Talk:Projectile

Definition
I think the definition of a projectile in this article is very uncertain. Many hitboxss leaves the characters body. Maybe we should only take attacks other than item throws that can be reflected as projectiles?Timothyung 10:41, 8 April 2008 (UTC)

Isn't Snake's Up Special a Projectile? The Cypher flies up, creating a Hitbox...


 * yes it is. i've been hit by it before it's only a little bit of damage but it does inflict some. Carbonkirby 06:50, 26 April 2008 (UTC)


 * I would consider a projectile to be an attack that moves INDEPENDENTLY of the character. So basically it moves regardless of what the player is doing. Items ARE a projectile in the looser sense. Things like swords and other disjointed hitboxes would not count here, even things like Aether. Maybe the definition of projectile could have to do with how they are stopped. Plain old attacks don't get stopped by Resetti or breakable scenery but projectile do. But then this brings the question of Robo Beam, which is only stopped by vertical walls. It's a bit tricky.- Gargomon251 08:36, 26 April 2008 (UTC)
 * Also, other than some PK attacks, most projectiles keep moving even after the user is struck or KOd. Thus I still don't consider Reflector or Aether  projectiles, since they have preprogrammed paths that cannot be stopped by walls etc. All projectiles are stopped by walls, right? But what about something like Zero Laser? Is this a "projectile" ir just a VERY VERY LONG disjointed hitbox? Think about it! This and Mario Finale more or less remain attached to the character, right? - Gargomon251 (talk) 01:20, 21 June 2008 (UTC)
 * Oil Panic = not projectile.-Gargomon251 (talk) 01:23, 21 June 2008 (UTC)

Falco ssbb
Is Falco's reflector in brawl a projectile? Masterman (talk) 18:14, 20 June 2008 (UTC)

Yes it is. I had added it a while ago, but someone got rid of it. It functions just like the boomerangs, but with shorter range and other properties. But it is still projected and meets the definition. Clarinet Hawk (talk · contributions) 18:41, 20 June 2008 (UTC)


 * I'm not sure if is a projectile just because it leaves the hitbox. Most projectiles can be reflected or abosrbed, but his reflector cannot. Also, it doesn't really leave the collision bubbles either. I think of his Reflector more like a tilt instead. But I guess this is disputable... ItemHazard (talk) 20:43, 20 June 2008 (UTC) ItemHazard


 * I think that it is more like a disjointed hitbox than a projectile. It's just like Fox's reflector, but with a bit more range. --Posted by Pikamander2   (Talk)  at 02:08, 21 June 2008 (UTC)

I agree with Pikmander about Falco's Reflector in Brawl being a disjointed hitbox. If Falco uses it while falling, the reflector doesn't go above him, proving that it's disjointed. Other than being able to reflect projectiles, Falco's reflector isn't comparable to Fox's and Wolf's reflectors though.--TStick (talk) 16:18, 3 July 2008 (UTC)

Lucario
Wouldn't his force palm be counted as a projectile? Hatake91 (talk)

Not Sure. ItemHazard (talk) 20:43, 20 June 2008 (UTC) ItemHazard
 * Not at all, it's just a disjointed hitbox. It doesn't move on its own like any true projectile.

Diddy Kong
Aren't his barrels counted as a projectile? If he gets hit while using UpB, they eventually leave his collision bubbles. ItemHazard (talk) 20:43, 20 June 2008 (UTC) ItemHazard
 * In that case, absolutely.- Gargomon251 (talk) 01:20, 21 June 2008 (UTC)
 * Additionally, it CAN be reflected, but won't always seek targets. - Gargomon251 (talk) 04:25, 21 June 2008 (UTC)

Disable
Is disable a projectile? It's proven that it can be reflected, but it's very short range and limited use makes it hard to tell... - Gargomon251 (talk) 01:31, 21 June 2008 (UTC)

If it can be reflected, then it's a projectile. At least, that's what I think. - GalaxiaD (talk) 01:47, 21 June 2008 (UTC)
 * Waddle Dee Toss can't be reflected...-Gargomon251 (talk) 03:49, 21 June 2008 (UTC)

any attack reflected by a reflector is a projectile.72.197.66.113 04:21, 21 June 2008 (UTC)


 * This is a case of "all A are B, but not all B are A". I suppose you're right in this case.- Gargomon251 (talk) 04:32, 21 June 2008 (UTC)

Force Palm
This one is tricky. Upon testing, I discovered that it could be absorbed by Oil Panic and PSI Magnet, as well as reflected in a similar manner to Thunder. HOWEVER it never really leaves Lucario's collision bubbles, the grab overrides any projectile effects, and it can't ever hurt the same Lucario that used it, even at the closest range. The attack pattern seems almost more like a disjointed hitbox that you'd get from a sword etc. And as far as I know, the "flare" stops when Lucario is struck. Any ideas? I will add this information to the Force Palm page regardless. - Gargomon251 (talk) 12:22, 3 July 2008 (UTC)

Blizzard
Is it a projectile? Or a disjointed hitbox? --Posted by Pikamander2   (Talk)  at 13:55, 3 July 2008 (UTC)
 * Projectile. Can be reflected, 90% sure it can be absorbed, and it moves regardless of the Climbers: in other words, if they move forward (in midair or on ice) the Blizzard has shorter range. Think of it as an Ice element Fire Flower. - Gargomon251 (talk) 14:42, 3 July 2008 (UTC)

sheik
i would consider needle storm more of a disjointed hitbox... wouldnt you? Kperfekt722 (talk) 16:23, 3 July 2008 (UTC)