User blog:Randomphoenix03/SSB4 Tier List FOR THE 3DS

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Can we make this the official Tier List of the wiki?

'''Before all you fanboys get butthurt over the fact that your character was in a bad tier, keep in mind that this is MY way and I put characters in tiers based on their performance skill and usage in both computers and competitive play. I will continue to edit this as I see fit.'''

Think of this as a community project and not just a single person job, anyone is welcome to give ideas.

I will try mostly basing placings off first plays as the character, so nobody can say "Oh, ___ is such a good character! I play as him/her all the time! Why is she/he in the _ tier?

Who do you want me to put on the list after Dark Pit? There was a tie between Rosalina and Sonic! Rosalina Sonic

Characters as according to the Smash website: (Bold/italic names means I have used them on the list) (* = I have not seen enough performance from this character.)

Mario

DK

Link

Samus

Yoshi

Kirby

Fox

Luigi

Pikachu

Captain Falcon

Peach

Bowser

Zelda

Sheik

Marth*

Meta Knight

Pit

Zero Suit Samus*

Ike

Charizard

Diddy Kong

King Dedede

Olimar

Lucario*

Toon Link

Villager

Wii Fit Trainer

Rosalina

Little Mac

Greninja

Palutena

Robin

Lucina*

Shulk

Sonic*

Mega Man

Pac-Man

Mii Brawler

Mii Swordsman (Sorry if this is wrong)

Mii Gunner

Ness

Falco

Wario

Dr. Mario*

Dark Pit

Ganondorf

R.O.B

Bowser Jr.

Duck Hunt*

Jigglypuff

Game and Watch

(BL = Borderline)

The Tier List
Limbo (The "To Be Decided" characters, waiting to be put into a tier):

Ubers (The characters that makes everyone get mad at you when you pick them):

???: Bowser: Bowser is the archrival of Mario who wants to steal Peach during the Mario series. Bowser is a heavyweight beast with lots of hard-hitting moves that can send anyone flying. His Down+B is brutal and his Up+B is a great recovery. He can pack a lot of damage while hitting hard at the same time. Bowser climbs the tier ladder by domination and power ALONE. I see no other flaw in Bowser except for that split-second window before he drops during his Down+B attack, which completely stops it and can break the opponent Bowser's chain. Anyone over 100% will be dead by this menacing attack.

???: Captain Falcon: Ah, Captain Falcon. One of the best and strongest fighters of the pack. Packed with funny taunts, it is inarguable to say he is a good fighter. As the random button chose to send me to Arena Ferox, I was paired with Little Mac and Villager, which a lot of people have said they are also great fighters, so this would be one of the fairer judges. As I played as him, he was very fast, easy to create combos even if you didn't know the buttons to press, and had a great recovery, his Up+B could even hit someone if anyone is on the edge, or just to send someone higher if they are in the air, which has a high chance of getting a KO. His Down+B is also a great recovery move incase you are sent upwards into the air, you can falcon kick down, which also does massive damage. The only flaw I could possibly see in this character is his falcon punch takes a 1-2 second vital window of time to use, if you are not careful, someone could hit you before you use the attack to break it and possibly your combo.

???: Diddy Kong: Playing as Diddy Kong, I saw right off the bat he was very aggressive. His recovery was mediocre, but he has very quick and strong attacks that are devastating in a combo. He was also very quick. However, his Side+B could launch you off if you aren't careful, and his regular B leaves a window open to attack. Any player, starter or professional, can pick him up and be very aggressive when battling. I really see no flaws except for his B attack, and Diddy is also used a lot, both in casual and competitive play. Aerial KOs are also easy to perform. I think Diddy Kong is now easier and stronger to play as then in Brawl, which was a buff that really wasn't needed.

A (The best of the best):

???: Sheik: When I played as her for the first time on Brinstar, her performance was very well. However, she can be a bit too quick, and can self destruct on accident on small stages like Brinstar and Final Destination if you are playing on custom and added too much speed. Anyways, I see no other flaws and she is a very strong fighter. I think it is very easy to get used to her and fast.

???: Little Mac: I've actually had experience with Little Mac before, but he is a splendid character. Although his main weakness that 99.9999999999% people know about is his vulnerability to "air battles", he makes it up with splendid power, such as the OHKO punch, dashing very fast, able to drop fast, and very strong power. There is no doubt in my mind why Little Mac should be in a high tier. Anyone could pick up Little Mac, even button mashers, and do miracles with this character. Another flaw is in his regular B (not the KO) attack. He takes up about 4-5 seconds to charge this shot, and about 1 second after to recover. However, this is one of his most damaging moves, which can knockout a lot of people at once. Little Mac is also a very used character in competitions.

BL (Too weak for A, too strong for B):

???: Jigglypuff: "Her aerial gameplay is amazing, she has five jumps which is a good recovery, the hitbox of her rest has been greatly improved making the instant KO much easier to do, rollout can be controlled more easily but deals less damage and knockback, and somehow pound seems to have more knockback. Minus points, she still is very light and easy to knock away, Rest leaves her very vulnerable if missed and Pound lost some of its momentum." -Thank you DarKingdomHearts!

???: King Dedede: When I first played as him, I suffered badly. Everyone was attacking me and I had no idea what I was doing. Later into the round, I started figuring out the controls and how to play as him. Just give him some time, he will turn out to be some sort of awesome Bowser+Kirby combination. Just play with him. You'll see.

???: Villager: When I first played as him, I was skeptical about his move set. It was hard to use, but he had a decent recovery. Planting/growing trees takes a while, and it leaves a window to get attacked. When I was playing around trying to learn his moves, I was mainly messed up because how long it takes to use some of his moves. But when you eventually learn how to do it right, which will take about one or two, maybe even three practice rounds, it won't take as long to perform moves and you can do a lot of damage. The main flaw I see is the window of time that can be used to counter the Villager's attacks. When I tried to aerial KO (you know, when an opponent is in the air and you jump up and hit them to kill them), it went horrible. I recommend not to aerial KO unless you are very skilled to the game.

B (Moderate fighters):

???: Shulk: Shulk is definitely one of the odder choices to be in Smash. Most people, when Shulk was introduced to them for the first time, thought he was third party. But, his Monando Arts is interesting, gives the gameplay as him variety, and his move set is powerful, and his recovery is decent. However, him yelling "AIR SLASH!" and "BACK SLASH!" can get annoying. But hey, we're judging skill and power here, not annoyingness.

???: Mega Man: As Mega Man was confusing to me when I first played as him, I thought of playing as him again, so I did. I learned he was strong if you learned how to use him right, and a very good hybrid fighter. However, his B attack is weak and he leaves a window of time to counter when he is attacking. The more you play with him, the more you discover his move set and the variety he can do.

???: Falco: When I played as Falco, it was pretty easy to get used to the controls. Falco's signature move is his aerial Direction+B (Where he yells Fire!) The major flaw to this is he has to charge his fire before he attacks. This vital window of time can give opponents to move around before they could get hit, so I recommend stunning the opponent somehow and using the move very quickly before the opponent can get up. This signature move could also be used for recovery. His other moves are easy to use and do moderate damage.

???: Donkey Kong: First time on 3DS to play as DK, his move set was a bit awkward. His Side+B had a short window of time of vulnerability. His Up+B was a bit hard to land and easy to counter. However, his Side+B and Down+B make a nice combo. Overall, I think he is buff. Although he isn't the greatest character, but will not go down without a fight.

???: Dark Pit: As I was playing as him, I noticed his Up+B. It was a splendid recovery move that not only you could "jump" super high, but you can control it too. His Side+B is very aggressive, along with his fighting style overall. Although he is a clone of Pit, there is some differences. For example, Dark Pit is faster and is more aggressive. Although he isn't much of an aerial fighter, his ground attacks certainly are aggressive. He seems to be a bit lightweight.

C (The weaker characters):

???: Toon Link: Ah, Toon Link. The one everyone is dieing to know about. I was first skeptical about Toon Link. When I battled as him, he wasn't the greatest. He was slightly weaker than the regular Link, and his moves were weak as well. His recovery was very good. Most of his moves took a while to use, and his overall character is boring. Not used a lot in competitive battling. In my opinion, his strongest move is Up+B, which can trap multiple opponents at the same time.

???: Ness: When I played as him, he was a bit awkward to play as right off the bat. His Up+B is a bit weird to control, and there is a small window to attack Ness after that. If you use the Up+B in mid-air to not save yourself, you have no choice but to fall, which is crucial in stock matches. Most B attacks are to hit to the side, but Ness' B attack hits up, and that can be weird for players that use B attacks a lot to hit the side, ex. Falco. People who are new to using Ness will have a hard time, but skilled players will play Ness easier. As a semi-skilled player, I recommend that new players should not use Ness, and use easier characters like DK, Diddy Kong, and Captain Falcon.

BL2 (Too strong for D, too weak for C):

???: Samus: When I played as her, it was hard. Her moves were little damaging, she was pretty slow, and a mediocre fighter overall when I tested her. Although her aerial recovery was OK, it was easy to be damaged. She was hard to get used to, but it takes a while to figure out how to work her.

D (The lesser fighters):

F (It's OK to be the worst):

As of 12-30-14
*Added Jigglypuff to BL (Thanks DarKingdomHearts!)

*Added Limbo

*Added Dark Pit to Limbo


 * Moved Dark Pit from Limbo to B


 * Moved Mega Man from C to B

*Added Shulk to Limbo


 * Moved Shulk from Limbo to B


 * Moved Bowser from A to Ubers

As of 12-29-14 (Restart)
*Mega Man added to F

*Sheik added to B


 * Sheik moved from B to BL

*Captain Falcon added to Ubers

*Villager added to A

*Falco added to B


 * Moved Villager from A to BL

*Added DK to B

*Added Diddy Kong to Ubers

*Added Samus to D

*Added Ness to C

*Added BL2


 * Moved Samus from D to BL2


 * Moved Mega Man from F to BL2


 * Moved Sheik from BL to A

*Added Little Mac to A

*Added Toon Link to C


 * Moved Mega Man from BL2 to BL

*Added Bowser to A


 * Moved Mega Man from BL to C

http://pastebin.com/yRqu6vGp (7:14 PM CST)

As of 12-26-14
http://pastebin.com/DbATPL5G (3:05 CST)

http://pastebin.com/aVsbzwTa (SHORT VERSION)