Pit (Super Smash Bros. Brawl)


 * This article is about Pit's appearance in Super Smash Bros. Brawl. For other uses, see Pit.

Announced at E3 2006, Pit (, Pitto) is a character appearing in Super Smash Bros. Brawl. He uses a bow and arrow as a weapon, and it can also split into two small blades. Pit's arrows shoot out like beams of light when fired, and the curve of the arrows' trajectory can be controlled by the player, by pressing up or down. The bow itself can be aimed before shooting the arrow, as seen at around 4:18 in this video. This is called Palutena's Arrow. Pit has the ability to jump in midair multiple times, though, according to the DOJO!!, Pit is an angel who cannot ordinarily fly. Pit's Up Special Move, known as the Wings of Icarus, allows him to fly freely for a brief period of time, though, like his midair jumps, he will fall soon afterwards. This move cannot cause damage, and Pit cancels it if he attacks or is attacked. Like Meta Knight and Charizard, Pit is able to glide.

Role in Subspace Emissary
Pit starts off watching the stadium match between Mario and Kirby through a reflecting pool in a sky palace. After witnessing the invasion of the Subspace Army interrupting the match, the goddess Palutena summons him and sends him to attack the Subspace Army, giving him her Bow of Light. He eventually meets and teams up with Mario, after battling through a Greap. Mario, stuck in trophy form, is awakened by Pit and become a team to fight off the Subspace Army. Later, they chase after the Ancient Minister but fail to catch the Minister. If the player rescued Zelda, Pit and Mario would face off against a clone of Zelda that is made of Shadow Bugs. Link, who was passing by with Yoshi, was furious because he thought that the copy of Zelda was the real thing so he and Yoshi attack Pit and Mario. When the player wins against Link and Yoshi, they are turned into trophies and are captured by King Dedede but are rescued by Kirby. Kirby revives Link and Yoshi, then Link fires an arrow at the car that King Dedede stole from Wario to slow him down. Pit, Mario, Link, Yoshi and Kirby then team up to stop King Dedede. But, if the player rescued Peach, Link and Yoshi would attack the clone of Peach and Mario and Pit would attack Link and Yoshi. But they would lose and turn into trophies. Then they get captured by King Dedede but are rescued narrowly by Kirby. They are then revived by Kirby and Pit fires an arrow at the car that King Dedede stole and the story continues. The five heroes then come across King Dedede's castle, which has been raided by Bowser. The team catches up to Bowser, who has stolen the trophy of Peach/Zelda. Bowser dodged Mario and Pit's attacks and escaped in his Koopa Clown Car. Much later, the team once again runs into the Ancient Minister. Pit fires an arrow at the Minister but he dodges before it hit. They then chase after the Minister but are stopped by his R.O.B army. The R.O.B's then start to activate the Subspace Bomb that the Minister carried. Mario and Pit try to take the R.O.B's that are activating the bomb off (Pit tries to pull one off while Mario punches the other) but are pulled away by two other R.O.B's. The team barely escapes when the bomb explodes. Later, the team come down to help Marth, Ike, Ice Climbers, Lucas and the Pokémon Trainer from a huge army of Subspace Army. Soon, he and the rest of the heroes stormed into Subspace but were transformed into trophies by Tabuu. He was rescued later by Ness, Luigi and King Dedede. He then helped the characters get through The Great Maze and participated in the battle against Tabuu himself.

Event Matches
Event 4: Cleaning House in Skyworld- The player controls Pit and has to break all the platforms in Skyworld while Wario attacks Pit: however, Wario will occasionally break some of the platforms as well. 

Pros:

 * One of the best projectiles, the Palutena's Arrow: Fast, decent damage, controllable, can be used while recovering.
 * Palutena's Arrow can be used for many mindgames.
 * Angel Ring can cancel most of the neutral attacks and also reflect projectiles.
 * Fast movement.
 * Pit has two neutral a attack patterns, both of which are fast.
 * Can combo well, which leads to racking up damage quickly.
 * Angel Ring is an excellent edgeguard.
 * Wings of Icarus is extremely easy to edge sweetspot with and can be attacked out of.
 * Down attack on an hanging edge-character results in a meteor-smash
 * Three midair jumps.
 * Can glide.
 * Can perform Wing Dashing.
 * Glide attack has decent knockback.
 * Good edgeguarder.
 * Two ways to reflect projectiles.
 * Back air is a great KO move.
 * One of the best recoveries in the game, especially vertical when grounded.
 * With the right timing, the Mirror Shield can turn enemies around similar to Mario's Cape.
 * Mirror Shield protects Pit from any frontal attack, and gives Pit Super Armor frames upon activation.
 * Can negate the falling momentum of his Wings of Icarus if he uses a jump and just before the jump ends, this will negate any downward momentum.
 * Can do the "Slide smash".
 * Can do a technique similar to Koopa Hopping with his Wings of Icarus. This technique is called "Wing Refreshing".
 * Can do a technique that allows him to regain his Wings of Icarus called "Wing Renewal". This gives Pit the ability to fly forever as long as he barely touches the ground.

Cons:

 * If Pit is hit during his Up-Special, it cannot be used again until he lands, which usually results in a KO.
 * Like other characters who can glide, if Pit uses his glide on his third jump then ends it he is put into helpless.
 * Cannot Meteor Cancel.

Strategy & Tips

 * Be careful while using Pit's Wings of Icarus, if he is hit while it is active, he cannot use any other jumps and will fall until he hit the ground, or die.


 * If an opponent is edgeguarding, Pit's Wings of Icarus can be used to cross to the other edge by flying beneath the stage.


 * His Angel Ring can be used as a great edgeguard.


 * Remember that none of Pit's special attacks have terrific knock back, so use his Dash-Attack, Forward-Tilt-Attack, and Forward-Smash to finish opponents.


 * Despite having swords and a bow, Pit is not Link; remember that his aerial finishers are somewhat weak, but his Aerial-Back-Attack is a quick, powerful move that should not be overlooked.


 * Pit has amazing recovery. Every time Pit gets blasted away with Pit, always recover - if the enemy isn't edge hogging, or such, he has about 95% recovery rate.


 * Pit can keep an arrow moving in a loop above you while attacking, and direct it at opponent whenever it is needed. This can be done with multiple Arrows and is very intimidating.


 * Usually, Pit can only hold onto an arrow before for about 2 seconds before he shoots it. However, if while the arrow is being held he were to rapidly turn from left to right by smashing the control stick left and right, Pit could hold the arrow in place for almost twice as long. Use this to mess up your opponent's timing for a dodge or other defensive techniques.

Ground Attacks
Normal Smash Other
 * Neutral Attack - Slashes three times, spins the blades together back and forth, hitting repeatedly. 11% damage.
 * Dash Attack - Small slash forward with one of his blades. 12% damage.
 * Strong Side - Thrusts both blades forward causing 12% damage.
 * Strong Up - Plants one sword into the ground and does a handstand on it, kicking above him and causing 16% damage.
 * Strong Down - Crouches and swipes blade towards the ground causing 11% damage.
 * Side Smash - A weak slash followed immediately by a very strong slash, both cause 19% worth of damage.
 * Up Smash - Three quick slashes above his head. Faster, but less knock back than something like Link's, and with more vertical range and less horizontal. All three combined do 13% worth of damage.
 * Down Smash - Slashes towards the ground in front of and behind him. Similar to Link's Down Smash. Does 13% worth of damage.
 * Ledge Attack -
 * 100% Ledge Attack -
 * Floor Attack -

Aerial Attacks

 * Neutral Aerial - Spins both blades together in front of him, hitting multiple times causing 11% if all hits connect.


 * Forward Aerial - Thrusts both blades forward and quickly brings them apart, slashing horizontally doing 14% damage.
 * Back Aerial - Thrusts sword behind him. Quick and very powerful, Pit's highest knock back aerial move. Not easy to short hop with. Causes 15% damage.
 * Up Aerial - Rises, spinning his blades together above his head, hitting multiple times causing 12% if all connect. Using this move causes you to use a jump, and using it repeatedly in mid air will cause you hover until you run out of jumps. This move does not aid in recovery, because the lag after this attack causes you to lose any vertical height you have gained. When out of jumps, using this will just cause the attack, and otherwise no movement.
 * Down Aerial - Slashes under him causing 12% damage.
 * Glide Attack - Slashes both swords in a 160 degree arc from bottom to forward. 12% damage, good knockback. Great killing move.

Grabs and Throws

 * Pummel - Knees them in the gut. 2% damage.
 * Forward Throw - Slashes opponent doing. 10% damage.
 * Back Throw - Twirls around with the enemy in tow and launches him backward doing. 8% damage.
 * Up Throw - Does a handstand and kicks opponent with both feet causing. 11% damage.
 * Down Throw - Slams opponent on the ground causing. 6% damage.

Stickers
Main emphasis should be placed on [Weapon] and [Slash] damage boosts. Pit's own sticker, which can only be used by him, boasts the highest Weapon attack boost in the game, and should be taken advantage of. Either two boosts should also work well with his Angel Ring, so whatever remaining room should be used to boost his Palutena's Arrow with either an [Energy] attack boost or a [Specials: Indirect] boost.

Taunts
Up: Spins his blades in each hand, then crosses them. He says, "The fight is on!". In the Japanese version he says, "Shoubu da!" (Let's fight/beat).

Side: Slices at the air, similarly to a Subspace Emissary video, and from the E3 trailer. He says, "You're not ready yet!". In the Japanese version he says "Mada Mada!" (That's not enough).

Down: Floats in the air and poses angelically.

On-Screen Appearance
Rides down from a beam of light from above (Similar to Link's in the original).

Victory Pose

 * Slashes with his swords and says, "You can't defeat me!". Japanese: "Makerarenai ne!" (Literally: I wouldn't lose here!).
 * Bows with the bow in front of his face, then stands up and lifts bow, saying, "Great Palutena, victory is ours!". Japanese: "Parutena-sama, kachimashita yo!" (Literally: Honorable Parthena, I've won!).
 * Slowly spins the complete bow in front of him, then stops, saying, "Too easy!". Japanese: "Rakushou, rakushou!" (Literally: Too easy, too easy!).

Wii Remote Choice
Says: "The fight is on!".

Credits Music

 * Title (Kid Icarus)

Trivia

 * Pit's swinging motion when he uses the hammer is similar to his stance when using the hammer in the NES title Kid Icarus. In addition, he also jumps in the same pose as the original NES game.
 * Pit's Original Voice Actor is Minami Takayama (Edogawa Conan in Meitantei Conan/Case Closed, Nibiki Tendo in Ranma 1/2). His English voice actor is Lani Minella (Rouge the Bat in Sonic Adventure 2, Sonic Heroes)
 * Every once in a while Pit will utter "I’m done for..." as his death cry (a reference to the "Game Over" quote: "I'm Finished!" from Kid Icarus).
 * Interestingly, Pit cannot enter his rapid fire attack by simply holding the "Attack" button, he will only do a three hit combo. However, once you've entered the rapid fire attack, you can hold "Attack" to keep it going. This means Pit essentially has two different "combos" depending if you tap or hold the button initially.
 * Depending on the last use move used by the player, Pit can move around with his bow as a bow or separated (For example, if you use his up tilt last, it will still be together when he walks around, but if his side smash is used last, it will be separated when he walks around.) It will also be shaped differently if he used one of the spinning attacks.
 * Pit's recovery move had a different name in Kid Icarus. The recovery move in this game is called "Wings of Icarus", whereas in Kid Icarus, they were called the "Wings of Pegasus"(It's possible that they are not the same).
 * However, the unnamed feather power up in the Kid Icarus games, which grants temporary flight, could quite possibly be what the move is actually referring to, since the Wings of Pegasus granted permanent flight.