Pokémon (universe)



The Pokémon universe refers to the Smash Bros. series' collection of characters, stages, and properties that hail from Nintendo's expansive and hugely successful Pokémon media franchise. The Pokémon franchise is Nintendo's second most lucrative franchise, reaching only behind Nintendo's Mario franchise in global sales. Thus, a rather large portion of the content in the Super Smash Bros. series revolves around characters and properties from the Pokémon universe, not the least of which are four separate playable characters in the Melee roster: Pikachu, Pichu, Jigglypuff, and Mewtwo.

Franchise description
Pokémon was introduced in Japan as "Pocket Monsters" by Nintendo in February 1996 as a pair of interlinkable Game Boy RPGs. It was not expected to be a huge success, but in the event, Pokémon exploded into an extremely potent franchise phenomenon, having been merchandised into an anime continuity (consisting of a television series with consistent motion pictures), many series of manga, an extensive collectible card game, toys, books, and other media. It was all ported to American audiences and worldwide later on. Pokémon has become the second biggest-selling game-based media franchise of all time, second only to Nintendo's Mario franchise; As of December 1, 2006, cumulative sold units (including home console versions) have reached more than 155 million copies.

In the various incarnations of the Pokémon universe, the world of Pokémon is an Earth-like world inhabited by many species of the eponymous Pokémon creatures which coexist with humans. The Pokémon are colorful, generally sentient creatures possessing the abilities to perform amazing talents of seemingly every conceivable sort, examples of which are breathing fire, exhuming poisonous smog, summoning rainfall, performing martial arts, holographically splitting up into multiple copies of itself, employing psychokinesis, unleashing paralysis-inducing electricity, etc. Many Pokémon live as wild animals both as predators and prey, while other individual Pokémon are mythical and powerful beings responsible for the creation of the world, and others still are man-made. Most Pokémon can only communicate in a non-human language that consists of syllables of their own names, but some can communicate in English through telepathy (e.g. Mewtwo), and in extremely rare cases a Pokémon can master the ability to speak the physical human tongue (e.g. one particular individual of the Meowth species). As of now, there are 493 species of Pokémon that have been identified.

The concept of the Pokémon universe, in both games and the general fictional world, stems from the hobbies of insect collecting and cockfighting, the former being a popular pastime which Pokémon executive director Satoshi Tajiri had enjoyed as a child. In most instances of Pokémon, humans of varying interests seek out and capture various and multiple species of Pokémon using specially designed mass-producible tools called Poké Balls. In most cases a Pokémon caught from the wild by a human willingly joins up with the human and obeys his or her commands. Some catch and own Pokémon as friendly pets and lifelong companions and do not participate in any competitive activities with them. Others of a less savory nature, such as members of the Pokémon crime syndicate Team Rocket (Home to the Meowth who can speak the physical human tongue), capture Pokémon and use them as weapons to advance their evil agendas. For most humans, however, including players of the Pokémon RPGs, take the Pokémon trainer's route in life and collect Pokémon to train them and battle the Pokémon of other trainers in officially sponsored competitive Pokémon matches.

The two-stage object of most Pokémon RPGs is to collect all of the available Pokémon species in the region where that RPG takes place and from them train a winning team of powerful Pokémon fighters to defeat the powerful Pokémon teams of that region's Elite Four trainers and the regional Champion. Pokémon captured from the wild with Poké Balls gain experience and learn new battling moves by battling many wild Pokémon and challenging other trainers to Pokémon matches. Many species of Pokémon, when they gain enough experience and regardless of whether they are in the wild or under a trainer's ownership, undergo a metamorphosis and Evolve into a similar, but larger and more powerful, species of Pokémon. Many of the 493 species belong to such lineages, so in a sense there's more like 250+ distinctive species of Pokémon.

The Pokémon franchise's chronology is divided into "generations", defined by the original Pokémon that appear herein and the newest pair of handheld Pokémon RPGs featuring those Pokémon. Every several years, with the release of a new pair of RPGs for a new system, over a hundred new Pokémon are added to the existing pool of Pokémon, along with new regions, characters, properties, and gameplay concepts. There have been four generations thus far: The Pokémon Red and Blue versions for the Game Boy began the franchise with the First Generation, with 151 Pokémon species and the initial region of the world called the Kanto Region. This generation was in effect when Super Smash Bros. was developed and released in 1999, so Pokémon, locations, and properties of the first generation were featured in the game. In 2000, the Second Generation was heralded by the release of the Pokémon Gold and Silver sequel versions for Game Boy Color, which added 100 more new Pokémon to make for a total of 251, along with the new Johto region located just west of Kanto. Super Smash Bros. Melee was developed and released during this generation, so the game features content based on both existing generations. In 2003, the Third Generation took effect with the release of Pokémon Ruby and Sapphire versions for Game Boy Advance, which added 135 more new Pokémon in the Hoenn region to make a total of 386, and in 2007 the Pokémon Diamond and Pearl versions for Nintendo DS ushered in the Fourth Generation with 107 more new Pokémon in the Sinnoh region, adding up to a grand total of 493 species. It is expected that Super Smash Bros. Brawl will incorporate content from all four generations of Pokémon, and currently the first three have been confirmed.

In Super Smash Bros.
Pokémon's first generation was in effect at the release of Super Smash Bros. in 1999, so only Pokémon from the first generation are to be found here.

Characters
With two of the twelve fighters being Pokémon themselves, the Pokémon franchise was the second most prominent universe in the original game, falling only behind the four characters from the Mario universe:


 * [[Image:SSBIconPikachu.png|right]]Pikachu: A yellow mouse with red cheeks, this cute creature is imbued with electricity and may employ it at will as offensive measures, both in Pokémon battles and in Smash competitions. It is often considered the mascot of the Pokémon franchise as a whole, often depicted on most of the franchise's merchandise and is unanimously included in any Pokémon product. It is the favored Pokémon of trainer Ash Ketchum in the Pokémon anime and has been trained to become a powerful member of the Pikachu species. It has a spiritual rival in the cat-like Pokémon Meowth. Pikachu, in the main Pokémon RPGs, is not strong in Pokémon battles at all. It has an evolved form, however, called Raichu, a larger, more imposing, and much more powerful electric rodent that is quite popular to use in the video games. Pikachu also has a younger, weaker pre-evolved form called Pichu which did not exist at all during the first generation; it was introduced in the second generation.


 * [[Image:SSBIconJigglypuff.png|right]]Jigglypuff: A pink ball-like fluffy creature strikingly similar to Kirby in appearance and floaty stature. This cute creature possesses a hypnotic singing voice that literally puts those around to hear it to sleep, and when angered (as it often becomes in the anime when it sees its audience fall asleep from its performances), it will punish its target either with Pound or with vandalizing its victims' faces with a marker. In Smash Bros., it is widely agreed to be a legitimate force to be reckoned with, thanks to a trump card of a B-Down move that may send opponents flying far away if Jigglypuff is positioned properly. Its power in Smash battles is ironic because in the RPGs it is one of the weakest Pokémon to bring out in battle. It has an evolved form, not seen in Smash however, called Wigglytuff, a larger, less spherical creature with markedly higher specifications to make it more appealing in battle. It also has a younger, even weaker pre-evolved form called Igglybuff which did not exist at all during the first generation; it was introduced in the second generation.

Stage
Super Smash Bros. features one Pokémon-themed stage:
 * Saffron City: This takes place on the rooftops of various skyscrapers on the metropolitan Saffron City located within the Pokémon world's Kanto region. Saffron City is the largest and most populated city in the Pokémon RPGs and anime, and the Silph Co. building belongs to a major Kanto region corporation that designs technologically advanced devices like the Silph Scope, for identifying ghostly Pokémon, and the Up-Grade, an item that may cause the evolution of Porygon into Porygon2 in the RPGs. Several first-generation Pokémon appear out of the central structure's doorway to influence the action:
 * Venusaur: A big plant-based animal will pop out with a damaging Tackle and use Razor Leaf to attack fighters with leaf-projectiles.
 * Charmander: An orange lizard that will appear and breathe Ember from its mouth to burn whatever fighter is in front of it.
 * Electrode: A spherical Pokémon that will roll out and explode to send all fighters around it flying.
 * Chansey: A pink Pokémon that will gently appear and heal 5% of the fighter in front of it, and throw out an Egg that may contain an item.
 * Porygon: A duck-like digital entity that will violently shoot out to send any fighter in its path flying.

Item
Super Smash Bros. introduces the one Pokémon-related item seen throughout the Smash series:
 * Poké Ball: When thrown, one of about a dozen available Pokémon from the first generation will emerge from the thrown item and perform an action unique to that Pokémon, making this the most unpredictable, complex, and variable item of all. The collection of Pokémon findable in throwable Poké Balls in Super Smash Bros. features the first-generation Pokémon:
 * Charizard: An orange dragon that damages opponents on either side with its Flamethrower.
 * Blastoise: A blue bipedal tortoise that horizontally shoots out water as its Hydro Pump attack to damage faraway opponents.
 * Beedrill: A giant insect that summons a swarm of other Beedrill to fly through the stage horizontally and do damage to opponents.
 * Clefairy: A small pink Pokémon that uses Metronome to emulate the action of any of the other Poké Ball Pokémon, chosen at random.
 * Meowth: A cat that hovers in midair and shoots out coins in its Pay Day attack to damage opponents in its area.
 * Onix: A gigantic snake made of rock that will leap up offscreen and drop down a rain of rocks in an attack called Rock Throw.
 * Hitmonlee: A somewhat humanoid brown Pokémon that will jump towards an opponent with Hi Jump Kick for damage and knockback, if the attack connects.
 * Koffing:A purple balloon-like Pokémon filled with Poison Gas which it will let loose in midair to damage opponents in the area.
 * Chansey: A pink Pokémon that will provide several Eggs that contain items (or explosives).
 * Goldeen: A small horned goldfish that will flop and Splash around worthlessly for a short while.
 * Starmie: A purple starfish-like Pokémon that will lock onto one opponent and shoot out a rapid series of horizontal beams in an attack called Swift.
 * Snorlax: A big, vaguely ursine Pokémon that will leap up offscreen, enlarge itself, and crash down through the stage to damage opponents.
 * Mew: The original super-rare and super-secret Pokémon, this feline-like sprite of great power will drift off gently and harmlessly, and its summoner will receive a massive point bonus by the fight's end.

Music

 * 12: An orchestration of the traditional Pokemon title theme, heard on Saffron City.
 * 22: The victory fanfare of Pikachu and Jigglypuff is an orchestration borrowing elements from track 12.

In Super Smash Bros. Melee
Pokémon's second generation was in effect at the release of Super Smash Bros. Melee in 2001, so Pokémon from both existing generations are featured.

Characters
Four of the 25+ fighters are Pokémon; however, the Pokémon universe is made to be the third most represented franchise in the character select screen of Melee. It was overtaken for second place by The Legend of Zelda universe's five characters.


 * [[Image:SSBMIconPikachu.png|right]]Pikachu: Returning from Smash Bros. with Skull Bash as its new B-Forward move, Pikachu is otherwise not dramatically changed. Pikachu's pre-evolved Pichu form came into existence in the second generation and is featured as a new playable character.


 * [[Image:SSBMIconJigglypuff.png|right]]Jigglypuff: Returning from Smash Bros. with Rollout as its new B move, Jigglypuff is otherwise not dramatically changed. This means that it does not lose its image as a potentially deadly opponent. Its pre-evolved Igglybuff form came into existence in the second generation and cameos as a collectible trophy.


 * [[Image:SSBMIconPichu.png|right]]Pichu: A new fighter that is an alternative version to Pikachu, much like Luigi to Mario. Pichu, a second-generation Pokémon, is younger and weaker than Pikachu in the Pokémon continuity, and its control over its electric powers is iffy at best; it often damages itself when unleashing a strong electric attack. This is reflected in Melee, in that when it uses a B-move or a smash-A move, it will actually receive about 3% damage itself as a side-effect. That, along with other disadvantages such as extremely light weight, makes Pichu one of the least able fighters in Melee, enough that it is considered a "joke character".


 * [[Image:SSBMIconMewtwo.png|right]]Mewtwo: A new and original fighter from Pokémon's first generation. Mewtwo is the strongest Pokémon in the RPGs and in especially the anime continuity is depicted as a sentient humanoid being with a personality that allows for the virtues and failings of a human being. The anime depicts Mewtwo as the twisted genetically-engineered result of scientists working to create the most powerful Pokémon artificially, using the DNA of the rare and powerful Mew (hence Mewtwo's name). Mewtwo is imbued with extremely potent psychic powers and is in fact able to communicate telepathically in well-grammared English. So it is utterly ironic that Mewtwo is considered a bottom-tier fighter for his playable appearance in Melee, lacking a solid method of approach that most other fighters have.

Stages
Super Smash Bros. Melee features one starter stage and one unlockable stage. It may be noted that neither of the following stages take place in the Johto region located west of Kanto, even though the Johto region was introduced in the second generation of games, Pokémon Gold and Silver, and was the main region one played in during that time.


 * Pokémon Stadium This takes place in a typical night-time stadium located in the Kanto region; it does not represent any one specific location in the Pokémon RPGs. This stage is unique because the entire field may transform into an entirely new battlefield after a set amount of time, and there are four fields available.
 * Poké Floats: This stage consists of many Pokémon-shaped balloons floating in the skies above the Kanto region. Over the course of three-and-a-half minutes, giant balloons of Squirtle, Onix, Psyduck, Chikorita, Weezing, Slowpoke, Porygon, Wooper, Sudowoodo, Snorlax, Venusaur, Seel, Wobbuffet, Goldeen, Lickitung, Chansey, Geodude, and many Unown appear in that order and cycle through for the players to battle on.

In addition, a stage based on the Entei trophy is used as the battlefield for Event 26: Trophy Tussle 2, shaped like the Pokémon Entei. It is not accessible for multiplayer play.

Item

 * Poké Ball: Returns in Melee to reprise its role as the most complex, randomized item available, with a revised and expanded collection of Pokémon from both generations 1 and 2 able to appear from a thrown ball. Melee's collection of Pokémon findable in throwable Poké Balls features the following Pokémon from the (then) current two generations:
 * Venusaur: Appears as a Poké Ball Pokemon and now uses Earthquake to damage and knock back nearby opponents stanging on the ground.
 * Charizard: Returns from SSB to reprise its role.
 * Blastoise: Returns from SSB to reprise its role.
 * Clefairy: Returns from SSB, but its Metronome attack now generates one of several attacks available to Clefairt only.
 * Weezing: The evolved form of Koffing, its actions and role are functionally the same as its predecessor.
 * Chansey: Returns from SSB to reprise its role.
 * Goldeen: Returns from SSB to reprise its role.
 * Staryu: The pre-evolved form of Starmie, it is otherwise functionally identical to Starmie.
 * Snorlax: Returns from SSB to reprise its role.
 * Articuno: The legendary bird of ice. Articuno lets out an aura that freezes all nearby opponents temporarily.
 * Zapdos: The legendary bird of electricity. Zapdos lets out a field of electricity that adds up the damage on all opponents around it.
 * Moltres: The legendary bird of fire. Moltres's hot presence is itself damaging to opponents in the area.
 * Mew: Returns from SSB to reprise its role.
 * Chikorita: A small green creature that attacks by shooting out a row of leaves like Venusaur did in SSB.
 * Cyndaquil: A small fire-based echidna that attacks with a stream of fire just like Charmander did in SSB.
 * Togepi: A small egg-shape baby Pokémon with a Metronome that operates just like Clefairy, but its available effects are all different.
 * Bellossom: A small dancing flower Pokémon that generates a powder that puts opponents in the area to sleep.
 * Marill: A small blue mouse that runs forward and knocks back opponents in its way consistently.
 * Unown: A species comprised of 26 varieties of heiroglyphic alphabet-based psychic Pokémon that swarms the stage much like Beedrill and Onix did before, with the direction of the swarming randomly determined.
 * Wobbuffet: A stiff blue balloon-like Pokémon firmly grounded in one spot, and if it is hit while shaking it will shake around and damage whoever might cross its area.
 * Scizor: A metallic bipedal clawed mantis that willl run forward, then leap high into the air and off the screen's bottom, dealing major knockback to whoever it comes into contact with.
 * Porygon2: The evolved form of Porygon from SSB, it is otherwise functionally similar but more instantaneous and powerful: it will immediately shoot out a short distance, remain in midair for a short moment, and disappear in a digitized grid effect.
 * Raikou: A legendary beast of electricity. Raikou will pile up the damage upon all opponents around it with a lengthy field of static electricity.
 * Entei: A legendary beast of fire. Entei will summon a vertical plume of fire from itself to catch nearby opponents in a damaging cage of fire.
 * Suicune: A legendary beast of water. Suicune will summom a whirlwind of frigid air to damage all opponents around it.
 * Lugia: A powerful dragon-like sea beast that will fly off the top of the screen and appear in the background, and unleash a powerful Aeroblast upon an area in the foreground.
 * Ho-Oh: A divine phoenix with fiery powers that will fly off the top of the screen and appear in the background, and summon an immense fiery plume.
 * Celebi: A time-travelling insect-like diety and forest protector. It was the second of two super-secret legendary Pokémon introduced at this point, the other being Mew, and Celebi has the exact same effect.

The Pokémon Electrode also functions as an item, and can be thrown at enemies.

Ditto makes a spiritual appearance as the icon selected when you choose to play as a random character in Melee's tournament mode. Ditto was originally planned to be one of the Poké-Ball Pokémon listed above, and it would Transform into a copy of the player's character for a short time, but it was discarded from the final product because of issues programming it.

Music

 * 15: Pokemon Stadium: An orchestration of the main title screen music in most Pokemon RPGs, complete with a chorus. It is heard in Kanto: Pokemon Stadium.
 * 16: Poke Floats: A synthesized medley of three battle-related tunes heard in the first generation of Pokemon RPGs, beginning with the standard Trainer Battle theme, then the Gym Leader Battle theme, and finally the wild Pokemon encounter theme. This is heard on Kanto Skies: Poke Floats and is often heard accompanying Mewtwo in Single-player mode.
 * 32: Battle Theme: A synthesized medley of three battle-related tunes heard in the second generation of Pokemon RPGs, beginning with the wild Pokemon encounter theme, then the Gym Leader Battle theme, and finally the Champion Battle theme. This is heard as a secondary track on Kanto: Pokemon Stadium and is often heard accompanying Pichu in Single-player mode.
 * 45: Pokemon Victory: The victory fanfare of Pikachu, Jigglypuff, Pichu, and Mewtwo is an orchestration borrowing elements from track 15, "Pokemon Stadium".

Full Trophy List

 * Pikachu's three game trophies
 * Jigglypuff's three game trophies
 * Pichu's three game trophies
 * Mewtwo's three game trophies
 * Bulbasaur
 * Vensaur
 * Charizard
 * Squirtle
 * Blastoise
 * Clefairy
 * Meowth
 * Poliwhirl
 * Electrode
 * Weezing
 * Chansey
 * Goldeen
 * Staryu
 * Ditto
 * Eevee
 * Snorlax
 * Articuno
 * Zapdos
 * Moltres
 * Mew
 * Chikorita
 * Cyndaquil
 * Totodile
 * Crobat
 * Cleffa
 * Igglybuff
 * Togepi
 * Bellossom
 * Marill
 * Sudowoodo
 * Unown
 * Wobbuffet
 * Steelix
 * Scizor
 * Heracross
 * Porygon2
 * Raikou
 * Entei
 * Suicune
 * Lugia
 * Ho-oh
 * Celebi
 * Poké Ball
 * Pokémon Stadium
 * Professor Oak
 * Misty
 * ZERO-ONE

In Super Smash Bros. Brawl
Pokémon make a return in Brawl as one of the more extensively represented franchises.

Characters
Currently, only two Pokémon characters are guaranteed to appear in Brawl as playable fighters:
 * [[Image:PikachuBrawl.jpg|120px|right]]Pikachu: Returns from Melee seemingly unaltered, with its Thunder Jolt Neutral-B, Quick Attack Up-B, and Thunder Down-B intact. However, Pikachu is seen hopping where it should be walking, and it demonstrates a crawling ability seen held by several other characters. Pikachu's Final Smash is called Volt Tackle, and it involves him temporarily turning into a giant ball of electricity and flying at high speeds across the stage. This move can be controlled when in action, but it leaves Pikachu helpless if the attack ends or is cancelled while he's in midair.


 * [[Image:pokemon_trainer.jpg|150px|right]] Pokémon Trainer: A new character based on the generic trainer from the Pokémon games, this particular design most resembling Red from Pokémon Red & Blue, and various other remakes and sequels. Pokémon Trainer is unique in that he's the only character so far that doesn't fight on his own, instead using one of three starter Pokémon to fight for him, switchable by usage of the Pokémon Change ability:
 * Squirtle: The first evolutionary stage of the Water starter from the first generation of games. The smallest and presumably lightest of the three forms.
 * Ivysaur: The second evolution of the Grass starter from the first gen. Interestingly enough, Ivysaur is one of only two playable quadrupeds in the entire Smash Bros. series to date, the other one being Pikachu.
 * Charizard: The third and most powerful form of the Charmander family, which hails from the Kanto region. Charizard appears to be the strongest and heaviest of the three.

Stage

 * Pokémon Stadium 2: An upgrade to Melee's Pokémon Stadium, this new stage retains the same basic layout, but transforms into four different terrains than previously, different pokemon will appear on the randomly choosen type stages.


 * Drifloon
 * Cubone
 * Dugtrio
 * Skarmory

Item

 * Poké Ball: By tradition, this item returns to reprise its role as one of the most complex, randomized items available (along with the Assist Trophy, with a revised and expanded collection of Pokémon from likely all four Generations of the franchise able to appear from a thrown ball. Currently, the following Pokémon have been confirmed to appear, and they hail from Generations 1, 2, and 3, with the most recent Generation of Pokémon unconfirmed but likely:
 * Goldeen: Returns to reprise its role as a worthless flopping fish.
 * Chikorita: Returns to reprise its role as a small Razor Leaf attacker.
 * Groudon: The "mascot" of the 3rd-generation Ruby version of Pokémon for Game Boy Advance. This massive red lizard-like behemoth appears and apparently stays stationary, with its attack consisting of being something that should not be touched by opponents of the one who threw the Pokeball.
 * Deoxys (Attack Form): The offense-oriented form of a sentient humanoid extraterrestrial entity comprised of viral matter and DNA, and the "super secret" Pokémon of the 3rd Generation. In Pokémon games it is able to change between this and three other forms, with its statistics modeled toward balance, defense, and speed respectively. It gently floats in the air and projects an enormous and powerful Hyper Beam attack at the ground.

Music

 * '''Pokemon: Pokemon Stadium/Evolution. Pokemon Stadium/Evolution is a confirmed Tune for Brawl and will probably play on Pokemon Stadium 2.