Trophy


 * This article is about the collectible item. For the in-battle item, see Assist Trophy.

Trophies ("Figures" in the Japanese version) are collectible items found in SSBM and SSBB. Trophies represent various characters, items, and other elements from the many games released by Nintendo. They range from well-known to obscure, even some that were released in Japan only (or haven't even been released yet). Collecting them is optional, and do not affect the gameplay of the other modes (save for the Birdo trophy, which unlocks a multiplayer stage).

In SSB
Though trophies were not present in the original Super Smash Bros., there are character biographies included within the game. Though similar in presentation to trophies, they only display the 12 playable characters (4 of them are unlocked at the same time as the character), and the model of the character displays various attacks, animations and poses (though only the B attacks are named). The model can also be rotated by holding Z and moving the Control Stick.

In SSBM
Trophies make their first full-fledged appearance here. There are a total of 290 trophies obtainable through regular play in the NTSC and PAL versions, with three additional trophies only accessible with an Action Replay (see below.)

The Trophy menu
From the main menu of SSBM, a Trophy option exists. From here, one can view collected trophies, or gamble to collect new ones.
 * The Gallery option allows one to view collected trophies, one at a time. Flavor text describes the trophy, and what its abilities or uses were in its original game, or simply describes the game itself. A box at the bottom-right names the game and year it first appeared in. The trophy can be rotated and zoomed, and the background can be changed. When the Gallery is selected, it automatically views the last trophy viewed. If B is pressed after this, a list of collected trophies is shown, which can be arranged in the Normal setting, by Series or in Alphabetical Order. Newly-collected trophies that have not been viewed yet will have a "New!" banner beside them.
 * The Trophy Lottery allows one to spend Coins, collected through normal gameplay, to collect new trophies. The more Smash Coins spent, the higher the chance of collecting a new trophy, but a total of 20 coins can be spent per draw. When the game informs you of collecting XX number of trophies, it increases the 14, 26, number of trophies present in the Lottery. As a side-note, the Lottery was named the FiguPon in the Japanese version, as gambling is illegal in Japan.
 * The Collection option allows one to see all the trophies that have been collected. By holding L, R or Z when selecting the Collection option, the trophies are arranged in different patterns. Also, several Nintendo consoles are included in the background.

Collecting trophies
There are several methods in which to collect trophies:
 * The 1P Classic Mode contains a bonus stage called "Collect trophies". The goal of this mini-game is to knock three falling trophies into a goal in the center of the stage. Any collected trophies are added to the Gallery, and if all three trophies are collected, bonus points are awarded at the end of the game.
 * By completing Classic Mode, Adventure Mode or All-Star Mode with a certain character, you can gain trophies of that character. Each mode yields a unique trophy, resulting in 78 unique trophies for the 26 characters (Shiek's trophies are unlocked at the same time as Zelda's.
 * In certain Adventure Mode stages, trophies can be found laying around the environment, or by defeating common enemies.
 * In All-Star Mode, trophies can be found after every few rounds.
 * Trophies can be collected by completing Event Matches 14, 26, 45 and 47 (Goomba, Entei, Game and Watch and Majora's Mask, respectively).
 * The Trophy Lottery (see above)
 * Completing special tasks within the game will award the player with trophies. For a complete list, see the List of trophies.

Changes between versions

 * In the Japanese version, the Motion-sensor Bomb was designed after the Proximity Mine from Perfect Dark. However, in the US and PAL versions, the item's appearance and name were changed to the weapon from GoldenEye 007 (also used in the original Super Smash Bros.). Additionally, the mine's trophy lists "TOP SECRET" in the game slot. In the PAL version, the item is renamed the Proximity Mine.
 * In the Japanese version, the Topi trophy is replaced with a small seal. The seals appeared in the Japanese version of Ice Climber, but were changed to the yeti-like Topis for the international release, due to possible animal rights problems. This is reflected in Melee.
 * The Tamagon trophy was removed from the NTSC/PAL versions due to its obvious religious references (see the Wikipedia article Devil World for more information). The trophy exists in the NTSC version, and can be viewed with an Action Replay; it does not exist in the PAL version at all.
 * The two "hidden" trophies, Samus Unmasked and Mario & Yoshi, can only be accessed by an Action Replay. Originally, they were given out at certain Japanese events, but no such event happened elsewhere. Rumors about having certain saved games on a memory card proved to be false.

In SSBB
Trophies have been confirmed to appear in Super Smash Bros. Brawl with a respective Dojo update. They appear to be essentially unaltered, but a new mode allows collected trophies to be arranged to the player's liking. Several new trophies have also been revealed.