Pac-Man (Super Smash Bros. for Nintendo 3DS and Wii U)


 * This article is about Pac-Man's appearance in Super Smash Bros. for Nintendo 3DS and Wii U. For other uses, see Pac-Man.

Pac-Man (パックマン) is the main character from Namco's eponymous series. He is the fourth non-Nintendo character to appear in the series, following Solid Snake, Sonic the Hedgehog, and Mega Man. He is a playable character in Super Smash Bros. for Nintendo 3DS/Wii U.

Strengths

 * Low startup and ending lag on various attacks.
 * Great poking attacks, useful for interrupting enemies and make him unpredictable.
 * Quite agile on both air and ground.
 * Bonus Fruit can make his ranged approaches unpredictable.
 * Fire Hydrant is a great trap-move, constantly pushing enemies, being also very effective for edge-guarding.
 * Versatile recovering.
 * All the Ghosts that appear in his Smash Attacks count as disjointed hitboxes.

Weaknesses

 * Enemies can attack Fire Hydrant and launch it back at Pac-Man, causing damage to him.
 * All Smash attacks have considerable high startup lag.
 * His Final Smash relatively easy to dodge.

Summary
In a way, some of Pac-Man animations look a bit similar to Mario/Luigi/Dr. Mario and Olimar's. Many of his punches and kicks slightly resembles Mario's (Up Tilt notably resembles a faster version of Mario Up Smash), while his Smash Attacks are similar to Olimar's.

Overall, Pac-Man is a agile character, being capable to attack fast and lay traps with his Bonus Fruit and Fire Hydrant. His Down Tilt is notably fast, being a very powerful surprise attack with very little ending lag, while his Smash Attacks can both attack and protect him from opponents.

Normal

 * Neutral Attack: Throws a slow punch.
 * Neutral Combo: Hits one time with his left hand, then the right hand, and ends with a flip kick.
 * Dash Attack: Turns into his classic form and rushes forward, repeatedly biting.
 * Side Tilt: Does a kick.
 * Up Tilt: Does a headbutt. Looks similar to Mario/Luigi/Dr. Mario's Up Smash.
 * Down Tilt: Turns into his classic form and goes forward a short distance.

Smash Attacks

 * Side Smash - He sends out an 8-Bit version of Blinky.
 * Up Smash - He sends up an 8-Bit version of Inky.
 * Down Smash - He pushes 8-Bit versions of Pinky and Clyde off the sides.

Other Attacks
To be added

Aerial Attacks

 * Neutral Aerial: Turns into his classic form and spins around.
 * Forward Aerial: Does a kick.
 * Back Aerial: Kicks backwards with both feet. Looks similar to Mario/Luigi/Dr. Mario's Back Aerial in Melee.
 * Up Aerial: Flips over and sweeps his feet upwards. Looks similar to Mario/Luigi/Dr. Mario's Up Aerial.
 * Down Aerial: Repeatedly kicks downward. Looks similar to Lucas' Down Aerial.

Grabs and Throws

 * Pummel: Throws himself at the opponent and hits them with his head.
 * Forward Throw: Slaps them forward. Is a considerably weak throw.
 * Back Throw: Spins around slowly and throws opponent backwards.
 * Up Throw: Hurls the opponent upward with one arm.
 * Down Throw: Gets on top of the opponent in his classic form and bites them.

Taunts

 * Up: This taunt is known as Namco Roulette. Pac-Man randomly summons one of the following Namco character sprites, each making a sound from their game:
 * Both versions: Clovis (Dragon Buster), Don (Taiko no Tatsujin), Fighter (Bosconian, sound: "Alert! Alert!"), Fighter (Galaga), Galaxip (Galaxian), Gilgamesh (The Tower of Druaga), Mappy (Mappy), My Car (Rally-X), Paccet (Baraduke, sound: "I'm your friend!"), Pooka (Dig Dug), Red Baron (Sky Kid), Secret Fighter (Gaplus), Solvalou (Xevious), Topcup (Libble Rabble)
 * 3DS only: King (King & Balloon, sound: "Thank you!"), Ghost (Pac-Man)
 * Wii U only: Andor Genesis (Xevious), Valkyrie (Valkyrie no Densetsu), Runner (Metro-Cross)
 * Side: Transforms into his ball form and bites on either side of him, making his iconic chomping sound.
 * Down: Has musical notes and two Ghosts swirl around him.

In Competitive Play
To be added.

Gameplay Footage
All-Star Mode Gameplay: http://youtu.be/90erThjKlDc

PAC-MAN
''The yellow, circular hero of the game PAC-MAN, which is recognized as the "Most Successful Coin-Operated Arcade Game" by Guinness World Records. In Smash Bros., he uses several moves inspired by the original PAC-MAN. Wakawaka your foes by charging up the Power Pellet move and aiming at them.''
 * Arcade - PAC-MAN (1980)
 * Arcade - PAC-LAND (1984)

PAC-MAN (Alt)
''PAC-MAN's Fire Hydrant down special pushes opponents away with blasts of water. You can drop the hydrant on top of your opponents to damage them, but they can also attack it to damage you if you're standing on it! His Pac-Jump up special spawns a trampoline he can jump on three times—the third jump is especially high!''

Trivia

 * He is the second-oldest in all Super Smash Bros. history (Mr. Game and Watch is older by just less than a month).
 * Super Smash Bros. for Nintendo 3DS/Wii U marks the second time Pac-Man has appeared in a crossover fighting game with Mega Man (or a variation of Mega Man). The first time was the PlayStation version of Street Fighter X Tekken.
 * It also marks the the fourth time Pac-Man has appeared in a crossover game with Mario, the first three being the Mario Kart Arcade GP series.
 * There are "765" references (with a zero) throughout the game: the score during Pac-Man's final Smash, the score sign in one of the victory animations, and an Event Match title. "765" (read: seven-six-five) is a goroawase number which reads in Japanese as "na-mu-ko" (Namco)
 * Pac-Man is the fourth third-party character in the Super Smash Bros. series, right behind Snake, Sonic the Hedgehog, and Mega Man.
 * His character design is based off of Pac-Land rather than the recent Pac-Man and the Ghostly Adventures design.
 * Pac-Man is the one of the only two characters who doesn't have the color green in his palette swap options, the other being Shulk.
 * Pac-Man can perform a "trick" when paired with another Pac-Man that involves both using their Up Special, Pac-Jump, to ascend using the trampolines until they reach past the upper blast line. This is similar to the Luigi Ladder, however they won't be KO'ed since the move doesn't cause damage. However, they will be constantly taking damage from being past the blast zones.