Special Mode

Special Mode is a term in Vs. Mode that's featured in Super Smash Bros. Melee (known as Special Melee), Super Smash Bros. Brawl (known as Special Brawl), and Super Smash Bros. for Wii U (known as Special Smash), which allows players to add in special rules into each match. Although it does not appear in Super Smash Bros. for Nintendo 3DS, many of the Final Battles in Smash Run enable one of the options as seen in Special Smash. One important note is that matches played in this mode do not count for statistics in Records or the completion of some challenges.

Special Melee
In Super Smash Bros. Melee, Special Mode is only played with one special condition at a time.
 * Camera Mode
 * Stamina Mode
 * Super Sudden Death
 * Giant Melee
 * Tiny Melee
 * Invisible Melee
 * Fixed Camera
 * Single-Button Mode
 * Lightning Melee
 * Slo-Mo Melee

Special Brawl
Unlike Melee's Special Mode, where only one special condition could be played at any time, Special Brawl allows several options to be applied at the same time. One can even play without any options, and simply play a normal match where records are not recorded.
 * Stamina: 300%/Stamina
 * Size: Mega/Mini
 * Head: Flower/Bunny
 * Body: Metal/Clear
 * Status: Curry/Reflect
 * Gravity: Light/Heavy
 * Speed: Slow/Fast
 * Camera: Fixed/Angled

Special Smash
Special Smash also returns in Super Smash Bros. for Wii U containing the same amount of conditions from Brawl, but now gives player an additional option to equip each fighter with a Super Leaf, Rocket Belt, Screw Attack, or Back Shield.
 * Stamina: 300%/Stamina
 * Size: Mega/Mini
 * Head: Flower/Bunny
 * Body: Metal/Clear/Tail/Rocket Belt/Screw/Back Shield
 * Status: Curry/Reflect
 * Gravity: Light/Heavy
 * Speed: Slow/Fast
 * Camera: Fixed/Angled