Zelda

Overview
Princess Zelda (プリンセス ゼルダ, Purinsesu Zeruda) is one of the more unique characters in the lineup for SSBM. From the popular Legend of Zelda series, particularly Ocarina of Time, Zelda has been known to use her magic to help her fight with Link against Ganondorf as she wields the Triforce of Wisdom. In the game, she puts her magic to good use, from creating explosive blasts to wielding a defensive barrier and even transforming herself all together into her alter ego, Sheik. Though a bit on the slow side, Zelda has powerful knockback attacks that can send any opponent flying. She's also very floaty, so defeating her vertically usually isn't much of a challenge. She has excellent recovery, if not somewhat a loss of control due to the lack of DI if her exit point is in midair. Her ability to transform into Sheik helps balance her overall weaknesses, and ideally, one would change between the two in a match to mix up the flow of battle. However, of the two, Sheik is far more popular in usage, and one rarely uses Zelda at all.

Despite this, Zelda does have her good points, her most powerful one being the Lightning Kick. (Some have dubbed this simply "The Kick," or even "The Toe".) She does fairly well against fast fallers due to throwing potential and "kicking" finishers. The most important point with Zelda is to wait patiently and look for openings, then move in and hit hard.

Ledge Game
Down+A(Smash): Quick, and punishes characters who failed to sweet spot. Best against Ganondorf, and Captain Falcon.

Down+A Air(Meteor): Weak Meteor Smash, But can get the job done with good timing.

Forward+A (Smash): If timed correctly, it can punish a Fox or Falco player that attempted to Forward+B past you into the stage. Or any character who Up+B's over the ledge(Unlikely scenario If your opponent can Sweet spot well).

Forward+A Air(Lightning kicks): Time it well with your opponents Up+B. You can land your lightning kick really close to ground level.

Forward+B (Den's Fire): With great accuracy, you can destroy Samus's Bombs making it hard for her to recover. Or often set up a opponent for another lightning kick.(Note: Only good against players you know are going to make it back. Otherwise Ledge Hogging is a better choice.

Pros

 * Good distance on recovery
 * Good at juggling fast falling characters
 * Powerful knockback moves
 * Great aerial moves
 * Fastest down smash in the game
 * Very unpredictable if used well
 * Can moonwalk
 * After shielding a Laggy Attack, You can lightning kick out of the shield.

Cons

 * Slow and lacks jumping power
 * Easily edgeguarded due to laggy Up+B
 * Not alot of % damaging moves
 * Gets Star KO'd very easily because of her weight
 * Few, if any, combos
 * Short Dash Dance
 * Short Wave Dash