User blog comment:Plasmaster/Moveset Maker/@comment-4115159-20151115114350

Character I genuinely want - Knuckles:

Neutral Special: Digs underground and navigate beneath the surface for a short period of time. Comes back out with an attack.

Side Special: Charged Punch. Self explanitory

Up Special: Jumps up while performing an uppercut and then does a backflip in the air to loop round and begin gliding. Kind of like metaknight's up special from Brawl but with less vertical mobility while gliding. Think of Peach's

Down Special: Spin charge just like Sonic's

Final Smash: The entire level is rotated 90 degrees (We can justify it with the power of the master emerald or something) and while he can cling onto walls the others can to find their own way of surviving. Effectiveness varies from stage to stage.

Character I don't care about. More of a joke character - Steve:

Neutral Special: He uses his spade to collect a block from the ground. The block is of the terrain material he is standing on whether it be stone, grass or whatever. This can be used as a projectile (The denser the material, the harder the hit) or can be placed on the ground and cannot be moved. You can have quite a lot at once but they vanish shorty.

Side Special: Gets in a minecart and rolls forwards. think of it like Bowser Jr.'s except you can't stop the cart. you can jump out but the cart will continue going forwards until it either hits a wall or flies off a ledge.

Up Special: TNT. Think of Bowser Jr.'s.

Down Special: He works on a crafting table for some considerable time. With each use it upgrades the quality of his tools and weapons (His A attacks) From Wood to Stone to Iron to Gold to Diamond. This resets back to wood with each death.

Final Smash: No idea. something to do with dragons I guess.