User blog:NyanMeowstic/Nyan Talks: Cloud

Heyo Mayo it's been a while.

It's been almost a year since we got cloud and holy hell it's been one wacky year.

First off he has made himself a household name in competitive. If you go to a tournament you are 90% guaranteed to see a Cloud, but who can blame the users? He was built from the ground up as an incredibly solid character, from a fantastic neutral game to what is basically a KO punch on steroids, he is insanely good and is picked by many top and low level players.

How ever everything has a down side, cloud is rather lacking in recovery and grab game. While a poor grab game isn't anything to horrible it prevents cloud from being the best character in the game. And the non limit version of ClimHazard leaves a lot to be desired. Piss poor range as well as an untechable bug? Seems really harsh, how ever lets talk limit.

The Donald Trump card up Cloud's arsenal? His limit breaks, they happen quite frequently in a match and can be used to turn the tide of a battle or completely curb stop an enemy. A lot of people say this is "free". However knowing when to use a limit cross slash or finishing touch is just that extra thing you have to remember in a game, and in competitive smash that can put a lot on a players back considering you have to make frame perfect decisions. Now saying Cloud is as technical as Sheik or Fox is just wrong. He is extremely simple but that's not always a bad thing. He's an extremely safe character to main.

Those are my thoughts on Cloud, Lemme know what you think in the comments.