User blog comment:Lasatar/The Hunter takes the Quest!/@comment-6684591-20160909153146/@comment-6684591-20160910033132

I really liked the down special; I wish that I had found a way to work in the items like you did; I had considered taking some of the more powerful weapons and using them in a down special where each time the special move is used, a different weapon is swung (in a fixed order of course), but I decided that these weapons would be more at home in the smash attacks. The only reason I moved the Great Sword to be an aerial is because I recognized that Monster Hunter would have a tough time chasing opponents into the air after launching them to do a follow-up attack, and I found that the Tonfa's propulsion was perfect for a down smash attack since they would hit on both sides when used, and so I made the down smash become a core part of Monster Hunter's combo game by allowing them greater height into the air. I have only played the demo of MH4U, and so I ended up playing a good few hours of that with each weapon type to get an idea for the types of attack powers and speeds each weapon held, though I paid little attention to the items during this and really focused on the weapons; I couldn't even figure out how to use items while I was playing, haha. After that I went and did a good two to three hours researching weapons such as the Tonfa which didn't appear in that demo and then additional information on the weapons I'd already played with.

At first I was very confused by the Final Smash, but after reading your explanation I see the genius in it. Though it doesn't necessarily have any offensive use, it certainly has its tactical advantages.