User blog:Plasmaster/Phoenix Wright Takes the Case!

Hey Smashers! Today I have a moveset for Phoenix Wright. He takes his moveset inspiration from the Ace Attorney series and from his appearance in Marvel vs. Capcom 3.

Phoenix Wright's neutral special, Objection, His side special, Hold It, Phoenix Wright's up special, Evidence Flurry, Phoenix Wright's down special, Incriminating Evidence,

Normal
◾Normal A- Phoenix hits three times with evidence folders. 2% each hit

Tilts
◾Up Tilt- Phoenix swings a gavel in an arc above him. 8%

◾Down Tilt- Slams both fists on the ground. 8% ◾Forward Tilt- Phoenix sneezes forwards. A move from Ultimate Marvel vs. Capcom 3. 10%

Smash Attacks
◾Up - Phoenix points upwards with both hands and then separates his hands. 17-23%

◾Forward - Phoenix powerfully swings his briefcase forwards. 22-26%

◾Down - Phone Evidence: Loosely based on an attack from Ultimate Marvel vs. Capcom 3. Phoenix releases several orbs above him that fire homing blasts on each side of him. 19-23%

Other attacks
◾Dash Attack - Phoenix leaps forwards to jab with his knee as paper evidence trails behind him. 8%

Aerial Attacks
◾Up aerial - Phoenix opens an evidence folder, papers erupting from it. 11%

◾Down aerial - Phoenix kicks downwards with one foot. 6%

◾Neutral aerial - Phoenix spins around pointing in each direction. 6%

◾Forward aerial - Phoenix points forwards at a slight downwards angle, with several illusory pointing fingers jabbing in the direction Phoenix is pointing. 12% when all hits connect

◾Back aerial - Phoenix stand straight and throws one arm backwards, pointing with his index finger. 9%

Grabs and Throws
◾Pummel: Phoenix strikes the opponent across the face with a folder of evidence. 2% each hit

◾Forward Throw- Phoenix releases the victim and then points at them, a giant ghostly pointing finger appearing. Loosely based off of an attack from Ultimate Marvel vs. Capcom 3. 10%

◾Back Throw- Phoenix spins around several times and hurls the opponent, then yells 'Objection!' which hits the opponent back towards Phoenix, and then he leaps up and punches them back again. 14%

◾Down Throw- Phoenix bludgeons the opponent with a briefcase. 12%

◾Up Throw- Phoenix knees the opponent, sending them skywards. 7%

Special Moves
◾Neutral Special- Objection: Has a high amount of knockback and can K.O. at percentages as early as 70. It can also reflect projectiles. However, due to its amount of launch power, it can only be used once every 30 to 40 seconds and is half as effective when used in the air.

◾Side Special- Hold It: Can immobilize opponents hit by it for one to two seconds, giving Phoenix an opportunity for a follow-up attack. It can go through shields and can also stop incoming projectiles mid-flight for a short time allowing Phoenix to get out of the way of the projectile before it continues along its path.

◾Up Special- Evidence Flurry: Has below average recovery range but can do lots of damage if an opponent is hit at the start of the attack and also grants Phoenix Super Armor.

◾Down Special- Incriminating Evidence: Is a counterattack. Phoenix will take out some paper evidence and tap it with the back of his hand. If he is attacked while doing this, he will look up, swiftly move behind the attacker and shout 'Take that!', pointing forwards and launching the opponent with the 'Take that!' speech bubble.

◾Final Smash- Closing Argument