Classic Mode (Super Smash Bros. Melee)

Classic Mode is a 1-player mode in Super Smash Bros. Melee. The player chooses a single character and a difficulty level, then battles through 11 different stages, eventually meeting up with Master Hand. The battles and the order in which they are take place are, for the most part, completely random (other than the basic layout, which is elaborated on in the below section).

Stage 1
This stage is a 1 vs. 1 Regular Battle. There is a 5 minute time limit.

Stage 2
This stage is a 2 vs. 2 Team Battle. There is a 5 minute time limit.

Stage 3
This bonus stage is Target Test. There is a 2 minute time limit. This stage is not affected by the difficulty level.

Stage 4
This stage is a 1 vs. 1 Regular Battle. There is a 5 minute time limit.

Stage 5
This stage is a 3 vs. 1 Giant Battle. There is a 5 minute time limit.

Stage 6
This bonus stage is Snag the Trophies. There is a 2 minute time limit. This stage is not affected by the difficulty level.

Stage 7
This stage is a 1 vs. 1 Regular Battle. There is a 5 minute time limit.

Stage 8
This stage is a 1 vs. 10 Multi-Character Battle. There is a 5 minute time limit.

Stage 9
This bonus stage is Race to the Finish. This stage is not affected by the difficulty level.

Stage 10
This stage is a 1 vs. 1 Metal Battle. There is a 5 minute time limit.

The battle always takes place on Battlefield, and no items appear in this stage.

Stage 11
This match is a Boss Battle. There is a 5 minute time limit. Crazy Hand will appear if the difficulty is set to "Normal" or higher, and if the player has cleared the rest of the mode in under 18 minutes.

Regular battle
All characters except, , and are eligible to fight the player throughout the mode's three 1-on-1 battles, with their home stages listed below. In this mode, neither Poké Floats nor any Past Stages are used. In Stage 1 on Very Hard Difficulty, the opponent will wear its third alternative costume. In Stage 7 on Hard or Very hard, the computer will usually try to avoid the player at all costs, sometimes by walking off the screen. During the fight with Mewtwo, the theme for Poké Floats will play. During the fight with Marth, the Fire Emblem theme will play. As for the fight with Yoshi, the Yoshi's Story stage has the theme for the 64 stage as its alternate music.

2 vs. 2 teams
Below is the list of all the teams the player can fight in Classic Mode. Both the characters for each team and the stage fought on is listed. There are a total of 29 teams. All playable characters aside from / and can fight alongside the player. Allies all use their first alternate costume. On Very Hard Difficulty, the first opponent wears its third alternative costume. When fighting a team of Mario and Bowser on Battlefield, the theme for Princess Peach's Castle plays.

Giant battle
Just like the teams, the giant characters the player fights are picked randomly from a group that has already been predetermined by the game. All playable characters aside from Zelda/Sheik and Roy can fight alongside the player. The first ally uses the second alternate costume, while the second uses the first alternate costume. Interestingly, this list includes every single Mario character overall, including sub-series (but oddly, not Peach). During the battle against Giant Young Link, Saria's Song plays.

Multi-character battle
Just like the teams, and the giant characters the player fights, the multiple-character fight is picked randomly from a group that has already been predetermined by the game. This level consists of 9 chosen characters consisting of 10 multiples of themselves. During the battle against 10 Donkey Kongs at Jungle Japes, the theme for Kongo Jungle plays.

Metal battle
All characters except Ganondorf, Roy, and Mr. Game and Watch are eligible to appear as a metal character in this 1-on-1 battle against the player. The stage will always be.

Rewards

 * Clearing as Mario without using any continues will challenge the player to defeat, where victory results in unlocking him.
 * Clearing with any character on any difficulty will challenge the player to defeat, and beating it results in unlocking it.
 * Clearing with 10 characters will challenge the player to defeat, and beating him will unlock him.
 * Clearing with all starter characters will challenge the player to defeat from the Fire Emblem series, beating him will unlock him.
 * Clearing with Marth will challenge the player to defeat, and beating him will unlock him.
 * Clearing with all 24 characters will challenge the player to defeat . Beating him will unlock him.
 * Clearing with Mr. Game & Watch will unlock the Flat Zone stage.
 * Clearing with all characters gives the player the Donkey Kong Junior Trophy.
 * Clearing on Hard or Very Hard without using any continues gives the player a trophy of Master Hand.
 * Clearing on any difficulty with any character will give the player a trophy of the character used based on their appearance in one of their games. Both Zelda and Sheik's trophies are obtained simultaneously.

Trivia

 * Oddly, will never appear as an enemy fighter, nor will  outside of the Multi-Character Battle.  will never appear at all.  will also never initially appear, only ever as a transformation for, who will never appear as an ally. Despite their absences, they all have the necessary intro poses programmed into the disc.
 * Each stage will never have the same character as an opponent character or ally as the player's character.