Kirby (Super Smash Bros. Brawl)


 * This article is about Kirby's appearance in Super Smash Bros. Brawl. For other uses, see Kirby.

Kirby (カービィ, Kābii) had been confirmed for Super Smash Bros. Brawl since the first preview shown at E3 in May 2006. Of all the characters shown, Kirby appears to be almost completely unchanged graphically. It was speculated that Kirby's up smash may be stronger, his attacks seem to be quicker in general, and he is apparently somewhat heavier than before.

His Final Smash is Cook Kirby, which is reminiscent of the Cook ability seen in various Kirby games. In the games, Cook Kirby clashes his utensils, tosses opponents into a pot, seasons them, stirs, and finally, health items pop out of the pot.

Pros:

 * Multiple midair jumps, great up-b, and hammer make for amazing recovery
 * Down Air and Final Cutter can Spike
 * Many quick aerials and tilts
 * Can copy other characters' Neutral B's
 * Small target, especially when crouching
 * Fence of Pain
 * Fantastic edge-guarder (primarily off the stage)
 * Good-midair evasion (due to slow falling speed when normal and fast falling speed when rock, especially with mid-air transformation)
 * Can commit Kirbycide, evening out the stocks or winning a match with one-stock
 * Great Up-Smash
 * Neutral A is hard to escape, does a lot of damage, and has amazing priority
 * Hard to edgeguard against because most all tactics for recovery are offensive

Cons:

 * Very light
 * Finishers are slow
 * Slow Dash
 * Most attacks are either short-ranged or sluggish

Changes from Melee to Brawl

 * Hammer in mid-air is now two full swings
 * Dash attack is no longer "Burning/Fireball Kirby", and is instead his Spin Dash from Yo-Yo Kirby in Kirby Super-Star
 * Attacks are stronger
 * More Horizontal midair movement
 * Inhale can now suck in items
 * Hammer can help recovery because of the brief stall at the beginning

Combos & Tactics

 * Combo: Down throw, up tilt (more than once on fast-fallers), up smash
 * Tactic: Recovery 1-Jump fair, jump fair...etc (change DI to aid to unpredictability)
 * Tactic: Recovery 2-Same as recovery 1, but upon reaching the stage's edge, (ore midair opponent) use sideB to attack and grab ledge.

Role in the Subspace Emissary
In the beginning, a trophy of Mario and Kirby are thrown into an arena. The two come to life and fight. The player chooses the one to play with. After the battle between the two, the victor revives the fallen loser. The two fighters celebrate and wave to the crowd when suddenly, the Subspace Army attacks. Peach and Zelda both come to their aid. After the brief battle, the Subspace Minister shows up accompanied by two ROBs carrying a giant Subspace bomb that is quickly armed. When Mario attempts to stop the bomb, he is ambushed by a giant cannon and blasted away from the stadium. Meanwhile, the two princesses are captured by Petey Pirahna and are thrown into separate cages. Kirby then faces off against Petey. Whichever princess is freed, the other one will be captured by Wario. Afterwards, Kirby and the princess flee the Arena via Warp Star. They are soon chased by the Halberd and are forced to land. Soon after, an Arwing gets shot down, blowing both the Princess and Kirby off the Halberd onto a series of ridges.

After climbing down from the ridges, the princess accompanied by Kirby is attacked and trophy-ized by Bowser. Kirby then meets up with Mario, Pit, Link, and Yoshi, who spot Dedede riding in a bobsled with trophies of their friends. Link/Pit fires an arrow at the sled, slightly crippling it as Kirby comes from behind and accidently steals one of the Dedede caps Dedede was keeping for himself.

Kirby then joins his friends in the wastelands, chasing after Dedede. After escaping from an exploding Subspace Bomb, Kirby and the others aided Marth, Ike, Lucas, the Ice Climbers, and the Pokemon Trainer in warding off the Subspace Army troops that had come to face them. They joined with the rest of the heroes on an all-out assault on the Subspace Battleship. Kirby destroyed it with a Dragoon, and continued to aid the heroes as they faced Taboo.

Event Matches

 * Event 3: Pink Ball Repulsion- The Player plays as Meta Knight and has to defeat Kirby on the Battleship Halberd before the flying platform lands.
 * Event 10: All Star Regulars- Choose your character and take on the "original 8" fighters, two at a time.
 * Event 12: Sleeping in the Eggs- The player controls Yoshi and has to use Egg Lay to put Kirby and Pikachu in eggs simultaneously.
 * Event 13: Dragoon Rush- As Kirby on Battleship Halberd, collect the Dragoon pieces and KO all three Warios with one shot.

Co-Op Event Matches

 * Event 1: Two Trouble Kings- Play as Mario and Kirby against Bowser and King Dedede on Delfino Plaza.
 * Event 21: The Real All Star Brawl- Select your character and take on the entire roster on Battlefield.

Special Movements
Taunts

Up: Dances, similarly from Kirby games and his Victory Pose.

Side: Spins quickly and poses with one foot sticking out. (same as his character selection pose in SSB64)

Down: Waves and says "Hi!"

On-Screen Appearance: Crashes down from his Warp Star and spins (similar to his neutral aerial).