Pocket

Pocket (しまう／とり出す) is Villager's Neutral Special Move. Villager can take in any item or projectile and keep it to use later.

Overview
Pocket is a cross between Mr. Game & Watch's Oil Panic and a standard Reflector. When Villager presses the Special Move button, he will reach out in front of him. Villager will then be able to grab any item or projectile directly in front of him or take any item he is holding and appear to put it in his pocket, as it quickly shrinks and disappears. This will not work if Villager already has an item in his pocket.

Pocket works on both solid and energy-type objects. Villager will then have the object stored in him until he decides to use it. Pressing the special move button again will release the object; if the object is a projectile, it will be automatically launched in the direction Villager is facing, and if it is a standstill item Villager will use it. If he is damaged enough, the item will be knocked out of his pocket. If he doesn't grab anything, a sound from the home game when you can't do an action will play. It should be noted that all projectiles the Villager throw back are 1.5 stronger than the original.

If he is already holding an item in his pocket and he is holding an item in his hand, and he uses the move, he will switch it with the previous item, making Villager the only character to be able to hold more than one item at a time, except he cannot hold Poke Balls in his pocket. This technique is useful for Fairy Bottles.

When Villager uses Pocket, it gives some invincibility frames (notable uses seen here), which can be useful when the player is trying to recover. The move is also known for negating Link's Final Smash if timed correctly, but the Villager cannot store it for later use.

Also, the Villager can literally "steal" some items from characters so they cannot use them again until the Villager is KO'ed, which can decrease those character's performance in battle. These include Diddy Kong's Banana Peel, Wario's Bike, R.O.B.'s Gyro, Bowser Jr.'s Mechakoopa, Wii Fit Trainer's Soccer Ball and Pac-Man's Bonus Fruit. However, like all other items the Villager can store, those will disappear after 30 seconds if the Villager does not throw them back; although the Villager can actually prevent this by pulling the item out and putting back in.



Garden
Garden is Villager's Neutral Special Move that can be used via customization. Villager can only pocket items in front of them, but can also put damaging flowers on opponents' heads.

Pocket Plus
Pocket Plus is Villager's other customizable Neutral Special Move. Villager can now pocket items at a wider range, but their effectiveness is decreased.

Origin
In the Animal Crossing games, the player can keep the items they are holding in their pockets. In Animal Crossing, Wild World, and City Folk, the player has 15 slots, but in New Leaf, the player has 16. In this game, the player only has one.