Castle Siege

Unveiled at E3 2006, Castle Siege is a Fire Emblem stage in Super Smash Bros. Brawl based off themes and motifs from the series as a whole, rather than one particular title.

When the match begins, players begin the fight on a small section of the unnamed castle's roof, which is bombarded by heavy fire from catapults. Eventually the floor shatters as the castle defenses waver and players fall into the throne room, which has breakable statues, four platforms and a solid floor with no drop-off points. Two platforms are held in place by destructible statues, like Luigi's Mansion, this could cause problems for projectile usage. There are also two hanging cloth emblems above serving as platforms. Players later fall again into the underground, which contains one stone platform balancing on a stone spire in the midst of a lava cavern. A part of this area is slightly elevated. After a while the stage will transition back to the top of the castle.

Songs in My Music

 * Fire Emblem Theme
 * With Mila's Divine Protection (Celica Map 1)
 * Attack
 * Preparing to Advance
 * Winning Road - Roy's Hope
 * Shadow Dragon Medley
 * Ike's Theme
 * Against the Dark Knight
 * Crimean Army Sortie
 * Power-Hungry Fool
 * Victory is Near
 * Fire Emblem (Melee)

Bolded songs must be unlocked

Trivia

 * Pokemon Trainer stands in the little parapet on the right.
 * Though not offically from any one Fire Emblem title, the stage sports flags similar to that of Daein, the protagonist army from Fire Emblem: Path of Radiance. This caused controversy durring Super Smash Bros Brawl trailer of Ike's apperance.