Yoshi

'For fighter info, see Yoshi (SSB), Yoshi (SSBM), and Yoshi (SSBB).''

Yoshi (ヨッシー, Yosshī, sometimes Romanized Yossy in earlier Japanese language materials) is a major character in the Mario series who eventually spun off into its own series.

Character description
Yoshi first appeared on Mario's first Super NES game, Super Mario World. In the game, the player played as Mario or Luigi, and were able to find Yoshi eggs, which would hatch automatically, revealing a full-grown Yoshi. Later in the game, baby Yoshis could also be found. The player could grab these baby Yoshis and toss them around like they could with a shell. They could also feed the Yoshi 5 enemies, which would result in the Yoshi maturing, allowing the character to ride the Yoshi's back. Also, in the game, 4 different color Yoshis were introduced, each with its own special abilities, depending on what color shell it had in its mouth. The green standard Yoshi was the most common found color Yoshi. He grew wings and could fly freely when he had a blue shell in his mouth. When he had a red shell in his mouth, he could spit fire. Lastly, when he had a yellow shell, he could stomp the ground when he jumped. The color of the Yoshi indicated what his special abilities were when they had a shell in their mouths, matching the colored shells. No matter what shell they had, the blue Yoshi could fly, the red Yoshi could spit fire, and the yellow Yoshi could always stomp the ground.

He also made an appearance in Yoshi's Island and in the game's sequel for the DS. Baby Mario and Luigi were being carried by the stork when Kamek took them both. Baby Luigi remained being kidnapped but Kamek accidentally dropped Baby Mario and he safely landed on Yoshi's back. In the game, Yoshi passes on Baby Mario to many other Yoshis to get him to Koopa Castle and be reunited with his baby brother.

In Super Smash Bros.

 * Main Article: Yoshi (SSB)

Yoshi makes his first appearance in a fighting game in the original Super Smash Bros. as a starting playable character. Yoshi's lack of a third jump is a disadvantage, generally towards beginner smashers. However, even with the lack of a third jump, Yoshi's midair jump is sufficient enough to give Yoshi great recovery distance. Not only that, but there is the fact that during this midair jump, Yoshi has knockback resistance. These facts alone gives Yoshi, arguably, the best recovery in the game (though since his entire recovery is from his double jump, and double jumps are not restored by being hit, Yoshi is extremely vulnerable if he is intercepted while recovering).

Yoshi's in-game description reads:
 * Yoshi
 * Yoshi is the friendly dinosaur of Yoshi's Island. He began as Mario's partner, but has since built his own identity, and now appears in many games. He uses his unique ability to turn whatever he swallows into an egg as his foremost attack, Yoshis come in a rainbow of colors and are said to have a high IQ from a very early age.


 * Works: Super Mario World (SNES), Super Mario World 2: Yoshi's Island (SNES), Yoshi's Story (N64)

In Super Smash Bros. Melee

 * Main Article: Yoshi (SSBM)

Yoshi returns in Melee as a starting playable character. Yoshi stays relatively unchanged, but is given a few new visual properties, such as a more realistic dinosaur posture and several new, unique techniques such as edge-canceled eggs. Although Yoshi can continue to double jump cancel, Yoshi continues to lack a third jump and is still unable to jump out of his shield, two things that are hard to simply brush off.

In Super Smash Bros. Brawl

 * Main Article: Yoshi (SSBB)

Yoshi once again returns as a playable character in Brawl. He appears in his more recent cartoony stand-up look from the Mario Sports and Party games. His moves seem to be relatively unchanged from his Melee moveset, except for the fact that his Up-B, the Egg Toss, now acts somewhat as a third jump, as it has been seen to give him a little extra air/stall time. Also his down-special, the ground pound, will hit his opponent twice if he's touching them on the ground. This is surely a welcome addition for Yoshi, especially since the directional airdodge seen in Melee has been removed, which previously aided Yoshi in his recovery. He also keeps the unique ability to be able to resist knockback during his second jump.

Trophies
Yoshi has a trophy that is awarded each time the Classic mode is completed with Yoshi on any difficulty. See Super Dragon for the trophy description of Yoshi's Final Smash:

Yoshi
''A creature that hails from Yoshi's Island. Yoshis come in a variety of colors, and all possess gentle personalities. No matter what problems they face, they always look like they're having fun. Yoshis use their long tongues to grab and swallow fruit and enemies. They can convert what they swallow into eggs, which they then lay. They also give Mario rides.''
 * Super Mario World (1991)
 * Yoshi's Safari (1993)
 * Yoshi's Story (1998)

Games

 * Super Mario World (1991)
 * Yoshi (1992)
 * Yoshi's Cookie (1992)
 * Mario Kart series (1992-2008)
 * Yoshi's Safari (1993)
 * Super Mario World 2: Yoshi's Island (1995)
 * Mario Party series (1999-2007)
 * Yoshi's Story (1998)
 * Super Mario Sunshine (2002)
 * Yoshi Topsy-Turvy (2004)
 * Yoshi Touch & Go (2005)
 * Yoshi's Island DS (2006)

Trivia

 * Despite characters like Donkey Kong, Bowser and Diddy Kong all using realistic noised in Smash Bros, Yoshi still maintains his regular noises from his games.