Wolf (Super Smash Bros. Brawl)


 * This article is about Wolf's appearance in Super Smash Bros. Brawl. For other uses, see Wolf O'Donnell.

Wolf (, Urufu) is a hidden character in Super Smash Bros. Brawl. Wolf was confirmed in the months leading up to the release via a Japanese leak of the game. He appears to be somewhat similar to Fox and Falco, although he differs from them in several ways. He's considered the "heavy" of the three, being stronger, taller, and slower (although his attacks are actually fast). His normal attacks are unique whereas his special attacks are similar to Fox's, but very different in function.

Wolf was officially confirmed on March 31st, 2008, earning distinction as the last character to be officially confirmed. His Japanese voice actor is Hisao Egawa and his English voice actor is Jay Ward. Wolf can be unlocked with one of the three following ways, after beating Adventure Mode, go back to "The Ruins", skip the first door you pass when riding the second elevator down (with the purple spikes). Instead enter the second door at the bottom and defeat him, play 450 VS matches. Then defeat him afterwards, or with Boss Mode unlocked, finish Boss Mode as Fox or Falco.

Wolf currently ranks 16th on the tier list, making him a solid choice for tournament play.

Attributes
Of the three Star Fox universe characters, Wolf feels the least similar. His fighting style is very fluid, mixing his claws and his legs into a rather graceful string of attacks. He is very weighted (heavy and the fourth-fastest faller), and his orientation is more of a terrestrial fighter. His attacks come out quickly and have high priority, and he can string them together into a long chain of slashes and lunges. His Blaster is slower but stronger than the others and is a melee attack up close, dealing additional damage. His Wolf Flash moves slightly diagonally which Meteor Smashes at the end, which is useful for edge guarding. Fire Wolf has little start up lag and has good knockback at the end. His Reflector has properties that differ from the others that gives him invincibility frames and then damages in an instant. Wolf also has good killing power with some of his attacks, particularly his down smash, forward smash (at higher percents), f-air, and b-air, all of which come out quickly and have little lag. His d-air is also a good Meteor Smash.

Wolf is well-rounded, but two problems are apparent: his recovery is bad, reliant on Wolf Flash and Fire Wolf (both substandard) to make up for his high gravity and average jump, and his dashing speed is surprisingly slow (although this can be made up by just staying in the air, as Wolf has good air speed).

Normal

 * Neutral Attack- Slashes with his claws the first two hits, then bites on the third hit, which has knockback. 9% damage if all 3 hits connect.
 * Dash attack- Running back-flip kick. Causes 9% damage (Note: This is one of the few dash attacks that negates players' inertia).
 * Forward Tilt- Double claw swipe. If connected properly, beginning has a stall animation and then pulls the claws apart. Can be aimed up or down. Causes 11% damage dispersed in two hits.
 * Down Tilt- Low right kick. Causes 6% damage.
 * Up Tilt- Quick right kick. Deals 10% damage.

Smash

 * Forward Smash- Thrusts his arm forward, then quickly rotates his claws 180°. It strikes the opponent three times, and does 5% damage each hit. Does 7% damage each hit if fully charged. Does 15%-21% damage overall.
 * Up Smash- Upward scissor kick. Hits the opponent twice and causes 18% damage uncharged and 25% damage charged.
 * Down Smash- Swipes claws on both sides. Does 13% damage if the opponent is behind Wolf and 14% if the opponent is in front. Fully charged it deals 18/19% damage. This move is one of Wolf's good finishers.

Aerial Attacks

 * Neutral Aerial- Spinning tail whip. If it hits right after the attack starts, it will deal 8% damage and knock them back. Otherwise it will constantly deal 1% damage.
 * Forward Aerial- Left claw swipe. Deals 11% damage and has good vertical knockback.
 * Back Aerial- Back kick. Extremely fast and good knockback, works well with RAR. Does a maximum of 13% damage.
 * Up Aerial- Claw swipe from top to sides. Deals 12% damage.
 * Down Aerial- Double axe handle. A spiking move that causes 15% damage.

Grabs and Throws

 * Pummel- Right knee. Deals 1%, but is very quick.
 * Forward Throw- Uppercuts the opponent forward.
 * Back Throw- Throws the opponent up and claws them backward.
 * Up Throw- Throws the opponent up and slashes them with both claws.
 * Down Throw- Throws the opponent on the ground and claws them.

Taunts
Up: Leans backwards and howls.

Side: Does a few kicks and says "What's the matter, scared?".

Down: Slaps one hand down and snarls.

Smash Taunt: In Lylat Cruise, Wolf can do various Star Fox Conversations by pressing down on the Control Pad in one frame.

Role in Subspace Emissary
Wolf is an optional character in Subspace Emissary, much like Toon Link and Jigglypuff. He only appears if the player enters a new door in The Ruins that appears after you've finished Subspace Emissary. That door will take them to Lylat Cruise, where Wolf appears for a fight. Other than that, he doesn't have a major role.

Trivia

 * Even though Wolf walks with a limp, his attacks show him to be as fit as Falco and Fox.
 * When Wolf appears in Subspace Emmisary, the small tune which plays is the beginning of the N64 version of the Star Wolf Theme. However, SSBB uses the Star Fox: Assault version of Wolf, though the Star Fox: Assault version of his theme is unlockable.


 * Wolf appears to run and walk with a slight limp, though it's often hard to tell.