Super Smash Bros. Ultimate

Super Smash Bros. Ultimate (大乱闘スマッシュブラザーズ Special, Great Fray Smash Brothers Special) is the upcoming sixth installement in the Super Smash Bros. series and it is set to be released for Nintendo Switch consoles on December 7, 2018.

Characters
The game currently consists of all 77 characters. Seven characters,, , , , , , and are not given their own numbers among the roster due to being Echo Fighters; they instead have the number of the fighter they are based off of along with an epsilon symbol (ε) or apostrophe ('). The and Mii Fighters each count as three characters, but only occupy one roster spot each, with the selection of the specific type of fighter coming later. Additionally, this game will have 6 DLC characters, the first DLC character being.

Every fighter from the previous four games has been confirmed to return for this installment. In turn, the development team has stated that there will not be very many newcomers; eleven has been confirmed for the base roster, with five of them being Echo Fighters.

The starting roster will consist of the original 8 characters from Super Smash Bros. with the rest of the characters being unlockable.


 * Number indicates the order of appearance in the series.
 * ε or ' indicates Echo Fighters, fighters that share the same movesets and traits as another.

Stages
It was announced that all stages would have a Battlefield form and Omega form. It was later confirmed that there will be 103 stages and that all stages will be available from the start.

New

 * Dracula’s Castle (Castlevania)
 * Great Plateau Tower (The Legend of Zelda: Breath of the Wild)
 * Moray Towers (Splatoon)
 * New Donk City Hall (Super Mario Odyssey)
 * Battlefield
 * Big Battlefield
 * Final Destination

From Super Smash Bros.

 * Dream Land
 * Hyrule Castle
 * Kongo Jungle
 * Mushroom Kingdom
 * Peach's Castle
 * Saffron City
 * Yoshi's Island

From Super Smash Bros. Melee

 * Big Blue
 * Brinstar
 * Brinstar Depths
 * Corneria
 * Fourside
 * Fountain of Dreams
 * Great Bay
 * Green Greens
 * Jungle Japes
 * Kongo Falls
 * Mushroom Kingdom II
 * Onett
 * Pokémon Stadium
 * Princess Peach's Castle
 * Rainbow Cruise
 * Temple
 * Venom
 * Yoshi's Island (Melee)
 * Yoshi‘s Story

From Super Smash Bros. Brawl

 * 75m
 * Bridge of Eldin
 * Castle Siege
 * Delfino Plaza
 * Distant Planet
 * Frigate Orpheon
 * Green Hill Zone
 * Halberd
 * Hanenbow
 * Luigi's Mansion
 * Lylat Cruise
 * Mario Bros.
 * Mario Circuit (Brawl)
 * Mushroomy Kingdom
 * New Pork City
 * Norfair
 * Pirate Ship
 * Pokémon Stadium 2
 * Port Town Aero Dive
 * Shadow Moses Island
 * Skyworld
 * Smashville
 * Spear Pillar
 * Summit
 * WarioWare, Inc.
 * Yoshi’s Island (Brawl)

From Super Smash Bros. for Nintendo 3DS

 * 3D Land
 * Arena Ferox
 * Balloon Fight
 * Boxing Ring
 * Dream Land GB
 * Find Mii
 * Golden Plains
 * Gerudo Valley
 * Living Room
 * Magicant
 * Mute City SNES
 * Paper Mario
 * PictoChat 2
 * Prism Tower
 * Reset Bomb Forest
 * Spirit Train
 * Super Mario Maker
 * Tomodachi Life
 * Tortimer Island
 * Unova Pokémon League
 * Wily Castle

From Super Smash Bros. for Wii U

 * Coliseum
 * Duck Hunt
 * Flat Zone X
 * Gamer
 * Garden of Hope
 * Gaur Plain
 * Kalos Pokémon League
 * Mario Circuit (SSB4)
 * Mario Galaxy
 * Midgar
 * Mushroom Kingdom U
 * Pac-Land
 * Palutena's Temple
 * Pilotwings
 * Skyloft
 * Super Mario Maker
 * Suzaku Castle
 * The Great Cave Offensive
 * Town and City
 * Umbra Clock Tower
 * Wii Fit Studio
 * Windy Hill Zone
 * Wrecking Crew
 * Wuhu Island

Assist Trophies
It has been confirmed that 59 Assist Trophies will be featured in the game.

New

 * Akira
 * Alucard
 * Arcade Bunny
 * Black Knight
 * Bomberman
 * Burrowing Snagret
 * Chef Kawasaki
 * Flies & Hand
 * Guile
 * Kapp'n
 * Klaptrap
 * Knuckles
 * Krystal
 * Moon
 * Nikki
 * Rathalos
 * Rodin
 * Shovel Knight
 * Spring Man
 * Squid Sisters
 * Sukapon
 * Thwomp
 * Tiki
 * Vince
 * Wily Capsule
 * Yuri Kozukata
 * Zero

Returning

 * Andross
 * Ashley
 * Chain Chomp
 * Color TV-Game 15
 * Devil
 * Dillon
 * Dr. Kawashima
 * Dr. Wright
 * Ghirahim
 * Ghosts
 * Gray Fox
 * Hammer Bro.
 * Isaac
 * Jeff
 * Knuckle Joe
 * Lyn
 * Metroid
 * Midna
 * Mother Brain
 * Nightmare
 * Nintendogs (Poodle)
 * Phosphora
 * Prince of Sablé
 * Riki
 * Samurai Goroh
 * Shadow
 * Sheriff
 * Skull Kid
 * Starfy
 * Starman
 * Takamaru
 * Waluigi

New

 * Banana Gun
 * Beastball
 * Black Hole
 * Bomber
 * Death's Scythe
 * Fake Smash Ball
 * Healing Field
 * Healing Sprout
 * Killing Edge
 * Launch Star
 * Ramblin' Evil Mushroom
 * Rage Blaster
 * Staff

Returning

 * Assist Trophy
 * Back Shield
 * Banana Peel
 * Barrel
 * Beam Sword
 * Beehive
 * Beetle
 * Blast Box
 * Bob-omb
 * Bombchu
 * Boomerang
 * Boss Galaga
 * Bullet Bill
 * Bumper
 * Bunny Hood
 * Capsule
 * Crate
 * Cucco
 * Daybreak
 * Dragoon
 * Deku Nut
 * Drill Arm
 * Fairy Bottle
 * Fire Bar
 * Fire Flower
 * Food
 * Franklin Badge
 * Freezie
 * Golden Hammer
 * Gooey Bomb
 * Grass
 * Green Shell
 * Gust Bellows
 * Hammer
 * Heart Container
 * Hocotate Bomb
 * Home-Run Bat
 * Hothead
 * Killer Eye
 * Lightning Bolt
 * Lip's Stick
 * Master Ball
 * Maxim Tomato
 * Metal Box
 * Motion-Sensor Bomb
 * Mr. Saturn
 * Ore Club
 * Party Ball
 * Pitfall
 * Poison Mushroom
 * Poké Ball
 * POW Block
 * Ray Gun
 * Rocket Belt
 * Rolling Crate
 * Sandbag
 * Screw Attack
 * Smart Bomb
 * Smash Ball
 * Smoke Ball
 * Soccer Ball
 * Special Flag
 * Spiny Shell
 * Star Rod
 * Steel Diver
 * Super Leaf
 * Super Mushroom
 * Super Scope
 * Super Star
 * Superspicy Curry
 * Timer
 * Unira
 * Warp Star
 * X Bomb

New

 * Abra
 * Alolan Exeggutor
 * Bewear
 * Ditto
 * Lunala
 * Marshadow
 * Mimikyu
 * Pyukumuku
 * Alolan Raichu
 * Solgaleo
 * Tapu Koko
 * Togedemaru
 * Vulpix
 * Alolan Vulpix

Returning

 * Abomasnow
 * Arceus
 * Bellossom
 * Chespin
 * Darkrai
 * Dedenne
 * Deoxys
 * Eevee
 * Electrode
 * Entei
 * Fennekin
 * Fletchling
 * Gardevoir
 * Genesect
 * Giratina
 * Gogoat
 * Goldeen
 * Inkay
 * Keldeo
 * Kyogre
 * Kyurem
 * Latias and Latios
 * Lugia
 * Meloetta
 * Meowth
 * Metagross
 * Mew
 * Moltres
 * Oshawott
 * Palkia
 * Scizor
 * Snivy
 * Snorlax
 * Spewpa
 * Staryu
 * Suicune
 * Swirlix
 * Togepi
 * Victini
 * Xerneas
 * Zoroark

Gameplay changes

 * The stage selection screen is shown first before the character selection screen. This is to prevent unfair stage advantages.
 * Stage hazards can be toggled off.
 * Sudden Death now has a new format. Instead of raining Bob-ombs, the camera zooms into the center while the blast zones gradually decrease until a very small portion of the stage remains.
 * Grabs can now clash with each other if they connect on the same frame.
 * Damage percentages can now contain decimal numbers. (35.7%, 102.3%, etc.).
 * During timed matches, the fighter in the lead will sometimes flash brightly.
 * Some Assist Trophies can now be knocked out, earning the player points.
 * More than one Assist Trophy can be on the screen and can attack each other if they are summoned by two different players/teams.
 * Dark Pit and Lucina, who were previously considered clone characters in Super Smash Bros. for Nintendo 3DS and Wii U, are now considered Echo Fighters. In addition, Chrom, Daisy, Dark Samus, Richter, and Ken appear as Echo Fighters of Roy, Peach, Samus, Simon, and Ryu respectively.
 * A small map is shown on the screen when a character is knocked out of the field of view.
 * There is a damage increase in 1-on-1 matches as opposed to matches with more characters.
 * Mobility during air dodge has improved. In addition, dodging multiple times in a row causes it to be less effective against attacks (similar to Stale-Move Negation).
 * A specific command input for short hop attacks has been added, making it easier to perform attacks during short hops.
 * Perfect Shields happens when the player releases the shield at the same time an attack connects to the character's hitbox. This technique now comes with an increased risk.
 * Final Smashes are "straight to the punch" i.e. each Final Smash is quick. Many transformational Final Smashes have been changed to a short cinematic attack usually involving a rapid succession of attacks.
 * Dramatic slow-motion effects occur when strong attacks connect with other fighters, such as Captain Falcon's Falcon Punch. These only occur in 1-on-1 fights, however.
 * The animation for Star KOs is different than previous games and Screen KOs are much shorter than they were in the previous game. This is to prevent slower KOs from giving a doomed player extra time that could give them an advantage; especially if at the end of a Time game or if the other player is about to get KO'd as well.
 * The Smash Ball can be replaced with a traditional fighting game meter gaining-based mechanic known as the Smash Gauge. This allows the obtaining of Final Smashes to be fairer.
 * Wily Castle now includes all stage hazards from both the Wii U and Nintendo 3DS version of Super Smash Bros.

Character-specific changes

 * Pokémon Trainer can now change between Squirtle, Ivysaur, and Charizard freely during battle. Stamina has been removed entirely; allowing players to not be forced to be dependent on other Pokémon.
 * Pokémon Change is faster, can be used mid-air, and can be used to dodge attacks.
 * Marth's Dancing Blade is now faster. This also applies to Roy and Lucina.
 * Sonic's, Pac-Man's, and Pikachu's Final Smashes are now faster.
 * Fox, Falco, and Wolf no longer use Landmaster as their Final Smash. Instead, they call upon the Star Fox team (Star Wolf team for Wolf) to unleash a barrage of Arwing lasers.
 * Wolf's moves have received a major overhaul.
 * In 1-on-1 fights, Ryu will always face the opposing fighter. This allows him to input commands more effectively.
 * Robin's tome and sword now have a usage meter that appears near his/her character icon.
 * Cloud's Limit Charge now shows the amount of charge on his character icon.
 * Any item that Villager Pockets now appears next to their character icon.
 * Samus' Charge Shot can now be charged in midair. Canceling it in midair will leave her vulnerable.
 * Giga Bowser is no longer a controllable transformation. Instead, Giga Bowser will appear in the background of the stage and attack using his fist, which causes instant screen KOs.
 * Shulk's Monado Arts can now be easily selected by holding down the B button and selecting which art to use with the control stick.
 * Ganondorf's smash attacks now use his sword. His Final Smash was also changed, in which he now transforms into Ganon, the Demon King.
 * Pit's Final Smash, The Lightning Chariot, has replaced Three Sacred Treasures.
 * Zero Suit Samus' Final Smash has changed to her firing a powerful beam in her power suit on her gunship from the background.
 * Wario's Final Smash, Wario-Man, has been overhauled. He no longer uses regular attacks, but instead unleashes a flurry of punches, finishing with the Wario Waft.
 * Donkey Kong no longer uses his drums as a Final Smash, but instead uses rapid-fire punches, ending with a strong uppercut.
 * Little Mac's Final Smash transforms him into Giga Mac who then unleashes a devastating combination of punches.
 * Palutena now has a set special attack for each move. For example, her down special now works as a counter and as a deflector.
 * Mr. Game & Watch's final smash no longer causes damage on contact; instead, his tentacles will pick up fighters and carry them off the stage.
 * Dr. Mario's down air attack is now a meteor strike.
 * Kirby can inhale projectiles too for healing a bit of damage. Moreover, he can also spit the projectile or item as a star for a bit of damage.

Aesthetic changes

 * The game now has more dynamic shadows i.e. platforms and uneven stage structures will have shadows too. The same also applies to all items, assist trophies and Pokémon.
 * All attack effects are cel-shaded to make the game look more cartoonish.
 * All explosions now look more cartoonish than realistic.
 * All knockback effects are now present as smoke trails.
 * Some characters have more expressive facial animations, more so than any other installment.
 * Mario's hat now turns into Cappy from his Super Mario Odyssey.
 * Marth is now fully voiced in English.
 * Ike’s voice tone will be different depending on which costumes he is in between both of his younger Path of Radiance and older Radiant Dawn incarnations. He also has a new voice actor.
 * A female Pokémon Trainer has been added.
 * Mr. Game & Watch's move-set closely resembles his original appearances from the Game and Watch series.
 * Fox, Falco and Wolf's designs are based on Star Fox Zero
 * Kirby has a new appearance during his Stone, which resembles a Sheikah treasure chest from The Legend of Zelda: Breath of the Wild.
 * Shulk's Final Smash now includes Fiora.
 * Ganondorf's design is based on his appearance in The Legend of Zelda: Ocarina of Time.
 * Mii Fighters now have their proportions adjusted. In addition, there are now several voice options to choose from.
 * When damaged, Olimar's helmet cracks, but repairs itself shortly afterward.
 * Ness' Final Smash now calls upon the help of Paula and Poo. Likewise, Lucas' now calls upon the help of Kumatora and Boney for his Final Smash.
 * Wii Fit Trainer's face has received a cosmetic update.
 * Mega Man's Final Smash now includes Proto Man and Bass.
 * R.O.B. has a new gauge on his chassis which shows how much fuel he has left for his hover ability.
 * Link's design is based on his appearance in The Legend of Zelda: Breath of the Wild.
 * Zelda's design is based on her appearance in The Legend of Zelda: A Link Between Worlds.
 * Sheik's design is based on the Sheikah armor set in The Legend of Zelda: Breath of the Wild.
 * A timer bar will appear while targeting with Dragoon to show its time limit.
 * Collectible trophies have been replaced with "spirits", which can be applied to fighters to make them stronger

Development

 * The game was first revealed on March 8, 2018, at the end of a Nintendo Direct with no word from Masahiro Sakurai or anybody else linked to the Super Smash Bros. series.
 * The teaser trailer released during the Nintendo Direct introduced the Inklings and showed Mario and Link's renders in the shadowy flares, along with a group of several other unidentified characters.
 * The most noticeable silhouettes are possibly Yoshi, Pit, Donkey Kong, Peach, Ness, Marth, Pikachu, Kirby, Sheik, Samus, Zelda, Fox, Captain Falcon, Bowser, and Wario.
 * On March 8, 2018, Masahiro Sakurai tweeted that he was working on Super Smash Bros. Ultimate silently every day, and more info would be released soon.
 * On June 12, 2018, during E3, Nintendo had a video presentation that included more information on the game.
 * In addition, a Super Smash Bros. Invitational tournament for this game was held on the same day, following the Splatoon 2 World Championship finals.
 * On August 8, 2018, Nintendo held a Nintendo Direct that included more information on the game, as well as more reveals.
 * On September 13, 2018, at the end of a Nintendo Direct, a new character was revealed.
 * On November 1, 2018, Nintendo held a Nintendo Direct, hosted by Masahiro Sakurai, that included more information on the game as well as the final fighter reveals.

Trivia

 * Super Smash Bros. Ultimate is the second game in the series to not receive any character cuts from a previous installment, with Super Smash Bros. Melee being the first.
 * Super Smash Bros. Ultimate is the third game in the series to have an Adventure Mode, with Super Smash Bros. Melee and Super Smash Bros. Brawl being the first two respectively.
 * However, Super Smash Bros. Ultimate is the first game with an Adventure Mode to have voice-overs for all characters in both English and Japanese. Yet, it is unknown if this will be applied to the rest of human speaking characters (safe for Marth) who still didn’t received secondary voice between the two said languages during the regular gameplay at launch.
 * Characters previously referred to as clones by fans have received the official title of "Echo Fighters". Dark Pit, Lucina, Daisy, Richter, Chrom, Dark Samus, and Ken are currently regarded as such.
 * Super Smash Bros. Ultimate has the largest roster of any game in the series with at least 77 playable characters.
 * Super Smash Bros. Ultimate has the largest selection of music of any game in the series with roughly 900 tracks which is more than 28 hours worth of music.
 * As Super Smash Bros. Ultimate focuses more on bringing back all fighters from the previous Smash Bros. games, this game will not bring back all of the previous Smash Bros. stages.
 * Even so, Super Smash Bros. Ultimate has the largest selection of stages of any game in the series with 103 stages.
 * Super Smash Bros. Ultimate has 59 assist trophies which outnumbers the amount of Pokémon.