Broque Monsieur
 * Broque Monsieur

#109

 * Pac-Man
 * 1800, Shield
 * Mario Bros. (Battlefield)
 * Defense ↑
 * Item: Blocks
 * The enemy has increased defense
 * The enemy shields often
 * The enemy's shield has extra durability
 * Tough Guy Alert!
 * Dreambert
 * Tough Guy Alert!
 * Dreambert
 * Dreambert

#110

 * Luigi
 * 2300, Shield
 * Magicant (Battlefield)
 * Hazard: Slumber Floor
 * The floor is sleep-inducing
 * Try, Try Again
 * Antasma
 * Antasma

#111

 * Robin
 * 4300, Grab
 * Peach's Castle (Battlefield)
 * Item: Food
 * Hazard: Slumber Floor
 * The floor is sleep-inducing
 * The enemy becomes more powerful after eating
 * The enemy is easily distracted by items
 * The Grand Finale
 * Sidestepper
 * The Grand Finale
 * Sidestepper
 * Sidestepper

#113

 * Mr. Game & Watch (x16)
 * 1900, Attack
 * Mario Bros.
 * Move Speed ↑
 * The enemy has increased move speed after a little while
 * The enemy can deal damage by dashing into you
 * Reinforcements will appear after an enemy is KO'd
 * Mario Bros.
 * Freezie
 * Freezie
 * Freezie

#114

 * Ice Climbers
 * 1600, Grab
 * Mario Bros. (Battlefield)
 * Item: Freezie
 * The enemy starts the battle with a Freezie
 * Mario Bros.
 * Viruses
 * Viruses

#116

 * Kirby (x3) (one blue, one yellow, one red)
 * 4000, Attack
 * Mario Bros. (Battlefield)
 * N/A
 * Timed battle
 * Fever
 * Wanda
 * Wanda

#118

 * Tiny Palutena, Yoshi, Peach, Mario
 * 1500, Shield
 * Green Greens (Battlefield)
 * N/A
 * Defeat the main fighter to win
 * Reinforcements will appear after an enemy is KO'd
 * Mario Paint Medley
 * Kid
 * Kid
 * Kid

#119

 * Mario (x4)
 * 2500, Attack
 * 3D Land (Battlefield)
 * Item: Beastball
 * Hazard: Heavy Wind
 * Dangerously high winds are in effect
 * The enemy is easily distracted by items
 * World Tour
 * Perry
 * World Tour
 * Perry
 * Perry

#123

 * Peach
 * 1800, Shield
 * N/A
 * The enemy's up special has increased power
 * The enemy favors up specials
 * The enemy falls slowly
 * Ground Theme - Super Mario Bros. (Melee)
 * Petey Piranha (Super Mario Strikers)
 * Ground Theme - Super Mario Bros. (Melee)
 * Petey Piranha (Super Mario Strikers)
 * Petey Piranha (Super Mario Strikers)

#125

 * Giant Ivysaur
 * 3900, Grab
 * Wuhu Island (Stadium)
 * Item: Soccer Ball
 * The enemy is giant
 * Country Field: away team
 * MC Ballyhoo & Big Top
 * MC Ballyhoo & Big Top

#128

 * Mario, Yoshi, Peach, Luigi (all blue)
 * 1600, Shield
 * Mario Circuit
 * Item Tidal Wave
 * Certain items will appear in large numbers after a little while
 * Pandemonium
 * Rabbid Peach
 * Rabbid Peach

#129

 * Bunny Peach (white)
 * 4500, Shield
 * 3D Land
 * Item: Super Scope
 * Timed battle
 * The enemy tends to avoid conflict
 * The enemy heals over time
 * Arcade Bunny's Theme
 * Rabbid Mario
 * Rabbid Mario
 * Rabbid Mario

#130

 * Bunny Mario
 * 3400, Attack
 * 3D Land
 * Item: Shooting Types
 * The enemy starts the battle with a Ray Gun
 * Arcade Bunny's Theme
 * Rabbid Kong
 * Rabbid Kong

#131

 * Bunny Donkey Kong (white)
 * 1700, Attack
 * 3D Land
 * N/A
 * The enemy's punches and elbow strikes have increased power
 * Arcade Bunny's Theme
 * Mario (Mario Tennis Aces)
 * Mario (Mario Tennis Aces)

#132

 * Mario, Peach
 * 8800, Neutral
 * Wuhu Island
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * The enemy favors smash attacks
 * Title Theme - Mario Tennis Aces
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }

Donkey Kong
{| class="article-table" !Spirit !Puppet Fighter(s) !Power & Type !Stage !Rules !Conditions !Music
 * Dixie Kong
 * Dixie Kong

#145

 * Isabelle, Diddy Kong (pink hat)
 * 9100, Grab
 * Jungle Japes
 * Item: Banana Peel
 * The enemy is easily distracted by items
 * Swinger Flinger
 * Zinger
 * Zinger

#160

 * Pikachu (black-and-yellow hat)
 * 1800, Shield
 * The Great Cave Offensive (Omega)
 * Item: Unira
 * The enemy's throwing-type items have increased power
 * Stickerbrush Symphony
 * Stanley
 * Stanley

#139

 * Villager (blue shirt)
 * 3700, Shield
 * 75 m
 * N/A
 * The enemy starts the battle with a Gust Bellows
 * Donkey Kong / Donkey Kong Jr. Medley
 * Swanky Kong
 * Swanky Kong

#143

 * Donkey Kong
 * 1700, Attack
 * Kongo Jungle
 * Item: Beastball
 * The enemy is easily distracted by items
 * Funky's Fugue
 * Winky
 * Winky

#154

 * Greninja (green)
 * 1700, Attack
 * Mushroom Kingdom U
 * N/A
 * The enemy deals damage when falling
 * The enemy has increased jump power
 * Jungle Level (Brawl)
 * Candy Kong
 * Candy Kong
 * Candy Kong

#142

 * Bayonetta
 * 3800, Shield
 * Kongo Falls
 * Item: Bananas
 * The enemy starts the battle with a Banana Gun
 * The enemy has increased move speed
 * Mangrove Cove
 * Kritter
 * Kritter
 * Kritter

#159

 * King K. Rool (blue)
 * 1700, Grab
 * Kongo Jungle
 * Defense ↑
 * The enemy has increased defense
 * The enemy starts the battle with a Rocket Belt
 * Jungle Level (64)
 * Kip
 * Kip
 * Kip

#167

 * Tiny Yoshi (x4)
 * 1800, Shield
 * Yoshi's Story
 * N/A
 * The enemy starts the battle with a Rocket Belt
 * Boss 2 - DK: Jungle Climber
 * Lanky Kong
 * Lanky Kong

#147

 * Diddy Kong (x6)
 * 3900, Grab
 * Kongo Falls
 * Item: Bananas
 * The enemy is easily distracted by items
 * Defeat an army of fighters
 * DK Rap
 * Rambi
 * Rambi
 * Rambi

#150

 * Donkey Kong (white)
 * 9100, Attack
 * Kongo Falls (Omega)
 * N/A
 * The enemy can deal damage by dashing into you
 * Jungle Level (Brawl)
 * Chunky Kong
 * Chunky Kong

#149

 * Donkey Kong
 * 3800, Attack
 * Jungle Japes
 * N/A
 * The enemy's punches and elbow strikes have increased power
 * DK Rap
 * Ninja Kong
 * Ninja Kong

#171

 * Donkey Kong (black)
 * 1900, Shield
 * Distant Planet (Battlefield)
 * N/A
 * The enemy's kicks and knee strike have increased power
 * The enemy favors side specials
 * Battle for Storm Hill
 * Enguarde
 * Enguarde
 * Enguarde

#151

 * Corrin
 * 3600, Attack
 * Great Bay
 * Buoyancy Reduced
 * You can't swim
 * The enemy's dash attacks have increased power
 * The enemy favors dash attacks
 * Ice Cave Chant
 * Karate Kong
 * Karate Kong
 * Karate Kong

#170

 * Ryu
 * 9500, Attack
 * Kongo Falls (Omega)
 * Hard to Launch
 * Hazard: High Gravity
 * The enemy's physical attacks have increased power
 * Timed Stamina battle
 * All fighters have reduced jump ability
 * Battle for Storm Hill
 * Expresso
 * Battle for Storm Hill
 * Expresso
 * Expresso

#153

 * Falco
 * 1800, Attack
 * Green Hill Zone
 * Slippery Stage
 * The stage's platforms are very slippery
 * The enemy has increased move speed
 * The enemy falls slowly
 * The Map Page / Bonus Level
 * Donkey Kong & Lady
 * Donkey Kong & Lady
 * Donkey Kong & Lady

#137

 * Giant Donkey Kong
 * 13500, Grab
 * 75 m
 * Item Tidal Wave
 * You lose if your CPU ally is KO'd
 * The enemy has super armor and is hard to launch or make flinch
 * Timed Stamina battle
 * Donkey Kong / Donkey Kong Jr. Medley
 * Lord Fredrik
 * Lord Fredrik
 * Lord Fredrik

#166

 * King K. Rool
 * 2300, Grab
 * Summit (Battlefield)
 * Hazard: Ice Floor
 * The floor is frozen
 * Swinger Flinger
 * Kaptain K. Rool
 * Kaptain K. Rool

#162

 * King K. Rool
 * 13500, Attack
 * Halberd
 * Invisibility
 * The enemy's neutral special has increased power
 * Stamina battle
 * The enemy is invisible after a little while
 * Crocodile Cacophony
 * Ellie
 * Ellie
 * Ellie

#157

 * Squirtle (x4)
 * 2100, Shield
 * Jungle Japes
 * N/A
 * The enemy favors neutral specials
 * Snakey Chanty
 * Kalypso
 * Kalypso

#168

 * Wendy (x4)
 * 1800, Shield
 * Kongo Falls
 * N/A
 * The enemy starts the battle with a Rocket Belt
 * The enemy has increased move speed
 * Boss 2 - DK: Jungle Climber
 * Tiki Tak Tribe
 * Tiki Tak Tribe
 * Tiki Tak Tribe

#165

 * Diddy Kong (x4)
 * 1700, Neutral
 * Kongo Falls (Battlefield)
 * N/A
 * Take your strongest team into this no-frills battle
 * Jungle Hijinks
 * }

Yoshi
{| class="article-table" !Spirit !Puppet Fighter(s) !Power & Type !Stage !Rules !Conditions !Music
 * Yarn Yoshi
 * Yoshi (x4)
 * 9200, Grab
 * Super Happy Tree
 * Easy to Launch
 * All fighters are easy to launch
 * Main Theme - Yoshi's Woolly World
 * Baby Bowser
 * Baby Bowser
 * Baby Bowser

#301

 * Giant Bowser, Tiny Bowser
 * 13800, Neutral
 * Find Mii (Omega)
 * Hazard: Lava Floor
 * The floor is lava
 * The enemy has super armor and is hard to launch or make flinch
 * Stamina battle
 * King Bowser - Super Mario Bros. 3
 * Ukiki
 * Diddy Kong (x4) (pink)
 * 2000, Grab
 * Yoshi's Story (Battlefield)
 * Item: Food
 * The enemy becomes more powerful after eating
 * Obstacle Course - Yoshi's Island
 * Spirit Who Loves Surprises
 * Yoshi (x4) (pink)
 * 2000, Grab
 * Super Happy Tree
 * Hazard: Screen Flip
 * The screen will suddenly flip after a little while
 * Yoshi's Story (64)
 * Bandit
 * Meta Knight (x3)
 * 3300, Grab
 * Yoshi's Island
 * N/A
 * The enemy favors grabs and throws
 * Obstacle Course - Yoshi's Island
 * Slugger & Green-Glove
 * Ness, Lucas
 * 1500, Grab
 * Yoshi's Island
 * Item: Beastball
 * The enemy starts the battle with a Home-Run Bat
 * Obstacle Course - Yoshi's Island
 * Hongo
 * Robin
 * 2000, Shield
 * Super Happy Tree
 * Sudden Final Smash
 * The enemy will suddenly have a Final Smash after a while
 * Yoshi's Story (64)
 * Little Mouser
 * Pikachu (green headband)
 * 1700, Shield
 * Yoshi's Island
 * Item: Throwing Types
 * The enemy's throwing-type items have increased power
 * The enemy has increased move speed
 * Flower Field
 * Crazee Dayzee
 * Isabelle
 * 1700, Neutral
 * Yoshi's Island
 * Flowery
 * You constantly take minor damage
 * Only certain Pokemon will emerge from Poke Balls
 * Flower Field
 * Burt the Bashful
 * Giant Pac-Man
 * 2000, Shield
 * Super Happy Tree (Omega)
 * N/A
 * The enemy deals damage when falling
 * The enemy is giant
 * The enemy has increased defense
 * Fortress Boss - Super Mario World
 * Tap-Tap
 * Metal Pac-Man
 * 2200, Shield
 * Yoshi's Island
 * N/A
 * The enemy is metal
 * Wildlands
 * }
 * The enemy deals damage when falling
 * The enemy is giant
 * The enemy has increased defense
 * Fortress Boss - Super Mario World
 * Tap-Tap
 * Metal Pac-Man
 * 2200, Shield
 * Yoshi's Island
 * N/A
 * The enemy is metal
 * Wildlands
 * }
 * }

Wario
{| class="article-table" !Spirit !Puppet Fighter(s) !Power & Type !Stage !Rules !Conditions !Music
 * Count Cannoli
 * Wario
 * 1800, Attack
 * WarioWare, Inc
 * Item: Transforming Types
 * Items will be pulled toward the enemy
 * Ashley's Song
 * 9-Volt & 18-Volt
 * Incineroar, Villager
 * 9000, Shield
 * Gamer (Battlefield)
 * Assist Trophy Enemies
 * Item: Boss Galaga
 * Hostile assist trophies will appear
 * The enemy is easily distracted by items
 * WarioWare, Inc
 * Ashley
 * Mii Swordfighter, Ridley
 * 13700, Neutral
 * WarioWare, Inc.
 * Assist Trophy Enemies
 * Hazard: Left is Right, Right is Left
 * Left and right controls will reverse
 * Hostile assist trophies will appear
 * Magic attacks aren't as effective against the enemy
 * Ashley's Song
 * Wario-Man
 * Wario
 * 13700, Attack
 * WarioWare, Inc.
 * Sudden Final Smash
 * The enemy will suddenly have a Final Smash
 * The enemy's FS Meter charges quickly
 * WarioWare, Inc.
 * Pyoro
 * Yoshi (red)
 * 3700, Grab
 * Balloon Fight (Battlefield)
 * Item: Deku Nut
 * The enemy is easily distracted by items
 * WarioWare, Inc.
 * Fronks
 * Tiny Pichu (x4)
 * 1900, Shield
 * WarioWare, Inc.
 * N/A
 * Take your strongest team into this no-frills battle
 * Mike's Song
 * Shake King
 * King K. Rool (yellow)
 * 1900, Grab
 * Pirate Ship
 * Earthquake
 * Periodic earthquakes will shake the stage
 * The enemy favors grabs and throws
 * Ruins - Wario Land: Shake It!!
 * Dribble & Spitz
 * Take your strongest team into this no-frills battle
 * Mike's Song
 * Shake King
 * King K. Rool (yellow)
 * 1900, Grab
 * Pirate Ship
 * Earthquake
 * Periodic earthquakes will shake the stage
 * The enemy favors grabs and throws
 * Ruins - Wario Land: Shake It!!
 * Dribble & Spitz
 * Ruins - Wario Land: Shake It!!
 * Dribble & Spitz
 * Dribble & Spitz

#734

 * Wario, Pikachu
 * 4000, Grab
 * Saffron City
 * Uncontrollable Speed
 * All fighters move faster and can't stop quickly after a little while
 * The enemy favors side specials
 * WarioWare, Inc.
 * Young Cricket
 * Young Cricket
 * Young Cricket

#740

 * Lucario
 * 1900, Shield
 * Suzaku Castle
 * Item Tidal Wave
 * The enemy's dash attacks have increased power
 * Certain items will appear in large numbers after a while
 * Chun-Li Stage Type A
 * Captain Syrup
 * Bayonetta, Giant King Dedede
 * 3500, Grab
 * Pirate Ship
 * N/A
 * Items will be pulled toward the enemy
 * The enemy is giant
 * The enemy is easily distracted by items
 * The Great Sea / Menu Select
 * }
 * The enemy is easily distracted by items
 * The Great Sea / Menu Select
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }

Splatoon
{| class="article-table" !Spirit !Puppet Fighter(s) !Power & Type !Stage !Rules !Conditions !Music
 * Octoling
 * Octoling

#1042

 * Inkling (x4)
 * 4000, Shield
 * Midgar
 * Item: Shooting Types
 * Stamina battle
 * The enemy favors neutral specials
 * Octoweaponry
 * Annie
 * Peach
 * 3600, Shield
 * Moray Towers
 * N/A
 * The enemy is easily distracted by items
 * Kraken Up
 * Squid Sisters
 * Kraken Up
 * Squid Sisters
 * Squid Sisters

#1030

 * Inkling Team
 * 13700, Attack
 * Moray Towers
 * Assist Trophy Enemies
 * Easy to Launch
 * You are easy to launch
 * Hostile assist trophies will appear
 * Ink Me Up
 * Great Zapfish
 * Giant Pikachu
 * 9800, Shield
 * Prism Tower (Omega)
 * Hazard: Zap Floor
 * The floor is electrified
 * The enemy's electric attacks have increased power
 * The enemy is giant
 * Splattack!
 * Jelfonzo
 * Clear Squirtle
 * 1700, Grab
 * Saffron City
 * N/A
 * The enemy is invisible
 * Don't Slip
 * Jelonzo
 * Inkling (x2) (boy, blue)
 * 2500, Shield
 * Saffron City (Battlefield)
 * Hazard: Poison Floor
 * The floor is poisonous
 * Seaskape
 * Zapfish
 * 2500, Shield
 * Saffron City (Battlefield)
 * Hazard: Poison Floor
 * The floor is poisonous
 * Seaskape
 * Zapfish
 * Zapfish

#1045

 * Pichu (x4)
 * 2500, Shield
 * Prism Tower (Battlefield)
 * Hazard: Zap Floor
 * The floor is electrified
 * Octoweaponry
 * Bisk
 * Pac-Man
 * 1700, Attack
 * Saffron City
 * Move Speed ↑
 * The enemy's kicks and knee strikes have increased power
 * The enemy has increased move speed after a while
 * Endolphin Surge
 * }
 * Endolphin Surge
 * }

Others
{| class="article-table" !Spirit !Puppet Fighter(s) !Power & Type !Stage !Rules !Conditions !Music Item: Smoke Ball Assist Trophy Enemies Hazard: Poison Cloud Item: Freezie
 * Chibi-Robo
 * Tiny Mii Gunner
 * 3500, Grab
 * Living Room
 * Sudden Damage
 * Assist Trophy Enemies
 * The enemy's energy attacks have increased power
 * Hostile assist trophies will appear after a little while
 * The enemy takes serious damage after a little while
 * Noisy Notebook
 * Zip
 * Pac-Man
 * 2200, Attack
 * Golden Plains
 * Assist Trophy Enemies
 * Hazard: Low Gravity
 * Gravity is reduced after a little while
 * Hostile assist trophies will appear
 * Mole Patrol
 * Ray MK II
 * Mii Gunner
 * 3600, Grab
 * Pokemon Stadium 2
 * N/A
 * The enemy's ranged weapons have increased power
 * The enemy favors special moves
 * The enemy starts the battle with a Rocket Belt
 * Marionation Gear
 * Dr. Kawashima
 * Dr. Mario
 * 3800, Neutral
 * Pictochat 2
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * Brain Age: Train Your Brain in Minutes a Day!
 * Raymond Bryce
 * Fox
 * 2300, Shield
 * Fourside
 * Earthquake
 * Hazard: Heavy Wind
 * Dangerously high winds are in effect after a little while
 * Periodic earthquakes will shake the stage after a little while
 * Encounter
 * Arcade Bunny
 * Bunny Isabelle
 * 3700, Attack
 * Pictochat 2 (Battlefield)
 * Assist Trophy Enemies
 * Item: Franklin Badge
 * Hostile assist trophies will appear
 * Arcade Bunny's Theme
 * Sakura Samurai
 * Villager
 * 3700, Shield
 * Suzaku Castle
 * N/A
 * The enemy starts the battle off with a Killing Edge
 * The enemy has increased jump power
 * Boss 1 - Sakura Samurai: Art of the Sword
 * Commander
 * Little Mac (wireframe)
 * 2300, Shield
 * Lylat Cruise
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * Tunnel Scene - X
 * Coraline
 * Isabelle, Mii Gunner
 * 1800, Grab
 * Wuhu Island
 * N/A
 * The enemy favors side specials
 * Mii Plaza
 * Esna
 * Mewtwo (blue)
 * 9200, Shield
 * Mushroom Kingdom II
 * Flowery
 * You constantly take minor damage
 * The enemy's FS Meter charges quickly
 * Dawn in the Desert
 * Prince Richard
 * Young Link (blue)
 * 9900, Neutral
 * Dream Land GB
 * Temporary Invincibility
 * Assist Trophy Enemies
 * The enemy will occasionally be invincible after a little while
 * The enemy can unleash powerful critical hits at random
 * Hostile assist trophies will appear
 * Castle Lololo
 * Mappo
 * R.O.B (blue)
 * 1700, Grab
 * Wuhu Island
 * Attack Power ↑
 * Move Speed  ↓
 * Survive until the timer runs out
 * You have reduced move speed after a little while
 * The enemy has increased attack power after a little while
 * Tomorrow's Passion
 * Twintelle
 * Bayonetta
 * 3700, Grab
 * New Donk City Hall
 * N/A
 * The enemy's smash attacks have increased power
 * The enemy favors smash attacks
 * The enemy starts the battle with a Drill
 * New Donk City
 * Sebastian Tute
 * Mii Swordfighter, Mii Gunner, Mii Brawler
 * 8900, Grab
 * Wrecking Crew (Battlefield)
 * N/A
 * Defeat the main fighter to win
 * Only certain Pokemon will appear from Poke Balls
 * Reinforcements will appear during the battle
 * Final Results - Wii Party U
 * Rayman
 * Sonic
 * 9100, Neutral
 * The Great Cave Offensive (Omega)
 * Assist Trophy Enemies
 * The enemy's physical attacks have increased power
 * Stamina battle
 * Hostile assist trophies will appear
 * Sunset Heights
 * Min Min
 * Corrin (female)
 * 9300, Attack
 * New Pork City (Omega)
 * N/A
 * The enemy favors special moves
 * The enemy has increased attack power when badly damaged
 * The enemy has increased move speed
 * Dragon Driftway
 * Yuri Kozukata
 * Zelda
 * 9200, Attack
 * Luigi's Mansion
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * Main Theme - Luigi's Mansion (Brawl)
 * Baxter & Forthington
 * Duck Hunt, Incineroar
 * 1500, Grab
 * Pilotwings
 * Item: Throwing Types
 * The enemy is easily distracted by items
 * Monkey Watch
 * Shinobu
 * Sheik, Mii Swordfighter
 * 1500, Grab
 * Golden Plains
 * Item: Bullet Bill
 * The enemy is easily distracted by items
 * Boss 1 - Sakura Samurai: Art of the Sword
 * Fish
 * King Dedede
 * 3900, Grab
 * Balloon Fight
 * N/A
 * The enemy's neutral special has increased power
 * Timed battle
 * The enemy favors neutral specials
 * Balloon Fight Medley
 * Tamagon
 * Tiny Ridley, Richter
 * 1500, Grab
 * Mario Bros.
 * Item: Throwing Types
 * Defeat the main fighter to win
 * The enemy favors neutral specials
 * The enemy is invisible
 * Clu Clu Land
 * Akira
 * Ryu
 * 13800, Attack
 * Coliseum (Omega)
 * Assist Trophy Enemies
 * Hazard: High Gravity
 * The enemy's smash attacks have increased power
 * The enemy's physical attacks have increased power
 * Stamina battle
 * Cruel Smash
 * Tsubasa Oribe
 * Inkling
 * 1600, Shield
 * Boxing Ring (Battlefield)
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * Style Savvy: Trendsetters
 * Pig
 * Yoshi (x6) (pink)
 * 2000, Neutral
 * Duck Hunt
 * Item Tidal Wave
 * The enemy becomes more powerful after eating
 * Certain items will appear in large numbers after a while
 * The enemy is easily distracted by items
 * Gourmet Race (Brawl)
 * Magkid
 * Kirby (x4) (white)
 * 1800, Neutral
 * Pictochat 2
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * The enemy can deal damage by dashing into you
 * The enemy has increased move speed
 * PictoChat
 * Clip & Snip
 * Pac-Man, Kirby (red)
 * 3600, Attack
 * Pictochat2
 * N/A
 * The enemy starts the battle with a Killing Edge
 * Noisy Notebook
 * Donbe & Hikari
 * Young Link, Villager, Falco, Donkey Kong, Duck Hunt
 * 3500, Neutral
 * Duck Hunt
 * N/A
 * Defeat an army of fighters
 * Shin Onigashima Medley
 * Balloon Fighter
 * Villager (x4)
 * 4500, Shield
 * Balloon Fight
 * N/A
 * Timed battle
 * The enemy favors up specials
 * The enemy has increased jump power
 * Balloon Fight Medley
 * Maruhige Shop Owner
 * Mario
 * 3700, Shield
 * Pac-Land (Battlefield)
 * Item: Assist Trophy
 * Stamina battle
 * The enemy is easily distracted by items
 * Welcome Center
 * F-Type
 * Roy (Bowser Jr.)
 * 2200, Shield
 * Figure-8 Circuit
 * N/A
 * Timed battle
 * The enemy has increased move speed and reduced weight
 * Title Theme - 3D Hot Rally
 * Looksley
 * Isabelle, Villager
 * 1500, Shield
 * Paper Mario
 * Invisibility
 * Hostile assist trophies will appear
 * The enemy can deal damage by dashing into you
 * The enemy has increased move speed
 * PictoChat
 * Clip & Snip
 * Pac-Man, Kirby (red)
 * 3600, Attack
 * Pictochat2
 * N/A
 * The enemy starts the battle with a Killing Edge
 * Noisy Notebook
 * Donbe & Hikari
 * Young Link, Villager, Falco, Donkey Kong, Duck Hunt
 * 3500, Neutral
 * Duck Hunt
 * N/A
 * Defeat an army of fighters
 * Shin Onigashima Medley
 * Balloon Fighter
 * Villager (x4)
 * 4500, Shield
 * Balloon Fight
 * N/A
 * Timed battle
 * The enemy favors up specials
 * The enemy has increased jump power
 * Balloon Fight Medley
 * Maruhige Shop Owner
 * Mario
 * 3700, Shield
 * Pac-Land (Battlefield)
 * Item: Assist Trophy
 * Stamina battle
 * The enemy is easily distracted by items
 * Welcome Center
 * F-Type
 * Roy (Bowser Jr.)
 * 2200, Shield
 * Figure-8 Circuit
 * N/A
 * Timed battle
 * The enemy has increased move speed and reduced weight
 * Title Theme - 3D Hot Rally
 * Looksley
 * Isabelle, Villager
 * 1500, Shield
 * Paper Mario
 * Invisibility
 * Timed battle
 * The enemy has increased move speed and reduced weight
 * Title Theme - 3D Hot Rally
 * Looksley
 * Isabelle, Villager
 * 1500, Shield
 * Paper Mario
 * Invisibility
 * Paper Mario
 * Invisibility
 * All fighters are invisible
 * Freakyforms: Your Creations, Alive! Medley
 * Nico Fire
 * Ness, Fox, Sonic
 * 1500, Attack
 * Big Blue
 * Uncontrollable Speed
 * All fighters move faster and can't stop quickly
 * Wii Sports Resort
 * Milly
 * Lucina
 * 1700, Neutral
 * Gaur Plain (Battlefield)
 * N/A
 * The enemy starts the battle with an Ore Club
 * The Valedictory Elegy
 * Sukapon
 * Mii Gunner
 * 13700, Grab
 * Coliseum
 * Attack Power ↑
 * 13700, Grab
 * Coliseum
 * Attack Power ↑
 * Stamina battle
 * Hostile assist trophies will appear
 * The enemy has increased attack power after a little while
 * Clu Clu Land
 * Hsien
 * Luigi
 * 1800, Grab
 * Windy Hill Zone
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * Yuyuki Medley
 * Jenna
 * Zelda
 * 3500, Shield
 * Temple (Battlefield)
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * The enemy favors side specials
 * Battle Scene / Final Boss - Golden Sun
 * Warrior Mech Gauss
 * R.O.B.
 * 1800, Attack
 * Wily's Castle
 * N/A
 * The enemy starts the battle with a Killing Edge
 * The enemy has increased move speed
 * Marionation Gear
 * Sumo Brothers
 * Giant Donkey Kong (x2)
 * 1900, Grab
 * Arena Ferox
 * Earthquake
 * The enemy's physical attacks have increased power
 * Periodic earthquakes will shake the stage
 * The enemy loves to taunt
 * E. Honda Stage Type B
 * Goku & Chao
 * Diddy Kong, Villager
 * 1600, Shield
 * Town & City
 * Item: Golden Hammer
 * Reinforcements will appear during the battle
 * The enemy is easily distracted by items
 * Yuyuki Medley
 * Tomatrio
 * Dirby (x3) (one red, one yellow, one green)
 * 1600, Attack
 * Yoshi's Island (Melee) (Battlefield)
 * Item: Maxim Tomato
 * The enemy is easily distracted by items
 * Mixed-Up Scramble
 * Mattel
 * Kirby
 * 1800, Grab
 * Delfino Plaza
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * Tortimer Island Medley
 * Unira
 * Kirby (x4) (green)
 * 1800, Attack
 * 75 m
 * Item Tidal Wave
 * Item: Unira
 * Certain items will appear in large numbers
 * The enemy is easily distracted by items
 * Clu Clu Land
 * Idea
 * Daisy (blue)
 * 1800, Shield
 * Reset Bomb Forest
 * Health Recovery
 * Move Speed  ↓
 * Item: Timer
 * You have reduced move speed when the enemy's at high damage
 * Stamina battle
 * The enemy is healed when the enemy's at high damage
 * Attack - Soma Bringer
 * Hakkun
 * Kirby (blue)
 * 2100, Attack
 * Yoshi's Island
 * Invisibility
 * Timed battle
 * You are invisible after a little while
 * Flower Field
 * Eggplant Man
 * Wario (x6)
 * 1900, Shield
 * Wrecking Crew (Battlefield)
 * Item: Golden Hammer
 * Defeat an army of fighters
 * Wrecking Crew Medley
 * Sagi
 * Roy, Corrin
 * 1600, Neutral
 * Gaur Plain (Battlefield)
 * Item: Timer
 * Reinforcements will appear during the battle
 * The enemy is easily distracted by items
 * The Valedictory Elegy
 * Tempo
 * Fox
 * 1600, Neutral
 * Pac-Land
 * Reflect-Damage Buffed
 * The enemy starts the battle with a Home-Run Bat
 * All fighters' reflected projectiles have increased power
 * Fruit Basket
 * Num Diddly
 * Mr. Game & Watch (x4) (white)
 * 2000, Shield
 * Pictochat 2
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * Menu - Brain Age 2: More Training in Minutes a Day!
 * Nibbles
 * Yoshi, Charizard, Ridley, Bowser (all red)
 * 1800, Attack
 * Arena Ferox
 * Item: Pitfall
 * Defeat the main fighter to win
 * Reinforcements will appear during the battle
 * Battle Start - Fossil Fighters: Frontier
 * King Knight
 * King K. Rool (yellow)
 * 2000, Shield
 * Mushroom Kingdom U
 * N/A
 * The enemy's dash attacks have increased power
 * The enemy starts the battle with a Star Rod
 * Flash in the Dark (Dr. Wily Stage 1)
 * Satoru Amatsubo
 * Shulk, Mega Man (x3)
 * 1500, Attack
 * Wily's Castle
 * N/A
 * Reinforcements will appear during the battle
 * Shooting Star
 * Drake Redcrest
 * Captain Falcon, R.O.B.
 * 1700, Neutral
 * Living Room
 * N/A
 * Defeat the main fighter to win
 * The enemy's neutral special has increased power
 * The enemy loves to taunt
 * ST01: Roll Out, Wonderful 100!
 * Sick Beats Doctor
 * Dr. Mario
 * 2200, Shield
 * Wrecking Crew
 * Assist Trophy Enemies
 * King Knight
 * King K. Rool (yellow)
 * 2000, Shield
 * Mushroom Kingdom U
 * N/A
 * The enemy's dash attacks have increased power
 * The enemy starts the battle with a Star Rod
 * Flash in the Dark (Dr. Wily Stage 1)
 * Satoru Amatsubo
 * Shulk, Mega Man (x3)
 * 1500, Attack
 * Wily's Castle
 * N/A
 * Reinforcements will appear during the battle
 * Shooting Star
 * Drake Redcrest
 * Captain Falcon, R.O.B.
 * 1700, Neutral
 * Living Room
 * N/A
 * Defeat the main fighter to win
 * The enemy's neutral special has increased power
 * The enemy loves to taunt
 * ST01: Roll Out, Wonderful 100!
 * Sick Beats Doctor
 * Dr. Mario
 * 2200, Shield
 * Wrecking Crew
 * Assist Trophy Enemies
 * Sick Beats Doctor
 * Dr. Mario
 * 2200, Shield
 * Wrecking Crew
 * Assist Trophy Enemies
 * The stage is covered in a poisonous cloud
 * Hostile assist trophies will appear
 * Chill (Brawl)
 * Tractor Trailer
 * Morton
 * 1900, Attack
 * Moray Towers
 * N/A
 * The enemy's side special has increased power
 * The enemy favors side specials
 * Excite Truck
 * DeMille
 * Bunny Isabelle
 * 1800, Neutral
 * Yoshi's Island (Melee)
 * Item: Maxim Tomato
 * The enemy becomes more powerful after eating
 * The enemy is easily distracted by items
 * Attack and Run!
 * Moe
 * Pac-Man
 * 1600, Shield
 * Tortimer Island
 * N/A
 * The enemy shields often
 * The enemy's shield has extra durability
 * Tortimer Island Medley
 * Cupid
 * Pit (x4) (blue)
 * 2000, Shield
 * Skyworld
 * N/A
 * The enemy favors neutral specials
 * Afternoon on the Island
 * Matthew
 * Chrom
 * 3600, Grab
 * Coliseum
 * Item: Hothead
 * Take your strongest team into this no-frills battle
 * Weyard
 * Mach Rider
 * Captain Falcon
 * 1700, Shield
 * Port Town Aero Drive
 * N/A
 * The enemy has increased move speed
 * The enemy starts the battle with a Super Scope
 * Mach Rider
 * Satoru
 * Shulk, Mewtwo, Ridley, Bowser
 * 1700, Grab
 * Pokemon Stadium 2
 * Move Speed  ↓
 * Defeat the main fighter to win
 * The enemy's melee weapons have increased power
 * Reinforcements will appear during the battle
 * Worthy Rival Battle
 * Garet
 * Roy
 * 2500, Attack
 * Temple (Battlefield)
 * Hazard: Lava Floor
 * The floor is lava
 * The enemy starts the battle with a Fire Flower
 * Battle Scene / Final Boss - Golden Sun
 * Mermaid
 * Inkling
 * 1700, Shield
 * Wuhu Island
 * N/A
 * The enemy heals over time
 * Tortimer Island Medley
 * Flare
 * Samus
 * 1800, Neutral
 * Pokemon Stadium
 * N/A
 * Stamina battle
 * The enemy starts the battle with a Ray Gun
 * The enemy starts the battle with a Rocket Belt
 * Marionation Gear
 * Akari Hayami
 * Wii Fit Trainer
 * 1800, Shield
 * Summit
 * Slippery Stage
 * The enemy heals over time
 * Tortimer Island Medley
 * Flare
 * Samus
 * 1800, Neutral
 * Pokemon Stadium
 * N/A
 * Stamina battle
 * The enemy starts the battle with a Ray Gun
 * The enemy starts the battle with a Rocket Belt
 * Marionation Gear
 * Akari Hayami
 * Wii Fit Trainer
 * 1800, Shield
 * Summit
 * Slippery Stage
 * 1800, Shield
 * Summit
 * Slippery Stage
 * The stage's platforms are very slippery
 * Golden Forest
 * Bubbles
 * Pac-Man
 * 1800, Attack
 * 75 m (Battlefield)
 * Item: Unira
 * The enemy is easily distracted by items
 * Clu Clu Land
 * Olaf
 * Ice Climbers
 * 2200, Shield
 * Summit (Battlefield)
 * Move Speed ↓
 * Hazard: Ice Floor
 * The floor is frozen
 * You have reduced move speed after a little while
 * The enemy starts the battle with a Steel Diver
 * Filled with Hope
 * Russ
 * Fox
 * 1700, Grab
 * Gerudo Valley
 * Item: Rocket Belt
 * The enemy takes less damage while in the air
 * The enemy loves to jump
 * The enemy starts the battle with a Rocket Belt
 * Dillon's Rolling Western: The Last Ranger
 * Tennis Player
 * Daisy
 * 2200, Grab
 * Pokemon Stadium
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * The enemy favors side smash attacks
 * Tennis (Training)
 * Allen
 * Shulk, King K. Rool, Ridley
 * 3500, Neutral
 * Arena Ferox
 * Item: Assist Trophy
 * Defeat the main fighter to win
 * Reinforcements will appear during the battle
 * Worthy Rival Battle
 * Alessandro Inzaghi
 * Snake
 * 1900, Shield
 * Pirate Ship
 * Attack Power  ↑
 * The enemy has increased attack power when the enemy's at high damage
 * Filled with Hope
 * Dion, Max, & Jack
 * Villager, Luigi, Wario
 * 1800, Neutral
 * Tortimer Island
 * Item: Beastball
 * Take your strongest team into this no-frills battle
 * Village of the Blue Maiden
 * Ryota Hayami
 * Shulk (red hair)
 * 1800, Attack
 * Wuhu Island
 * Slippery Stage
 * Buoyancy Reduced
 * You can't swim
 * The stage's platforms are very slippery
 * Wii Sports Resort
 * Musashi
 * Young Link (blue)
 * 2400, Grab
 * Onett
 * Item Tidal Wave
 * Hazard: Heavy Wind
 * Dangerously high winds are in effect after a little while
 * The enemy favors side specials
 * Certain items will appear in large numbers after a while
 * Gourmet Race (Brawl)
 * Alexandra Rovias
 * Zero Suit Samus (black)
 * 1800, Grab
 * Luigi's Mansion
 * Hazard: Screen Flip
 * The screen will suddenly flip when the enemy's at high damage
 * Main Theme - Luigi's Mansion (Brawl)
 * Yama
 * Luigi (white), Villager (x2)
 * 2000, Attack
 * Tomodachi Life
 * Item: Ore Club
 * Hazard: Heavy Wind
 * Dangerously high winds are in effect after a little while
 * The enemy is easily distracted by items
 * Title Theme - NES Remix 2
 * Chef (Personal Trainer: Cooking)
 * King Dedede
 * 3500, Shield
 * Pictochat 2
 * Item: Food
 * The enemy becomes more powerful after eating
 * The enemy is easily distracted by items
 * Personal Trainer: Cooking
 * Bayonette
 * Dark Samus, Samus
 * 1900, Attack
 * Mushroomy Kingdom (Battlefield)
 * N/A
 * The enemy's side special has increased power
 * Stamina battle
 * The enemy favors side specials
 * Marionation Gear
 * Ando Kensaku
 * R.O.B., Mr. Game & Watch
 * 2000, Grab
 * Pictochat 2 (Battlefield)
 * Hazard: Zap Floor
 * The floor is electrified
 * The enemy favors side specials
 * PictoChat
 * Inuji Darumeshi
 * Pictochat 2
 * Item: Food
 * The enemy becomes more powerful after eating
 * The enemy is easily distracted by items
 * Personal Trainer: Cooking
 * Bayonette
 * Dark Samus, Samus
 * 1900, Attack
 * Mushroomy Kingdom (Battlefield)
 * N/A
 * The enemy's side special has increased power
 * Stamina battle
 * The enemy favors side specials
 * Marionation Gear
 * Ando Kensaku
 * R.O.B., Mr. Game & Watch
 * 2000, Grab
 * Pictochat 2 (Battlefield)
 * Hazard: Zap Floor
 * The floor is electrified
 * The enemy favors side specials
 * PictoChat
 * Inuji Darumeshi
 * The floor is electrified
 * The enemy favors side specials
 * PictoChat
 * Inuji Darumeshi
 * Inuji Darumeshi
 * Inuji Darumeshi

#1275

 * Duck Hunt
 * 1900, Grab
 * Saffron City (Battlefield)
 * Item: Beastball
 * The enemy is easily distracted by items
 * Title Theme - Nintendo Badge Arcade
 * Rusty Slugger
 * Duck Hunt
 * 1900, Grab
 * Fourside (Battlefield)
 * Item: Home-Run Bat
 * The enemy is easily distracted by items
 * Title Theme - Nintendo Badge Arcade
 * Ivan
 * 1) 1171
 * Robin
 * 2300, Attack
 * Onett
 * Hazard: Heavy Wind
 * Dangerously high winds are in effect after a little while
 * The enemy starts the battle with a Gust Bellows
 * Battle Scene / Final Boss - Golden Sun
 * Kurikin
 * The enemy starts the battle with a Gust Bellows
 * Battle Scene / Final Boss - Golden Sun
 * Kurikin
 * Kurikin

#1224
Item: Unira
 * Pac-Man (x4)
 * 1400, Shield
 * Hanenbow
 * Tiny
 * All fighters are tiny
 * The enemy is easily distracted by items
 * Electroplankton
 * Lip
 * Lip
 * Lip

#1153
Item: Lip's Stick
 * Mii Swordfighter, Jigglypuff
 * 9200, Grab
 * Garden of Hope
 * Flowery
 * Defeat the main fighter to win
 * You constantly take minor damage
 * The enemy starts the battle with a Lip's Stick
 * Lip's Theme - Panel de Pon
 * Li'l Blue
 * Li'l Blue
 * Li'l Blue

#1188

 * Alph
 * 1600, Shield
 * Hanenbow
 * Hazard: Low Gravity
 * Gravity is reduced
 * Electroplankton
 * Ayumi Tachibana
 * Ayumi Tachibana

#1138

 * Villager
 * 2300, Shield
 * Town & City
 * Item: Smoke Ball
 * Hazard: Fog
 * The stage is covered in fog
 * Route 10 - Pokemon Black / Pokemon White
 * Kageshina Kurabe
 * Kageshina Kurabe
 * Kageshina Kurabe

#1274

 * Robin
 * 1800, Neutral
 * The Great Cave Offensive
 * Item Tidal Wave
 * Certain items will appear in large numbers after a while
 * Boss 1 - Sakura Samurai: Art of the Sword
 * Mia
 * Mia

#1172

 * Palutena
 * 2200, Shield
 * Delfino Plaza
 * N/A
 * Timed battle
 * The enemy shields often
 * The enemy can heal by shielding attacks
 * Battle Scene / Final Boss - Golden Sun
 * Muddy Mole
 * Muddy Mole
 * Muddy Mole

#1146

 * Donkey Kong
 * 1700, Grab
 * The Great Cave Offensive (Omega)
 * Item: Pitfall
 * Take your strongest team into this no-frills battle
 * Float Islands
 * Risky Boots
 * Risky Boots

#1297

 * Daisy (blue)
 * 3800, Neutral
 * Pirate Ship
 * Bob-omb Festival
 * Item: Exploding Types
 * Bob-ombs will rain from the sky after a little while
 * The enemy is easily distracted by items
 * Molgera
 * Chibi-Tot
 * Molgera
 * Chibi-Tot
 * Chibi-Tot

#1210

 * Metal R.O.B. (x4)
 * 2300, Grab
 * Gamer
 * Item: Blocks
 * The enemy is metal
 * The enemy has increased move speed
 * Garage
 * Aisya
 * Aisya
 * Aisya

#1227

 * Lucina
 * 2500, Shield
 * Bridge of Eldin
 * Assist Trophy Enemies
 * Bob-omb Festival
 * Bob-ombs will rain from the sky after a little while
 * Hostile assist trophies will appear
 * Attack - Soma Bringer
 * Glory of Heracles Hero
 * Attack - Soma Bringer
 * Glory of Heracles Hero
 * Glory of Heracles Hero

#1233

 * Link (red)
 * 3700, Shield
 * Wuhu Island (Bridge)
 * Defense ↑
 * Stamina battle
 * The enemy has increased defense after a while
 * Revolt -Striving for Hope-
 * Crispin
 * Link, Mii Swordfighter
 * 1500, Shield
 * Onett (Battlefield)
 * Item: Food
 * Defeat the main fighter to win
 * The enemy becomes more powerful after eating
 * The enemy breathes fire
 * Personal Trainer: Cooking
 * Wonder-Blue
 * Chrom, Villager (x5)
 * 1800, Attack
 * New Donk City Hall
 * N/A
 * Defeat the main fighter to win
 * The enemy's melee weapons have increased power
 * Defeat an army of fighters
 * ST01: Roll Out, Wonderful 100!
 * Munchy Monk
 * Ken, Kirby (x3) (white)
 * 1500, Shield
 * Spirit Train
 * Item: Food
 * Defeat the main fighter to win
 * The enemy favors up specials
 * The enemy is easily distracted by items
 * Fruit Basket
 * Karate Joe
 * Ryu
 * 9200, Attack
 * Suzaku Castle (Omega)
 * Item Tidal Wave
 * The enemy's punches and elbow strikes have increased power
 * The enemy's kicks and knee strikes have increased power
 * The enemy favors smash attacks
 * Rhythm Boxing
 * Vince
 * Mii Swordfighter, Inkling
 * 3500, Shield
 * Pictochat 2
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * Reinforcements will appear during the battle
 * Swan Lesson
 * }
 * Vince
 * Mii Swordfighter, Inkling
 * 3500, Shield
 * Pictochat 2
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * Reinforcements will appear during the battle
 * Swan Lesson
 * }
 * Swan Lesson
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }