Standard attack



A neutral attack, (officially standard attack, also known as a jab, neutral A or neutral combo in the case of multiple hits), is an attack performed by pressing the A button while one's character is standing, and the control stick or Wiimote directional pad is in a neutral position. Jabs are typically fast, short-ranged, weak hits that are useful for starting combos, or breaking opponents'. Many jabs, such as Mario's, form natural "neutral" combos of two or three hits, the final hit usually inflicting the most damage and knockback, while others, such as Fox's, initiate rapid, continuous, multi-hit attacks that opponents must often DI out of.

In Melee and Brawl, neutral combos may be interrupted by crouching or shielding, in order to restart them, or to perform other moves quickly after canceling them.

Rapid A Combos
In Brawl, some characters have a turbo neutral attack, meaning that by holding or repeatedly pressing the attack button, their first neutral attack will repeat endlessly. These characters have natural combos that can be repeated forever as long as the player continues pressing the neutral attack button (and does not get attacked):

In Super Smash Bros.

 * Link
 * Kirby
 * Fox
 * Captain Falcon

Melee

 * Link
 * Young Link
 * Sheik
 * Captain Falcon
 * Kirby
 * Fox
 * Falco
 * Pikachu
 * Pichu
 * Mewtwo

In Brawl
In Brawl, holding the A button has several uses when performing neutral attacks. Standard attacks consisting of consecutive hits that form neutral combos may be executed either by tapping A the appropriate number of times, or by holding A when one of the attacks connects with an opponent. Characters whose jabs consist of a single, rapid attack, such as Pikachu, are able to repeat their jab steadily if a player holds A. Additionally, if A is held without attacking an opponent, some characters are able to repeat the first hit of their jab continuously until it does connect, after which their neutral combo will follow, a technique called consecutive jabbing. It should be noted that different characters' consecutive jabs repeat at different paces, with Fox and Snake possessing very fast consecutive jabs, and Ike and Sonic very slow ones.

* It should be noted that Pit's neutral A can function as either a three hit combo, or a two hit combo that launches into a rapid attack, depending on the player's input. If A is held during the second hit, Pit performs the three hit combo, but if A is pressed three times, the rapid attack initiates and continues for as long as A is held afterwards. Pit is the only character who possesses two different types of jabs.