User blog:ShaunoftheRed/Smash Redesign

hey guys whattup. Ok so to cut it short I was playing Smash the other day and I noticed just how awful Mario was. Like.. He is. I mean I guess he's ok in like the first one and Melee but compared to these new fighters with their unique qualities and awesome recoveries Mario is actually really kind of crap. I mean literally every single one of specials suck. Well except for his side special which I guess can be handy actually. So then I started thinking: How could we make him better? And THEN I started thinking: How could make other characters better?

So the point of this blog is that you pick any character you would like to see improved and then suggest how this could be done. Please don't go too in depth, just stick to the specials and Final Smash... Unless there's something that REALLY needs to be changed.

So I'll start I guess. With Mario of course :D

Mario:

 * Neutral Special: Fireball
 * I know this isn't changing anything and while it is a weak projectile that comes from an odd angle, it is also pretty iconic to the series. And quite frankly I can't think of anything else to put here
 * Side Special: Koopa Shell
 * More commonly known as the green shell, Mario would kick this and let it slide along the ground (Just like the item). This has incredibly long range but can be interrupted and destroyed easily. Also the good thing about this is that you can hit a whole crowd of enemies infront of you as the shell will retain it's course of direction after a successful hit (Think of the retro games)
 * Up Special: FLUDD
 * Mario's current Down Special is awful. There I said it. However, Sunshine was a pretty good game and FLUDD was quite well received so I feel it should have some representation. FLUDD could spray water but could also take another form where it would be used as a jetpack... or a... water... pack? This should be his recovery because his current one kinda falls flat. I know that technically he'd need a ground surface for this water to ricochet off but meh. Smash rarely stays true to the source material.
 * Down Special: Warp Pipe
 * This one is kinda obscure but hear me out. My idea is that Mario would dive into a pipe and then the pipe would recede into the ground. Then, after a flick of the control stick to either side the pipe would reappear a little further from where you were in whichever direction you chose. The Pipe would spring out quickly and Mario would jump high out of it, hitting anyone directly above him. All of this would happen in very quick succession, making it a means of escape AND a means of a surprise attack.

So that's what I have for Mario. What about you guys?