Ryu (Super Smash Bros. for Nintendo 3DS and Wii U)

''This article is about Ryu's appearance in Super Smash Bros. for Nintendo 3DS and Wii U. For other uses, see Ryu.''

Ryu   (リュウ, 隆, Ryū) is the main character from Capcom's Street Fighter series. He is a   downloadable character  in  ''Super Smash Bros. for Nintendo 3DS and Wii U. '' He is the fifth non-Nintendo character to appear in the series, following  Solid Snake ,  Sonic the Hedgehog ,  Mega Man and Pac-Man. Ryu was confirmed as a surprise announcement during Nintendo Direct on June 14th alongside Roy, although datamining about both was discovered after patch 1.0.6 with Mewtwo's inclusion. He became available for download in June 14th, 2015, alongside Lucas and Roy.

Strengths:

 * Has a huge variety of moves depending how the button is pressed.
 * Has one of the strongest combo potentials in the game, which was even referenced by Sakurai in the Nintendo Direct.
 * Has a Meteor Smash: Down Aerial.
 * Good horizontal and vertical recovery with Tatsumaki Senpukyaku and Shoryuken, respectively.
 * His Special Moves can be adjusted in speed, power and/or range depending how long the B button is pressed. Inputting the half and quarter-circle commands result in a even stronger version of said moves.
 * Hadoken is a good tool for spacing, being fast and causing significant hitstun. Players can input a half-circle commando to unleash the Shakunatsu Hadoken, which is a fire-based Hadoken which causes multiple hits and strong knockback in the end.
 * Focus Attack grants Ryu a invincibility frames, and the stun effect is unique to the game, with the opponent falling down to his/her knees on the ground.
 * Has two Final Smashes depending on the distance between him and the opponent: Shin Shoryuken if very close, and Shinku Hadoken.

Weaknesses:

 * Difficult to master due the unique control scheme.
 * Hadoken cannot be spammed: Ryu can only use it again after the projectile connects with an opponent or disappears after reaching full range.

Summary
Ryu's gameplay has one of the most unique mechanics of all characters in the Smash series; his controls tries to replicate the control scheme of the Street Fighter series, where players fight using 6 buttons for weak, medium and strong attacks. Since the Smash Bros. series uses only two buttons for attacks (one for normal attacks and other for Special Attacks), players can use different attacks depending on how long the attack button is pressed (tap for a weak attack, and hold for a strong attack). Also, all but his Down Special Move can be used by inputting using half and quarter-circles for a stronger variation of just pressing the B button.

Normal

 * Neutral Attack (Weak): Ryu does three punches.
 * Neutral Attack (Strong): Ryu does a roundhouse kick.
 * Side Tilt (Weak): Ryu does a quick kick forward.
 * Side Tilt (Strong): Collarbone Breaker - Ryu does a punch that goes downward, it can break shields and has multiple hits.
 * Down Tilt (Weak): Ryu does a quick kick with low range.
 * Down Tilt (Strong): Ryu does a stronger kick with more range, that can cancel into a Special Move.
 * Up Tilt (Weak): Ryu hits with his elbow upward.
 * Up Tilt (Strong): Ryu does a weak upper.
 * Dash Attack: Ryu does a flying kick.

Smash

 * Side Smash: Joudan Sokutogeri - Ryu does a forward kick. The tip of his foot is a sweetspot. Originates from Street Fighter III.
 * Up Smash: Ryu does an uppercut.
 * Down Smash: Ryu does a sweeping kick along the ground.

Other
To be added

Aerial Attacks

 * Neutral Aerial: Ryu hits with his knee.
 * Up Aerial: Ryu does an uppercut that deals two hits.
 * Forward Aerial: Ryu does his classic flying kick, the foot is the sweetspot.
 * Back Aerial: Ryu does a backward kick, his foot has strong launch power, while his upper leg is for shield breaking.
 * Down Aerial: Ryu does a downward punch. Can Meteor Smash opponents if it connects with his fist at the first frames.

Grabs and Throws

 * Forward Throw: Shoulder Throw - Ryu throws the opponent straight forward.
 * Back Throw: Somersault Throw - Ryu does a somersault and kicks the opponent backward.
 * Down Throw: Ryu attacks with his elbow against the opponent downward.
 * Up Throw: Ryu does an upward kick.

Taunts

 * Up Taunt: Closes his headband while saying "Come on!"
 * Side Taunt: Points his fist forward while saying "Talk is cheap!".
 * Down Taunt: Does a pose similar to his tenth taunt from Street Fighter IV or his standard taunt from Street Fighter III and grunts.

In Competitive Play
To be added.

Ryu

 * Ryu visits from the Street Fighter series! Ryu’s fighting style is based on karate, but he’s mixed in some other martial arts to make his own unique style. In Smash, he will perform either weak or strong attacks depending on if you press or hold down the buttons. His special attacks also have three power levels!

Ryu (Alt.)

 * Ryu’s Focus Attack move lets him withstand a blow and then counterattack.The longer you hold it, the longer your enemies will be stunned if you hit them. If it hits a standing enemy, the enemy will become defenseless. When that happens, cancel your Focus Attack and unleash a sick combo!

Trivia

 * Ryu is the first DLC character to be a newcomer, as well as the first 3rd-party DLC character.
 * Ryu is the second Capcom character to be in Super Smash Bros. (the first being Mega Man).
 * Ryu is the first and only character who has additional moves beyond those of the other fighters, as he can use different attacks depending on how much the attack button is pressed. Entering his traditional Street Fighter special move inputs also changes the potency of his Special Attacks.
 * Ryu is the first and only character that has two Final Smashes, one when he is far away from the opponents (Shinku Hadoken) and one when near them (Shin Shoryuken).
 * Ryu is, coincidently, the first character to appear in the Super Smash Bros. series who originated from another fighting game, though Masahiro Sakurai have stated that there won't be any.
 * The "Here comes a new challenger! Ryu" is a reference to when a second player joins while the player 1 is fighting in the Arcade Street Fighter. His character trailer is an homage to the opening of Super Street Fighter II: The New Challengers in which he is seen in the shadows and throws a hadouken. He ends the trailer with the line, "You must defeat my Shoryuken to stand a chance!" which references his winning line from Street Fighter II (Though in North America it was infamously mistranslated as "Sheng Long").
 * His character poster is an homage to the original Street Fighter II Japanese brochure, which replaces the Street Fighter characters with Smash Bros characters.
 * The name of Ryu's Final Smash, "Ultra Combo Double", originates from Ultra Street Fighter IV wherein "Ultra Combo Double" was an option that allowed players to use both a character's Ultra Combo moves at once, albeit with reduced damage.
 * Ryu's alternate colours are based off of his colours from the original Street Fighter II and its revisions.
 * Ryu's Side Smash, "Joudan Sokutogeri" is one of his special moves in his home series, first appearing in Street Fighter III.
 * Ryu's All Star "clear" image is a humorous reference to the famous "Shun Goku Satsu" super used by Akuma. Said "clear" image features Ryu down and out on the ground with a grey Yoshi standing over him with his back to the camera as well as Ryu's Final Smash "sunburst" effect overlaid in the background. In the Street Fighter series, Akuma's Shun Goku Satsu would normally end in a similar fashion, with Akuma standing over his defeated enemy with his back to the camera, and the Japanese kanji for "Heaven" shown in the background as well as glowing on Akuma's back.
 * Ryu's "Give it your all!" win animation is his win screen animation from Street Fighter IV.
 * Ryu's attacks, when connecting, trigger hitsounds from the SNES version of Street Fighter II, making him one of the few characters to have this attribute.
 * One of Ryu's Victory Animations has him slinging a duffel bag over his shoulder in his "The journey has just begun.". This duffel bag is the same one he drops down in his normal intro in Street Fighter III.
 * Ryu's perfect shield makes a reference to the parry mechanic present in Street Fighter III and Ultra Street Fighter IV.
 * Ryu's trailer shows him using the Tatsumaki Senpukyaku and Shoryuken while being pushed by Mario's F.L.U.D.D. This references Ryu's ending from Street Fighter II where he trains by continually performing Shoryukens under a waterfall.
 * Ryu's poster artwork seen in his page in the official Smash Bros. site was illustrated by AKIMAN, the original character designer for Street Fighter II. It is also a direct imitation of a piece of promotional art for that game.