Flat Zone 2

Flat Zone 2 is a stage in Super Smash Bros. Brawl. It is the second Game & Watch stage in the Super Smash Bros. series, the first being Flat Zone in Super Smash Bros. Melee. Likewise, it is set on a standard Widescreen Game & Watch called Super Smash Bros. Unlike Flat Zone, however, it has been shown to shift between different Game and Watch scenarios, potentially making it livelier than the original Flat Zone.

The games are:
 * Fire (1981 version): People jump out of a burning building as firemen with a trampoline attempt to catch them. The levels of the building can be stood on, and the trampoline that the firemen use can be bounced off of like a spring. When the firefighters aren't present, the randomly moving platforms from Manhole appear, similar to those in SSBM's Flat Zone. The treasure diver from Octopus sometimes appears, collecting items laying on the ground. This scenario is the main area of the stage - the match always begins here and the other games have to revert back to Fire before the stage can change again.
 * Oil Panic's bottom screen (1982): A multi tiered gas station building can be stood on. Customers standing below attack if touched by players.
 * Lion (1981): The center of the stage is a three leveled cage. Two Lion Tamers holding chairs flank either side, moving up and down. If you get hit by a chair, you'll take massive damage and knockback, often right into the Lion Tamer at the other side of the cage and taking even more damage due to the direction of where the characters are knocked at.
 * Chef (1981): Two sets of platforms hover in midair, while falling food items can damage players. If the chef is hit with a strong enough attack, he will fly off screen and the game will return to Fire.

The activation of a game's alarm feature (A man ringing a bell similar to Mr. Game & Watch's taunt) signifies that the game is about to change.

Songs in My Music

 * Flat Zone 2
 * Chill (Dr. Mario)
 * Flat Zone (Melee)

Bolded songs must be unlocked

Trivia

 * Different alarm elements signify that the stage is about to change.
 * Fire: A fireman appears in the top right ringing a bell.
 * Oil Panic: A policeman appears in the top right ringing a bell.
 * Lion: A cat in the top left corner rings a bell.
 * Chef: A kettle appears to the left boiling to steaming point. The steam is in the shape of a bell.
 * Although having no significant effect to gameplay whatsoever, it is worth noting that on this stage, all characters are 2-dimensional. Strangely enough, items are still 3-dimensional; if you pause and change the camera angle, you will notice them sticking out of the Game & Watch LCD screen.
 * Characters make small beeps when walking and dashing, a lot like how Game & Watches emit beeping noises as objects move in their games.
 * Flat Zone 2 is one of just two stages (the other being Mario Bros.) that has the camera angle permanently fixed to give players a view of the entire stage.

Unlock Criteria
Unlock Mr. Game & Watch.