User blog:Legendary Pop-Fizz/Banjo-Kazooie Moveset Idea

I know that a lot of users here haven't played BK, so they dismiss the bear and bird as being a Duck-Hunt Semi-Clone. That is just not the case, so I thought I'd share a moveset I could see them potentially using for Smash

Note: I will not include custom moves, because apparently DLC characters don't come with custom moves, so far anyway.... {| class="sortable" border="1" cellpadding="5" cellspacing="0"
 * || Name ||Description
 * Neutral Attack||||Banjo uses plain punches, he does around three in a sequence.
 * Forward Tilt||Pack Whack||Kazooie retreats into Banjo's back-pack as Banjo takes it off and smacks his opponent with it.
 * Up Tilt|||| The two switch positions briefly, Kazooie standing firmly on ground as Banjo kicks upward.
 * Down Tilt|||| While Banjo is crouching, Kazooie uses a Beak Bash to jab at opponents.
 * Dash Attack|||| Kazooie retreats into Banjo's back-pack as Banjo does a barrel roll.
 * Forward Smash||Breegul Bash|| Banjo has his hand in his back-pack, and is ready to take Kazooie out by the neck and slam her to the ground! (damaging their opponents of course)
 * Up Smash||||Kazooie stands out of the back-pack and uses her wings (with a couple of feathers flying) to smack opponents above them.
 * Down Smash||||With a look of determination and confidence, Banjo and Kazooie both hop into the back-pack and crash down on the ground beneath them!
 * Neutral Air||||They do a kind of mid-air somersault.
 * Forward Air|||| Kazooie gives four well-timed pecks in front of her.
 * Back Air||||Banjo does a back kick similar to Mario or Donkey Kong.
 * Up Air||||Kazooie propels the two of them a little more up as she drills upward.
 * Down Air||||Similar to their up air, only this one brings the two of them quickly back down, and can work for meteor smashing.
 * Grab||||Banjo grabs Kazooie by her feet and uses her to grab an opponent and bring them to Banjo with wider range.
 * Pummel||||Banjo bonks his victim on the head as stars and birds fly around the victim's head.
 * Forward Throw||||Banjo winds up good sucker punch.
 * Back Throw||||Kazooie grabs the victim with her beak, and tosses him behind them.
 * Up Throw||||Similar to MetaKnight and Charizard's Up throw. Whereas they take to the sky, but come crashing down.
 * Down Throw||||Banjo gives the victim a couple of comedic slaps across the face and leaves them dazed.
 * Floor Attack||||Kazooie blows her Kazooie in all directions, while Banjo gets back on his feet.
 * Edge Attack||||Kazooie slaps their opponents out of the way with a couple of well-placed wing-slaps, and Banjo finishes up with punch.
 * Neutral Special||Egg Shot||Banjo equips Kazooie like she's a shotgun, and fires a blue egg out of her.
 * Up Special||Red Feather Glide||Banjo and Kazooie take off! Similar to Pit or Lucario
 * Down Special||Wonderwing||Using gold feathers, Kazooie uses her wings to shield Banjo (and herself) from attacks. It's similar to Pit's guardian orbitars, only with wonderwing, the two can move.
 * Side Special||Drill Beak||Kazooie and Banjo spin forward dealing plenty of damage along the way!
 * Final Smash||Jinjonator||The stage rumbles at at its center a large statue of the Jinjonator rises. the statue cracks and crumbles like an outer shell, within stands the Mighty Jinjonator- a god like entity of the Jinjos. Slowly at first the Jijonator hovers off his pedestal and then with a mighty and deep voice her says: "JINJO!" and flys into the sky. at this point the Jinjonator will dive across the screen dealing DMG and massive knock back to anyone who he rams into. during the FS banjo & Kazooie are not invincible but players would be wise to focus on dodging the Mighty Jinjonator anyways. after 11 dashes across the stage, the Jijnonator comes to a stop at the center of the stage and vanishes into a burst of multicolored sparkles.(This is a very popular FS to give BK, so I just borrowed the description from this link,, give them the credit, yo)
 * Taunt 1||||Sparkles surround BK, and they transfrom. This taunt is different each time it's used. The transformations include, Washing Machine(Banjo), Dragon(Kazooie),Termite(Banjo),Walrus(Banjo),Candle(Banjo).
 * Taunt 2||||Banjo pulls out his banjo, Kazooie pulls out her kazoo, and they play the first four measures of the title theme from their debut game, Banjo-Kazooie
 * Taunt 3||||Banjo pulls a jiggy out from his back-pack and does his victory animation from Banjo-Kazooie/Banjo-Tooie.
 * Entrance||||Banjo and Kazooie land on a green action space below them.
 * Fanfare||||The jingle that plays when a jiggy is found from Banjo-Kazooie/Banjo-Tooie
 * Victory Pose 1||||Same as Taunt 3
 * Victory Pose 2||||Banjo and Kazooie are jamming out on their instruments!
 * Victory Pose 3||||Banjo gives a big thumbs up and says "eYuhuch!"
 * Waiting Animation||||Kazooie gets bored and starts pecking Banjo on the head a couple times.
 * -}
 * Down Throw||||Banjo gives the victim a couple of comedic slaps across the face and leaves them dazed.
 * Floor Attack||||Kazooie blows her Kazooie in all directions, while Banjo gets back on his feet.
 * Edge Attack||||Kazooie slaps their opponents out of the way with a couple of well-placed wing-slaps, and Banjo finishes up with punch.
 * Neutral Special||Egg Shot||Banjo equips Kazooie like she's a shotgun, and fires a blue egg out of her.
 * Up Special||Red Feather Glide||Banjo and Kazooie take off! Similar to Pit or Lucario
 * Down Special||Wonderwing||Using gold feathers, Kazooie uses her wings to shield Banjo (and herself) from attacks. It's similar to Pit's guardian orbitars, only with wonderwing, the two can move.
 * Side Special||Drill Beak||Kazooie and Banjo spin forward dealing plenty of damage along the way!
 * Final Smash||Jinjonator||The stage rumbles at at its center a large statue of the Jinjonator rises. the statue cracks and crumbles like an outer shell, within stands the Mighty Jinjonator- a god like entity of the Jinjos. Slowly at first the Jijonator hovers off his pedestal and then with a mighty and deep voice her says: "JINJO!" and flys into the sky. at this point the Jinjonator will dive across the screen dealing DMG and massive knock back to anyone who he rams into. during the FS banjo & Kazooie are not invincible but players would be wise to focus on dodging the Mighty Jinjonator anyways. after 11 dashes across the stage, the Jijnonator comes to a stop at the center of the stage and vanishes into a burst of multicolored sparkles.(This is a very popular FS to give BK, so I just borrowed the description from this link,, give them the credit, yo)
 * Taunt 1||||Sparkles surround BK, and they transfrom. This taunt is different each time it's used. The transformations include, Washing Machine(Banjo), Dragon(Kazooie),Termite(Banjo),Walrus(Banjo),Candle(Banjo).
 * Taunt 2||||Banjo pulls out his banjo, Kazooie pulls out her kazoo, and they play the first four measures of the title theme from their debut game, Banjo-Kazooie
 * Taunt 3||||Banjo pulls a jiggy out from his back-pack and does his victory animation from Banjo-Kazooie/Banjo-Tooie.
 * Entrance||||Banjo and Kazooie land on a green action space below them.
 * Fanfare||||The jingle that plays when a jiggy is found from Banjo-Kazooie/Banjo-Tooie
 * Victory Pose 1||||Same as Taunt 3
 * Victory Pose 2||||Banjo and Kazooie are jamming out on their instruments!
 * Victory Pose 3||||Banjo gives a big thumbs up and says "eYuhuch!"
 * Waiting Animation||||Kazooie gets bored and starts pecking Banjo on the head a couple times.
 * -}
 * Taunt 2||||Banjo pulls out his banjo, Kazooie pulls out her kazoo, and they play the first four measures of the title theme from their debut game, Banjo-Kazooie
 * Taunt 3||||Banjo pulls a jiggy out from his back-pack and does his victory animation from Banjo-Kazooie/Banjo-Tooie.
 * Entrance||||Banjo and Kazooie land on a green action space below them.
 * Fanfare||||The jingle that plays when a jiggy is found from Banjo-Kazooie/Banjo-Tooie
 * Victory Pose 1||||Same as Taunt 3
 * Victory Pose 2||||Banjo and Kazooie are jamming out on their instruments!
 * Victory Pose 3||||Banjo gives a big thumbs up and says "eYuhuch!"
 * Waiting Animation||||Kazooie gets bored and starts pecking Banjo on the head a couple times.
 * -}
 * Victory Pose 1||||Same as Taunt 3
 * Victory Pose 2||||Banjo and Kazooie are jamming out on their instruments!
 * Victory Pose 3||||Banjo gives a big thumbs up and says "eYuhuch!"
 * Waiting Animation||||Kazooie gets bored and starts pecking Banjo on the head a couple times.
 * -}
 * Waiting Animation||||Kazooie gets bored and starts pecking Banjo on the head a couple times.
 * -}
 * -}