Halberd

Unveiled at E3 2006, Halberd is a new Kirby stage introduced in Super Smash Bros. Brawl. It is Meta Knight's airship featured in Kirby Super Star, used for combat. The stage begins in a hangar, which then opens up, letting Meta Knight's airship take off. Any players still on the floor of the hangar at this time will be KO'd. A platform rises from the center, taking the characters with it. It then proceeds to float around in the sky, with the Halberd flying in the background. One minute into the match, the platform lands on the Halberd itself, in front of the Combo Cannon, a boss from Kirby Super Star that interferes by locking on to one player and shooting a blast of energy, by extending its arm to swipe at the players, and shooting powerful cannon balls, which is similar to how it attacked in the aforementioned original game.

Songs in My Music

 * Meta Knight's Revenge
 * The Legendary Air Ride Machine
 * Gourmet Race
 * Butter Building
 * King Dedede's Theme
 * Squeak Squad Theme
 * Vs. Marx
 * 0² Battle
 * Boss Theme Medley
 * Checker Knights
 * Forest / Nature Area
 * Frozen Hillside

Songs in bold must be unlocked

Origin
This stage is from Kirby Super Star. In the subgame Revenge of Meta Knight, Meta Knight attempts to take over Dream Land. Meta Knight pilots an airship known as the Halberd. In the beginning of Revenge of Meta Knight a cutscene is shown that depicts the Halberd flying out of a hangar. The design of Halberd in this stage looks very similar to the Halberd seen in Revenge of Meta Knight. Also, at the beginning of battles the Halberd is seen flying out of a hangar. In order to stop Meta Knight, Kirby must defeat the crew members and destroy the Halberd.

As Kirby is destroying the Halberd, he comes across the ships main cannon called the Combo Cannon (also known as Main Cannon #2). The Combo Cannon has a main barrel which fires cannonballs at Kirby. The Combo Cannon also features a laser and an arm that will try to grab Kirby. In this stage, the main platform lands in front of the Combo Cannon. The Combo Cannon has retained it's ability to fire cannonballs and lasers, but the arm does not grab players as it did in Meta Knight's Revenge,Instead it punches players rarily

The Combo Cannon
The Combo Cannon is a weapon on board the Halberd. It comes with a beam cannon, a cannon that shoots cannonballs, and a large mechanical arm. It's a boss in the Revenge of Meta Knight chapter of Kirby Super Star and Kirby Super Star Ultra, the latter of which renamed the cannon "Main Cannon #2."

The Combo Cannon is one of the main hazards of the Halberd stage in Brawl. Unlike what the original game and its trophy description, the arm doesn't hold on to players, but instead collides with them doing damage and knockback. In the Subspace Emissary, the Combo Cannon can be seen fighting against Fox's Arwing twice, until it was eventually destroyed. The arm also held the Great Fox as the Halberd crashed it into the Glacial Peak.

Trophy Description
''The main gun of the battleship Halberd. As the name references, it has two guns--the top one shoots out slow-moving shells, and the bottom one fires a powerful laser. There's a mechanical arm at the base that is used to grab enemies and hold them to be blasted by the laser cannon. It has a wide attack range and once shot down Dyna Blade after she aided Kirby.''
 * Kirby Super Star, 1996

Role in the Subspace Emissary



 * ''See also: Battleship Halberd Interior, Battleship Halberd Exterior, Battleship Halberd Bridge

The Halberd is being commandeered as the mother ship for the Subspace Army during the story. It also engages Fox in an Arwing twice and the Great Fox once. In all these cases the Halberd was too much for its attackers.This mades it the strongest and heaviest of nintendo's ships in most games, only been overspased by the subspace gunship and the ship containg the Metroid Queen in Metroid Other M.It is used to drop off Shadow Bugs. While under the control of the Subspace Army, it is piloted by a group of Shadow Bug duplicates of Mr. Game & Watch, which afterwards coalesce into Duon. Near the end of the story, Meta Knight regains control of the ship and picks up the other protagonists. The ship is later destroyed when it attempts a direct assault on the Subspace Gunship.

It was later revealed in a post on the Smash Bros DOJO website that at some point prior to the start of the game, the Subspace Army stormed the Halberd and captured it. During the fight, Meta Knight was distracted by King Dedede, which allowed the Subspace Army to steal the ship. It is during this incident that King Dedede learns of Tabuu's true motivations. This is what prompts him to construct the Dedede Brooches later. According to the DOJO post, this was originally supposed to be shown in a cinematic, but the scene had to be cut due to time constraints.

Trophy Description

 * Meta Knight's battleship, built to help Meta Knight take control of Dream Land. It's crewed by Meta Knight and the Meta-Knights and is equipped with the Combo Cannon and a shrimplike robot called the Heavy Lobster. Kirby destroys the ship's reactor, causing the Wheelies who power the ship to flee. In the Subspace Emissary, the Halberd released Shadow Bugs, which formed Primids, and caused terrible trouble for our heroes.

(Kirby Super Star)

Trivia

 * It's interesting to note that this is the only location in The Subspace Emissary that is also a playable stage in multiplayer mode.
 * This is the only "moving" stage in Brawl that does not return to its original location.
 * When the main platform takes off at the start of the match, the Pokémon Trainer remains in the hangar, which is strange because in every other moving stage either he has his own floating platform or he Space Jumps to catch up with the stage. He is later seen on the Halberd, meaning that he must've space jumped at one point. In fact, if one looks close enough, they can see him there even when the platform is not ready to land on the Halberd yet.
 * The Halberd, Pirate Ship, Luigi's Mansion, and Corneria are the only stages to have their own trophy.
 * Once the laser cannon locks onto a player, it will follow them until it fires or until the player is KO'd. It will then pick another target at random, possibly targeting the same player again if he or she is unlucky enough. The claw works in the same way.
 * If the laser is fired at a high target, you can see that the laser slightly curves downwards.
 * If the laser targets a character that uses the Dragoon, the crosshairs strangely move towards the screen until not visible.
 * If the number of CPUs was set from 1 to 2 or 3 in the Training Mode, 1 or 2 CPUs was appears above the platform and goes off screen, making them self-destruct This is similar to ones in the Rainbow Cruise stage in Melee, although this was not work in the Brawl version of this stage.
 * The same 3D model of the Halberd used in this stage appears in the CG cutscenes of Kirby Super Star Ultra for the Nintendo DS.
 * Despite the appearance of the main platform's thickness (the lower one with the central dip), whilst it is in the air, it is possible for any character to jump up through it. However, it is one-way only and cannot be dropped through.
 * If you look closely at the hangar after you take off with the Halberd, you'll see the hangar vanish into thin air in 6 seconds.
 * During the Duon battle in the SSE it takes place on the bridge of the Halberd which is the same one on this stage