User blog:XenoRalph/My Custom New Smash 5 Mechanic

Alright. Hey guys, it's XenoRalph and I would like to discuss a new mechanic that I would love to see in Smash 5. In the game Project X Zone 2, there is a mechanic called "Mirage Cancel." This effectively stops your units from their attacks, slows down the enemy, and let's you have an opportunity for getting critical hits. It, however, eats up most of your XP.

In Smash 5, it could be different. First of all, I would name it, "Attack Abort." This allows you to stop the charge animation of an attack, and lets you stop an attack while you're mid-way through it. It's kind of like when two attacks collide at the same time, and both are cancelled (except the lag). It brings up mindgames and strategies never thought of! However, the drawback is that you take an extra 10% each time you use it, so it is best to leave it in dire situations. By the way, your opponents do not get slowed down. That makes it not a move to spam or overuse.

So, what do you guys think? I think this mechanic will benefit and be some what of a problem in the Smash Meta. I have ideas why, but that's for another blog post.