User blog comment:Supersamus/Who do you think is the best character?/@comment-25275196-20160314032053/@comment-25275196-20160322074208

The main issue is that people tend to play him like a slow Falcon, dashing around the place and making heavy use of Warlock punch and his airs, but although his moveset is that, it is not how he should be played. Ganondorf should be mostly ground based, and he should get around with dodge sidesteps. His Uair is ok for juggling, and his Dair can spike, but other than that, he shouldn't be aired. If you must air, use wizards foot to come back down, side it provides decent damage and shield damage. Ganondorf's side tilt is very fast compared to his other moves, and provides decent knockback, and when facing large opponents such as Bowser and Dedede, Flame Choke + uncharged down smash is incredible for racking up damage. Considering how slow his movement is, his forward smash is a decent speed when uncharged, and a great kill move. The only problem is the short range. And one more thing, never use his up tilt, ever.