Balanced Brawl

Balanced Brawl (or BBrawl) is currently a hack of Brawl to make the characters themselves more balanced. More information can be found at the Balanced Brawl Public Review Page at the Smashboards: http://www.smashboards.com/showthread.php?t=239604

How is this different from Brawl+?
The creators of BBrawl accept Brawl for what it is, and enjoys playing it, so unlike Brawl+. none of the core physics have been changed:

-In game physics are the same.

-Character movement is the same.

-Hitbox sizes are the same for all characters.

-No stages are frozen.

However, timing of a few attacks have been changed.

The goals of BBrawl are:

-Remove Infinites and Inescapable Lockdowns

-Character Balance

-Increase Stage Viability

Character Changes
When BBrawl was started, the creators decided to balance all the characters based around Diddy Kong, so all characters will fight as well as Diddy Kong. Not above or below Diddy Kong. Not many of the characters will have huge changes, but the ones who do are still balanced to everyone else

Characters who were unchanged (These characters would have became overpowered if tweaked even slightly)

Donkey Kong

Diddy Kong

Ice Climbers

Rob

Kirby

Olimar

Fox

Lucario

Marth

Mr. Game and Watch

Characters who were slightly nerfed

Meta Knight

Snake

Wario

Characters who had grabs changed (These characters are those who had chaingrabs. Only the chaingrab throws were altered)

King Dedede

Falco

Pikachu

Characters with 1-3 minor buffs

Peach

Zelda

Toon Link

Zero Suit Samus

Pit

Wolf

Lucario

Characters with 4+ minor buffs

Mario

Sheik

Samus

Ness

Lucas

Squirtle

Ivysaur

Charizard

Jigglypuff

Characters with 1 major buff and several minor buffs 

Luigi-Fireballs are faster

Bowser-Dair has more knockback

Yoshi-Fair can stick opponents into the ground

Link-Arrows have more knockback

Captain Falcon-Dtilt trips, all attacks faster and stronger

Ike-Quick Draw no longer causes helpless fall state

Sonic-Spring Projectile is a weak meteor spike

Ganondorf (Ganondorf is purposely altered differently. Instead of character tweaks, he's given several major buffs to only his attacks.

-Aerial Wizard's Foot can stick opponents into the ground

-Aerial Wizard's Foot is a Spike for entire duration

-Aerial Wizard's Foot pushes opponents away on landing.

-Grounded Wizard's Foot has more knockback.

-Dark Dive Shocks are stronger.

-Dark Dive Uppercut has more damage and knockback.

-Utilt wind hitbox causes consecutive 1% damage, damages shield

-Pummels has Darkness animation added, stronger

-Dtilt trips