User blog comment:Dan12322/Subspace Embassy for Smash 5??/@comment-27126228-20160424055806

I would say it should be in a campaign format, where you pick a character and go through their adventure. I think there should be cutscenes, but not the way Subspace Emisarry did it (Maybe except when dealing with bosses). I think the normal cutscenes should be done like SFV but instead of pictures it would be in-game models with text on it to explain the story. I mean they pretty much have that in the trailers and the credit picture.

The gameplay itself should be like subspace where you go through the level until you reach the ending. Maybe reuse the levels location but always change it up by putting new enemies or changing the design in that way it doesn't feel repetitive, heck it would be cool if there objections and not just get to the end. Like in Link's campaign you go through a level to get the tri-force or in Zelda you must meet with the six sages. It's also a good dedication to all the games Nintendo made when adding some characters as NPC and it wouldn't be difficult to implement due to trophy.

Nice things also would be that the stories are all connected so like let's say both Marth and Link fought Shulk and in Shulk's campaign you fight both and Marth or Link's campaign you fight Shulk. The bosses of course should be from Nintendo villains like maybe K Rool, King Garon, Ganon, Giga Bowser, Kamek, Dark Samus or even HADES!!! And the main story is that there someone merging all the worlds and the main reason is entertainment. And plot twist the main antagonist isn't Tabuu or Master Hand, but Miyamoto!!! Imagine fighting Miyamoto as a boss!?