Board Thread:Super Smash Bros. Discussion/@comment-12498802-20160303171325/@comment-12498802-20160305073233

You're crazy.

I like that.


 * Marth, Lucina and (IF he gets re-introduced) Roy: The parts of the blade which are considered "sweetspots" (tip of Marth's blade, Lucina's entire blade, base of Roy's blade) glow pink, whilst the rest of the blade glows yellow.
 * Zelda: Boost range of Up Smash and the potential damage.
 * Shulk: Has a new Down Special, Monado Beam, replacing his old one, Vision. Shoots an "X" from his Monado, somewhat similarly to Cloud's Blade Beam. Effect is based on the current Monado...
 * No Monado: Shoots a white X forwards. 11% damage.
 * Speed: Shoots a blue X forwards. 7% damage, but travels faster.
 * Jump: Shoots a green X upwards. 10% damage.
 * Shield: Shoots a yellow X left and right. 6% damage each.
 * Smash: Shoots three red Xs forwards. 4% damage each.
 * Buster: Shoots a purple X forwards. 14% damage, but travels slowly.


 * King Dedede: Has a new Final Smash, Masked Dedede Time!, in place of his old one, Dedede Burst. Described below (because Wynaut?)
 * Lucas: PK Freeze's explosion has disjointed hitboxes and slows enemies rather than freezing them. PK Thunder and PK Fire deal more damage. PSI Magnet has a different animation which involves hexagons. PK Starstorm has light blue cutters fall from the sky instead of purple - there are also more cutters than in Ness' PK Starstorm, but they deal less damage.

'''Masked Dedede Time! - Four Step Mania'''


 * Step 1: Dedede transforms into Masked Dedede, turns the blast lines into mirrors and makes all Danger Zones turn black and incapable of killing you. Thus, nobody can die for the duration of this attack.
 * Step 2: Everyone (except for Dedede and anyone on Dedede's Team) is given an 8-part health bar, similarly to the one seen in Kirby and the Amazing Mirror (although 8 parts instead of 6). Every time Dedede attacks you, 1 part of the Health Bar is depleted. Once it's fully depleted, you get hitstun until the end of the attack.
 * Step 3: Dedede starts attacking. His movement is faster than normal, and all his specials are buffed.
 * Inhale, when he spits an opponent, spits the opponent at the screen.
 * Super Dedede Jump releases shockwaves.
 * Gordo Toss tosses two Gordos!
 * Jet Hammer gives Dedede a fiery aura whilst being charged, and shoots three missiles once you launch it.


 * Step 4: Dedede returns to his normal state, the stage returns to normal and crazy things happen based on your health bar at the end of the attack.
 * 8 Parts: 1% damage, minimal diagonal knockback.
 * 7 Parts: 4% damage, low horizontal knockback.
 * 6 Parts: 6% damage, great vertical knockback.
 * 5 Parts: 9% damage, good diagonal knockback.
 * 4 Parts: 12% total damage, lands four electrical hits, good horizontal knockback.
 * 3 Parts: 16% damage, fire-based attack, great vertical knockback.
 * 2 Parts: 20% damage, freezing.
 * 1 Part: 28% damage, great diagonal knockback.
 * 0 Parts: 32% damage, insane random knockback (enough to kill any fighter on high percentages)