Board Thread:Super Smash Bros. Discussion/@comment-12498802-20160303171325/@comment-12498802-20160303202525


 * Pikachu: Thunder has more hitstun if it hits Pikachu. Also, Quick Attack has more directions to go in, and Skull Bash deals slightly less damage. However, Quick Attack is slightly weaker as well.
 * Bowser Jr: While playing as a Koopaling, "Shadow Mario Paint" becomes "The Power of Kamek" which is functionally the same although Bowser Jr (by that I mean Larry/Morton/Wendy/Iggy/Lemmy/Roy/Ludwig) summons Kamek to cover the screen in paint. Also, Mechakoopas are smart enough to not fall of platforms, and deal more damage.
 * R.O.B.: Has a new Final Smash, Hyper Diffusion Beam, to replace his old one, Super Diffusion Beam. Hyper Diffusion beam consists of R.O.B. sucking opponents in with a stream of small red lasers, then blasting them away with a rainbow-coloured laser and finally throwing an explosive Gyro at every enemy hit by the laser. Also, Robo Beam's third charge level takes less time to charge, and Gyros are slightly stronger.
 * Sonic: Springs can be bounced on again, to a maximum of 3 times. Spin Dash and Spin Charge deal slightly less damage. Super Sonic is slightly slower, lasts a tiny bit less than before, and deals less damage.