King Dedede


 * For fighter info, see King Dedede (SSBB).

King Dedede (デデデ大王, Dedede Daiō) is a major recurring antagonist (and anti-hero) from the Kirby series. He is a giant penguin-like being who wields a hammer, and has been the apparent main antagonist of the Kirby series since its beginning. His powers are vaguely similar to Kirby's; he is able to puff himself up and float (although he only got this ability through rigorous training after his first defeat at Kirby's hands), and suck up enemies and spit them out as high-speed projectiles (unlike Kirby, he cannot copy a foe's ability). He can use both of these abilities in Super Smash Bros. Brawl.

Character Description
King Dedede is the selfish, self-proclaimed king of Dream Land. He has appeared as Kirby’s rival and nemesis in every Kirby game (with the exception of Kirby and the Amazing Mirror) since Kirby’s Dream Land. He is a hammer-wielding penguin-like creature with fine robes and a greedy disposition. While his more heinous actions are influenced by being possessed by Dark Matter, he is usually considered to be the main villain of the Kirby series. However, a common misconception about King Dedede is that he is an "evil" character. He seems to be more selfish than evil, and appears to otherwise have a good heart. King Dedede's actions range from stealing food from the Dream Land residents in Kirby's Dream Land to breaking the Star Rod, source of power in the Fountain of Dreams, into seven pieces in Kirby's Adventure (although this latter was to protect Dream Land from an evil it did not know about). However, he is not above teaming up with Kirby as a friendly rival on occasion, such as in Kirby 64: The Crystal Shards, or Kirby: Canvas Curse. Dedede's relationship with Kirby is more along the lines of friendly competition, begrudging admiration, and annoyance on both sides than flat-out hatred or villainy.

King Dedede also makes an appearance as a major character in the animated TV series, Kirby: Right Back at Ya!, once again as the self-proclaimed king. He is usually accompanied by his snail-like sidekick, Escargoon, and has an army of Waddle Dees at his command, akin to the games, with a single Waddle Doo as the commander. While he is the king, he appears to take no administrative role for the kingdom, and most of the characters simply ignore his rule. His role in the anime is much more comical, but also more mean-spirited and evil. He is also much less intelligent than he appears in the games, and his bumbling attempts to cause Kirby to become less popular usually end up failing miserably.

In Super Smash Bros.
In the original Super Smash Bros., King Dedede made a mere brief cameo in the background of the Dream Land stage. He was once planned to be a playable character, but space and technical limitations caused him to only have the aforementioned cameo.

In Super Smash Bros. Melee
King Dedede only reappeared in the Dream Land stage once again, and also making another appearance as a trophy. Once again he was planned to be a playable character, but for some reason, he wasn't included in the game.

As a trophy
King Dedede makes an appearance as one of the 100+ collectible trophies in the game that can be found by "typical" means - either through the Trophy Lottery or picking it up during one of the single-player Regular Matches. Its trophy reads like so:


 * Dedede is the self-proclaimed king of Dream Land. While he says he's king, Dedede prefers no administrative functions and the citizens of Dream Land continue to live as they always have.  He's able to suck in air and fly like Kirby does, but only as a result of vigorous training he undertook after being bested by Kirby.


 * Kirby's Dream Land 9/92

In Super Smash Bros. Brawl

 * Main article: King Dedede (SSBB)

King Dedede is a playable character in Super Smash Bros. Brawl, making him the third representative playable character from the Kirby series. He wields his trademark hammer, swinging it in most of his standard attacks, like the Ice Climbers, and has very powerful hammer-based attacks. His special moves are Inhale (Neutral Special), Waddle Dee Toss (Side Special), Super Dedede Jump (Up Special), and Jet Hammer (Down Special). Inhale is very similar to Kirby's trademark move, but King Dedede lacks the ability to copy abilities. Waddle Dee Toss lets the king throw his minions at foes, sometimes producing not only Waddle Dees but also more deadly Waddle Doos and Gordos. It is also possible for Dedede to throw out capsules containing items. Super Dedede Jump is an effective recovery move, sending King Dedede high into the air, then crashing into the ground to damage foes. He can also cancel out of doing this. Finally, King Dedede mechanizes his hammer with Jet Hammer. The hammer's power is charged up by holding the special attack button, and then released for a mighty swing. King Dedede incurs damage after charging for too long, however. His "trip" attack comes from Kirby's Adventure, and his Super Dedede Jump also comes from the game. The stars that came out were how Kirby defeated him in the games.

Like other playable characters, King Dedede appears visually similar to his canon incarnations, but greatly enhanced graphically -- for example, his usually uncovered girth (other than his patterned waistband, that is) is now covered by fine robes of a similar color, making his overall wear resemble a kimono. He also has several interesting costume colors, which not only change the color, but the design on his waistband too, including a sepia toned one. His voice is also provided by Masahiro Sakurai himself.

Trophy Info
''The self-styled king of the amazingly peaceful Dream Land. He continually does things unbecoming a king, like stealing the kingdom's food supplies or all the stars from the sky. He's not all bad, though, and sometimes performs good deeds. While he and Kirby often battle, they've been known to compete good-natured at speed-eating contests and minigames.''


 * Kirby's Dream Land (1992)
 * Kirby 64: The Crystal Shards (2000)