Forum:Characters that should have been in Brawl

I think there are characters that should have been playable in Brawl. My list of characters is Ridley, Bowser Jr, Mewtwo(would have been a better character), Megaman, King.K Rool, Porky Minch, and Miis(could have used eqiupment from Wii Sports and Wii Play, such as boxing gloves). Dark Overlord 00:01, 9 April 2008 (UTC)

Bowser Jr. and Mii would be cool, but I don't know who they would portray, maybe the color changes could be both wearing different color shirts, and different features. Mewtwo is an old Pokemon, Pikachu is a classic and PKMN Trainer's pokemon are Kanto starters from the recent-ish games Fire-Red and Leaf-Green. Porky and Ridley (Obviously Ridley) would be better as bosses. Ridley is much too big. Bowser Jr.'s final smash could have something to do with his magic E. Gadd brush. I don't know what Mii's would be, so any ideas?. I wish they would include AiAi from the Monkey Ball series. He could easily be a semi-clone of Sonic, but slightly slower.XXXXX


 * Ridley is not "too big". By that logic, Olimar should be "too small", but he's still in. CBFan (talk) 14:12, November 29, 2009 (UTC)


 * why not tank, from wii play? besides the fact it will be a fourth landmaster.Solar flute (talk) 20:30, 6 December 2008 (UTC)

My page. That's all I'll say.  Toon Ganondorf    (t    c)  23:44, 1 January 2009 (UTC)
 * I think Mewtwo should've been in Brawl. I heard that some hackers found data like a victory tune, teleporting sounds, and Mewtwo yelling. So why didn't they just finish what they started? And I think Dr. Mario would've been a great alternate costume. Unknown the Hedgehog (talk) 00:27, 2 January 2009 (UTC)

I'm actually Surprised that Rockman/Megaman didn't make the cut, but he was third party, so it's not that big a deal. I do wonder how Plusle and Minun might have played....(Fawfulmk-II) (Fawfulmk-II) 9:59 PM, 4 August 2009

Hornet (Daytona USA)
Here's a character of my own: Hornet (Daytona USA, not from Fighters Megamix)

Ground Attacks:


 * Neutral B: Performs a 720 spin around (press B three times) its foes. 5 - 10% damage
 * Dash Attack: Slams its e-brake at medium speeds, causing the car to slide across the terrain, hitting rivals nearby. 10% damage with average knockback
 * Strong Side: Slams head-on at rivals. 15% damage
 * Strong Up: Pops its hood, then releases toxic smoke from its engine. 12% damage
 * Strong Down: Rolls over torwards foes. 17% damage

Other:


 * Ledge Attack: Gets up and goes upside down from the front, crushing foes nearby. 15% damage

Smash:


 * Side Smash: Spins its back wheels (releases smoke in the process) and will collide head-on at opponents at mid-to-high speeds. Has a great knockback and inflicts 25% damage. This move is somewhat hard as the car may have a hard time stopping
 * Up Smash: Acts as if it crashed into a wall and becomes airborne and tumbles. Does 18% damage
 * Down Smash: Releases fire from its exhaust pipes and anyone is near the car will get fire damage. 20% damage

Aerial:


 * Neutral Aerial: Pops it hood open, inflicting damage to its foes. 5% damage for each hood popping open (by pressing B repeatedly)
 * Forward Aerial: Does a 360 spin at its enemies. Has fair damage
 * Back Aerial: Removes its back bumper and acts as a projectile and after it does damage to its enemies, the rear bumper is back in its place. Does minor damage, but has good knockback
 * Up Aerial: Backflips two times at nearby enemies. Does 17% damage, most likely because of its extreme weight
 * Down Aerial: Barrel rolls on the way down. This attack can be deadly as this causes its foes to be stuck on the ground for a short periods of time. Does moderate damage

Grabs & Throws:


 * Pummel: Traps and crushes foes with its front. 5% damage
 * Forward Throw: Rams its enemy away and then slams on its brakes for knockback. 10% damage
 * Back Throw: Turns around and backs up, running its enemy over. 14% damage
 * Up Throw: Creates a small explosion that will send an enemy that the car was holding it will send its foe airborne. 19% damage
 * Down Throw: Drives over to its downed foe and spins its back wheels. 5% damage each

Special Moves:


 * Standard Special Move: Tire Throw - Hornet's pit crew rushes in and grabs spare tires and throws it at foes. Average knockback and 9% damage
 * Side Special Move: Powerslide - The Hornet slides sideways longer and faster and is able to plow through foes. Great knockback and does 30% damage
 * Up Special Move: Barrel Roll Upward - Performs a 5x barrel roll and is great to grab hard-to-reach platforms. It can also inflict damage to enemies very well (24% damage)
 * Down Special Move: Pit Stop - Hornet's pit crew rushes in to make a quick pit stop to change Hornet's tires and possible repair (30% less damage). Any foes comes near it will receive 10% damage and will have a slight knockback.
 * Final Smash: Ultimate Sling Shot - Revs its engine loudly while spinning its back wheels rapidly (which makes the smoke very thick), followed by flaming exhausts from underneath and a speedometer appears and shows its speed increasing extremely fast and reaches 250 mp/h. The countdown timer appears and will say "3, 2, 1, GO!", as if its a lot like the start of the race. Once its speed has reached to maximum and the "GO!" is heard, it stops spinning back wheels and races off the screen for a short while (at insane speeds, but does'nt get a Suicide KO), instantly KOing (100% damage) foes for those who are caught standing on Hornet's path. Though the Hornet misses all 3 (or few) enemies, the strong sonic boom will approach at its rivals and will sweep them away from the screen, with no chance of escaping (except walls). Hornet then hops back to the stage from the screen, unscathed.


 * Hornet's Stage: Three-Seven Speedway
 * Hazards: 40 cars will zoom past by the track, thus slamming foes head-on at high speeds. Results in a One-Hit KO


 * Hornet Icon: Hornet's logo from the hood (not the #41)


 * Hornet's Music:
 * Three-Seven Speedway - The King Of Speed
 * Dinosaur Canyon - Let's Go Away
 * Sea-Side Street Galaxy - Sky High
 * The King Of Speed (Saturn Version)
 * Let's Go Away (Saturn Version)
 * Sky High (Saturn Version)
 * Battle On The Edge (Daytona USA 2)
 * Sling Shot
 * Skyscraper Sequence
 * I Can Do It


 * Hornet's Victory Music:
 * Dinosaur Canyon (Short/Dreamcast verison)


 * Costumes:
 * Automatic (default) (Red and Blue)
 * Manual (Red and Gold)
 * Custom Color 1 (Blue and Red)
 * Custom Color 2 (Gold and Red)
 * Custom Color 3 (Grasshopper's paintjob)
 * Custom Color 4 (Falcon's paintjob)


 * Exclusive Stickers:
 * Hornet (Saturn version)
 * Hornet (Windows version)
 * Hornet (Dreamcast version)
 * Gallop (#27)
 * Max (#2)
 * Phoenix (#8)
 * Oriole (#16)
 * Magic (#33)
 * Wolf (#41)
 * Balance (#99)
 * Grasshopper
 * Falcon
 * Lightning
 * Unicorn
 * Pywackett Barchetta
 * Pywackett Barchetta Super
 * Red Cat
 * Rule Of The 9th
 * Javelin
 * Chum's Gum/J.C. Eagle Racing Team
 * Scorpio Plasma Racing
 * Phantom Full Force Racing
 * Number 41
 * Hornet's Pit Crew
 * Daytona USA logo


 * Victory Pose:
 * Spins around three times before stopping (but not without revving its engine once)
 * Slides across the screen before stopping and revving its engine two times
 * Hornet's pit crew equips its tires and refuels it and gives them an "ok" pose


 * Taunts:
 * Revs its engine four times
 * Revs its engine loudly and spins 360 degress.
 * Turns off its engine and starts it up again


 * Death Cry:
 * KO: If Hornet is KO'd off the screen, it will rev its engine loudly for 5 seconds before its engine dies out
 * Star KO: If Star KO'd, Hornet will rev its engine loudly two times before dissapearing into a twinkle star
 * Screen KO: If Screen KO, instead of making an engine sound, it will make a small loud hiss as if its cooling system has been ruptured, and it will also make a car crash sound


 * Assist Trophies:
 * "Rolling Start!!" (slides in and out of the screen two times and acts like in the beggining of a race. Can ram through foes and inflict 25% damage)


 * Hornet's Items:
 * Repair Wrench (used as weapon for characters, used as health for Hornet)
 * Diesel Fuel (used to inflict fire damage against enemies, while it is used to replenish health for Hornet)
 * Car Parts (e.g. hood, front bumper, suspension parts, brake discs, engine compartments, car doors, etc.)
 * Easy Tires (for less knockback)
 * Easy Medium Tires (for slightly less knockback)
 * Medium Tires (for medium knockback)
 * Medium Hard Tires (for good knockback)
 * Hard Tires (for great knockback)


 * Special Ability:
 * Resistant to any kinds of water attacks
 * Whenever night time stages is in place, its roof lights will be equipped automatically to slightly increase visibiliy. When Battlefield takes place and night time has appeared, Hornet will automatically switch into Pit Stop, only to equip roof lights, rather than changing tires and repairing.
 * Even though it has took a Smash Ball and it does'nt glow, its roof lights, however, does glow


 * On-Screen Appearance:
 * Hornet's Pit Crew is seen refueling and changing tires, and runs off after preparing the Hornet car


 * Wii Remote Choice:
 * Revs its engine three times

I know it may sound retarded, but hey, at least it's better than having to watch it stand on its back wheels like in Fighters Megamix. JMBZ-12 (talk) 23:31, 25 January 2009 (UTC)
 * Great, but did you have to put the entire moveset here? Smoreking (T)  (c)  23:42, 25 January 2009 (UTC)
 * Yes (thanks to my genius ideas lol). I palyed Daytona USA for the Dreamcast and Daytona USA 2 Power Edition. I'm having a hard time what does the Hornet's engine sound like when I paly Daytona USA 2 arcade game. JMBZ-12 (talk) 00:56, 26 January 2009 (UTC)

New Character
All right get this

Kim Jong Il Like one of his moves could be the refuse the UN, and his final smash could be to drop the enemies in a cage of panthers, but their really cats and da players are pupets. 13375poolR (talk) 04:44, 20 February 2009 (UTC)

I've got a new character.

Zing B move: Laser gun- He takes out a giant laser gun and shoots it Side B: Roundhouse Kick: He roundhouse kicks you. Up B: Hover: He hovers above the air Down B: Bomb: He sets down a bomb and covers his ears Final smash: Dark Voyage: All the opponents' areas turns black so they can't see their characters.

Characters that needs to be added

 * Ryu
 * Guile
 * Zangief
 * Chun Li
 * Mega Man
 * Spider Man

A lil more sonic characters
they should definitely put Knuckles, Shadow, and keep Sonic in brawl. Maybe Tails(but i don't think he could do much), and have ultimate Emerl as an assist trophy instead of the small robot that flies around shooting up the place.--Emerl10 (talk) 22:46, 10 April 2009 (UTC)Emerl10

Thats my problem with ssbf, they included like 4 charactes from sonic, and both knuckles and shadow would be near clones, besides why would s why would hal have more characters than kirby series? Atomix26 (talk) 18:34, 28 May 2009 (UTC)

Here we go
All right get this: A Pack of Wild Dogs. It'd be like the Ice Climbers but with more of them and with rabies. How badass would it be to get Snake mauled by a pack of wild dogs. 128.255.111.172 19:42, 18 April 2009 (UTC)
 * I prefer Chain Chomps :p Paper Bowser (talk) 22:19, 18 April 2009 (UTC)

My picks
O.K Bowser Jr. Diamond, Pokemon trainer except with torterra infernape and empoleon and a coustomizable mii character Atomix26 (talk) I think Lyn Roy Bowser Jr. Slippy Shadow and Waluigi should of been in Brawl --Ikeruler (talk) 22:29, June 6, 2010 (UTC)

No-nos
OK, here's a list of characters that I'm sick of people recomending.
 * Anime characters
 * comic book characters
 * Any more mario guys - the series has enough attention
 * Any more Pokemon - same as the mario guys
 * Guys made by competetors of nintendo - it's not going to happen
 * Made up guys
 * Actual guys

Are you kidding Waluigi and Bowser Jr. should be in brawl as i mentioned before --Ikeruler (talk) 22:31, June 6, 2010 (UTC)
 * Why? Waluigi has never had a large role in a game, and neither has Jr. If they are both in, the Mario series will have 6 characters, which is unnacceptable since we have to be fair to other series. Mr. Anon (talk) 23:09, June 6, 2010 (UTC)
 * While you're right about Waluigi, you're wrong about Bowser Jr. Have you played Sunshine? Since then, he had has an major role in every Mario game (I haven't played Galaxy 2 yet so I don't know his role in it). Also, a perfectly legitimate character shouldn't be excluded because "their series already has x amount of characters". That kind of thinking is one likely reason Mewtwo didn't return and can keep many other good characters from becoming smashers. Omega Tyrant [[Image: TyranitarMS.png | 25px]] 23:27, June 6, 2010 (UTC)
 * First of all, Bowser Jr. would just be a clone of Bowser. He doesn't even fight in his games. The only reason Mewtwo didn't return is because they put in Lucario because he was in a recent movie. It's very likely that Mewtwo will replace Lucario in the next smash game. Also, let's look at the games Jr. has appeared in recently, shall we?
 * Sunshine: You could say he has a large role in the game, but this alone does not mean he should be in Brawl.
 * NSMB: Jr. has a large role, but not that large.
 * Mario Kart DS (if I'm right, he does appear in that): since the game has no storyline, Jr. role
 * NSMBW: Jr. has a very small role, only being a (very easy) mini boss appearing after three castles.
 * Galaxy: Again, not a very large role. Has two Galaxies to himself but that's it.


 * In all, Bowser Jr. has no reason to be in Brawl. Unlike the other Mario characters, who were there since SMB, Jr. only appeared like 8 years ago. He's not a "classic" character, nor is he one of Nintendo's most popular characters. Mr. Anon (talk) 23:42, June 6, 2010 (UTC)


 * A character shouldn't have to be an "Classic" character. Is Lucas an "classic" character? What about Olimar or Sheik? Captain Falcon certainly couldn't have been considered a classic character at the time of the first SSB. While popularity is important, I haven't heard anywhere that Bowser Jr is unpopular. But when talking about popularity, were the Ice Climbers ever popular? What about Jigglypuff? As I know, it is not a popular pokemon and it has no significance in the games. Yet it was included in every SSB game and was likely chosen over Mewtwo twice. I also believe a character's significance in a series is much more important than their popularity. As for his roles, I wasn't including spinoff games. While I actually haven't played NSMBW much, his role in Galaxy can be considered large. The only characters' whose role is larger is of course Mario, Bowser, Rosalina, and Luigi (you just see Peach in the beginning and in the end, thus I don't considered her role to be that big). If you consider his only large role to be in Sunshine and that alone doesn't get him a spot, what about Sheik? The only Zelda game she appeared in is OoT and while her role was major, according to your logic, she shouldn't have gotten a spot in Melee. Both Ness and Lucas have appeared in only one game outside of SSB. I'll bring up the Ice Climbers again as they appeared in only one other game outside of SSB, a game that came out back in 1985 and is mostly known only because of the Ice Climbers inclusion in SSBM. As mentioned before, there have been multiple characters with less credentials than Bowser Jr. yet have been included in SSB.


 * In conclusion, when the next SSB comes out, there should not be a quota system for which characters will get included and who'll get excluded. As long as a character has the credentials and the ability to fight (Toad should never be included in a SSB game for lacking this important criteria), they should be included. No legitimate character should be excluded because their series has 4 smashers and a non legitimate character should not be included because their series has only 1 fighter and/or because they're a minority. The Mario series deserves to have a fifth smasher and Bowser Jr. is certainly the most deserving out of the Mario characters who aren't smashers. Omega Tyrant [[Image: TyranitarMS.png | 25px]] 00:27, June 7, 2010 (UTC)


 * Bowser Jr.'s moveset would be to Bowser's as Diddy Kong's is to DK's: different. I can't really see Bowser Jr. as a clone of Bowser, to be honest. He'd be faster, lighter, and would be equipped with faster attacks. He'll probably appear in the next Super Smash Bros. game, but then there is the possibility of Baby Bowser, who could be a form of Bowser as Annoying Link is a form of Cool Link.  BNK [ E 00:06, June 7, 2010 (UTC)
 * Aw come on. Wind Waker's an awsome game. Anyways, the Ice climbers were included because they were one of the starting games for the NES, Ness and Lucas have really good, unappreciated games that are actually pretty popular in Japan. Jiggly was kinda a joke character, but she is indeed popular in Japan. I agree that Sheik shouldn't have been in Melee, but then again there's no other way Zelda could have fought. Captain Falcon was going to be the original mascot of the SNES, so he's pretty important. Olimar was one of Nintendo's knewest series, so that's probably why they included him. Peach indeed has a large role in Galaxy, rescuing her is pretty much the point of the game. I won't be that upset if Jr. is in the next smash game, but no Waluigi, no more Pokemon (they already have their item), and not many more third parties (I don't even think Sonic and Snake were a good idea, but that's another debate). Mr. Anon (talk) 23:41, June 9, 2010 (UTC)

Doc King's opinions
I think Doc should be in it because he's more popular than Mario, Geno because many ppl lik him and he really needs 2 b in more games and plus, he's strong enough to beat Meta so he could balance the game up a bit, Mewtwo because he's not a clone and he's (i think) a villan in pokemon, Roy because many casuals lik him, Y. Link because the flamin arrow was just too gud, and Knuckles because he looks lik a fighter and he would be fun to watch fight sonic and we need more sonic characters in Brawl. Doc King (talk) 22:11, June 9, 2010 (UTC)
 * Doc is not really more popular than Mario, either Y. Link ore Toon Link can make it the next smash game (not both though), I don't think its a good idea to have too many more Sonic characters, but 1 more is OK, I don't know who Geno is, but in any case characters are not decided by what people want. Other than that I agree with your list though. (I loved Mewtwo, he's just so cool). Mr. Anon (talk) 23:45, June 9, 2010 (UTC)