Board Thread:Super Smash Bros. Discussion/@comment-12498802-20160303171325

How would you like the game's matchmaking to be done in SSB5? Say four of your mains and how you'd buff them! Please, however, do not buff characters that are in a high enough tier (1-12 on SSB4's Tier List) already. You may also nerf characters with this.

My Matchmaking

Kirby

Personally, I think that Kirby deserves buffs, due to being low tier (and completely underrated) in SSB4.
 * Slight increase in general damage.
 * Adding a spin attack to the start of Final Cutter and when Kirby reaches the peak of his vertical movement during Final Cutter. I also think he should move a bit faster on the way up.
 * Hammer Flip could be slightly stronger on any charge level. If it can't already, however, the fully charged version shouldn't be so strong that it could break shields in one hit.




 * Stone should be able to transform more quickly.
 * Kirby uses varied weapons instead of the same sword during the "multi hit" part of Ultra Sort.

Toon Link

This guy's already pretty high-tier, so buffing him might not be as mandatory.


 * Hero's Bow and Boomerang should travel more quickly.
 * Spin Attack should take him a little bit higher than before and have a more pronounced final hit.




 * Bombs should NOT hurt Toon Link if they explode and he isn't hurting him (despite what the Wiki states, this definitely happened to me during a Smash Run).
 * Triforce Slash could deal slightly more damage, but not any more than Link's supposing he gets buffed (Link himself was REALLY low tier).

Zelda

Buffing this gal would be at the top of my list. I mean, she's one of my four mains, and she's supposedly one of the worst characters in every Smash Game that she's appeared in to date!


 * Sligtly increased damage overall, and possibly more multi-hit attacks.
 * Naryu's Love could have a minor vacuum effect, but in exchange would have slightly less damage or launch power.
 * Farore's Wind could let you warp slightly more quickly.
 * Din's Fire should have a more circular blast radius that deals higher damage.




 * Phantom Slash could have different attacks that deal more damage.
 * Light Arrow would deal more damage (but not any more than Sheik's version of the Light Arrow).

Robin

Note: I am not going to be boring and simply say "remove the limits for the Levin Sword and Tomes"


 * I think some of his A attacks should be based on the last tome he used, but shouldn't use up the tomes.
 * Thunder could charge and travel a bit more quickly.
 * Elwind's second jump could take him higher.
 * Arcfire should do more damage.




 * Nosferatu could have a minor vacuum effect but, in exchange, doesn't heal you as efficiently.
 * Pair Up could have different animations (by that, I mean not just showing Chrom's eyes at the start) and be classed as a slightly stronger multi-hit attack if you used the Levin Sword before landing the attack. This includes Chrom's slashes! I also think that it should end with a Meteor Smashing Spell based on the last tome you used.

''What are your ideas for Matchmaking? Let me know!''

Hi! I&#39;m KirbiMiroir! (talk) 17:13, March 3, 2016 (UTC) 