User blog:Lasatar/Makoto Naegi

Hey, another moveset! This time it is for Makoto Naegi, the main protagonist of Danganronpa, quite possibly one of the darkest game series' ever when compared to its art style. I can't say too much without spoiling Danganronpa, and trust me, you don't want to be spoiled. I will explain that Makoto's moveset will consist of clumsy attacks with high end lag, traded off by being slightly above par with damage. He will be average in most other aspects. His specials are where it's at, though, so I'll just pop them below. B: Cycle truth bullets. Stop on the one you want. Press the button again after that to fire it. Different truth bullets have different effects. Only one kind is available at the start of the battle. Side B: Rebuttal showdown. Somewhat like a counter, but different. It can still be used as a non-counter regular attack, and has fixed damage. Makoto uses a truth blade to cut through the enemy's attack and hit them. Has effect of current truth bullet. Up B: Hangman's gambit. Search for a useful word, and use it as an attack. When in the air, it uses something that lets Makoto recover. Down B: Investigate. Perform an investigation of current area. Unlocks a new truth bullet to use. Final Smash: The ultimate hope. Makoto traps the opponent in a bullet time battle. Tap the B button to the beats to maximise damage, and finish off by firing the "the ultimate hope" truth bullet, which is incredibly powerful, and cannot be obtained via down B. What do you think of my idea? Let me know in the comments.