User blog:Smasher51/The Paragon Ruleset for Dummies, Part 1

Hello Everyone. Welcome to the first instalment of a two part series, The Paragon Ruleset for Dummies. Here, I will explain one of the most frequently used rulesets in competitive Smash Wii U for those of you who wish to get into competitive Smash Wii U; you may or may not get the ruleset when you first read it, because I sure didn't. Anyway, in this part we will cover the primary rules considering game setups, in-game rules, and characters.

(Please Note: These rules are for Singles. I will more than likely cover the Doubles ruleset in another part.)

Setups
Usually, a general competitive setup is one television, one Wii U, a GameCube Adaptor, and a copy of Super Smash Bros. for Wii U with all DLC characters. All stages are not required, although you will have to have Dreamland 64 (I will explain why in part 2). The allowed controllers are GameCube Remote, Wiimote, Wii U Pro Controller, and Nintendo 3DS. Wii U Gamepads are not allowed.

In-Game Rules
So the way things are setup is very simple. In fact, the way things are set up are similar to how they are setup in For Glory 1-On-1s; the setup is 2-Stock, 6 minutes (comparable to For Glory's 2-stock, 5 minutes), and no items (let's be honest, who plays with items on a regular basis? [No shame if you do, though]).

Characters
This section is going to be a little longer than the others, because there are more rules to cover. So let's start with the simple ones.

Ganoncides and Bowsercides that take out the opponent's last stock go to the executer of the suicide attack. In otherwords, the jerk that just used his side-b to kill you both will win.

Amiibos are not allowed. Obvious enough.

Ok, here's where we get to the nitty-gritty. So, Mii Fighters are allowed in competitive play. There are, however, certain parameters that must be followed. They must have a 1111 moveset setup. That means they have to have:


 * Brawler: Shot Put, Onslaught, Soaring Axekick, and Head-On Assault
 * Swordfighter: Gale Strike, Airborne Assault, Stone Scabbard, and Blade Counter.
 * Gunner: Charge Blast, Flame Pillar, Lunar Launch, and Echo Reflector.

They all have to use the Guest Miis (Anyone is fine) as their base. No one is allowed to use customs or upload their own Miis to the console. Having these Miis is not a requirement for a game setup, as people barely play them, but some consoles will have them.

So yeah, that's pretty much it. If you have any questions, comments, or just want to do whatever, just type it up in the comments. Next part we will go over the stage selection procedure and the unbanned stages. Until then, SEE YA LATER!