King K. Rool (Super Smash Bros. Ultimate)


 * This article is about King K. Rool's appearance in Super Smash Bros. Ultimate. For other uses, see King K. Rool.

With long-distance special moves like the Blunderbuss, and counter moves like Stomach Attack, he is a versatile fighter. His Final Smash, Blast-O-Matic, was apparently a weapon created to destroy DK Island...

King K. Rool is a newcomer fighter in the upcoming Super Smash Bros. Ultimate. He was confirmed during the August 8th Smash direct.

Strengths

 * Extreme weight.
 * Is a combination of a close combat tank and a mid-ranged zoner, making him a flexible fighter.

Weaknesses

 * Many special moves have slow startup.
 * Projectiles are relatively slow: making them ineffective at long ranges.
 * Large hitbox.

Normal

 * Neutral Attack: Swipes with his claws twice.
 * Forward Tilt: A strong punch forward.
 * Up Tilt:
 * Down Tilt:
 * Dash Attack: A belly charge with super armor.

Smash Attacks

 * Forward Smash: Punches while using his boxing glove from Donkey Kong 64
 * Up Smash:
 * Down Smash:

Other attacks

 * Floor Attack (Front):
 * Floor Attack (Back):
 * Floor Attack (Trip):
 * Ledge Attack:

Aerial Attacks

 * Neutral aerial: Extends his body, having a hitbox all around. Similar to King Dedede's neutral air.
 * Forward aerial: A dropkick with a large amount of knock back.
 * Back aerial: A slow arm swing behind him, like Ganondorf's forward air.
 * Up aerial: A quick headbutt upwardst.
 * Down aerial: A strong stomp downward.

Grabs and Throws

 * Pummel:
 * Forward Throw:
 * Back Throw: K. Rool drags his opponent across the ground and throws the backwards.
 * Up Throw: K. Rool heaves the opponent on his back and flies off top the top of the screen and comes back down, sending the enemy with vertical knockback.
 * Down Throw:

Taunts

 * Up Taunt:
 * Down Taunt:
 * Side Taunt:

Victory Poses:
1: Spins around, flips his cape and points forward.

In competitive play
To be added