User blog:Lasatar/Reyn and Dunban movesets.

You know what series really needs a new rep? Xenoblade. There is so much potential in almost all of the characters. That's why I've decided to make a blog going into detail about the movesets some of these characters will have. Current Character(s): Reyn. Coming soon: Dunban Enjoy.

Reyn Overview Reyn is one of the seven playable characters from Xenoblade. He is Shulk's best friend. Reyn, in battle, wields a weapon made for him by Shulk, his "Scrap Driver", which is a combination Shield and Lance. The Scrap Driver will have a damage sweetspot on its tip, while hitting with the base inflicts high shield damage. Reyn will be a heavy-weight, with weight and running speed equal to Wario, walking speed equal to Ganondorf, Jump hight equal to Bowser, and Falling speed equal to Donkey Kong. You can read more about Reyn here: http://xenoblade.wikia.com/wiki/Reyn Moveset Neutral A = A single backhand swing with medium ending lag. Cannot chain. Side Tilt = Overhand Diagonal Downward swing. Medium/high ending lag Up Tilt = Bone Upper; Delivers an uppercut punch. Not very high damage. Down Tilt = Reyn swings his driver Low to the ground. Medium ending lag. Side Smash = Hammer Beat; A downward slam with decent damage and knockback, but high beginning and ending lag. Up Smash = Stabs the air. High ending lag. Down Smash = Wild Down; A forward stab with medium beginning lag. Buries opponents. Dash Attack = Shield Bash; Slams his weapon into the enemy. High shield damage. Nair = Lariat; Swing that covers a wide area. Decent ending lag. Fair = Swings his weapon downward. High ending lag. Uair = Punches the air. Quick, but not very powerful. Bair = A backward Kick. Quick, but not very powerful. Has decent knockback. Dair = Shield bashes below him. Takes Reyn downward. High shield damage. Can spike. Neutral B = Cycle through auras (rage, beserker, anchor chain and engage). Rage decreases attack and defence, but will make enemies take a certain percent of inflicted damage to Reyn on themselves. Beserker sacrifices defence to increase attack. Anchor chain will decrease knockback inflicted on Reyn for the cost of speed, and Engage Increases allies defence in exchange for his own (useful for drawing aggro away from teammates). Use neutral B while an aura is activated to use aura burst, which will decrease the defence of nearby enemies in exchange for not being able to activate another aura for a while. Side B = Sword drive; Stabs the enemy for a very large amount of damage, but has a long cool down between uses. Up B = War swing; Very similar to Donkey Kong's Up B. Down B = Guard Shift; High beginning lag, but will block all frontal damage while holding it down, and will deflect projectiles. Final Smash = Summons the Mobile artillery for a transformation final smash not unlike the landmaster. Taunts: "Now it's Reyn Time!". "Keep yer stinkin' future". Mad taunt (has a bonus use; Enemies not doing anything will automatically walk toward Reyn" Victory 1: "Man, what a bunch of jokers" Victory 2: "Can't have a rainbow without Reyn, Baby" Victory 3: "Man, Nothing like a good fight" Victory 4: (team battle)"Let's not lose our heads, though" Victory 5: (team battle with Shulk as an ally)"I've still got your back!". Dunban Coming soon.