User blog:KimKilWhan7/How can Meta Knight be nerfed?

When someone questioned Meta Knight's appearance, I said "No way. If he was to be revealed any day, it would be tomorrow." on August 11th, 2014. I was a day off. Now, compared to Brawl's counterpart, how can Meta Knight be weakened on core parts but strengthened in other parts.

I think that Meta Knight's attacks should be slower on some parts and at max power he can K.O a middle weight character at 130% with his strongest smash attack.

However, his smash attacks are more instant and his air moves have less ending and starting lag, except his down aerial that is replaces with a down thrust with an infinite stall-and-fall. When he hits the ground with it, he spends 90 frames pulling it out of the ground, but it causes on average 40% damage with a trapping hitbox.

His Down Special is replaced with Meta Slash, a move similar to Falco's side special in Brawl.

His Neutral Special is replaced with a boomerang sword. Using his own sword, he will throw it and pull out a stick that does halve damage. When his sword comes back he will reclaim it and put back the stick.

How's that for nerf? I kept his "Quick and effective" feel but I weakened him while adding whole new strengths.

Your ideas.