Smashpedia:Super Smash Bros. Brawl Launch Center/Stages

NOT YET FINISHED!

Almost all of the enjoyable and different levels are based around core Nintendo video games. Almost every character has their own respective stage, and each one is dramatically or barely different from one another.

BASIC STAGES

The most basic of stages is the Battlefield. This stage has appeared in every Smash game to date, with the overall structure of the stage being similar in each title. The background, however, changes. This time around, the stage will go around the world, and the time of day will also change!

Yoshi's Island was revealed early on, and while the basic look of the stage seems unappealing or bland, there are plenty of cool events that'll occur. Plus, fans of Super Mario World 2: Yoshi's Island (raises hand!) will also appreciate the visual aspect of the level, which seems to be drawn by hand using crayons and pastel markers. Goonies, Support Ghosts and Fly Guys will often time appear on the stage, and in the background you'll notice some neat nods to the game including the stage where you fight Raphael the Raven on... which, by the way, would be an awesome stage in on itself.

Skyworld is another basic stage with exciting events. Once you start the fight, you'll notice that all of the pass-through platforms can be destroyed by attacking them. However, don't fret - after a short while they'll all regenerate!

Smashville is not only a normal stage, but it's also one of the coolest, thanks to the background. Not much thought was put into the actual stage design, though you can tell they devoted many a days to produce the backgrounds. Like Animal Crossing, the Wii's internal clock will play a role - if it's daytime in real-life, it'll be day time in the game; if it's winter in real-life, it'll be winter in the game. Characters and special visitors will also celebrate and watch the fight in the background, including none-other than K.K. Slider, who'll appear every Saturday night to play a tune.