Marth (Super Smash Bros. for Nintendo 3DS and Wii U)

''This article is about Marth's appearance in Super Smash Bros. for Nintendo 3DS and Wii U. For other uses, see Marth.''

Attributes
Marth's attacks become stronger when he lands strikes with the tip of his sword. Both damage and launch power are boosted in this case.

Differences from Brawl
Marth is one of the characters who received the most considerable nerfs in the entire game, with his combo and KO potential being greatly decreased. He got very few buffs that improve his recovery. Because of that he is a much more defensive character, relying mostly on counters and punishing.

Attributes

 * Slightly heavier than in Brawl.
 * Slightly slower ground and aerial movement.
 * Marth's sword, the Falchion, is shorter, decreasing his range.
 * Increased ending lag in many moves.
 * Slightly decreased damage in many attacks.

Ground Attacks

 * Up Tilt, Down Tilt, Forward Smash and Dash Attack deal less damage.
 * Down Tilt has higher ending lag.

Aerial Attacks

 * Neutral, Forward and Back Aerials deal less damage.
 * Forward and Up Aerials have more landing lag.
 * Down Aerial's Meteor Smash is much harder to land, requiring the tip of blade to hit during the middle of the swing. The animation is also different.

Grabs and Throws

 * Grab range is decreased.
 * All throws cause more knockback.

Special Attacks

 * Shield Breaker deals much more shield damage and gives more horizontal boost when used in midair, even when uncharged.
 * Dancing Blade has more ending lag, but the links between the moves are slightly faster.
 * Dolphin Slash is much weaker, even when sweetspotted.
 * Counter has more damage and knockback scaling, increasing it's KO power against enemies at low percentages.

Moveset
The damage variations (X% ~ Y%) refer to Marth's "strong sword tip" ability.

Normal

 * Standard Combo: Slashes twice upward. 5%, 3% ~ 6%, 6%
 * Side Tilt: Slashes broadly in front of him. 7% ~ 10%.
 * Up Tilt: Slashes in an upwards arc. 4% ~ 7%.
 * Down Tilt: A quick stab low to the ground. Unlike other Smash Bros. games, Marth no longer moves forward as he attacks. 6% ~ 8%.
 * Dash attack: Slashes in front of him. 11% ~ 13%

Smash Attacks

 * Side Smash: Slams sword to the ground.

Uncharged: 15% ~ 21% Fully charged: 20% ~ 28%
 * Up Smash: Thrusts sword upward. The ability deals more damage if Marth lands the hit on a ground opponent.

Uncharged (air): 11% ~ 14% Fully charged (air): 16% ~ 20% (Needs confirmation)

Uncharged (ground): 18% Fully charged (ground): 25%
 * Down Smash: Swipes the area around him, forward and then backward. Similar to Link and Pit's down smash.

First slash: Uncharged: 7% ~ 10% Fully charged: 7% ~ 14%

Second slash: Uncharged: 10% ~ 15% Fully charged: 14% ~ 20%

Other attacks
To be added

Aerial Attacks

 * Neutral Air: Slashes twice in front of him horizontally, then slashes once at his back. It is very likely that both slashes will hit in front of him.

First frontal slash: 2%, aways.

Second frontal slash: 5% ~ 9%

Back hit: 6% ~ 9%
 * Front Air: Slashes quickly in a forwards arc. 6% ~ 11%
 * Up Air: Slashes upwards in an arc. 7% ~ 13%
 * Down Air: Slashes in a downward arc. 9% ~ 16%. Can meteor with good timing.
 * Back Air: Slashes upwards at his back. 7% ~ 13%

Grabs and Throws

 * Pummel: A quick kick. 2%.
 * Up throw: Hurls enemy upward. 4%.
 * Frontal throw: Ditches enemy on the ground. 4%.
 * Back throw: Ditches enemy to his back. 4%.
 * Down thow: Slams opponent on the ground. 5%.

Taunts
Up Taunt: Marth points his blade to the sky, which flashes.

Side Taunt: Marth swings his blade in front of him, then sheathes it.

Down Taunt: Marth brings his blade to his neck, swings it diagonally down, points it straight up, and swings it diagonally down again, all the while saying, "みんな、見ていてくれ！" "Minna, miteite kure!" which is Japanese for "Everyone, please watch me!"

In competitive play
To be added

Other features
To be added

Trivia

 * Marth's design is now mostly based off of his design in Fire Emblem: Shadow Dragon.
 * Before, Marth would keep his Japanese voice as his games never came out in North America as opposed to Ike, the only Fire Emblem character up to this point to have an English voice because Ike's games not only were released in English, but he already had an established English voice actor. However, despite the release of Shadow Dragon in the NTSC region, Marth did not get an English voice actor in this game.
 * Marth status as playable character has changed, since in both Super Smash Bros. Melee and Super Smash Bros. Brawl he was unlockable and now is starter.