User blog comment:XenoRalph/My Quiz Blog/@comment-24529455-20150804162306/@comment-25374264-20150804231618

Brawl was superior to Melee in all but two areas:

1) Break the Targets. I wish they took the time to make a unique level for each character like they did in the first two games, instead of five dull levels. It was a fun way to learn more about each character.

2) Tripping. I don't think I need to give an explanation for this.

While we're on the subject of Brawl, am I the only one who doesn't like the Subspace Emissary story mode? I thought it kinda overshadowed the rest of the game, and it made unlocking characters way too easy. Of course, 3DS wasn't any better in that department -- I had every character but R.O.B. within two hours of buying the game.