User blog comment:KirbiMiroir/Supporting Me/@comment-25096445-20160227011221/@comment-27665259-20160227015517

Cloud's grabs have terrible knockback and you can't do any grab combos with them except for down throw to Side B and you can't use that combo at mid percent or higher. Side B limit break has no end lag so you can move freely right after you use it. Forward Smash kills early. Neutral B is great for spacing and does slightly more damage of ground. Neutral B is also useful for edge guarding. Also beware that Cloud's Up B isn't a good recovery unless you have limit break.