User blog comment:Plasmaster/Re: Toon Zelda for Smash/@comment-12498802-20160822161243/@comment-6684591-20160822182652

I like to have as much canonical inspiration in the moves of the characters as possible, which requires a great deal of research. Sometimes there simply isn't enough canonical inspiration to draw from and so I have to substitute or implement made-up attacks that I try to at least give a certain flair or style I think that character would put into their attacks. Sometimes there is simply too much canonical inspiration and I have to select a few that I feel would reflect or represent the character best. I don't see being detailed as a bad thing. Being detailed is the reason why I make such good movesets, or at least I like to think so, haha.