Weight

Weight is a measure of how far a character can be knocked back horizontally by an attack, if damage is held constant. It affects the vertical knockback also, in concert with falling speed.

It is usually considered an advantage for a character to be heavy; however, extra weight can make characters slightly more susceptible to combos. A notable example in Melee is that characters with lower than 87 weight fall down when hit by Fox's shine, and thus are invulnerable to his shine combos.

Melee Weight ranking
Following are the characters in Super Smash Bros. Melee, ranked in order of heaviest to lightest. Metal weights assume that you multiply by 3 in order to achive them. Super mushroom weights are 1.6 times the original weight of the character and poison mushroom weights are 5/8 of the original weight.

Brawl Weight Ranking
Here is the order of characters' weights in Brawl. Weights based on the weight calculations used in the link at the bottom of this page.


 * 1) Bowser
 * 2) Donkey Kong
 * 3) Snake
 * 4) King Dedede
 * 5) Charizard
 * 6) Ganondorf
 * 7) Samus
 * 8) Yoshi
 * 9) Wario
 * 10) R.O.B.
 * 11) Ike
 * 12) Captain Falcon
 * 13) Link
 * 14) Wolf
 * 15) Lucario
 * 16) Ivysaur
 * 17) Mario
 * 18) Luigi
 * 19) Sonic
 * 20) Ness
 * 21) Pit
 * 22) Lucas
 * 23) Diddy Kong
 * 24) Toon Link
 * 25) Ice Climbers
 * 26) Peach
 * 27) Marth
 * 28) Sheik
 * 29) Zelda
 * 30) Falco
 * 31) Olimar
 * 32) Zero Suit Samus
 * 33) Fox
 * 34) Pikachu
 * 35) Meta Knight
 * 36) Kirby
 * 37) Squirtle
 * 38) Mr. Game & Watch
 * 39) Jigglypuff