User blog:Plasmaster/Challenger Approaching!! Inkling!

Hey Smashers! Plasmaster here. Today I am going to show you all my take on a moveset for Inkling! Here we go!

Inkling has an insane amount of range on many of its attacks, many of the attacks utilizing the tools used by the Inklings to spread their ink around. Speaking of which, Inklings are able to cover the ground and platforms in their ink with their special moves; standard attacks will not spread ink. Unlike in Splatoon, it won't damage opponents when they walk in it, but using Inkling's side special while standing in ink will allow it to move around quickly and swiftly, as well as refilling its ink tank for use in its special moves. Using the side special when not in ink will result in Inkling being quite vulnerable. It will also still fill its tank with ink for its special moves even when not swimming in ink, albeit much slower.

Inkling is similar to Robin in that the special moves will expire when used a certain number of times. The reason for this is that the ink tank drains with each use of a special move; unlike Robin, the special moves all share the same ink tank instead of having independent numbers of uses for each corresponding special move. This makes Inkling's side special important to its gameplay.

While in squid form, Inkling is easier to launch, but still takes the same amount of damage from attacks that its kid form would.

Its neutral special is Splat Charger. This charges up a long-range ink blast that will cover all of the ground below the blast in ink. Inkling can use up to five Splat Charger attacks before having to refill its ink tank.

Its up special is Super Jump. This has a great amount of range, making it a very good recovery move, but Inkling is in squid form while doing it, so it is left quite vulnerable to attack.

Inkling's down special Suction Bomb can stick onto floors, walls, and obstacles, but most importantly it can stick onto opponents. It explodes about a second after sticking to its target, so it is difficult to escape, but if a victim of the attack is quick enough, they can pass it onto an enemy by brushing past them much like Mega Man's Crash Bomb.

Normal
◾Normal A- Inkbrush: Inkling takes out an Inkbrush and waves it around. Hitting with the brush deals 3% each hit, while the ink that comes off of the brush deals 2%

Tilts
◾Up Tilt- Slosher: Inkling sloshes ink at an upwards angle out of the Slosher weapon; the ink falls back down to the ground if the move does not hit an opponent on the way up. 10%

◾Down Tilt- Ink Mine: Inkling buries an ink mine in the ground that explodes when an opponent walks over it. 9% ◾Forward Tilt- Splattershot: Inkling fires the Splattershot forwards. 3% each projectile.

Smash Attacks
◾Up - Inkling thrusts the Splat Roller upwards. 20-25%

◾Forward - Inkling rolls the Splat Roller along the ground in front of it. 20-25%

◾Down - Inkling swings the Splat Roller on each side of itself. 20-25%

Other attacks
◾Dash Attack - Splat Roller: Inkling charges forwards, rolling the Splat Roller across the ground. 11%

Aerial Attacks
◾Up aerial - Inkling turns upside down and kicks twice above itself. 7% first kick, 4% second kick

◾Down aerial - Inkling kicks downwards. 7%

◾Neutral aerial - Inkling rolls in midair with the Splat Roller extended. 6%

◾Forward aerial - Inkling fires its Splattershot forwards. 3% each projectile.

◾Back aerial - Inkling strikes behind it with its Splattershot. 8%

Grabs and Throws
◾Pummel: Inkling knees the victim. 2% each hit

◾Forward Throw- Bomb Rush: Based on the Bomb Rush ability from Splatoon. Inkling pushes the opponent away and then bombards them with three Burst Bombs. 9%

◾Back Throw- Inkling hurls the opponent backwards and then blasts them out of the sky with a Splat Charger. 10%

◾Down Throw- Inkling shoves the victim to the ground and then rolls the Splat Roller over them many times. 12%

◾Up Throw- Inkling plants a Suction Bomb on the opponent and then hurls them upwards. 8%

Special Moves
◾Neutral Special- Splat Charger

◾Side Special- Squid Dive

◾Up Special- Super Jump

◾Down Special- Suction Bomb

◾Final Smash- Inkstrike

Skins/Costumes
Note: The name of the skin pertains to the color of the tentacles.

Orange Girl: The girl Inkling's appearance in promotional art for Splatoon. Wears the default clothing.

Orange Boy: Wears the default clothing.

Blue Girl: Wears the default clothing.

Blue Boy: The boy Inkling's appearance in promotional art for Splatoon. Wears the default clothing.

Neon Green Girl: Wears the default clothing.

Neon Green Boy: Wears the default clothing.

Turquoise Girl: Wears the default clothing.

Turquoise Boy: Wears the default clothing.

Pink Girl: Wears the default clothing.

Pink Boy: Wears the default clothing.

Purple Girl: Wears the default clothing.

Purple Boy: Wears the default clothing.

Octoling: An Octoling is swapped out with the Inkling.

Hero Inkling Boy: The Inkling boy (blue) wearing the hero armor from the Single Player campaign.

Hero Inkling Girl: The Inkling girl (blue) wearing the hero armor from the Single Player campaign.

Callie: Callie of the Squid Sisters swaps out with Inkling.

Marie: Marie of the Squid Sisters swaps out with Inkling.

School Girl: The Inkling girl (orange) dressed in a schoolgirl outfit.

Hoodie Boy: The Inkling Boy (blue) wearing a Green Zip Hoodie.

Taunts
Side Taunt: Inkling turns into squid form; the squid flops around a bit before turning back into kid form.

Up Taunt: Inkling raises its Splattershot and places one hand on the barrel of the gun.

Down Taunt: Inkling sets down a Beakon that then falls apart.

Victory Animations
Their victory animations are the same victory animations the Inklings undergo when they win a battle in Turf Wars.

Victory Animation #1: Inkling tosses a Slosher into the air, catches it, and spins it on their finger like a basketball.

Victory Animation #2: Inkling jumps up, tosses their Splattershot into the air, catches it, and poses.

Victory Animation #3: Swings their Splat Roller side to side and then rests it on their shoulder and poses.

Loss Animations
Falls to the ground in anger and slams their Splattershot repeatedly against the ground.

Entrance
The entrance is taken from how the Inklings enter the turf war map at the very start of the match.

Appears out of a puddle of ink, transforming into kid form, and stepping forth onto the stage.

Blast K.O.
Inkling's Blast K.O. death would work similarly in aesthetics to Mega Man's.

When the Inkling is Blast K.O.'d, a little squid ghost flies up off the stage.

Star K.O.
The Inkling's death sound effect occurs.

Idle Animation
Inkling points the Splattershot forwards then lowers it; Inkling looks down at their shoes.

Crowd Fanfare
Inkling! Inkling! Inkling!

Boxing Ring Alias
'The Fresh Squid Kid'

Kirby Hat
When Kirby copies a girl Inkling, he gets the girl Inkling hair; if Kirby copies a boy Inkling, he gets the boy Inkling's hair; if Kirby copies an Octoling, he gets the Octoling's hair.

So there you have it folks! My Inkling moveset. I do have a lot of Custom Move ideas too, and even though DLC characters don't have custom moves, I'd still like to share them with you all, but perhaps for another time.

Until next time, stay fresh and leave it to Heropon!