Jigglypuff (Super Smash Bros. for Nintendo 3DS and Wii U)

''This article is about Jigglypuff's appearance in Super Smash Bros. for Nintendo 3DS and Wii U. For other uses, see Jigglypuff.''

Jigglypuff returns as a playable character in Super Smash Bros. for Nintendo 3DS and Wii U. It is one of the "Original 12" characters who have appeared in every Smash Bros. installment. It is unlockable in the 3DS version, but a starter in the Wii U version marking her first appearance as a starter in the series.

How to Unlock (3DS Only)
Complete the following: After completing either option, you must fight and defeat Jigglypuff on Unova Pokémon League.
 * Play 120 matches.
 * Complete Classic Mode as Charizard on any intensity.
 * Collect 30 different Equipment items in Smash Run.

Strengths

 * Lowest crouch out of all the characters in-game.
 * Tied with Kirby for most amount of midair jumps, having 5 of them, making recovery/air attacking easy to accomplish.
 * Sing can be followed up with Rest to KO highly damaged opponents.
 * Fastest air speed.

Weaknesses

 * If Jigglypuff's shield breaks, it will fly up much more then any other character, resulting in a self-destruct.
 * Considerable lag on several abilities.
 * Misusing Rest/Sing can lead to harsh punishment.
 * Lightest character in the game, which results in Jigglypuff being extremely easy to KO.
 * Rollout can be hard to control when fully charged.
 * Second slowest character on the ground (Robin being the first).

Differences from Brawl
Jigglypuff received many buffs that brings it a bit closer to her incarnation in Melee. The speed and power of its attacks has been increased, however a few moves were nerfed. Its range was also increased in some attacks.

Attributes

 * Dash has less ending lag.
 * Base jump is lower.
 * Its crouch is now the lowest in the game, and can avoid a huge variety of projectiles and even Smash Attacks and grabs.

Ground Attacks

 * Neutral Attack and Up Tilt are faster and has slightly higher range.
 * Forward and Up Tilts deal slightly more damage and have slightly higher range.
 * Forward Smash deals less damage.
 * Up Smash deals slightly more damage and knockback.
 * Dash Attack deals more knockback and has less ending lag.

Aerial Attacks

 * Neutral Aerial deals slightly more damage and knockback.
 * Forward and Down Aerials deal slightly less damage.
 * Back Aerial has much higher knockback growth, being able to KO reliably at mid-high percentages. However, due that Jigglypuff cannot perform effective Wall of Pain as it could before.
 * Up Aerial has more reach and less ending.

Grabs and Throws

 * Pummel is a bit faster, with a different animation, where Jigglypuff uses the other arm to hit rather than it's head.
 * Forward Throw deals slightly more damage and knockback, and has less ending lag.
 * Back Throw deals slightly more damage and knockback.
 * Up and Down Throws deal slightly more damage.

Special Attacks

 * Rollout deals less damage and knockback. Also, Jigglypuff no longer can move in midair after hitting an opponent.
 * Pound deals much higher shield damage. However, it doesn't stop Jigglypuff's momentum as before, losing horizontal recovery. It also has lower range when used on the ground, with Jigglypuff sliding less.
 * Rest deals much more damage and knockback, capable to KO reliably. It also has a larger hitbox, being easier to hit. However, it has much higher ending lag, with Jigglypuff being asleep for longer.
 * Puff Up now causes Jigglypuff to grow much larger than before, to the point of covering any Omega Form of any stage. The knockback is also increased, and as it inflates, the ground shakes.

Normal
Jab: Performs two quick punches

Side Tilt: pivots on one foot and kicks in front of her

Up Tilt: Kicks backwards and up over her head

Down Tilt: Performs a low kick

Dash Attack: hops forward and tackles with her head

Smash Attacks
Forward Smash: Kicks forwards

Up Smash: Does a headbutt in an upwards arc above her head

Down Smash: Kicks out to both sides

Other attacks
Ledge attack: Rolls up onto the edge and ends with a kick

Get-up Attack: Spins and kicks to both sides

Aerial Attacks
Neutral Air: Kicks out in front of her; is a sex kick

Forward Air: Kicks with both feet in front of her

Back Air: Turns and kicks behind her

Up Air: Swings an arm above her

Down Air: Spins around while repeatedly kicking downwards

Grabs and Throws
Grab: Turns and swipes an arm

Pummel: Slaps with the opposite hand

Forward Throw: Places the opponent above it and then puffs up like a balloon to push them away

Back Throw: Flips over and slams the opponent on the ground behind it

Up Throw: Slams them into the ground in front of it as it spins

Down Throw: Gets on top of the opponent and rocks back and forth

Taunts
Up taunt: Spins while saying 'Jigglypuff' and then puffing up like a balloon

Side taunt: Spins around quickly and then raises a hand in the air

Down taunt: Puffs up and then deflates, floating slowly to the ground in a flat form before landing an reinflating

In competitive play
To be added

Jigglypuff
''This Normal/Fairy-type Pokemon is best known for its soothing singing that can put foes to sleep. In Smash Bros., it fights best in the air and can even jump six times in a row. The downside, though, is that Jigglypuff's so light, most opponents could launch it in their sleep!''
 * Game Boy - Pokemon Red & Pokemon Blue (09/1998)
 * 3DS - Pokemon X & Pokemon Y (10/2013)

Other features
To be added

Trivia

 * Jigglypuff is the only veteran from the original game that has been unlockable in every game.
 * However, the Wii U version has Jigglypuff as a starter character, Making the Wii U version the first time where where Jigglypuff is a starter.
 * This is the first game where Jigglypuff makes an actual pose in its official artwork, as the previous three games just had it stand fully facing the front.
 * Jigglypuff can wear the hats of the female trainers from FireRed/LeafGreen and X/Y, as well as Nurse Joy's hat.
 * Jigglypuff was confirmed by Sakurai's Miiverse post before it appeared on the official site.
 * Jigglypuff is the only character who does not clap after losing a match, due to it's stubby arms.
 * Jigglypuff was the last veteran character overall to be revealed as a playable character before the initial release of the game.
 * Jigglypuff is the only character in which her stock icon shows the whole character rather than just the face.
 * As Jigglypuff, after 23 seconds in the 3DS version of the Windy Hill Zone stage, jump in the hole and use its Puff Up Final Smash. The block you fell in will respawn, and you will be under the stage.