Luigi (Super Smash Bros. for Nintendo 3DS and Wii U)


 * This article is about Luigi's appearance in Super Smash Bros. for Nintendo 3DS and Wii U. For other uses, see Luigi.

Luigi (ルイージ) is a character in Super Smash Bros. for Nintendo 3DS and Wii U. His moveset did not change between this game and Super Smash Bros. Brawl. Unlike the last three Smash games, he is now a starter character.

Strengths:

 * Low lag on most of his moves.
 * Excels at aerial combat due his fast attacks.
 * High priority on many attacks.
 * Powerful gimping that can kill at low percentages.
 * Can break off many combos with Neutral Aerial, which is a powerful sex kick.
 * Down Throw is excellent for setting up a huge number of follow-ups and combos.
 * Fireball is a quick, reliable option for spacing, jab-locks, or etc.
 * Many recovery options thanks to Green Missile and Luigi Cyclone.
 * Super Jump Punch can K.O. opponents at mid-high percentages if it connects with the sweetspot.
 * Has a powerful meteor smash: Down Aerial.

Weaknesses:

 * Poor and predictable recovery.
 * His meteor smash is hard to land due the precise sweetspot and specific frames.
 * Super Jump Punch's sweetspot requires Luigi to be very close to opponents, and can be easily punished if it misses.

Differences from Brawl
Luigi has received both buffs and nerfs, as well new animations for some attacks to further increase the difference between him and Mario.

Attributes

 * Runs faster. He also has slightly less traction.
 * New base jump animation.
 * Down Taunt causes higher fixed vertical knockback when used against opponents on the ground.
 * Most of the facial expressions in his up taunt have been changed to make him look scared.

Ground Attacks

 * Forward and Down Tilts are faster, with slightly higher range and deal more damage.
 * Up Tilt has a higher arc, allowing Luigi to easier hit opponents behind him.
 * Forward Smash has more range, but has slightly lower base knockback.
 * Dash Attack's hits traps opponents more efficiently.

Aerial Attacks

 * Neutral Aerial deals much less knockback as a Sex Kick.
 * Forward Aerial has increased range and knockback, almost as powerful as his Melee one.
 * Down Aerial is faster and with a larger hitbox, however, it deals less damage. The Meteor Smash is also easier to land.

Grabs and Throws

 * Grab miss has less ending lag. Luigi also grabs his opponent with one hand rather than using both.
 * Down Throw has a new animation where Luigi tosses the opponent on the ground and stomps with his rear, in a similar fashion to Peach and Wario's Down Throws. It also has less ending lag and less knockback scaling.

Special Attacks

 * Green Missile now auto-cancels when it charges past maximum, causing Luigi to pant tired with his hands over his knees, resulting in a slightly lag. However, it causes more damage and knockback. It also causes Luigi to comically bury his head at walls if used fully charged against one, stopping his momentum.
 * Super Jump Punch has much lower base knockback when sweetspotted.
 * Luigi Cyclone now gains less altitude, but it causes more damage and knockback.
 * New Final Smash, Poltergust 5000, replaces his old one, Negative Zone. Unlike his previous Final Smash, this one is potentially more powerful, where Luigi sucks the nearby opponents and then shoots them out.

Normal

 * Neutral Attack - Punches twice with opposing hands and then turns, thrusting his buttocks out. The first hit is extremely quick. Can jab lock by jab cancelling and also used for a Fire Jump Punch.


 * Dash Attack - Frenzy Punch: Luigi swings his arms multiple times. The last hit has more knockback than Melee. 9%
 * Strong Side - Power Kick: Luigi does a roundhouse kick. Can be tilted in different directions. 10%
 * Strong Up - Upper Swipe: Luigi does an upwards kittenswipe that is great for juggling and it can KO at very high percentages. 9%
 * Strong Down - Low Kick: Luigi does a tripping kick for minimal damage. Can be used to weakly Meteor Smash opponents from the edge right underneath his foot. 9%

Smash Attacks

 * Side Smash - Hand Thrust: Luigi does a spearhand that can be tilted KOing in percentages as low as 75% when upward angled. Very fast, but has poor range and CPUs can shield easily. It is notable for its extremly high knockback scaling, being the forward smash with the third highest knockback scaling in the game when aimed upwards. This, along with its diagonal trajectory, makes momentum canceling not very effective on it. 15-22%. Can be directed up or down using the joystick quickly. Upward angled has IASA early after the hitbox, making it a great move.
 * Up Smash - Head Snap: Luigi does an upwards headbutt similar to Mario's Up Smash, but higher knockback. 12-21% Has more knockback when the opponent is behind Luigi when executed. Can slide if dashes and few frames after charge it, which slides slower than Mario, but slides farther.
 * Down Smash - Breakdance Kick: Luigi does a twisting breakdancing sweepkick with decent vertical knockback that pulls victim behind him if sweetspotted (the first hit). Unlike Mario, Luigi uses one leg to kick. 16-22%

Other attacks

 * Ledge attack - Flips over the edge, kicking the opponent during the flip. 8% damage
 * 100% Ledge attack - Slowly gets up and kicks.10% damage
 * Floor attack - Does a sweeperkick similar to his Down Smash. 6% damage
 * Trip attack - Kicks behind him, then in front of him while getting up. 5% each kick

Aerial Attacks

 * Neutral Aerial - Air Kick: Luigi does a sex kick. Unusual for a sex kick, it has pure vertical knockback. Hits on frame 2, allowing to be an excellent combo breaker due to its almost instantaneous start-up which can break some chain throws, like Falco and Pikachu's chain throws. It is Luigi's most powerful aerial, capable of KOing most grounded characters under 125% when at full power and it is one of the strongest sex kicks in the game. 14%
 * Forward Aerial - Karate Chop: Luigi does a quick karate chop that has below average horizontal knockback and can be used in succession due to it having low start up and very little ending lag. This is Luigi's fastest aerial, duration wise. 10%
 * Back Aerial - Luigi does a backwards kick similar Mario's with similar knockback. Luigi's new B-air is similar to his Fair in the original Smash Bros. 12%
 * Up Aerial - Flip Kick: Luigi does a flip kick that is great for juggling due to its speed and vertical knockback. Like his other aerials, it has almost no start-up and ending lag. It has more vertical knockback than Mario's U-air. 13%
 * Down Aerial - Drill Kick: Luigi does a quick down spin kick. Can meteor smash in parts of the hitbox. Meteor smash hitbox is easy to hit with after mastering. The meteor smash hitboxes are located closer to his ankles rather than his hips in the previous games. The meteor smash after a down throw at low percentages is a pseudo chain grab on some characters. If it hits in a non-meteor smash hitbox it instead has average horizontal knockback. 9%.

Grabs and Throws

 * Note: Luigi's grab range is poor in all three grabs, which combining his very low traction, makes shield grabbing near impossible, but his good throws make up for it.
 * Pummel - Headbutt: Luigi headbutts the opponent once. A slow pummel. 3% damage.
 * Forward Throw - Twister Toss: Luigi spins once with his victim and throws them forward. 9% damage
 * Back Throw - Tornado Throw: Luigi spins three times and throws the target behind him, reminiscent of Mario throwing Bowser in Super Mario 64. This is one of the strongest throws in the game, being capable of KOing some characters under 150% from the center of neutral stages. But being such a slow throw causes it to be very easy to DI. 12%
 * Down Throw - Butt Slam: Luigi butt slams his opponent on the ground. This move is a great combo starter, as it allows him to easily follow up with a u-tilt, u-smash, nair, fair, uair, or a pseudo chain grab with his dair spike on certain characters at very low to mid percentages. 6% damage
 * Up Throw - Sky Hurl: Luigi faces the viewer and tosses the enemy upward. It is a throw that is inferior to the d-throw for setting up due to its higher knockback. 8% damage

Special Moves
Neutral - Fireball - Extends his arm out and shoots a green fireball, much like Mario's red one but it doesn't travel as far, but does slightly more damage. 6% damage.

Side - Green Missile - Charges up and then launches himself forward. If the attack is overcharged, Luigi will be worn out for a brief moment. 6% damage when uncharged, and 26% damage when fully charged.

Up - Super Jump Punch - Flies upward with his fist in the air, similar to Mario's up special move of the same name, and lands on his head after flying down for a moment. 25% damage.

Down - Luigi Cyclone - Spins around on the ground, and can move from side to side. 3% damage.

Taunts

 * Up: Strikes several poses in a row.
 * Side: Falls over and uses his stomach as a balancing point for his body.
 * Down: Kicks the ground softly as he watches his foot swing by.

In competitive play
To be added

Other features
To be added

Luigi (3DS)
''Luigi recently celebrated his 30th anniversary with the Year of Luigi, but all that attention just made him even more shy and awkward. In Smash Bros., Luigi takes a lot of cues from his brother in fighting style, adding flair to moves like Super Jump Punch, His taunts, however, are truly unique.''

Luigi (Wii U)
''Luigi recently celebrated his 30th anniversary with the Year of Luigi, but all that attention just made him even more shy and awkward. In Smash Bros. (as in life), Luigi tends to follow his brother's lead, but he adds his own flair to moves like Super Jump Punch. His taunts, however, are 100% Weegee.''
 * Arcade - Mario Bros (1983)


 * 3DS - Luigi's Mansion: Dark Moon (03/2013)

Luigi (Alt)
''Luigi may sulk when his down taunt is used, but his little dejected kick can actually hurt a nearby enemy fighter. It can even trigger a meteor smash! Notice an enemy leisurely hanging from the edge? Run over and pout on the edge—that foe will be the one with something to pout about!''

Luigi + Poltergust
''Luigi's trusty tool, the Poltergust 3000. This isn't your neighbor's boring, old vacuum—the Poltergust 3000 sucks up ghosts! It also can find them when they are hiding and can blow them around a room! Why doesn't every family own one of these, I wonder...''

Tanooki Mario + Kitsune Luigi
''If you find a Super Leaf, Mario transforms into Tanooki Mario! His newfound tail works as a weapon and as a propeller to slow his fall. His brother, Luigi, won't turn into a Tanooki, though—he becomes Kitsune Luigi. Wouldn't want to have trouble telling the two apart, would we?''

Baby Luigi
''Despite missing the trademark mustache, the big nose and the L on his cap should be dead giveaways that this is Luigi! When he appeared in Mario Kart: Double Dash!!, Baby Luigi surprised the other racers with his Rattle Buggy driving skills. Adult Luigi probably still remembers those days of racing glory.''
 * SNES - Super Mario World 2: Yoshi's Island
 * 3DS - Yoshi's New Island

Paper Luigi
''Paper Luigi is Paper Mario's younger brother. He shows up from time to time during Paper Mario's quest for the Royal Stickers, but he doesn't stick around for long. Such a modest guy... I wonder what he's getting up to now!''

Trivia

 * This is the first time Luigi is in the starting roster; up from Super Smash Bros. through Super Smash Bros. Brawl, he was unlockable.
 * Luigi was the 2nd unveiled character, the 1st being Olimar.
 * Despite Super Smash Bros. for Wii U and 3DS introducing the new anti-chaingrabbing mechanics, Luigi, along with Sheik, possesses a pseudo chain grab on some characters. It uses his down throw and down air spike.
 * Luigi's Wii U trophy description makes a reference to the Weegee meme.