Board Thread:General Discussion/@comment-25105897-20150126162717

All characters who can counter: Counters are on a 5 second cooldown which makes them not easily as abuseable Ike: Base AD ratio increased Charizard: Flame Charge only deals regular recoil if Charizard hits a shield, he would not take full recoil Marth: Base AD ratio descreased, base movement speed decreased Lucina: Base movement speed descreased New kit: B: Stays the same, base AD increased, New PASSIVE: If fully charged, it burns the enemy Side B: Spin: Lucina spins around dealing AoE damage, 1st time, 10%, 2nd time 15%, 3rd time 20%, 4th time, 10 second cooldown Down B: Counter: Stays the same Up B: Stays the same New PASSIVE: Lucina gets bonus movement speed 