Board Thread:General Discussion/@comment-12498802-20160326093822

Okay, it's simple. Make Smash Bros. Characters up. All the details you can. You don't have to finish it all in one go. You can make more than one character.

Terra Branford

Okay, this is my character. She's the character I just will not shut up about. From Final Fantasy VI, easily my favourite GBA Game to date. She's considered first-party, and her symbol is a Magicite Shard. Terra is somewhat lightweight, having a similar weight to Toon Link, similar movement speed to Zelda and similar jumping to Peach (including the gliding part).

Appearance

Terra's costumes are shown below...


 * Pink: A completely unique design, although somewhat based on her Sprite in Finest Fantasy for Advance.
 * Red: Based on her default outfit in Dissidia, albeit with green hair instead of blonde.
 * Blue: Based on "Narshean Princess", an alt outfit from Dissidia 012, albeit with green hair instead of blonde.
 * Black: Based on "Striped Dress", an alt outfit from Dissidia 012, albeit less revealing and with green hair instead of blonde.
 * Blonde: A version of her default outfit that depicts her with blonde hair instead of green.
 * Red Blonde: Based on her default outfit in Dissidia.
 * Blue Blonde: Based on "Narshean Princess", an alt outfit from Dissidia 012.
 * Black Blonde: Based on "Striped Dress", an alt outfit from Dissidia 012, albeit less revealing.

Gameplay

Terra is unique due to Weapon Switching, a mechanic which has her change between four weapons in combat. These weapons are the Air Knife, Rune Blade, Trident and Punisher, all as they appear in Final Fantasy VI. Each attack has a single weapon used for it, and if you use an attack with a different weapon from the previous attack use, you'll instead use the "Switch Attack" associated with that weapon.

All of Terra's attacks involve magic, meaning that there are two sets of hitboxes in each attack.

Attacks
 * Blizzara (Air Knife): Press A three times. Spins around with small ice balls, similarly to Blizzard Combo in Dissidia. Switch Attack: Shoots a large icicle that travels quite some distance and explodes on impact.
 * Thundara (Punisher): Press A and Up on the Circle Pad. A lightning bolt appears in front of Terra. Has a high vertical reach. Switch Attack: Shoots three lightning bolts forwards at different angles.
 * Fira (Rune Blade): Press A and Down on the Circle Pad. Shoots a fireball which homes in on enemies. Switch Attck: Swings the Rune Blade whilst creating three smaller homing fireballs.
 * Holy (Trident): Dash Attack. Moves a short distance forward whilst holding the Trident out, creating balls of light which surround the weapon's tip. Switch Attack: Swings the Trident, launching enemies into the air and sending a ball of light upwards from the ground. The ball explodes on contact or after a short period of time.
 * Blizzard (Air Knife): Neutral Air. A spinning attack accompanied by ice balls. Switch Attack: Stays suspended in mid-air, and creates a ring of ice balls that spin around her, exploding after a short period of time.
 * Thunder (Punisher): Up Air. Two small lightning bolts are shot from the Punisher at random angles. Switch Attack: A field of electric energy briefly surrounds Terra, damaging nearby foes.
 * Fire (Rune Blade): Down Air. Quickly shrouds herself in fire and stabs the Rune Blade downwards. Switch Attack: Terra descends during the attack, leaving fire on the ground when she lands.
 * Meteor (Trident): Forward Air. Spins the Trident, creating a small portal that shoots three rocks at varied angles before vanishing. Switch Attack: Shoots a stream of rocks from the Trident's tip. Rapidly tap the button to continue shooting rocks. Tilt the Circle Pad to aim this attack.
 * Flare (Trident): Back Air. Thrusts the Trident backwards, releasing a small explosion. Switch Attack: Holds the Trident out, creating a field of fiery energy that weakens over time.
 * Blizzaga (Air Knife): Side Smash. Stabs the Air Knfie into the ground, causing three shards of ice to emerge from the ground in front of her. Switch Attack: One giant icicle appears instead of three shards of ice. Has a fairly high vertical reach.
 * Thundaga (Punisher): Up Smash. Several thunderbolts appear in front of Terra. Has a high vertical reach. Switch Attack: An orb of lightning shrouds the crystal on the end of the Punisher, which Terra spins above her head.
 * Firaga (Rune Blade): Down Smash. Drives the Rune Blade into the ground, sending a small ball of fire forwards. Has the longest range of any Down Smash in the game. Switch Attack: Swings the Rune Blade, releasing a fiery shockwave.
 * Tornado (Air Knife): Standard Special. A spinning attack which shrouds Terra in a small tornado. Switch Attack: Spins the Air Knife above her head, creating a whirlwind with a small vacuum effect before launching a slash that sends foes flying.
 * Flood (Trident): Up Special. Water sprays underneath Terra, lifting her into the air. She then stabs the Trident upwards to attack. Switch Attack: Launches a spinning attack on the way up, but lacks the ending stab.
 * Graviga (Punisher): Side Special. Releases a ball of matter from the Punisher. The ball homes in on enemies and explodes on impact, Meteor Smashing them in mid-air. You can only have three balls out at a time. Switch Attack: Creates a gravitational field that draws items towards her.
 * Meltdown (Rune Blade): Down Special. A spinning attack which releases a ring of fire. Switch Attack: Raises the Rune Blade and shoots six fiery shockwaves in differing directions from its tip.
 * Riot Blade: Final Smash. Terra goes insane, turning into a sexualised female Esper (okay, leave her clothes on to avoid a higher age rating from PEGI) and shooting a rainbow-coloured shockwave straight forwards.

Terra can put her weapons away by using Riot Blade, guarding or performing a Taunt.

Kirby

When Kirby swallows Terra, he puts her Slave Crown on and can use the "normal" version of Tornado. He doesn't wield the Air Knife for this attack, thus affecting the hitboxes of the attack. Also, there's no Switch Attack Version.

Taunts


 * Up Taunt: Looks left, right and then up, and says, "Great view..."
 * Down Taunt: A field of purple and white energy surrounds Terra, who closes her eyes and says, "I doubt that you're ready"
 * Side Taunt: Lays down on the ground and takes out a book, flipping through the pages before standing up again. If you look closely, the words "Final Fantasy VI: The Novelisation" is shown on the cover.

Victory Poses


 * Mimics her victory pose in Dissidia, saying, "Thank goodness..."
 * Floats down to the ground, then smiles and waves.
 * Sitting down, polishing the Rune Blade, she looks at the camera and winks.

Home Stage

Terra's home stage is Narshe Snowfields. The songs "Terra's Theme" and "Kefka's Theme", both from the iOS Port of FFVI, can play here.

The unique features here are ice, which make up the entire stage and are extra slippery, reducing Traction. Snow will appear to cover the ice, thus removing the slippery context until certain attacks are used by it.

Also, collect a Magicite to summon the Esper hidden within as an Assist Trophy of sorts. The effects of each Esper is below...


 * Valigarmanda: Flies into the background and shoots four fireballs, creates a cold wind freezes characters which touch it and has two lightning bolts emerge from the sky before vanishing.
 * Bahamut: Flies into the background and sends a laser beam down from the sky. The laser moves left and right to track opponents.
 * Quetzalli: Flies into the background, then creates rapid winds that greatly affect movement, similarly to the "Wind" event in Smash Run.
 * Fenrir: Jumps into the background and slows down time for all except the summoner for a set period of time.

Trophies


 * Classic Mode: A part-Esper girl from the world of Final Fantasy VI. She's been known to travel around with her friends a lot, but this time around, she's going solo in Smashing Business! Thrashing the God of Magic himself must have taught her something, as with help from weapons borrowed from her many friends, she has many combat methods to keep enemies on their toes!
 * All-Star Mode: Terra can change weapons freely in combat. A quick Guard or Taunt will put a weapon away. Also, did you know that if you use an attack that uses a different weapon from the previous attack, the attack changes? Neat! Flood is great for recovery regardless of which weapon you use last, and Meltdown is perfect for close-range combat at any angle.

''What ideas for Smashers do you have? Let me know!''

Hi! I&#39;m KirbiMiroir! (talk) 09:38, March 26, 2016 (UTC) 