User blog:Lasatar/Monokuma brings the despair

As I've already revealed, I'm a big Danganronpa fan. I've already submitted movesets for both Makoto and Hajime, and now I'm going to do another one; Monokuma. You may have not heard of Danganronpa, but if you have never seen a picture of Monokuma before on the internet, I don't know what you have been doing all this time. Similarly to KOS-MOS, Monokuma has outgrown his origins and is widely recognised everywhere, regardless of wether people know who he actually is or not. But enough about that. Monokuma is what is assumed to be the main antagonist for the whole Danganronpa series. In reality, he is basically a remote controlled sock-puppet for the true mastermind, who will remain anonymous.

Atributes
Monokuma is the smallest and lightest character in the game. He is incredibly fast, but does subpar damage. However, he has a few incredibly damaging attacks, like the Spears of Gungnir. He has the shortest melee range of any character also, and must get close to use some attacks.

Moveset
Standard moves ◾Normal A: Monokuma punches in front. 2% ◾Side Tilt: Monokuma swipes with a claw in front. 4% ◾Up Tilt: Monokuma swipes above him with a claw. 3% ◾Down Tilt: Monokuma does a stomp on the ground in front. 5% ◾Dash Attack: Monokuma swipes with two claws. 4% Smash Attacks ◾Side Smash: Attacks with the hammer he uses to trigger an execution. Slightly longer range than normal. 10%. Decent knockback ◾Up Smash: Summons two mounted machine guns on either side, which fire upward diagonally over Monokuma's head. Only the bullets close to the barrel have a hitbox. Hits 6 times. Each hit does 2%. ◾Down Smash: Spears of Gungnir. Summons the Spears of Gungnir, which all land in a circle around Monokuma. This is the attack he uses to kill anyone who breaks a rule in Danganronpa. Does 17%, but has little knockback. Aerials and grabs Oops, did I come in here without a clue of what these were going to be? Yes. I did. I apologise. It's quite difficult to make a moveset for someone who doesn't do much in the way of fighting. I haven't finished Another Episode yet, but it seems like claw swipes are the only thing regular Monokumas can do. Just make all the airs a claw swipe in different directions, if it makes you happy. Specials ◾Neutral Special: Monokuma Bazooka. Based off the attack he uses to cripple Nekomaru in DR2. Will fire a projectile with decent range. Can be charged. 6% uncharged, 13% charged. ◾Side Special: Bomb Toss. Based off the Bomber Monokumas from Danganronpa: Another Episode. Monokuma pulls out bombs from nowhere and tosses them in front. They will explode after a couple of seconds. 8% each bomb. ◾Up Special: Afterimage. Based off the one time from the first game where Monokuma moves so fast that there appear to be three versions of him. Only this time, he uses it to gain some height. Also useful for escaping combos. ◾Down Special: Self Destruct. Monokuma will explode, dealing 17% to anyone caught in the explosion. A couple of split seconds later, another Monokuma will pop out with 10% extra damage. Based off the time where he nearly kills Mondo by self destructing, and also references Monokuma's 10^60 copies of himself. Final Smash Execution. This is the strongest and longest final smash in the game, but also one of the hardest to pull off properly. To land it, it is similar to landing a Shin Shuriuken, by needing to stand right in front. However, there is a windup animation, making it possible for the opponent to escape if they were good enough. However, on with the final smash. Depending on the fighter used on, it will trigger a different execution, somewhat related to the character, but at the same time incredibly ironic. It will start up a cutscene that ends with the character being completely killed, making them lose a stock no matter what. To see an example of an execution, watch this execution of Leon Kuwata, the Ultimate Baseball Star. If you want to see other executions, look them up on your own.

Other Stuff
Entrance and Victory ◾Entrance Animation: Just like this, but much faster and without the other students. ◾Victory Animation: Moves in a way that looks like he's laughing, but remains silent. Costumes ◾Deafult ◾Monomi Colour Scheme ◾Shirokuma Colour Scheme ◾Kurokuma Colour Scheme ◾Bomber Monokuma Colour Scheme ◾Siren Monokuma Colour Scheme ◾Complete version of Monokuma's white half ◾Complete version of Monokuma's black half

Poll
What do you think? I hope Monokuma gets in I would despair if Monokuma gets in I don't care Like always, leave a comment below to share your thoughts.