Thread:MayhemKing/@comment-16072884-20131024024037/@comment-16072884-20131206230233

"Your argument is nothing but input this and input that! You're being a hypocrite by saying we have weak arguments, and I won't listen to another comment about that. Because unlike what I'm saying, you're the only one that's saying about the dang controller inputs." If you're going to say that my arguments about controller inputs are weak, why don't you provide reasons why they're weak, instead of just saying that they're weak? And if you repeatedly fail to prove them wrong or say why they're invalid, that certainly goes against them being weak.

"If you're correct, SOMEONE will agree with you and help shed new light on this. But it's just you, and that's not helping us come to a consensus." Whether a side is right or not is not based on how many people support it or whether they can get supporters, it's whether they can provide strong arguments that the other side can't refute.

"I'm all for discussing any new stuff to put in, but we should keep what is already there and discuss what needs to stay and not to stay." "What was already there" was when there were no attacks listed about the character's moveset. You don't add something in, keep it, and then discuss whether it should stay or not, you discuss whether something should be added or not, and then add it in and keep it. That's how it works here.