User blog:SonicUnleashed64/De-Clone It!!!

Hello,fellow smashers! Today, I will be launching a new thing (or at least I think so) in Smashpedia. I call it "De-Clone It!!!". In it, I will take a clone from the Super Smash Bros. series and try to give them a much more unique moveset. I will ,also let you pick the next character right afterthis blog post. Without further ado, LET US REVEAL THE FIRST CHARACTER!!!

The reason as to why I chose Dark Pit first is simple; he is one of the most panned clones in any Smash Bros. game from 64 to well, 4. Most people hate him because Sakurai bias and whatnot but he is not a biased character whatsoever. He was merely extra content to (pad out) fill up the roster (Do you mind telling me how to make a slash on the letters? Smashpedia nub here). Another reason for his hate is that he has plenty of potential to be a new character due to Kid Icarus: Uprising having NINE different weapon types. And that is why I am here today. I (with a bit of help from you, guys.) will change Dark Pit's moveset from carbon copy to new and unique caracter.

Ground Attacks

Neutral Attack- D. Pit punches the opponent, does a follow-up punch, does a reverse kick, and finally does a sidewards kick. 14% damage if all hits connect.

Dash attack- D. Pit slashes using the Claw and then he follows up with a headbutt. The claw does 8% while the headbutt does 3%. Low knockback.

Forward Tilt- An axe kick that deals 13% damage. Moderate knockback.

Up Tilt- D. Pit does a handstand and proceeds to do an upward sex kick 12-16% damage with vertical knockback.

Down Tilt- D. Pit points the "Dark Pit Staff" diagonally downwards and shoots at the ground. 12% damage with decent knockback.

Smash Attacks

Forward Smash- D. Pit points his staff forwards and does a shoots out a short-ranged burst that traps the opponent. 18-36% damage with good horizontal knockback. Has slow startup.

Up Smash- Points the staff upwards and shoots. 15-33% damage but has a very strict hitbox.

Down Smash-D. Pit summons Orbitars to shoot at the ground. Deals multiple hits which will end in a charge shot. 3% per hit and deals 30% damage when fully charged and if all hits connect.

Aerial Attacks

Neutral Aerial- Does a spin kick that hits multiple times. 10% damage if all connect.

Forward Aerial- Slashes forward with Claws. 8% damage and is a good spacing tool.

Back Aerial- Slashes with one hand and follows up with the other. 12% damage.

Up Aerial- Flips and then slashes upwards with Claws. 8% damage. Has high ending lag.

Down Aerial- Does a downward kick that meteors the opponent and footstools you. 10% damage.

Special Moves

Neutral Special- Dark Pit Staff: Dark Pit shoots with the staff that can be charged. The attack deals more damage the farther you are away from enemy. The shot cannot be guided but you can shoot in all 8 directions along with some slight rapid-fire. 5(closest)-20(farthest)% damage.

Side Special- Electroshock Arm: With some slight modifications; higher damage,more knockback, and an occasional electric burst. Now does 15% damage.

Up Special- Pandora's Flight: D. Pit still has that launch but is immensely shorter. However, he uses a much shorter version of Pit's old Up-B, the Wings of Icarus.The second part lasts only for 2 seconds and the liftoff part(the first part) is only slightly higher than Little Mac's Up-B

Down Special-Guardian Orbitars: Do not worry, I changed the properties to make it different from Pitty Pat's Down-B. D. Pit uses the Orbitars to form a larger shield IN FRONT OF HIM. The shield is much more sturdy, as it can take more than one fully charged Smash Attack before it breaks. Also, it lasts much longer than Pitty's Orbitars. However, your back and top are more vurnerable, along with having more starting lag.

Grabs and Throws

NOTE: For his pummels and throws, D. Pit uses Palms.

Pummel- D. Pit shoots small energy shots at the opponent. @% damage and with moderate pummel speed.

Forward Throw-D. Pit throws the opponent and fires at them. Deals 15% damage.

Back Throw- D. Pit releases the opponents towards his rear, and performs a backward kick at the opponent. 17% damage and is his best throw.

Up Throw- D. Pit throws them upwards and shoots at them with charged shots. 13% damage.

Down Throw- D. Pit ascends a bit and then shoots with his Palms downwards. 22% damage but has low knockback

Other Attacks

Ledge Attack- Does a low somersault, and then proceeds to do an axe kick.

100% Ledge Attack- Same but slower and with less knockback.

Ground Attack- Does a harming breakdance before he gets up. 5% damage.

Taunts

To be added (Please help me out in the taunting department. Taunts are 2hard4me.)

That's it. Dark Pit now has a de-cloned moveset after some heavy changes. If you have any better suggestions for his attacks, leave a comment and I might change it. Also, if you want your favorite character/main/character that annoys you de-cloned, leave me a message and I will try doing it.

If you were curious as to why I put too many physical attacks in his moveset, I'd say it spices his moves a little bit and he was known to do a badass kick in Chapter 9 of KI:U.

Expect a lot from me in this wiki. I plan on doing other things such as giving my two cents on something Smash related, Smash trivia, quick polls and questions, and I might just help out on editing the wiki pages. Hope you enjoyed reading my first ever blog post. I'll be taking my leave now. Thank you and have a good day.