User:Oxico

I am Oxico. I am young, but I have aspirations to become one of the best. I do not like giving out too much personal information concerning my location, real name etc. I like to remain on the down-low. I can tell you this much: I live in the U.S., am 14 years old, and I have owned every Smash Bros. game since the day they came out. My goal here is to become a Moderator, so I can delete what I see fit. Feel free to send me a message on my discussion. I enjoy chatting about Smash. Though be warned, in debate, I am ALWAYS right.

I am currently working my smasher page.

BTW, all I also use Ness, but he doesn't fit on the box-y thingy.

Hey, did anyway notice how we call all the living Pokemon "it" but we call R.O.B. "he"?

Brawl Rules
This is how a fight against me must go down: That is about it. I'll probably add more later.
 * NOOOOOO ITEMS and that means smash balls.
 * Must be a stage where NOTHING can interfere with the match.
 * 3 stock match.

Undying War
I have a video collection in progress called "Undying War". Check it out:
 * Undying War 1: First Battles - http://youtube.com/watch?v=wGtF--6L9xU
 * Undying War 2: Subspace Rematch - http://youtube.com/watch?v=7rvyDJDOVMM&feature=user
 * Undying War 3 Way
 * part 1 http://youtube.com/watch?v=FyinJUnTHMY
 * part2 http://www.youtube.com/watch?v=kRCQagtopYE&NR=1
 * Undying War 4: Joel's Vengeance - http://www.youtube.com/watch?v=rV5xZSJ_B8A

Cult of Personality
The Cult is a crew that was formerly the Online Moguls and the LMen. We are now a "supercrew", a very large crew with many members. See the link for more info.

Smasher Info
Oxico. Sounds meaningless, right? Well, it is. I made it up randomly. I use O2, with is auctually an acronym for a name on Melee. See: O2-Oxico. Yup, I thought of that myself.

Character Usage
Since Brawl was released, I have mastered Meta Knight. I learned his Wall of Pain and have balanced my moveset. After doing that, I learned how to use ROB's Wall of Pain to a degree (not perfect yet). Recently, I have learned how to use Pit, and now he is the ePITome of my character roster. Yup, I'm corny like that.

Tournament Setting
I live in a little town an hour from NYC that is unknown to the rest of the world. Due to that fact, I hardly have any tournaments around here. But, in my high school, they have a gaming club that focuses mainly on Smash Bros. I hope to join them a defeat some seniors. Wish me luck...gulp.

Tier List Opinion
I know people who get blown up (seriously) for their tier list opinions, so I will put this down gently. I do not like the current system for determining tier lists. Metagame shifts rapidly as we have seen in the past and is far too erratic to help choose which characters are best. All in all, I believe all characters are created equal. But if we do rank characters, let us not do it in a sloppy and everchanging matter. I use a system where I see how much a character's Pros and Cons match up to determind a character's ranking. Those pros and cons don't change much, and honestly, if MK has 20 pros and 6 cons, but Jigglypuff has 6 pros and 20 cons, who do you think would really be the better character? As for now, though, it is too early for me to determine tier ranking due to new pros and cons being added daily. Maybe in a year or so.

Favorite Sayings
I say these phrases during matches most of the time, usually when I'm winning or in a good mood. Also during matches, I'll mimic what characters say or the sounds they make. It can get annoying to my competiton.
 * "Wuh-what!!" - Used while winning, or after a high knockback move.
 * "Wall O' Pain." - Used while juggling opponents in mid-air.
 * "Craaaaaaaaaaap." - Used while being Star KO'd.
 * "Oooooh, right in ze blow hole!" - Same as "Wuh-what!!".
 * "Wha, wha, wha ooh wha, etc." - Used while doing random moves, usually low knockback combo moves.
 * "Boooooom!" - When somebody dies.
 * "My huevos!" - When I die. Sometimes the "o" is dragged out for Star KOs.
 * "Tu bendejo." - When I die or get hit far away.
 * "2cool4u" - Has its own dance.
 * "Ganondork /or/ Ganonfork." - C'mon, who doesn't say this?
 * "Kirby just loves to suck." - LOL
 * "Smash spaz." - What I call people who overuse smash attacks. Grrr.
 * "Wimp/wuss." - People who overuse prjectiles (a crime I admit to doing sometimes).
 * "Cheap." - When opponent barely hits me yet gets the kill, or something glitch-y happens.
 * "Gayness abounds." - Same as above, or when somebody spams or cheeses (overuses a move).
 * "You guys are haters!" - When my pals gang up on me in 3-way matches, which is often.
 * "Power of the Puff." - Used when winning (or have won) as Jigglypuff.
 * "[Character I'm using] Pwns!" - Yeah. Self-explanatory.
 * "Racist." - In reference to the Smash Ball when it doesn't break for me.
 * "Don't blink." - The line I say right before I destroy someone, usually in SD matches.
 * "I didn't even see your blur!" - When opponent is launched VERY fast, usually to death.
 * "Would you ladies like to fight each other?" - When my friends team up on me.
 * "[Sing high-pitched opera]" - When somebody gets hit far and fast.
 * "K-Oh no!" - When opponent returns from getting blasted.
 * "How on earth did you survive?!"- When opponent returns from getting blasted.
 * "I will survive! Hey heeey!" - Used while returning.

Smashing Questionaire
OK here we go, all ProBoard questions! Log on and answer: Good luck answering these, friends.
 * 1) How many threads are there?
 * 2) Name two things the admin can do, and not the normal users.
 * 3) What was the topic of a large war that occured on the forums? Hint:It was a *blank*athon.
 * 4) Who participated in the above mentioned war?

Zmario (talk) 18:25, 22 July 2008 (UTC)
 * 34
 * 1) Delete Threads and Change Karma
 * 2) Chuckathon
 * 3) Shade, Xtreme, Me, Sometimes You and JtM.

Funniest Phrase
Too many to count. Come back later.

My Brawl Characters
All my ideas for characters and their respective move sets.

Ground Attacks
Normal Smash Other
 * Neutral attack – Uses boxing gloves, attacks with a three hit combo, consisting of 2 straight punches followed by an uppercut.
 * Dash attack – Hits with tennis racket, swings back.
 * Strong Side – Hits with tennis racket, swings normal. Properly timed, reflects projectiles.
 * Strong Up – Swings golf club all the way above his/her head.
 * Strong Down – Bowls a bowling ball a short distance. Trips almost 100%
 * Side Smash – Swings bat in a matter similar to Ness. Can reflect projectiles.
 * Up Smash – Spins while uppercuts. Similar to Mario's Strong Up.
 * Down Smash – Pulls fish out from behind and swings it forward, with the fish doing the highest damage.
 * Ledge attack – Does a straight boxing punch.
 * 100% Ledge attack – Stabs billiard pole forward.
 * Floor attack – Gets up, doing a spinning attack with two boxing gloves.
 * Trip attack – Same as floor attack.

Aerial Attacks

 * Neutral Aerial – Confetti appears above their head, and they do multi hit damage.
 * Forward Aerial – Boxing glove swing similar to Mario's Forward Air. Meteor Smash.
 * Back Aerial – Swings tennis racket back. High knockback.
 * Up Aerial – Swings a helmeted head upwards. Like Ness's up air.
 * Down Aerial – A fist first, straight down stall-then-fall.

Grabs & Throws

 * Pummel – Punches with boxing glove.
 * Forward Throw – Punches forward.
 * Back Throw – Turns and "pitches" opponent back.
 * Up Throw – Opponent is inside a bubble, and Mii poses to make it burst and launch.
 * Down Throw – Opponent is hit with billiard while on the ground.

Special Moves

 * Neutral B: Pitch – Throws a ball, similar to Waddle Dee Toss. Can be charged up, changing speed and power.
 * Side B: Charge! – Hop on a cow and race forward. Similar to Wario Bike though higher knockback and can jump. CANNOT turn around. Side B to jump off.
 * Down B: Catcher – All projectiles that pass Mii in a general vicinity are caught. More caught projectiles (three max) Increase power of Pitch. Has split second invincibility.
 * Up B: UFO – UFOs from Wii Play drag Mii upward quite a distance.
 * FINAL SMASH: Tanks! – Becomes a tank and can shoot bullets and place mines.

Ground Attacks
Normal Smash Other
 * Neutral attack - Both attack with heads, then sides, then one goes behind opponent and start infinite combo with tails.
 * Dash attack - Jump forward and attack with heads.
 * Strong Side - Stick feet out.
 * Strong Up - Swing small tails in an arc.
 * Strong Down - Dropkick forward.
 * Side Smash - Zaps a ball of lightening forward. When alone, charge to reach normal power.
 * Up Smash - Headbutt.
 * Down Smash - Spins on the ground while electrucuting.
 * Ledge attack - Headbutt forward.
 * 100% ledge attack - Tail swipe.
 * Floor attack/Trip attack - Spins on back.

Aerial Attacks

 * Neutral aerial - Spin in a ball.
 * Forward aerial - Spins forward while electrified.
 * Back aerial - Dropkicks backward.
 * Down aerial - Spins downward while electrified. Meteor Smashes.
 * Up aerial - Tails enlarge and swing above. Semi spikes.

Grabs & Throws

 * Pummel - Remaining Pokémon performs back aerial.
 * Forward Throw - Throws opponent on back and eletrocutes opponent.
 * Back Throw - Rolls backward and kicks opponent.
 * Down Throw - Slams on top of opponent. Can chain grab.
 * Up Throw - Headbutts opponent upward.

Special Moves

 * Neutral B - Thunder Jolt: Sends two lightening bolts traveling along the ground, one after the other. Goes further than Pikachu's thunder jolt, but has 2% less damage.
 * Side B - Spark: Charges for a while then launches forward quite a distance. One-Hit KO fully charged.
 * Down B - Thunder: Stand next to each other and call forth lightening bolts. Multi hit lightening, very powerful near Plusle & Minun
 * Up B - Agility: Zip through the air. No damage, though invincible during dashes. Faster than Quick attack. Only can zip twice in the air if both Pokémon are present. If partner is too far, they will speed teleport alongside the main Pokémon.
 * FINAL SMASH: Twin Volt Tackle - Plusle & Minun use their learned version of Volt Tackle at the same time. Two smaller Volt Tackles twirl around each other. MUCH easier to control then Volt Tackle, though noticeably weaker and slower. Alone, the Final Smash is sometimes better off just not doing, because it does little damage.

Ground Attacks
Normal Smash Other
 * Neutral attack - Does a punch, claw strike, and then a spinnig kick that moves it forward a little.
 * Dash attack - Does a punch that makes Blaziken lunge forward.
 * Strong Side - Roundhouse kick with firey feet.
 * Strong Up - Flip kick.
 * Strong Down - Jabs a flaming foot forward on the ground.
 * Side Smash - Launches a firey fist.
 * Up Smash - Handstand kick straight up.
 * Down Smash - Does a breakdance swing kick.
 * Ledge attack - Punches ahead.
 * 100% Ledge attack - Punches ahead and elbows behind. Elbow is more powerful.
 * Floor attack -One armed breakdance swing kick.
 * Trip attack - Same as floor attack.

Aerial Attacks

 * Neutral Aerial - Stick a foot out, like a Sex Kick.
 * Forward Aerial - Flips in the air, doing an axe kick downward, Meteor Smashing.
 * Back Aerial - Spinning back fist.
 * Up Aerial - Rapidly kicks upward, like Snake's dair only up.
 * Down Aerial - Becomes ablazed and spins downward. Powerful meteor smash.

Grabs & Throws

 * Pummel - Peck to the face.
 * Forward Throw - Throws opponent upward and snap kicks them.
 * Back Throw - Slams opponent behind itself and elbows them back.
 * Up Throw - Throws them upward and breathes fire on them, soon blasting them upward with one large blast,
 * Down Throw - Throws opponent down and stomps on them, with firery feet.

Special Moves

 * Neutral B: Fire Punch - Does a three hit combo that differs in the air. Air combo spikes at the end.
 * Side B: Blaze Kick - Rises up and flame kicks downward. Similar to Bowser/Yoshi Bomb, only more arc.
 * Up B: Sky Uppercut - A leaping uppercut that sends him and opponents upward followed by a spike that turns the enemy into a living meteor.
 * Down B: Pokémon Change - Switch to next Pokemon, Totodile.
 * FINAL SMASH: Triple Finish - Blaziken strikes forward with a flaming claw. Two other Pokémon appear and continually attack opponent in a triangular formation. After finishing barraging the opponent, they opponent is sent flying in a huge multicolor explosion.