User blog:NyanMeowstic/Smash Talk: The Goddess of Light

Hey everone Nyan here, First things first I am so sorry for the delay. I kinda lost control of my life over the weekend BUT I'm back!!! Today let's go over Palutena.

Standards
This is where palutena gets a lot of sapcing tools.

Palutena's jab is a fast an reliable move that can combo into itself. It ends in a multi jab with decent launch power. Her F-tilt is a weird move, it's kind of slow but it has a lot of range. It can be useful for spacing. Her up tilt is a decent move. It can rack up a good chunk of %(near 10). It can be some what useful for punishing people who roll into you. Her D-tilt is a move similar to F-tilt, however it's angle could lead to better edge gaurds. Her dash attack is good, Palutena uses her shield which can block attacks and projectiles.

Smashes
How palutena gets a lot of ground based kills.

Her F-smash has has good range and can kill. It also has a wind box which is useful for stalling some recoveries (cough mac) but other than that it can be shielded easily and is quite laggy. Her U-smash is great!!! First HOLY CRAP THE RANGE!!! It can be good for hitting High recovering opponents. This dosen't need to be said but it can kill.. Her D-smash is good for reading rolls since it covers both sides of palutena. However the wings flatten on the stage so be careful.

Ariels
Where palutena gets a lot of Damage done.

Her N-air is useful for racking up damage and could be useful for reading air dodges. Her F-air is one of her best combo tools, it's low knockback and low lag makes it great for strings. Her B-air is is another great move. Palutena uses her shield so again it can block stuff. It also comes out really fast which makes it useful for ledge trumps and it can also kill. Her U-air is an amazing kill move!!! It's launch power is amazing. Nuff said. Her D-air is ok... It's a spike but it can be hard to land but can be a good pressure tool in the air.

Throws
D-throw is ok for combos and it leads into F-air, B-air and U-air at later percents.

B-throw can kill near ledge.

U-throw can sometimes combo into U-air.

F-throw is usless for the most part.

Specials
Autoreticle (Neutral Special)-A weird projectile, there is a small window and if an opponent is caught in the window several small projectiles. The projectiles have a decent speed but can easily be shielded or jumped over. However t has potential zoning and pressure.

Reflector(side special)- A move similar to Mario's cape. It sends out a projectile that reflects things. It can also pushes opponnents back. Useful for tight situations.

Warp(Up special)- An ok recovery moves. Goes a fair distance, can ledge cancel.

Counter(Down Special)- In comparison toother counters, this one is rather lacklester. Like other counters it's good for pressure but it falls in comparison to other counters.

Overall
Palutena is a character you have to play kind of zoney and safe but it can be hard as she has quite a bit of lag on her moves. A lot of her damage comes from ariels and D-throw comos. She can kill from smash attacks and Up air. With a patient playstyle Palutnea can rule the battle feld.

Thanks for reading!!! The next guide will be Robin!!!. If you have any suggestions for anything please in the comments below. With all that said this has been Nyan and have yourselves a good one.