Pokémon Stadium 2

Pokémon Stadium 2 is a stage for Super Smash Bros. Brawl, based in (as its name suggests) the Pokémon universe. The basic layout of the stage is essentially unchanged from Super Smash Bros. Melee ' s Pokémon Stadium, save for a major graphical upgrade, including a huge space between the crowd and the stadium. The name of this stadium might be a reference to the game Pokemon Stadium 2. As with the original Pokémon Stadium, every so often, the stage transforms to represent a certain Pokémon type (see "Elements" below). However, unlike its predecessor, Pokémon will occasionally appear in the background.

It is unconfirmed as to which region exactly the stage is set in, but reasons can be found for each region in the mainstream games.


 * Kanto

The original Pokémon Stadium was set in Kanto


 * Johto

The N64 game introduced the Johto region's Pokémon to 3D, and may have been set in Johto itself.


 * Hoenn

the Generation 3 Battle theme ''Wild Pokémon Battle! (Ruby/Sapphire)'' is the only "true" battle theme to appear on the stage. The theme originates from the Hoenn region.


 * Sinnoh

The stage stars a number of Sinnoh-only Pokemon. In addition to this, the Brawl stage Spear Pillar originates in Sinnoh.

Comparing to the background (skyscrapers), it may be Saffron City or Celadon City of Kanto, Goldenrod City of Johto, Lilycove city of Hoenn, or the Fight Area of Sinnoh. It may be a mix, if the buildings seen are from various cities/regions.

It may be White City from Pokémon Stadium 2.

Songs in My Music

 * Pokémon Main Theme
 * Road to Viridian City (From Pallet Town/Pewter City)
 * The Pokémon Center
 * Pokémon Gym/Evolution
 * Wild Pokémon Battle! (Ruby/Sapphire)

Bolded songs must be unlocked

Elements
There are four possible stage transformations, each of which represents a particular type from the Pokémon games. While this feature was in the Melee version as well, the types represented in Brawl are all new. Whenever the stage transforms, the layout of its platforms changes, and in some cases the very physics of the game becomes altered as well. There is no specific order that these elements appear in - the stage transformation is completely random and it's even possible for the stadium to change into the same type twice in a row.


 * Electric: Has two conveyer belts near the edges on the stage.
 * Flying: Enhances all characters' jumping abilities.
 * Ground: Only changes layout. No physical effects.
 * Ice: Makes platforms extremely slippery.

Pokémon
A new feature in Pokémon Stadium 2 is the guest Pokémon who appear in the background of altered stages. They have no effect on the battle itself, but provide a nice addition to the scenery.


 * Electric: Electivire and Magnezone
 * Flying: Drifloon, Hoppip, and Skarmory.
 * Ground: Cubone and Dugtrio.
 * Ice: Snorunt and Snover.

Easter egg
In the Stadium's Ice mode, there is a cabin in the middle of the stage. Hidden in the cabin is a poster of a kitten, and what looks like the Wii Hint Cat on the same poster. It is unknown whose kitten is pictured on the poster, but it is rumored to be Masahiro Sakurai's.

Trivia

 * It is widely believed that the Flying transformation of Pokémon Stadium 2 is based on the Valley Windworks from the Sinnoh region. The inclusion of wind turbines is the main reason people think this. To further back up the theory, the rare Pokémon Drifloon makes a guest appearance here. In Diamond/Pearl, the Valley Windworks was the only location where a Drifloon could be encountered.
 * Unlike the Melee Pokemon Stadium, you fly in front of the screen in the background when Star K.O.'ed, unlike the original one where you fly behind the screen.
 * The screen in the background is more pixelated than the screen in the original Pokémon Stadium stage.
 * Looking closely at the crowd. It will show that Koopas and Goombas etc. are in the crowd.