List of spirit battles

Spirit battles are similar to Event Matches. Each match contains their unique conditions and rules to simulate the respective spirit's characteristics, and even appropriate music regardless of stage. The puppet fighter(s) will also use specific moves or have special effects with appropriate pallete swap costume to match the spirit. FS Meter is always on in these matches. Upon completing a spirit battle, you'll get a chance to acquire the spirit.

Below are a list of spirit battles separated by their respective universes.

Mario
{| class="article-table" !Spirit !Puppet Fighters !Power and Type !Stage !Rules !Conditions !Music
 * Super Mushroom
 * Super Mushroom

#18

 * Fire Flower
 * Fire Flower
 * Fire Flower
 * Fire Flower
 * Fire Flower
 * Fire Flower
 * Fire Flower
 * Fire Flower

#19

 * Super Star
 * Super Star
 * Super Star
 * Super Star
 * Super Star
 * Super Star
 * Super Star
 * Super Star

#20

 * Metal Mario
 * Metal Mario
 * Metal Mario
 * Metal Mario
 * Metal Mario
 * Metal Mario
 * Metal Mario
 * Metal Mario

#21

 * Boo Mario
 * Boo Mario
 * Boo Mario
 * Boo Mario
 * Boo Mario
 * Boo Mario
 * Boo Mario
 * Boo Mario

#22

 * Mario
 * 1900, Shield
 * Dracula's Castle
 * Hazard: High Gravity
 * Hazard: Low Gravity
 * Invisibility
 * The enemy is invisible
 * Your jumping power decreases when the enemy's at high damage
 * The enemy is less affected by gravity
 * Castle / Boss Fortress - Super Mario World / SMB 3
 * Rock Mario
 * Castle / Boss Fortress - Super Mario World / SMB 3
 * Rock Mario
 * Rock Mario

#23

 * Metal Jigglypuff
 * 4200, Shield
 * Mario Galaxy (Battlefield)
 * N/A
 * The enemy's neutral special has increased power
 * The enemy favors neutral specials
 * The enemy is metal
 * Melty Monster
 * Gold Mario
 * Gold Mario
 * Gold Mario

#24

 * Fox Luigi
 * Fox Luigi
 * Fox Luigi
 * Fox Luigi
 * Fox Luigi
 * Fox Luigi
 * Fox Luigi
 * Fox Luigi

#25

 * Flying Squirrel Toad
 * Flying Squirrel Toad
 * Flying Squirrel Toad
 * Flying Squirrel Toad
 * Flying Squirrel Toad
 * Flying Squirrel Toad
 * Flying Squirrel Toad
 * Flying Squirrel Toad

#26

 * Tail Mii Swordfighter
 * 3700, Grab
 * Mushroom Kingdom U (Omega)
 * N/A
 * The enemy favors down specials in the air
 * The enemy has increased jump power
 * Ground Theme - New Super Mario Bros. U
 * Baby Peach
 * Baby Peach
 * Baby Peach

#27

 * Tiny Isabelle, Mario
 * 3600, Attack
 * Princess Peach's Castle
 * N/A
 * Defeat the main fighter to win
 * The enemy favors dash attacks
 * The enemy has increased move speed
 * Ground Theme - Super Mario Bros. (Melee)
 * Cat Princess Peach
 * Cat Princess Peach
 * Cat Princess Peach

#28

 * Peach (Wedding)
 * Peach (Wedding)
 * Peach (Wedding)
 * Peach (Wedding)
 * Peach (Wedding)
 * Peach (Wedding)
 * Peach (Wedding)
 * Peach (Wedding)

#29

 * Bowser (Wedding)
 * Bowser (Wedding)
 * Bowser (Wedding)
 * Bowser (Wedding)
 * Bowser (Wedding)
 * Bowser (Wedding)
 * Bowser (Wedding)
 * Bowser (Wedding)

#30

 * Bowser (wedding outfit)
 * 9700
 * New Donk City Hall
 * N/A
 * You lose if your CPU ally is KO'd
 * The enemy favors dash attacks
 * The enemy has increased attack power
 * Underground Moon Caverns
 * Toad
 * Toad
 * Toad

#31

 * Mii Brawler (wearing Toad hat)
 * 3600, Grab
 * Princess Peach's Castle
 * Item: Mushrooms
 * The enemy favors side specials
 * Plucky Pass Beginnings
 * Captain Toad
 * Captain Toad

#32

 * colspan="6" |Enhanceable from Toad.
 * Toadette*
 * Toadette*

#33

 * Toadsworth
 * Toadsworth
 * Toadsworth
 * Toadsworth
 * Toadsworth
 * Toadsworth
 * Toadsworth
 * Toadsworth

#34

 * Mario (builder)
 * 1900, Shield
 * Princess Peach's Castle
 * Item: Mushrooms
 * Take your strongest team into this no-frills battle
 * Ricco Harbor
 * Waluigi
 * Waluigi

#35

 * Goomba
 * Goomba
 * Goomba
 * Goomba
 * Goomba
 * Goomba
 * Goomba
 * Goomba

#36

 * Tiny Donkey Kong (x5)
 * 1800, Neutral
 * Mushroom Kingdom (Battlefield)
 * N/A
 * Defeat an army of fighters
 * Ground Theme - Super Mario Bros.
 * Koopa Troopa
 * Koopa Troopa

#37
Item Tidal Wave
 * Squirtle
 * 1700, Grab
 * Golden Plains
 * Defense ↑

Item: Green Shell
 * The enemy has increased defense after a while
 * Certain items will appear in large numbers
 * The enemy is easily distracted by items
 * Main Theme - New Super Mario Bros.
 * Hammer Bro
 * Hammer Bro
 * Hammer Bro

#38

 * Yoshi (yellow)
 * 3400, Grab
 * 3D Land (Battlefield)
 * Assist Trophy Enemies
 * Hostile assist trophies will appear when the enemy's at high damage
 * The enemy favors up specials
 * Ground Theme - Super Mario Bros. 3
 * Lakitu & Spiny
 * Lakitu & Spiny
 * Lakitu & Spiny

#39

 * Iggy, Tiny Bowser (x8)
 * 3400, Grab
 * Mushroom Kingdom
 * N/A
 * Defeat an army of fighters
 * Ground Theme - Super Mario Bros.
 * Blooper
 * Blooper

#40

 * Tiny Inkling (x3)
 * 2600, Shield
 * Delfino Plaza (Battlefield)
 * Hazard: Low Gravity
 * Timed Battle
 * Gravity is reduced
 * The enemy tends to avoid conflict
 * Underwater Theme - Super Mario Bros.
 * Bullet Bill
 * Bullet Bill
 * Bullet Bill

#41

 * Captain Falcon (x4)
 * 1800, Attack
 * Mushroom Kingdom
 * Item Tidal Wave
 * Item: Bullet Bill
 * Certain items will appear in large numbers
 * The enemy is easily distracted by items
 * Airship Theme - Super Mario Bros. 3
 * Banzai Bill
 * Airship Theme - Super Mario Bros. 3
 * Banzai Bill
 * Banzai Bill

#42

 * colspan="6" |Enhanceable from Bullet Bill.
 * Shy Guy
 * Shy Guy

#43

 * Mii Gunner, Mii Brawler, Mii Swordfighter (all wearing Shy Guy masks)
 * 1500, Neutral
 * Mushroom Kingdom II (Battlefield)
 * Item: Throwing Types
 * The enemy favors neutral specials
 * The enemy is easily distracted by items
 * Ground Theme - Super Mario Bros. 2
 * Pidgit
 * Pidgit
 * Pidgit

#44

 * Birdo
 * Birdo
 * Birdo
 * Birdo
 * Birdo
 * Birdo
 * Birdo
 * Birdo

#45

 * Mouser
 * Mouser
 * Mouser
 * Mouser
 * Mouser
 * Mouser
 * Mouser
 * Mouser

#46

 * Pikachu (with hat and shades)
 * 2000, Grab
 * Mushroom Kingdom II (Battlefield)
 * Item: Bob-omb
 * The enemy is easily distracted by items
 * The enemy starts the battle with a Bob-omb
 * Ground Theme - Super Mario Bros. 2
 * Wart
 * Wart
 * Wart

#47

 * Boo
 * Boo
 * Boo
 * Boo
 * Boo
 * Boo
 * Boo
 * Boo

#48

 * Kirby (white)
 * 1800, Neutral
 * Mushroom Kingdom U
 * Invisibility
 * The enemy is invisible
 * The enemy's shield has extra durability
 * Main Theme - Luigi's Mansion (Brawl)
 * King Boo
 * King Boo
 * King Boo

#49

 * colspan="6" |Enhanceable from Boo.
 * Bob-omb
 * Bob-omb

#50

 * Kirby (x3) (black)
 * 3500, Grab
 * Mushroom Kingdom
 * Item: Bob-omb
 * The enemy's throwing-type moves have increased power
 * The enemy has increased move speed
 * Airship Theme - Super Mario Bros. 3
 * Chain Chomp
 * Chain Chomp
 * Chain Chomp

#51

 * Metal Pac-Man
 * 4000, Attack
 * Yoshi's Island (Battlefield)
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * The enemy favors side specials
 * The enemy is metal
 * Main Theme - Super Mario 64
 * Thwomp
 * Thwomp
 * Thwomp

#52

 * Nipper Plant
 * Nipper Plant
 * Nipper Plant
 * Nipper Plant
 * Nipper Plant
 * Nipper Plant
 * Nipper Plant
 * Nipper Plant

#53

 * Tiny Pac-Man (x8)
 * 1900, Grab
 * Super Mario Maker (Battlefield)
 * N/A
 * The enemy loves to jump
 * Defeat an army of fighters
 * Ground Theme - Super Mario Bros. 3
 * Petey Piranha
 * Petey Piranha
 * Petey Piranha

#54

 * colspan="6" |Enhanceable from Nipper Plant.
 * Boom Boom
 * Boom Boom

#55

 * Giant Squirtle
 * 4400, Attack
 * Unova Pokemon League (Battlefield)
 * N/A
 * The enemy has super armor and is hard to launch or make flinch
 * The enemy can deal damage by dashing into you
 * The enemy is giant
 * Fortress Boss - Super Mario Bros. 3
 * Boom Boom & Pom Pom
 * Boom Boom & Pom Pom
 * Boom Boom & Pom Pom

#56

 * colspan="6" |Enhanceable from Boom Boom.
 * Tatanga
 * Tatanga

#57

 * Morton
 * 3800, Shield
 * Mario Galaxy (Battlefield)
 * N/A
 * The enemy starts the battle with a Super Scope
 * Underground Theme - Super Mario Land
 * Hothead
 * Hothead

#58

 * Curry Pac-Man
 * 2000, Grab
 * Mushroom Kingdom U
 * Item: Hothead
 * The enemy breathes fire
 * The enemy is easily distracted by items
 * Castle / Boss Fortress - Super Mario World / SMB 3
 * Chargin' Chuck
 * Chargin' Chuck
 * Chargin' Chuck

#59

 * Wario (x4)
 * 1800, Attack
 * Super Mario Maker (Battlefield)
 * N/A
 * The enemy favors dash attacks
 * Ground Theme - Super Mario World
 * Wiggler
 * Wiggler

#60

 * Yoshi (yellow)
 * 1600, Attack
 * Yoshi's Island (Melee)
 * Attack Power ↑
 * Item: Lip's Stick
 * The enemy becomes powerful when badly damaged
 * Ground Theme - Super Mario World
 * Kamek
 * Kamek
 * Kamek

#61

 * Inkling (x4) (boy, blue)
 * 3300, Grab
 * Mushroom Kingdom U
 * Easy to Launch
 * Item: Star Rod
 * All fighters are easy to launch after a little while
 * Reinforcements will appear after an enemy is KO'd
 * The enemy starts the battle with a Star Rod
 * Fortress Boss - Super Mario World
 * Mechakoopa
 * Fortress Boss - Super Mario World
 * Mechakoopa
 * Mechakoopa

#62

 * Tiny Bowser Team (x4)
 * 3800, Grab
 * Mushroom Kingdom U
 * N/A
 * The enemy starts the battle with a Bob-omb
 * King Bowser - Super Mario 3
 * Dry Bowser
 * Dry Bowser

#63

 * Bowser
 * 13500, Shield
 * Reset Bomb Forest (Battlefield)
 * Defense ↑
 * Curry-Filled
 * Hazard: Lava Floor
 * The floor is lava
 * The enemy breathes fire after a little while
 * The enemy has increased defense after a little while
 * King Bowser - Super Mario Bros. 3
 * Nabbit
 * King Bowser - Super Mario Bros. 3
 * Nabbit
 * Nabbit

#64

 * Big Urchin
 * Big Urchin
 * Big Urchin
 * Big Urchin
 * Big Urchin
 * Big Urchin
 * Big Urchin
 * Big Urchin

#65

 * Giant Jigglypuff
 * 3800, Shield
 * Mushroom Kingdom U (Battlefield)
 * Item: Unira
 * The enemy is giant
 * The enemy is easily distracted by items
 * Ground Theme / Underwater Theme - Super Mario 3D Land
 * King Bob-omb
 * King Bob-omb
 * King Bob-omb

#66

 * Giant Kirby
 * 4100, Attack
 * Peach's Castle
 * Item: Bob-omb
 * The enemy is giant
 * The enemy is easily distracted by items
 * Main Theme - Super Mario 64
 * Shine Sprite
 * Shine Sprite
 * Shine Sprite

#67

 * Rosalina & Luma, Kirby (x3)
 * 13100, Neutral
 * Delfino Plaza
 * Temporary Invincibility
 * Sudden Final Smash
 * Item: Stars
 * Defeat the main fighter to win
 * The enemy will suddenly have a Final Smash
 * The enemy will occasionally be invincible
 * Delfino Plaza
 * F.L.U.D.D.
 * Delfino Plaza
 * F.L.U.D.D.
 * F.L.U.D.D.

#68

 * Piantas
 * Piantas
 * Piantas
 * Piantas
 * Piantas
 * Piantas
 * Piantas
 * Piantas

#69

 * Kirby (x8)
 * 1600, Shield
 * Delfino Plaza
 * Item Tidal Wave
 * Item: Mushrooms
 * Certain items will appear in large numbers after a while
 * Delfino Plaza
 * Shadow Mario
 * Delfino Plaza
 * Shadow Mario
 * Shadow Mario

#70

 * Bowser Jr.
 * 9800, Neutral
 * Delfino Plaza (Omega)
 * Sudden Final Smash
 * Hazard: Sticky Floor
 * The floor is sticky
 * The enemy will suddenly have a Final Smash after a little while
 * The enemy's FS Meter charges quickly
 * Delfino Plaza
 * Luma
 * Delfino Plaza
 * Luma
 * Luma

#71

 * Kirby (x4)
 * 3500, Shield
 * Mario Galaxy
 * Item: Stars
 * Take your strongest team into this no-frills battle
 * Rosalina in the Observatory / Luma's Theme
 * Hungry Luma
 * Hungry Luma

#72

 * Rosalina & Luma (pink), Kirby
 * 1900, Grab
 * Mario Galaxy
 * Item: Super Launch Star
 * Take your strongest team into this no-frills battle
 * Egg Planet
 * Honey Queen*
 * Honey Queen*

#73

 * Giant Pikachu
 * 3300, Neutral
 * Mario Galaxy
 * Item: Beehive
 * Timed Stamina battle
 * The enemy is giant
 * Gusty Garden Galaxy
 * Lubba
 * Lubba
 * Lubba

#74

 * Starship Mario
 * Starship Mario
 * Starship Mario
 * Starship Mario
 * Starship Mario
 * Starship Mario
 * Starship Mario
 * Starship Mario

#75

 * Giant Mario (green)
 * 4100, Shield
 * Mario Galaxy (Battlefield)
 * Hazard: Low Gravity
 * Gravity is reduced
 * The enemy is giant
 * The Starship Sails
 * Sprixie Princesses
 * Sprixie Princesses
 * Sprixie Princesses

#76

 * Plessie
 * Plessie
 * Plessie
 * Plessie
 * Plessie
 * Plessie
 * Plessie
 * Plessie

#77

 * Giant Yoshi
 * 2100, Grab
 * Great Bay
 * N/A
 * The enemy is giant
 * Slide
 * Cappy
 * Cappy

#78

 * Mario (wedding outfit)
 * 3600, Neutral
 * Rainbow Cruise
 * Invisibility
 * Item: Boomerang
 * The enemy is invisible
 * The enemy is easily distracted by items
 * Jump Up, Superstar!
 * Pauline
 * Jump Up, Superstar!
 * Pauline
 * Pauline

#79

 * Peach, Giant Donkey Kong, Mario
 * 13700, Shield
 * 75 m
 * Jump Power  ↓
 * Defeat the main fighter to win
 * You have reduced jump power
 * Reinforcements will appear during the battle
 * Jump Up, Superstar!
 * The Odyssey
 * The Odyssey
 * The Odyssey

#80

 * Goo-Goo Buggy
 * Goo-Goo Buggy
 * Goo-Goo Buggy
 * Goo-Goo Buggy
 * Goo-Goo Buggy
 * Goo-Goo Buggy
 * Goo-Goo Buggy
 * Goo-Goo Buggy

#81

 * Barrel Train
 * Barrel Train
 * Barrel Train
 * Barrel Train
 * Barrel Train
 * Barrel Train
 * Barrel Train
 * Barrel Train

#82

 * Bloom Coach
 * Bloom Coach
 * Bloom Coach
 * Bloom Coach
 * Bloom Coach
 * Bloom Coach
 * Bloom Coach
 * Bloom Coach

#83

 * Turbo Yoshi
 * Turbo Yoshi
 * Turbo Yoshi
 * Turbo Yoshi
 * Turbo Yoshi
 * Turbo Yoshi
 * Turbo Yoshi
 * Turbo Yoshi

#84

 * B Dasher
 * B Dasher
 * B Dasher
 * B Dasher
 * B Dasher
 * B Dasher
 * B Dasher
 * B Dasher

#85

 * Standard Kart
 * Standard Kart
 * Standard Kart
 * Standard Kart
 * Standard Kart
 * Standard Kart
 * Standard Kart
 * Standard Kart

#86

 * Squirtle (x4)
 * 2100, Grab
 * Figure-8 Circuit
 * Item: Green Shell
 * The enemy favors side specials
 * Mario Circuit - Super Mario Kart
 * Standard Bike
 * Standard Bike

#87

 * Wario (x4)
 * 2100, Shield
 * Figure-8 Circuit
 * N/A
 * The enemy's side special has increased power
 * The enemy has increased move speed
 * Mario Kart Stadium - Mario Kart 8
 * Cheep Charger
 * Cheep Charger
 * Cheep Charger

#88

 * Peach
 * 1900, Grab
 * Mario Circuit
 * N/A
 * The enemy favors grabs and throws
 * The enemy has increased move speed
 * Mushroom Gorge - Mario Kart Wii
 * Mach 8
 * Mach 8
 * Mach 8

#89

 * Biddybuggy
 * Biddybuggy
 * Biddybuggy
 * Biddybuggy
 * Biddybuggy
 * Biddybuggy
 * Biddybuggy
 * Biddybuggy

#90

 * Badwagon
 * Badwagon
 * Badwagon
 * Badwagon
 * Badwagon
 * Badwagon
 * Badwagon
 * Badwagon

#91

 * City Tripper
 * City Tripper
 * City Tripper
 * City Tripper
 * City Tripper
 * City Tripper
 * City Tripper
 * City Tripper

#92

 * Master Cycle
 * Master Cycle
 * Master Cycle
 * Master Cycle
 * Master Cycle
 * Master Cycle
 * Master Cycle
 * Master Cycle

#93

 * Paper Mario
 * Paper Mario
 * Paper Mario
 * Paper Mario
 * Paper Mario
 * Paper Mario
 * Paper Mario
 * Paper Mario

#94

 * Paper Bowser
 * Paper Bowser
 * Paper Bowser
 * Paper Bowser
 * Paper Bowser
 * Paper Bowser
 * Paper Bowser
 * Paper Bowser

#95

 * Bowser
 * 9300, Attack
 * Peach's Castle (Omega)
 * Defense ↑
 * Attack Power ↑
 * Item: Star Rod
 * The enemy will occasionally be invincible when the enemy's at high damage
 * The enemy's special moves will have increased power
 * Stamina battle
 * Paper Mario Medley
 * Paper Bowser (Paper Mario: Sticker Star)
 * Paper Mario Medley
 * Paper Bowser (Paper Mario: Sticker Star)
 * Paper Bowser (Paper Mario: Sticker Star)

#96

 * colspan="6" |Enhanceable from Paper Bowser.
 * Kammy Koopa
 * Kammy Koopa

#97

 * Bayonetta
 * 2000, Attack
 * Paper Mario
 * Invisibility
 * All fighters are invisible after a little while
 * The enemy starts the battle with a Star Rod
 * Airship Theme - Super Mario Bros. 3
 * Vivian
 * Vivian
 * Vivian

#98

 * Clear Mr. Game & Watch
 * 3600, Shield
 * Luigi's Mansion (Battlefield)
 * N/A
 * The enemy is invisible
 * Paper Mario Medley
 * Shadow Queen
 * Shadow Queen

#99

 * Mr. L
 * Mr. L
 * Mr. L
 * Mr. L
 * Mr. L
 * Mr. L
 * Mr. L
 * Mr. L

#100

 * Luigi (purple)
 * 4300, Attack
 * Luigi's Mansion (Omega)
 * Hazard: Fog
 * The stage is covered in fog
 * The enemy favors special moves
 * The enemy's FS Meter charges quickly
 * The Grand Finale
 * Dimentio
 * Dimentio
 * Dimentio

#101

 * Huey
 * Huey
 * Huey
 * Huey
 * Huey
 * Huey
 * Huey
 * Huey

#102

 * Inkling (x4) (boy, blue)
 * 1900, Grab
 * Moray Towers
 * N/A
 * The enemy favors special moves
 * Battle! - Paper Mario: Color Splash
 * Mallow
 * Mallow

#103

 * Geno
 * Geno
 * Geno
 * Geno
 * Geno
 * Geno
 * Geno
 * Geno

#104

 * Sheik, Peach, Kirby, Bowser, Mario
 * 13700, Attack
 * Mario Galaxy (Battlefield)
 * N/A
 * Defeat the main fighter to win
 * Timed battle
 * The enemy's FS Meter charges quickly
 * Rainbow Road Medley
 * Prince Peasly
 * Prince Peasly
 * Prince Peasly

#105

 * Marth
 * 1600, Shield
 * 3D Land
 * N/A
 * The enemy's melee weapons have increased power
 * This is Minion Turf!
 * Fawful
 * Fawful

#106

 * Princess Shroob
 * Princess Shroob
 * Princess Shroob
 * Princess Shroob
 * Princess Shroob
 * Princess Shroob
 * Princess Shroob
 * Princess Shroob

#107

 * Starlow
 * Starlow
 * Starlow
 * Starlow
 * Starlow
 * Starlow
 * Starlow
 * Starlow

#108

 * Broque Monsieur
 * Broque Monsieur
 * Broque Monsieur
 * Broque Monsieur
 * Broque Monsieur
 * Broque Monsieur
 * Broque Monsieur
 * Broque Monsieur

#109

 * Pac-Man
 * 1800, Shield
 * Mario Bros. (Battlefield)
 * Defense ↑
 * Item: Blocks
 * The enemy has increased defense
 * The enemy shields often
 * The enemy's shield has extra durability
 * Tough Guy Alert!
 * Dreambert
 * Tough Guy Alert!
 * Dreambert
 * Dreambert

#110

 * Luigi
 * 2300, Shield
 * Magicant (Battlefield)
 * Hazard: Slumber Floor
 * The floor is sleep-inducing
 * Try, Try Again
 * Antasma
 * Antasma

#111

 * Robin
 * 4300, Grab
 * Peach's Castle (Battlefield)
 * Item: Food
 * Hazard: Slumber Floor
 * The floor is sleep-inducing
 * The enemy becomes more powerful after eating
 * The enemy is easily distracted by items
 * The Grand Finale
 * Papercraft Mario
 * The Grand Finale
 * Papercraft Mario
 * Papercraft Mario

#112

 * Sidestepper
 * Sidestepper
 * Sidestepper
 * Sidestepper
 * Sidestepper
 * Sidestepper
 * Sidestepper
 * Sidestepper

#113

 * Mr. Game & Watch (x16)
 * 1900, Attack
 * Mario Bros.
 * Move Speed ↑
 * The enemy has increased move speed after a little while
 * The enemy can deal damage by dashing into you
 * Reinforcements will appear after an enemy is KO'd
 * Mario Bros.
 * Freezie
 * Freezie
 * Freezie

#114

 * Ice Climbers
 * 1600, Grab
 * Mario Bros. (Battlefield)
 * Item: Freezie
 * The enemy starts the battle with a Freezie
 * Mario Bros.
 * Eggplant Man
 * Eggplant Man

#115

 * Wario (x6)
 * 1900, Shield
 * Wrecking Crew (Battlefield)
 * Item: Golden Hammer
 * Defeat an army of fighters
 * Wrecking Crew Medley
 * Viruses
 * Viruses

#116

 * Kirby (x3) (one blue, one yellow, one red)
 * 4000, Attack
 * Mario Bros. (Battlefield)
 * N/A
 * Timed battle
 * Fever
 * Flies & Hand
 * Flies & Hand

#117

 * Wanda
 * Wanda
 * Wanda
 * Wanda
 * Wanda
 * Wanda
 * Wanda
 * Wanda

#118

 * Tiny Palutena, Yoshi, Peach, Mario
 * 1500, Shield
 * Green Greens (Battlefield)
 * N/A
 * Defeat the main fighter to win
 * Reinforcements will appear after an enemy is KO'd
 * Mario Paint Medley
 * Kid
 * Kid
 * Kid

#119

 * Mario (x4)
 * 2500, Attack
 * 3D Land (Battlefield)
 * Item: Beastball
 * Hazard: Heavy Wind
 * Dangerously high winds are in effect
 * The enemy is easily distracted by items
 * World Tour
 * Professor Elvin Gadd
 * World Tour
 * Professor Elvin Gadd
 * Professor Elvin Gadd

#120

 * Poltergust 5000
 * Poltergust 5000
 * Poltergust 5000
 * Poltergust 5000
 * Poltergust 5000
 * Poltergust 5000
 * Poltergust 5000
 * Poltergust 5000

#121

 * Luigi (x4)
 * 4000, Grab
 * Luigi's Mansion
 * N/A
 * The enemy's throws have increased power
 * Luigi's Mansion Series Medley
 * Polterpup
 * Polterpup

#122

 * Perry
 * Perry
 * Perry
 * Perry
 * Perry
 * Perry
 * Perry
 * Perry

#123

 * Peach
 * 1800, Shield
 * Golden Plains (Battlefield)
 * N/A
 * The enemy's up special has increased power
 * The enemy favors up specials
 * The enemy falls slowly
 * Ground Theme - Super Mario Bros. (Melee)
 * Waluigi (Super Mario Strikers)
 * Waluigi (Super Mario Strikers)
 * Waluigi (Super Mario Strikers)

#124

 * Petey Piranha (Super Mario Strikers)
 * Petey Piranha (Super Mario Strikers)
 * Petey Piranha (Super Mario Strikers)
 * Petey Piranha (Super Mario Strikers)
 * Petey Piranha (Super Mario Strikers)
 * Petey Piranha (Super Mario Strikers)
 * Petey Piranha (Super Mario Strikers)
 * Petey Piranha (Super Mario Strikers)

#125

 * Giant Ivysaur
 * 3900, Grab
 * Wuhu Island (Stadium)
 * Item: Soccer Ball
 * The enemy is giant
 * Country Field: away team
 * Mini Mario
 * Mini Mario

#126

 * Mini Mario & Hammers
 * Mini Mario & Hammers
 * Mini Mario & Hammers
 * Mini Mario & Hammers
 * Mini Mario & Hammers
 * Mini Mario & Hammers
 * Mini Mario & Hammers
 * Mini Mario & Hammers

#127

 * colspan="6" |Enhanceable from Mini Mario.
 * MC Ballyhoo & Big Top
 * MC Ballyhoo & Big Top

#128

 * Mario, Yoshi, Peach, Luigi (all blue)
 * 1600, Shield
 * Mario Circuit
 * Item Tidal Wave
 * Certain items will appear in large numbers after a little while
 * Pandemonium
 * Rabbid Peach
 * Rabbid Peach

#129

 * Bunny Peach (white)
 * 4500, Shield
 * 3D Land
 * Item: Super Scope
 * Timed battle
 * The enemy tends to avoid conflict
 * The enemy heals over time
 * Arcade Bunny's Theme
 * Rabbid Mario
 * Rabbid Mario
 * Rabbid Mario

#130

 * Bunny Mario
 * 3400, Attack
 * 3D Land
 * Item: Shooting Types
 * The enemy starts the battle with a Ray Gun
 * Arcade Bunny's Theme
 * Rabbid Kong
 * Rabbid Kong

#131

 * Bunny Donkey Kong (white)
 * 1700, Attack
 * 3D Land
 * N/A
 * The enemy's punches and elbow strikes have increased power
 * Arcade Bunny's Theme
 * Mario (Mario Tennis Aces)
 * Mario (Mario Tennis Aces)

#132

 * Mario, Peach
 * 8800, Neutral
 * Wuhu Island
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * The enemy favors smash attacks
 * Title Theme - Mario Tennis Aces
 * Luigi (Mario Tennis Aces)
 * Luigi (Mario Tennis Aces)
 * Luigi (Mario Tennis Aces)

#133

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Donkey Kong
{| class="article-table" !Spirit !Puppet Fighter(s) !Power & Type !Stage !Rules !Conditions !Music
 * Donkey Kong & Lady
 * Donkey Kong & Lady

#137

 * Giant Donkey Kong
 * 13500, Grab
 * 75 m
 * Item Tidal Wave
 * You lose if your CPU ally is KO'd
 * The enemy has super armor and is hard to launch or make flinch
 * Timed Stamina battle
 * Donkey Kong / Donkey Kong Jr. Medley
 * Donkey Kong Jr.
 * Donkey Kong Jr.
 * Donkey Kong Jr.

#138

 * Tiny Donkey Kong, Giant Donkey Kong
 * 9000, Grab
 * Kongo Jungle
 * N/A
 * Defeat the main fighter to win
 * The enemy's throws have increased power
 * Reinforcements will appear during the battle
 * Donkey Kong / Donkey Kong Jr. Medley
 * Stanley
 * Stanley
 * Stanley

#139

 * Villager (blue shirt)
 * 3700, Shield
 * 75 m
 * N/A
 * The enemy starts the battle with a Gust Bellows
 * Donkey Kong / Donkey Kong Jr. Medley
 * Cranky Kong
 * Cranky Kong

#140

 * Donkey Kong (white)
 * 9700, Attack
 * Jungle Japes
 * Hazard: Slumber Floor
 * The floor is sleep-inducing
 * Opening - Donkey Kong
 * Funky Kong*
 * Funky Kong*

#141

 * Captain Falcon, Diddy Kong, Donkey Kong
 * 9000, Neutral
 * Kongo Jungle
 * Item: Bullet Bill
 * The enemy is easily distracted by items
 * Funky's Fugue
 * Candy Kong
 * Candy Kong

#142

 * Bayonetta
 * 3800, Shield
 * Kongo Falls
 * Item: Bananas
 * The enemy starts the battle with a Banana Gun
 * The enemy has increased move speed
 * Mangrove Cove
 * Swanky Kong
 * Swanky Kong
 * Swanky Kong

#143

 * Donkey Kong
 * 1700, Attack
 * Kongo Jungle
 * Item: Beastball
 * The enemy is easily distracted by items
 * Funky's Fugue
 * Wrinkly Kong
 * Wrinkly Kong

#144

 * Dixie Kong
 * Dixie Kong
 * Dixie Kong
 * Dixie Kong
 * Dixie Kong
 * Dixie Kong
 * Dixie Kong
 * Dixie Kong

#145

 * Isabelle, Diddy Kong (pink hat)
 * 9100, Grab
 * Jungle Japes
 * Item: Banana Peel
 * The enemy is easily distracted by items
 * Swinger Flinger
 * Dixie Kong & Kiddy Kong
 * Dixie Kong & Kiddy Kong

#146

 * colspan="6" |Enhanceable from Dixie Kong.
 * Lanky Kong
 * Lanky Kong

#147

 * Diddy Kong (x6)
 * 3900, Grab
 * Kongo Falls
 * Item: Bananas
 * The enemy is easily distracted by items
 * Defeat an army of fighters
 * DK Rap
 * Tiny Kong
 * Tiny Kong
 * Tiny Kong

#148

 * Chunky Kong
 * Chunky Kong
 * Chunky Kong
 * Chunky Kong
 * Chunky Kong
 * Chunky Kong
 * Chunky Kong
 * Chunky Kong

#149

 * Donkey Kong
 * 3800, Attack
 * Jungle Japes
 * N/A
 * The enemy's punches and elbow strikes have increased power
 * DK Rap
 * Rambi
 * Rambi

#150

 * Donkey Kong (white)
 * 9100, Attack
 * Kongo Falls (Omega)
 * N/A
 * The enemy can deal damage by dashing into you
 * Jungle Level (Brawl)
 * Enguarde
 * Enguarde

# 151

 * Corrin
 * 3600, Attack
 * Great Bay
 * Buoyancy Reduced
 * You can't swim
 * The enemy's dash attacks have increased power
 * The enemy favors dash attacks
 * Ice Cave Chant
 * Squawks
 * Squawks
 * Squawks

#152

 * Duck Hunt (dalmatian)
 * 4400, Grab
 * The Great Cave Offensive
 * Hazard: Fog
 * The stage is covered in fog
 * Timed battle
 * Ice Cave Chant
 * Expresso
 * Expresso
 * Expresso

#153

 * Falco
 * 1800, Attack
 * Green Hill Zone
 * Slippery Stage
 * The stage's platforms are very slippery
 * The enemy has increased move speed
 * The enemy falls slowly
 * The Map Page / Bonus Level
 * Winky
 * Winky
 * Winky

#154

 * Greninja (green)
 * 1700, Attack
 * Mushroom Kingdom U
 * N/A
 * The enemy deals damage when falling
 * The enemy has increased jump power
 * Jungle Level (Brawl)
 * Squitter
 * Squitter
 * Squitter

#155

 * Rattly
 * Rattly
 * Rattly
 * Rattly
 * Rattly
 * Rattly
 * Rattly
 * Rattly

#156

 * Yoshi
 * 3400, Grab
 * Kongo Jungle
 * N/A
 * The enemy loves to jump
 * The enemy has increased jump power
 * Snakey Chantey
 * Ellie
 * Ellie
 * Ellie

#157

 * Squirtle (x4)
 * 2100, Shield
 * Jungle Japes
 * N/A
 * The enemy favors neutral specials
 * Snakey Chanty
 * Professor Chops
 * Professor Chops

#158

 * Donkey Kong (white)
 * 1700, Grab
 * Kongo Falls
 * Item: Banana Peel
 * The enemy can instantly escape from movement-disabling moves
 * Jungle Hijinxs
 * Kritter
 * Kritter

#159

 * King K. Rool (blue)
 * 1700, Grab
 * Kongo Jungle
 * Defense ↑
 * The enemy has increased defense
 * The enemy starts the battle with a Rocket Belt
 * Jungle Level (64)
 * Zinger
 * Zinger
 * Zinger

#160

 * Pikachu (black-and-yellow hat)
 * 1800, Shield
 * The Great Cave Offensive (Omega)
 * Item: Unira
 * The enemy's throwing-type items have increased power
 * Stickerbrush Symphony
 * Klaptrap
 * Klaptrap

#161

 * Kaptain K. Rool
 * Kaptain K. Rool
 * Kaptain K. Rool
 * Kaptain K. Rool
 * Kaptain K. Rool
 * Kaptain K. Rool
 * Kaptain K. Rool
 * Kaptain K. Rool

#162

 * King K. Rool
 * 13500, Attack
 * Halberd
 * Invisibility
 * The enemy's neutral special has increased power
 * Stamina battle
 * The enemy is invisible after a little while
 * Crocodile Cacophony
 * Baron K. Roolenstein
 * Baron K. Roolenstein
 * Baron K. Roolenstein

#163

 * Blast-o-Matic
 * Blast-o-Matic
 * Blast-o-Matic
 * Blast-o-Matic
 * Blast-o-Matic
 * Blast-o-Matic
 * Blast-o-Matic
 * Blast-o-Matic

#164

 * Tiki Tak Tribe
 * Tiki Tak Tribe
 * Tiki Tak Tribe
 * Tiki Tak Tribe
 * Tiki Tak Tribe
 * Tiki Tak Tribe
 * Tiki Tak Tribe
 * Tiki Tak Tribe

#165

 * Diddy Kong (x4)
 * 1700, Neutral
 * Kongo Falls (Battlefield)
 * N/A
 * Take your strongest team into this no-frills battle
 * Jungle Hijinks
 * Lord Fredrik
 * Lord Fredrik

#166

 * King K. Rool
 * 2300, Grab
 * Summit (Battlefield)
 * Hazard: Ice Floor
 * The floor is frozen
 * Flinger Swinger
 * Kip
 * Kip

#167

 * Tiny Yoshi (x4)
 * 1800, Shield
 * Yoshi's Story
 * N/A
 * The enemy starts the battle with a Rocket Belt
 * Boss 2 - DK: Jungle Climber
 * Kalypso
 * Kalypso

#168

 * Wendy (x4)
 * 1800, Shield
 * Kongo Falls
 * N/A
 * The enemy starts the battle with a Rocket Belt
 * The enemy has increased move speed
 * Boss 2 - DK: Jungle Climber
 * Donkey Kong & Bongos
 * Donkey Kong & Bongos
 * Donkey Kong & Bongos

#169

 * Karate Kong
 * Karate Kong
 * Karate Kong
 * Karate Kong
 * Karate Kong
 * Karate Kong
 * Karate Kong
 * Karate Kong

#170

 * Ryu
 * 9500, Attack
 * Kongo Falls (Omega)
 * Hard to Launch
 * Hazard: High Gravity
 * The enemy's physical attacks have increased power
 * Timed Stamina battle
 * All fighters have reduced jump ability
 * Battle for Storm Hill
 * Ninja Kong
 * Battle for Storm Hill
 * Ninja Kong
 * Ninja Kong

#171

 * Donkey Kong (black)
 * 1900, Shield
 * Distant Planet (Battlefield)
 * N/A
 * The enemy's kicks and knee strike have increased power
 * The enemy favors side specials
 * Battle for Storm Hill
 * }
 * }

The Legend of Zelda
{| class="article-table" !Spirit !Puppet Fighter(s) !Power & Type !Stage !Rules !Conditions !Music
 * Link (The Legend of Zelda)
 * Young Link (red)
 * 13500, Neutral
 * Find Mii
 * N/A
 * The enemy's melee weapons have increased power
 * The enemy's FS Meter charges quickly
 * The enemy has increased attack power
 * Overworld Theme - The Legend of Zelda
 * Octorok
 * Overworld Theme - The Legend of Zelda
 * Octorok
 * Octorok

#179

 * Diddy Kong (x4)
 * 1800, Grab
 * Great Bay
 * N/A
 * The enemy's neutral special has increased power
 * The enemy favors neutral specials
 * Termina Field
 * Moblin
 * King Dedede (x4)
 * 1900, Neutral
 * Skyloft (Battlefield)
 * Move Speed ↓
 * The enemy favors down specials
 * The enemy has reduced move speed
 * Overworld Theme - The Legend of Zelda
 * Tektite
 * Ivysaur
 * 1600, Shield
 * Hyrule Castle (Battlefield)
 * N/A
 * The enemy loves to jump
 * Overworld Theme - The Legend of Zelda
 * Young Zelda
 * Zelda, Young Link
 * 3700, Shield
 * Hyrule Castle
 * N/A
 * Take your strongest team into this no-frills battle
 * Ocarina of Time Medley
 * Kaepora Gaebora
 * Young Link
 * 3700, Grab
 * Distant Planet (Battlefield)
 * Hazard: Screen Flip
 * The screen will suddenly flip after a little while
 * Ocarina of Time Medley
 * Cucco
 * Tiny Falco (x5)
 * 2200, Grab
 * Skyloft (Battlefield)
 * Item: Cucco
 * The enemy favors neutral air attacks
 * Reinforcements will appear after an enemy is KO'd
 * The enemy is easily distracted by items
 * Village of the Blue Maiden
 * Goron
 * Donkey Kong
 * 1700, Shield
 * The Great Cave Offensive (Omega)
 * Item: Bob-omb
 * The enemy's dash attacks have increased power
 * The enemy favors dash attacks
 * Hidden Mountain and Forest
 * Impa
 * Sheik
 * 9400, Shield
 * Temple
 * Defense ↑
 * Item: Deku Nut
 * The enemy has increased defense after a while.
 * Gerudo Valley
 * ReDead
 * Mewtwo (x4)
 * 2100, Grab
 * Hyrule Castle (Battlefield)
 * N/A
 * The enemy has super armor but moves slower
 * Stamina battle
 * The enemy favors down specials
 * Song of Storms
 * Postman
 * Wii Fit Trainer (male)
 * 2600, Grab
 * Temple
 * N/A
 * Timed Stamina battle
 * The enemy tends to avoid conflict
 * Termina Field
 * Nayru
 * Zelda (x2)
 * 3500, Shield
 * Bridge of Eldin
 * Temporary Invincibility
 * The enemy will occasionally be invincible after a little while
 * The enemy favors neutral specials
 * Ballad of the Goddess
 * Koume & Kotake
 * 2600, Grab
 * Temple
 * N/A
 * Timed Stamina battle
 * The enemy tends to avoid conflict
 * Termina Field
 * Nayru
 * Zelda (x2)
 * 3500, Shield
 * Bridge of Eldin
 * Temporary Invincibility
 * The enemy will occasionally be invincible after a little while
 * The enemy favors neutral specials
 * Ballad of the Goddess
 * Koume & Kotake
 * The enemy favors neutral specials
 * Ballad of the Goddess
 * Koume & Kotake
 * Koume & Kotake

#202
Buoyancy Reduced
 * Bayonetta (x2)
 * 3700, Neutral
 * Gerudo Valley
 * N/A
 * The enemy starts the battle with a Fire Flower
 * The enemy starts the battle with a Freezie
 * Gerudo Valley
 * Skull Kid
 * Mii Brawler, Meta Knight (x2)
 * 4000, Grab
 * Distant Planet
 * Assist Trophy Enemies
 * Hazard: Fog
 * Defeat the main fighter to win
 * The stage is covered in fog
 * Hostile assist trophies will appear
 * Saria's Song / Middle Boss Batle
 * Kafei
 * Bunny Young Link
 * 4600, Grab
 * Skyloft
 * N/A
 * Timed battle
 * The enemy tends to avoid conflict
 * Termina Field
 * Deku Link
 * Diddy Kong
 * 3700, Grab
 * Distant Planet (Battlefield)
 * Item Tidal Wave
 * Item: Lip's Stick
 * The enemy favors neutral specials
 * Certain items will appear in large numbers after a little while
 * The enemy is easily distracted by items
 * Saria's Theme
 * Happy Mask Salesman
 * Young Link (dark)
 * 4300, Shield
 * Umbra Clock Tower
 * Attack Power ↑
 * Move Speed ↑
 * Jump Power ↑
 * Timed battle
 * All fighters have increased jump power
 * All fighters have increased move speed after a little while
 * Song of Storms
 * Tingle
 * Villager (x3), Young Link
 * 9000, Grab
 * Great Bay
 * Uncontrollable Speed
 * Slippery Stage
 * Defeat the main fighter to win
 * All fighters move faster and can't stop quickly after a little while
 * The enemy loves to taunt
 * Termina Field
 * Medli
 * Isabelle, Charizard
 * 9300, Shield
 * Pirate Ship
 * N/A
 * The enemy has increased jump power
 * Kass's Theme
 * Tetra
 * Toon Link
 * 9800, Shield
 * Pirate Ship
 * Item: Bullet Bill
 * Hazard: Heavy Wind
 * Dangerously high winds are in effect
 * The enemy is easily distracted by items
 * The Great Sea / Menu Select
 * Fishman
 * Squirtle
 * 1600, Attack
 * Pirate Ship
 * Hazard: Left is Right, Right is Left
 * The enemy has increased jump power
 * Kass's Theme
 * Tetra
 * Toon Link
 * 9800, Shield
 * Pirate Ship
 * Item: Bullet Bill
 * Hazard: Heavy Wind
 * Dangerously high winds are in effect
 * The enemy is easily distracted by items
 * The Great Sea / Menu Select
 * Fishman
 * Squirtle
 * 1600, Attack
 * Pirate Ship
 * Hazard: Left is Right, Right is Left
 * Squirtle
 * 1600, Attack
 * Pirate Ship
 * Hazard: Left is Right, Right is Left
 * You can't swim
 * Left and right controls will suddenly reverse after a while
 * The Great Sea / Menu Select
 * Wind Fish
 * Giant Jigglypuff
 * 13800, Shield
 * Temple (Battlefield)
 * Flowery
 * Hazard: Slumber Floor
 * The floor is sleep-inducing
 * You constantly take minor damage
 * The enemy is giant
 * Tal Tal Heights
 * Darknut
 * Link (dark)
 * 3800, Shield
 * Bridge of Eldin (Battlefield)
 * Move Speed ↑
 * Defense  ↓
 * The enemy's melee weapons have increased power
 * The enemy has increased move speed when the enemy's at high damage
 * The enemy gets a major stat boost when badly damaged.
 * Main Theme - The Legend of Zelda: Twilight Princess
 * King Bulblin & Lord Bullbo
 * Wario
 * 2000, Attack
 * Bridge of Eldin
 * N/A
 * The enemy favors dash attacks
 * Main Theme - The Legend of Zelda: Twilight Princess
 * Agitha
 * Peach, Bayonetta
 * 1900, Grab
 * Kongo Falls
 * Item: Beehive
 * Take your strongest team into this no-frills battle
 * The Hidden Village
 * Byrne
 * Sheik (green)
 * 1800, Attack
 * Spirit Train (Battlefield)
 * N/A
 * The enemy's punches and elbow strikes have increased power
 * The enemy's throws have increased power
 * Stamina battle
 * Full Steam Ahead
 * Ghirahim
 * Corrin
 * 8800, Grab
 * Skyloft
 * Assist Trophy Enemies
 * The enemy's melee weapons have increased power
 * Hostile assist trophies will appear after a little while
 * The enemy has increased move speed
 * Ballad of the Goddess
 * Fi
 * Link
 * 9500, Shield
 * Skyloft (Omega)
 * N/A
 * The enemy's melee weapons have increased power
 * The enemy's FS Meter charges quickly
 * Ballad of the Goddess
 * Loftwing
 * Giant Falco
 * 2800, Shield
 * Skyloft (Battlefield)
 * Hazard: Heavy Wind
 * Dangerously high winds are in effect
 * The enemy is giant
 * Ballad of the Goddess
 * Wall-Merged Link
 * Skyloft (Omega)
 * N/A
 * The enemy's melee weapons have increased power
 * The enemy's FS Meter charges quickly
 * Ballad of the Goddess
 * Loftwing
 * Giant Falco
 * 2800, Shield
 * Skyloft (Battlefield)
 * Hazard: Heavy Wind
 * Dangerously high winds are in effect
 * The enemy is giant
 * Ballad of the Goddess
 * Wall-Merged Link
 * The enemy is giant
 * Ballad of the Goddess
 * Wall-Merged Link
 * Wall-Merged Link

#233

 * Mr. Game & Watch, Young Link
 * 3500, Neutral
 * Flat Zone X
 * N/A
 * Reinforcements will appear after an enemy is KO'd
 * Lorule Main Theme
 * Bokoblin
 * Tiny King K. Rool (x4)
 * 1400, Neutral
 * Gaur Plain (Battlefield)
 * N/A
 * The enemy starts the battle with an Ore Club
 * Kass's Theme
 * Guardian
 * Giant R.O.B.
 * 3800, Neutral
 * Great Plateau Tower (Omega)
 * N/A
 * The enemy has super armor and is hard to launch or make flinch
 * Stamina battle
 * The enemy favors neutral specials
 * Nintendo Switch Presentation 2017 Trailer BGM
 * Calamity Ganon
 * Giant Ganondorf
 * 13900, Attack
 * Great Plateau Tower (Omega)
 * Sudden Damage
 * You lose if your CPU ally is KO'd
 * You'll occasionally take sudden damage after a little while
 * The enemy is giant
 * Calamity Ganon Battle - Second Form
 * Dimitri
 * Yoshi, Young Link (both red)
 * 1700, Shield
 * Great Bay
 * N/A
 * The enemy favors neutral specials
 * Tal Tal Heights
 * Ricky
 * Little Mac
 * 1800, Attack
 * Bridge of Eldin (Battlefield)
 * N/A
 * The enemy loves to jump
 * The enemy has increased jump power
 * Tal Tal Heights
 * Marin
 * Zelda, Link
 * 4600, Shield
 * Tortimer Island (Battlefield)
 * Hazard: Slumber Floor
 * The floor is sleep-inducing
 * Timed battle
 * Tal Tal Heights
 * Mipha
 * Inkling
 * 3900, Shield
 * Great Bay (Battlefield)
 * N/A
 * Stamina battle
 * The enemy heals over time
 * Main Theme - The Legend of Zelda: Breath of the Wild
 * }
 * Tal Tal Heights
 * Mipha
 * Inkling
 * 3900, Shield
 * Great Bay (Battlefield)
 * N/A
 * Stamina battle
 * The enemy heals over time
 * Main Theme - The Legend of Zelda: Breath of the Wild
 * }
 * Main Theme - The Legend of Zelda: Breath of the Wild
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }

Yoshi
{| class="article-table" !Spirit !Puppet Fighter(s) !Power & Type !Stage !Rules !Conditions !Music
 * Grim Leecher
 * Meta Knight
 * 1800, Grab
 * Yoshi's Island
 * Hazard: Left is Right, Right is Left
 * Left and right controls will suddenly reverse
 * Obstacle Course - Yoshi's Island
 * Yarn Yoshi
 * Yoshi (x4)
 * 9200, Grab
 * Super Happy Tree
 * Easy to Launch
 * All fighters are easy to launch
 * Main Theme - Yoshi's Woolly World
 * Baby Bowser
 * Main Theme - Yoshi's Woolly World
 * Baby Bowser
 * Baby Bowser

#301

 * Giant Bowser, Tiny Bowser
 * 13800, Neutral
 * Find Mii (Omega)
 * Hazard: Lava Floor
 * The floor is lava
 * The enemy has super armor and is hard to launch or make flinch
 * Stamina battle
 * King Bowser - Super Mario Bros. 3
 * Ukiki
 * Diddy Kong (x4) (pink)
 * 2000, Grab
 * Yoshi's Story (Battlefield)
 * Item: Food
 * The enemy becomes more powerful after eating
 * Obstacle Course - Yoshi's Island
 * Spirit Who Loves Surprises
 * Yoshi (x4) (pink)
 * 2000, Grab
 * Super Happy Tree
 * Hazard: Screen Flip
 * The screen will suddenly flip after a little while
 * Yoshi's Story (64)
 * Bandit
 * Meta Knight (x3)
 * 3300, Grab
 * Yoshi's Island
 * N/A
 * The enemy favors grabs and throws
 * Obstacle Course - Yoshi's Island
 * Slugger & Green-Glove
 * Ness, Lucas
 * 1500, Grab
 * Yoshi's Island
 * Item: Beastball
 * The enemy starts the battle with a Home-Run Bat
 * Obstacle Course - Yoshi's Island
 * Hongo
 * Robin
 * 2000, Shield
 * Super Happy Tree
 * Sudden Final Smash
 * The enemy will suddenly have a Final Smash after a while
 * Yoshi's Story (64)
 * Little Mouser
 * Pikachu (green headband)
 * 1700, Shield
 * Yoshi's Island
 * Item: Throwing Types
 * The enemy's throwing-type items have increased power
 * The enemy has increased move speed
 * Flower Field
 * Crazee Dayzee
 * Isabelle
 * 1700, Neutral
 * Yoshi's Island
 * Flowery
 * You constantly take minor damage
 * Only certain Pokemon will emerge from Poke Balls
 * Flower Field
 * Burt the Bashful
 * Giant Pac-Man
 * 2000, Shield
 * Super Happy Tree (Omega)
 * N/A
 * The enemy deals damage when falling
 * The enemy is giant
 * The enemy has increased defense
 * Fortress Boss - Super Mario World
 * Tap-Tap
 * Metal Pac-Man
 * 2200, Shield
 * Yoshi's Island
 * N/A
 * The enemy is metal
 * Wildlands
 * }
 * The enemy deals damage when falling
 * The enemy is giant
 * The enemy has increased defense
 * Fortress Boss - Super Mario World
 * Tap-Tap
 * Metal Pac-Man
 * 2200, Shield
 * Yoshi's Island
 * N/A
 * The enemy is metal
 * Wildlands
 * }
 * }

Kirby
{| class="article-table" !Spirit !Puppet Fighter(s) !Power & Type !Stage !Rules !Conditions !Music
 * Scarfy
 * Kirby (x4)
 * 1400, Shield
 * Dream Land
 * N/A
 * Reinforcements will appear after an enemy is KO'd
 * Green Greens (Melee)
 * Nightmare's Power Orb
 * Giant Kirby (dark)
 * 4000, Grab
 * Fountain of Dreams
 * Assist Trophy Enemies
 * Hostile assist trophies will appear after a little while
 * The enemy is giant
 * The enemy starts the battle with a Star Rod
 * Vs. Marx
 * Waddle Dee
 * Kirby (x4)
 * 3700, Neutral
 * Dream Land GB
 * N/A
 * Take your strongest team into this no-frills battle
 * Green Greens
 * Waddle Doo
 * Kirby (x3)
 * 2500, Attack
 * Green Greens
 * Hazard: Zap Floor
 * The floor is electrified
 * The enemy starts the battle with a Super Scope
 * Butter Building (for 3DS/WiiU)
 * Rocky
 * Metal Kirby
 * 2600, Shield
 * The Great Cave Offensive (Battlefield)
 * N/A
 * Timed stamina battle
 * The enemy favors down specials
 * The enemy is metal
 * The Great Cave Offensive
 * Moley
 * Giant Pikachu
 * 2200, Grab
 * The Great Cave Offensive (Battlefield)
 * Item: Pitfall
 * The enemy is giant
 * Squeak Squad Theme
 * Pitch
 * Jigglypuff (green hat)
 * 1800, Grab
 * Green Greens
 * N/A
 * Only certain Pokemon emerge from Poke Balls
 * The enemy loves to jump
 * Forest Stage
 * Dark Matter
 * Meta Knight, King Dedede
 * 13500, Attack
 * Halberd (Omega)
 * Assist Trophy Enemies
 * The enemy's melee weapons have increased power
 * The enemy can unleash powerful critical hits at random
 * Stamina battle
 * 02 Battle
 * Magolor
 * Robin
 * 9300, Attack
 * Halberd
 * Hazard: Screen Flip
 * The screen will suddenly flip
 * The enemy's magic attacks have increased power
 * CROWNED
 * Elline
 * Tiny Palutena
 * 3800, Shield
 * Rainbow Cruise
 * Item: Balls
 * Take your strongest team into this no-frills battle
 * Butter Building (Brawl)
 * Bomber
 * Kirby (black)
 * 3500, Attack
 * Dream Land GB
 * Item: Bomber
 * The enemy starts the battle with a Bomber
 * Butter Building (Brawl)
 * Prince Fluff
 * Kirby (blue)
 * 1900, Grab
 * Super Happy Tree
 * N/A
 * The enemy's throws have increased power
 * The enemy favors grabs and throws
 * Green Greens (for 3DS/WiiU)
 * Bronto Burt
 * Pit (x4) (pink w/ blue wings)
 * 1800, Attack
 * Dream Land
 * N/A
 * The enemy favors side specials in the air
 * Green Greens
 * Plasma Wisp
 * Robin (green)
 * 2300, Grab
 * Prism Tower (Battlefield)
 * Item: Hothead
 * Hazard: Zap Floor
 * The floor is electrified
 * The enemy favors neutral specials
 * City Trial
 * Poppy Bros. Jr.
 * The enemy favors grabs and throws
 * Green Greens (for 3DS/WiiU)
 * Bronto Burt
 * Pit (x4) (pink w/ blue wings)
 * 1800, Attack
 * Dream Land
 * N/A
 * The enemy favors side specials in the air
 * Green Greens
 * Plasma Wisp
 * Robin (green)
 * 2300, Grab
 * Prism Tower (Battlefield)
 * Item: Hothead
 * Hazard: Zap Floor
 * The floor is electrified
 * The enemy favors neutral specials
 * City Trial
 * Poppy Bros. Jr.
 * The floor is electrified
 * The enemy favors neutral specials
 * City Trial
 * Poppy Bros. Jr.
 * Poppy Bros. Jr.

#364

 * Young Link (x2)
 * 1500, Grab
 * Yoshi's Island
 * Item: Bob-omb
 * The enemy's down special has increased power
 * The enemy favors down specials in the air
 * Green Greens (for 3DS/WiiU)
 * Nago
 * Nago
 * Nago

#336

 * Isabelle
 * 1900, Grab
 * Green Greens (Battlefield)
 * Item: Soccer Ball
 * The enemy has an extra midair jump
 * Forest/Nature Area
 * Dragoon
 * Dragoon

#331

 * Kirby
 * 13500, Attack
 * Pilotwings
 * Item: Dragoon Parts
 * Items will be pulled toward the enemy
 * The enemy has increased move speed
 * The Legendary Air Ride Machine
 * ChuChu
 * ChuChu
 * ChuChu

#338

 * Jigglypuff (ribbon)
 * 2400, Shield
 * Dream Land
 * Hazard: Sticky Floor
 * The floor is sticky
 * Planet Popstar
 * Mr. Frosty
 * Mr. Frosty

#373

 * Ice Climbers
 * 2200, Shield
 * Dream Land
 * Hazard: Ice Floor
 * The floor is frozen
 * The enemy's ice and water attacks have increased power
 * Stamina battle
 * Ice Cream Island
 * Robobot Armor
 * Robobot Armor
 * Robobot Armor

#329

 * Metal Kirby (x4)
 * 4000, Attack
 * Halberd
 * Item: Drill
 * Stamina battle
 * The enemy is metal
 * Pink Ball Activate!
 * Gryll
 * Gryll
 * Gryll

#344

 * Jigglypuff (green hat)
 * 1700, Grab
 * Green Greens (Battlefield)
 * Item: Warp Star
 * The enemy is easily distracted by items
 * Green Greens (Melee)
 * Bonkers
 * Bonkers

#372

 * Donkey Kong (purple)
 * 8400, Attack
 * Kongo Jungle
 * N/A
 * The enemy starts the battle with a Hammer
 * The enemy can swing the Hammer for a long time
 * Forest Stage
 * Star Rod
 * Kirby (x4) (yellow)
 * 9200, Attack
 * Fountain of Dreams
 * N/A
 * The enemy starts the battle with a Star Rod
 * Gourmet Race (Melee)
 * }
 * Gourmet Race (Melee)
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }

EarthBound/Mother
{| class="article-table" !Spirit !Puppet Fighter(s) !Power & Type !Stage !Rules !Conditions !Music
 * Jeff
 * Inkling (x3) (boy, blue)
 * 13,200, Shield
 * Onett
 * Assist Trophy Enemies
 * Item: Shooting Types
 * Hostile assist trophies will appear
 * The enemy's shooting items will have increased power
 * Reinforcements will appear during the battle
 * Onett Theme / Winters Theme
 * Kumatora
 * Lucas (blue)
 * 4200, Attack
 * New Pork City (Battlefield)
 * Hazard: Ice Floor
 * The floor is frozen
 * The enemy starts the battle with a Fire Flower
 * Mother 3 Love Theme
 * Dungeon Man
 * Giant Luigi (Yellow)
 * 4200, Grab
 * Mushroomy Kingdom
 * N/A
 * Stamina battle
 * The enemy is giant
 * Magicant - for 3DS/WiiU
 * Ana
 * Villager (girl), Ness
 * 9200, Grab
 * Magicant
 * N/A
 * Stamina battle
 * The enemy heals over time
 * Pollyanna (I Believe in You)
 * Paula
 * Villager (girl), Ness
 * 13300, Shield
 * Onett
 * Sudden Final Smash
 * The enemy will suddenly have a Final Smash
 * The enemy's PSI attacks have increased power
 * Stamina battle
 * Smiles and Tears
 * Lloyd
 * Villager, R.O.B
 * 9200, Grab
 * Magicant
 * Bob-omb Festival
 * Defeat the main fighter to win
 * Bob-ombs will rain from the sky after a little while
 * Stamina battle
 * Bein' Friend
 * Masked Man
 * Lucas
 * 9400, Attack
 * New Pork City (Omega)
 * N/A
 * Stamina battle
 * The enemy will charge up a powerful Final Smash
 * The enemy has increased attack power
 * Porky's Theme
 * Teddy
 * Little Mac
 * 3600, Attack
 * Onett
 * N/A
 * The enemy's melee weapons have increased power
 * The enemy starts the battle with a Killing Edge
 * Bein' Friend
 * Starman
 * Metal Ness
 * 4200, Grab
 * Lylat Cruise
 * Assist Trophy Enemies
 * Item: Stars
 * Stamina battle
 * Hostile assist trophies will appear
 * The enemy is metal
 * Unfounded Revenge / Smashing Song of Praise
 * Boney
 * Onett
 * N/A
 * The enemy's melee weapons have increased power
 * The enemy starts the battle with a Killing Edge
 * Bein' Friend
 * Starman
 * Metal Ness
 * 4200, Grab
 * Lylat Cruise
 * Assist Trophy Enemies
 * Item: Stars
 * Stamina battle
 * Hostile assist trophies will appear
 * The enemy is metal
 * Unfounded Revenge / Smashing Song of Praise
 * Boney
 * Hostile assist trophies will appear
 * The enemy is metal
 * Unfounded Revenge / Smashing Song of Praise
 * Boney
 * Boney

#583

 * Duck Hunt, Lucas
 * 1500, Neutral
 * Onett
 * N/A
 * Take your strongest team into this no-frills battle
 * Mother 3 Love Theme
 * Ness's Father
 * Ness's Father

#576
The enemy is invisible
 * Clear Snake, Ness
 * 13500, Shield
 * Onett
 * N/A
 * Defeat the main fighter to win
 * Humoresque of a Little Dog
 * Claus
 * Claus

#590

 * Lucas (x2)
 * 13200, Neutral
 * Garden of Hope (Battlefield)
 * Strengthen Weapon
 * Reinforcements will appear after an enemy is KO'd
 * All fighters' melee weapons have increased power after a little while
 * The enemy is metal
 * Mother 3 Love Theme
 * Buzz Buzz
 * Buzz Buzz
 * Buzz Buzz

#575

 * Tiny Mr. Game & Watch
 * 2900, Attack
 * Onett
 * N/A
 * Timed battle
 * Humoresque of a Little Dog
 * Hinawa
 * Hinawa

#582

 * Zelda, Lucas (x2)
 * 13100, Attack
 * Yoshi's Island
 * Easy to Launch
 * All fighters are easy to launch
 * Mother 3 Love Theme
 * Ramblin' Evil Mushroom
 * Ramblin' Evil Mushroom

#579

 * Ness
 * 1600, Grab
 * Distant Planet
 * Item: Ramblin' Evil Mushroom
 * The enemy starts the battle with a Ramblin' Evil Mushroom
 * Humoresque of a Little Dog
 * Salsa
 * Salsa

#586

 * Diddy Kong, Wario
 * 1700, Grab
 * Gerudo Valley (Battlefield)
 * Item: Banana Peel
 * The enemy favors special moves
 * Mother 3 Love Theme
 * Ninten
 * Ninten

#565

 * Ness (x4)
 * 13700, Grab
 * Magicant
 * N/A
 * The enemy's PSI attacks have increased power
 * Stamina battle
 * The enemy's FS Meter charges quickly
 * Bein' Friend
 * Duster
 * Duster
 * Duster

#584

 * Luigi (orange)
 * 2500, Attack
 * Pac-Land (Battlefield)
 * Item: Smoke Ball
 * Hazard: Fog
 * The stage is covered in fog
 * The enemy's kicks and knee strikes have increased power
 * You Call This a Utopia?!
 * Flint
 * Snake, Lucas
 * 4200, Attack
 * Onett (Battlefield)
 * Hazard: Lava Floor
 * The floor is lava
 * The enemy starts the battle with a Franklin Badge
 * Mother 3 Love Theme
 * Master Belch
 * Wario
 * 4200, Neutral
 * Mario Bros (Battlefield)
 * Defense ↓
 * Hazard: Sticky Floor
 * The floor is sticky
 * You have reduced defense after a little while
 * Unfounded Revenge / Smashing Song of Praise
 * }
 * Defense ↓
 * Hazard: Sticky Floor
 * The floor is sticky
 * You have reduced defense after a little while
 * Unfounded Revenge / Smashing Song of Praise
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }

F-Zero
{| class="article-table" !Spirit !Puppet Fighter(s) !Power & Type !Stage !Rules !Conditions !Music
 * Jody Summer
 * Jody Summer

#595

 * Zero Suit Samus, Captain Falcon
 * 9400, Shield
 * Big Blue
 * N/A
 * The enemy has increased move speed and reduced weight
 * White Land
 * Baba
 * Baba

#597

 * Captain Falcon (purple)
 * 1900, Attack
 * Big Blue
 * N/A
 * Stamina battle
 * The enemy has increased move speed
 * Dream Chaser
 * Bio Rex
 * Bio Rex
 * Bio Rex

#600

 * Wolf
 * 1900, Attack
 * Port Town Aero Drive
 * Item Tidal Wave
 * The enemy becomes more powerful after eating
 * Certain items will appear in large numbers after a while
 * Fire Field
 * Zoda
 * Zoda
 * Zoda

#603

 * Snake
 * 3600, Attack
 * Mute City SNES
 * Item: Motion-Sensor Bomb
 * The enemy starts the battle with a Lip's Stick
 * Sand Ocean
 * Black Shadow
 * Black Shadow

#604

 * Ganondorf, Captain Falcon
 * 13500, Shield
 * Port Town Aero Drive (Battlefield)
 * Sudden Damage
 * You'll occasionally take sudden damage after a little while
 * Devil's Call in Your Heart
 * The Skull
 * The Skull

#605

 * Robin
 * 1900, Shield
 * Big Blue
 * N/A
 * The enemy's magic attacks have increased power
 * The enemy favors down specials
 * Brain Cleaner
 * Octoman
 * Mr. Game & Watch (red)
 * 3700, Grab
 * Port Town Aero Drive (Battlefield)
 * Sudden Final Smash
 * The enemy will suddenly have a Final Smash
 * The enemy's FS Meter charges quickly
 * Planet Colors
 * Pico
 * Bowser
 * 3500, Shield
 * Mute City SNES (Battlefield)
 * N/A
 * The enemy starts the battle with an enhanced Ray Gun
 * Death Wind
 * }
 * N/A
 * The enemy starts the battle with an enhanced Ray Gun
 * Death Wind
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }

Fire Emblem
{| class="article-table" !Spirit !Puppet Fighters !Power and Type !Stage !Rules !Conditions !Music
 * Lon'qu
 * Lon'qu

#668
The enemy heals over time
 * Chrom
 * 3700, Attack
 * Arena Ferox
 * Item: Swords
 * The enemy's slash and stab attacks have increased power
 * The enemy starts the battle with a Killing Edge
 * Conquest (Ablaze)
 * Sakura (Fire Emblem)
 * Isabelle, Corrin
 * 9100, Shield
 * Reset Bomb Forest
 * N/A
 * Defeat the main fighter to win
 * N/A
 * Defeat the main fighter to win
 * Lost in Thoughts All Alone
 * Mist
 * Mist
 * Mist
 * Mist
 * Mist
 * Mist
 * Mist
 * Mist
 * Mist
 * Mist

#659

 * Zelda, Ike
 * 3500, Grab
 * Reset Bomb Forest
 * Health Recovery
 * Defense ↑
 * The enemy has increased defense when the enemy's at high damage.
 * The enemy is healed when the enemy's at high damage.
 * Victory is Near
 * Alm & Cecelia (Young)
 * Victory is Near
 * Alm & Cecelia (Young)
 * Alm & Cecelia (Young)

#637

 * Villager (x2)
 * 2500, Neutral
 * Skyloft
 * N/A
 * Timed battle.
 * The enemy tends to avoid conflict.
 * Those Who Challenge Gods
 * Sigurd
 * Sigurd
 * Sigurd

#639

 * Ike
 * 3800, Neutral
 * Arena Ferox
 * Defense ↑
 * The enemy has increased defense when the enemy's at high damage
 * Edge of Adversity
 * Nyna
 * Nyna
 * Nyna

#632

 * Palutena, Ganondorf
 * 4200, Shield
 * Temple
 * N/A
 * Defeat the main fighter to win
 * The enemy tends to avoid conflict
 * The enemy heals over time
 * Shadow Dragon Medley
 * Bord & Cord & Barst
 * Bord & Cord & Barst
 * Bord & Cord & Barst

#624

 * Simon (x3)
 * 1800, Attack
 * Wuhu Island (bridge)
 * N/A
 * The enemy favors neutral specials
 * Coliseum Series Medley
 * Severa
 * Severa
 * Severa

#675

 * Lucina
 * 1700, Neutral
 * Coliseum (Battlefield)
 * N/A
 * The enemy can unleash powerful critical hits at random
 * Duty (Ablaze)
 * Owain
 * Owain
 * Owain

#674

 * Chrom
 * 1700, Attack
 * Coliseum
 * Item: Swords
 * The enemy's melee weapons have increased power
 * The enemy loves to taunt
 * The enemy starts the battle with a Killing Edge
 * Duty (Ablaze)
 * Sothe
 * Sothe
 * Sothe

#660

 * Shiek
 * 3600, Grab
 * Mushroomy Kingdom (Battlefield)
 * N/A
 * The enemy favors dash attacks
 * The enemy has increased move speed
 * Time of Action
 * Linde
 * Linde
 * Linde

#628

 * Robin (female)
 * 4100, Shield
 * Temple (Battlefield)
 * Hazard: Zap Floor
 * The floor is electrified
 * The enemy's magic attacks have increased power
 * Shadow Dragon Medley
 * Karel
 * Karel
 * Karel

#651

 * Chrom
 * 3700, Attack
 * Coliseum
 * Attack Power ↑
 * The enemy's melee weapons have increased power
 * The enemy has increased attack power when the enemy's at high damage
 * The enemy has increased attack power
 * Coliseum Series Medley
 * Deirdre
 * Deirdre
 * Deirdre

#640

 * Palutena
 * 3700, Grab
 * Temple
 * Attack Power decreased
 * You have reduced attack power
 * Edge of Adversity
 * Lyn
 * Lyn

#645
Assist Trophy Enemies
 * Zero Suit Samus
 * 9400, Attack
 * Guar Plain (Battlefield)
 * Attack Power ↑
 * Hostile assist trophies will appear
 * The enemy has increased attack power when the enemy's at high damage
 * The enemy starts the battle with a Killing Edge
 * Attack - Fire Emblem
 * Julius
 * Julius
 * Julius

#643

 * Robin
 * 2200, Neutral
 * Castle Siege (Battlefield)
 * Hazard: Lava Floor
 * The floor is lava
 * The enemy's explosion and fire attacks have increased power
 * Stamina battle
 * Power-Hungry Fool
 * L'Arachel
 * L'Arachel
 * L'Arachel

#655

 * Robin (female), Shiek, Wario
 * 1600, Shield
 * Castle Siege
 * Health Recovery
 * The enemy is healed when the enemy's at high damage
 * Preparing to Advance
 * Eliwood
 * Eliwood

#647

 * Roy
 * 9800, Neutral
 * Castle Siege (Battlefield)
 * Easy to Launch
 * Hazard: Lava Floor
 * The floor is lava
 * All fighters are easy to launch after a little while
 * The enemy's explosion and fire attacks have increased power
 * Winning Road - Roy's Hope
 * Navarre
 * Winning Road - Roy's Hope
 * Navarre
 * Navarre

#625

 * Marth
 * 3700, Attack
 * Castle Siege
 * N/A
 * The enemy can unleash powerful critical hits at random
 * Stamina battle
 * The enemy's battering items have increased power
 * Story 5 Meeting
 * Camilla
 * Camilla
 * Camilla

#683

 * Corrin (female), Charizard
 * 9700, Grab
 * Spear Pillar
 * Item: X Bomb
 * Hazard: Poison Cloud
 * The stage is covered in a poisonous cloud
 * Lost in Thoughts All Alone (for 3DS/WiiU)
 * Seliph
 * Seliph
 * Seliph

#641

 * Marth, Ike
 * 3600, Attack
 * Castle Siege
 * Defense ↑
 * The enemy has increased defense when the enemy's at high damage
 * Edge of Adversity
 * Takumi
 * Takumi

#680

 * Pit (x2)
 * 9100, Grab
 * Mushroomy Kingdom (Battlefield)
 * Hazard: Heavy Wind
 * Dangerously high winds are in effect
 * The enemy's neutral special has increased power
 * The enemy favors neutral specials
 * Lost in Thoughts All Alone
 * Minerva
 * Minerva
 * Minerva

#627

 * Lucina, Charizard (green)
 * 3500, Shield
 * Skyworld
 * N/A
 * The enemy has increased jump power
 * The enemy has increased move speed
 * Story 5 Meeting
 * Raven
 * Raven
 * Raven

#649

 * Roy
 * 1700, Attack
 * Coliseum
 * Defense decreased
 * Attack Power ↑
 * All fighters have reduced defense
 * All fighters have increased attack power
 * Attack - Fire Emblem
 * Lyon
 * Attack - Fire Emblem
 * Lyon
 * Lyon

#656

 * Robin, Ridley
 * 3700, Grab
 * Unova Pokemon League
 * N/A
 * Reinforcements will appear after an enemy is KO'd
 * The enemy is giant
 * Preparing to Advance
 * Nino
 * Nino
 * Nino

#652

 * Robin (female)
 * 3600, Grab
 * Arena Ferox
 * N/A
 * The enemy's magic attacks have increased power
 * The enemy favors up specials in the air
 * Attack - Fire Emblem
 * Draug
 * Draug
 * Draug

#622

 * King K. Rool (blue)
 * 2400, Shield
 * Castle Siege
 * Defense ↑
 * The enemy has super armor but moves slower
 * Stamina battle
 * The enemy has increased defense
 * Under This Banner
 * Leo
 * Leo
 * Leo

#684

 * Robin
 * 9200, Attack
 * Reset Bomb Forest
 * Hazard: High Gravity
 * Your jumping power decreases
 * The enemy starts the battle with a Black Hole
 * The enemy's melee blows will heal them when they hit
 * Lost in Thoughts All Alone (for 3DS/WiiU)
 * Gharnef
 * Gharnef
 * Gharnef

#636

 * Robin
 * 2700, Attack
 * Unova Pokemon League (Battlefield)
 * Hazard: Slumber Floor
 * The floor is sleep-inducing
 * Timed battle
 * The enemy favors down specials
 * Lords-A Chance Encounter
 * Eirika
 * Eirika
 * Eirika

#653

 * Lucina, Ike
 * 9200, Shield
 * Coliseum
 * N/A
 * The enemy has increased attack power
 * The enemy has increased move speed
 * The enemy has increased jump power
 * Preparing to Advance
 * Camus
 * Marth
 * 9200, Shield
 * Arena Ferox
 * Health Recovery
 * The enemy's melee weapons have increased power
 * The enemy can unleash powerful critical hits at random
 * The enemy is healed significantly when the enemy's at high damage
 * Meeting Theme Series Medley
 * Hinoka
 * Lucina
 * 9800, Attack
 * Suzaku Castle (Battlefield)
 * Hazard: Heavy Wind
 * Dangerously high winds are in effect
 * The enemy has an extra midair jump
 * Lost in Thoughts All Alone
 * Leif (Fire Emblem)
 * Roy
 * 9300, Attack
 * Castle Siege
 * N/A
 * The enemy can unleash powerful critical hits at random
 * The enemy heals over time
 * Fire Emblem Theme
 * Zelgius
 * Mii Swordfighter
 * 9700, Attack
 * Castle Siege
 * N/A
 * The enemy has super armor and is hard to launch or make flinch
 * The enemy's smash attacks have increased power
 * Stamina battle
 * Against the Dark Knight
 * Gangrel
 * Wolf, Bayonetta
 * 3700, Attack
 * Find Mii (Omega)
 * N/A
 * Defeat the main fighter to win
 * The enemy has increased attack power
 * Id (Purpose)
 * Azura
 * Corrin
 * 13500, Attack
 * Fountain of Dreams
 * Sudden Final Smash
 * The enemy will suddenly have a Final Smash
 * The enemy can use their Final Smash twice in a row
 * The enemy has increased attack power
 * Lost in Thoughts All Alone (JP)
 * Jagen
 * Ganondorf
 * 3600, Shield
 * Castle Siege
 * N/A
 * The enemy starts with damage but is more powerful
 * The enemy starts with damage but has increased speed
 * The enemy doesn't like to jump
 * Advance
 * Elincia
 * Palutena
 * 3600, Shield
 * Skyworld
 * Health Recovery
 * Attack Power ↑
 * The enemy has increased attack power when the enemy's at high damage
 * The enemy is healed when the enemy's at high damage
 * The enemy has increased move speed
 * Victory is Near
 * Ashnard
 * Ganondorf, Charizard
 * 3600, Attack
 * Reset Bomb Forest
 * Defense ↑
 * Stamina battle
 * The enemy has increased defense
 * Against the Dark Knight
 * Lilina
 * Palutena, Roy
 * 3500, Attack
 * Gaur Plain (Battlefield)
 * N/A
 * The enemy's explosion and fire attacks have increased power
 * The enemy favors side specials
 * Reinforcements will appear during the battle
 * Beyond Distant Skies - Roy's Departure
 * Jakob
 * Sheik
 * 3500, Grab
 * Spear Pillar (Battlefield)
 * Item: Throwing Types
 * The enemy's throwing-type items have increased power
 * Items will be pulled toward the enemy
 * Lost in Thoughts All Alone (for 3DS/WiiU)
 * Caeda
 * Lucina, Marth
 * 13500, Shield
 * Temple (Battlefield)
 * Hazard: Heavy Wind
 * Dangerously high winds are in effect
 * The enemy has increased move speed and reduced weight
 * Story 5 Meeting
 * Titania
 * Lucina
 * 1700, Grab
 * Castle Siege (Omega)
 * Attack Power ↓
 * You have reduced attack power
 * The enemy has increased attack power
 * The Devoted
 * Merric
 * Robin (blue)
 * 1700, Grab
 * Castle Siege
 * N/A
 * The enemy's magic attacks have increased power
 * The enemy favors special moves
 * Shadow Dragon Medley
 * Soren
 * Robin, Ike
 * 1800, Shield
 * Temple (Battlefield)
 * Magic and PSI Unleashed
 * The enemy favors special moves
 * All fighters' magic and PSI attacks have increased power
 * Victory is Near
 * Lissa
 * Isabelle, Chrom, Robin
 * 3300, Neutral
 * Arena Ferox
 * N/A
 * Take your strongest team into this no-frills battle
 * Duty (Ablaze)
 * Wrys
 * Kirby (blue)
 * 2500, Shield
 * Temple
 * N/A
 * Timed Stamina battle
 * The enemy tends to avoid conflict
 * The enemy heals over time
 * Shadow Dragon Medley
 * Tharja
 * Lucina
 * 4100, Grab
 * Kalos Pokemon League (Battlefield
 * Hazard: Poison Cloud
 * The stage is covered in a poisonous cloud
 * The enemy's special moves have increased power
 * Conquest (Ablaze)
 * Walhart
 * Ganondorf
 * 9900, Attack
 * Coliseum
 * Jump Power ↓
 * The enemy has super armor and is hard to launch or make flinch
 * Stamina battle
 * All fighters have reduced jump power
 * Id (Purpose)
 * Garon
 * Ganondorf
 * 9600, Attack
 * Final Destination
 * Jump Power ↓
 * Hazard: Poison Floor
 * The floor is poisonous
 * You have reduced jump power
 * Stamina battle
 * Lost in Thoughts All Alone
 * Elise
 * Isabelle
 * 9600, Shield
 * Arena Ferox
 * Item: Recovery Types
 * Timed battle
 * The enemy heals over time
 * The enemy is easily distracted by items
 * Lost in Thoughts All Alone (for 3DS/WiiU)
 * }
 * Lucina
 * 4100, Grab
 * Kalos Pokemon League (Battlefield
 * Hazard: Poison Cloud
 * The stage is covered in a poisonous cloud
 * The enemy's special moves have increased power
 * Conquest (Ablaze)
 * Walhart
 * Ganondorf
 * 9900, Attack
 * Coliseum
 * Jump Power ↓
 * The enemy has super armor and is hard to launch or make flinch
 * Stamina battle
 * All fighters have reduced jump power
 * Id (Purpose)
 * Garon
 * Ganondorf
 * 9600, Attack
 * Final Destination
 * Jump Power ↓
 * Hazard: Poison Floor
 * The floor is poisonous
 * You have reduced jump power
 * Stamina battle
 * Lost in Thoughts All Alone
 * Elise
 * Isabelle
 * 9600, Shield
 * Arena Ferox
 * Item: Recovery Types
 * Timed battle
 * The enemy heals over time
 * The enemy is easily distracted by items
 * Lost in Thoughts All Alone (for 3DS/WiiU)
 * }
 * Arena Ferox
 * Item: Recovery Types
 * Timed battle
 * The enemy heals over time
 * The enemy is easily distracted by items
 * Lost in Thoughts All Alone (for 3DS/WiiU)
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }

Wario
{| class="article-table" !Spirit !Puppet Fighter(s) !Power & Type !Stage !Rules !Conditions !Music
 * Count Cannoli
 * Wario
 * 1800, Attack
 * WarioWare, Inc
 * Item: Transforming Types
 * Items will be pulled toward the enemy
 * Ashley's Song
 * 5-Volt
 * Isabelle
 * 3500, Neutral
 * Gamer
 * Earthquake
 * Sudden Damage
 * All fighters take serious damage after a little while
 * Periodic earthquakes will shake the stage
 * Gamer
 * 9-Volt & 18-Volt
 * Incineroar, Villager
 * 9000, Shield
 * Gamer (Battlefield)
 * Assist Trophy Enemies
 * Item: Boss Galaga
 * Hostile assist trophies will appear
 * The enemy is easily distracted by items
 * WarioWare, Inc
 * Ashley
 * Mii Swordfighter, Ridley
 * 13700, Neutral
 * WarioWare, Inc.
 * Assist Trophy Enemies
 * Hazard: Left is Right, Right is Left
 * Left and right controls will reverse
 * Hostile assist trophies will appear
 * Magic attacks aren't as effective against the enemy
 * Ashley's Song
 * Wario-Man
 * Wario
 * 13700, Attack
 * WarioWare, Inc.
 * Sudden Final Smash
 * The enemy will suddenly have a Final Smash
 * The enemy's FS Meter charges quickly
 * WarioWare, Inc.
 * Pyoro
 * Yoshi (red)
 * 3700, Grab
 * Balloon Fight (Battlefield)
 * Item: Deku Nut
 * The enemy is easily distracted by items
 * WarioWare, Inc.
 * Fronks
 * Tiny Pichu (x4)
 * 1900, Shield
 * WarioWare, Inc.
 * N/A
 * Take your strongest team into this no-frills battle
 * Mike's Song
 * Shake King
 * King K. Rool (yellow)
 * 1900, Grab
 * Pirate Ship
 * Earthquake
 * Periodic earthquakes will shake the stage
 * The enemy favors grabs and throws
 * Ruins - Wario Land: Shake It!!
 * Dribble & Spitz
 * 1900, Shield
 * WarioWare, Inc.
 * N/A
 * Take your strongest team into this no-frills battle
 * Mike's Song
 * Shake King
 * King K. Rool (yellow)
 * 1900, Grab
 * Pirate Ship
 * Earthquake
 * Periodic earthquakes will shake the stage
 * The enemy favors grabs and throws
 * Ruins - Wario Land: Shake It!!
 * Dribble & Spitz
 * Ruins - Wario Land: Shake It!!
 * Dribble & Spitz
 * Dribble & Spitz

#734

 * Wario, Pikachu
 * 4000, Grab
 * Saffron City
 * Uncontrollable Speed
 * All fighters move faster and can't stop quickly after a little while
 * The enemy favors side specials
 * WarioWare, Inc.
 * Young Cricket
 * Young Cricket
 * Young Cricket

#740

 * Lucario
 * 1900, Shield
 * Suzaku Castle
 * Item Tidal Wave
 * The enemy's dash attacks have increased power
 * Certain items will appear in large numbers after a while
 * Chun-Li Stage Type A
 * Captain Syrup
 * Bayonetta, Giant King Dedede
 * 3500, Grab
 * Pirate Ship
 * N/A
 * Items will be pulled toward the enemy
 * The enemy is giant
 * The enemy is easily distracted by items
 * The Great Sea / Menu Select
 * Princess Shokora
 * Peach, Mr. Game & Watch, Wario
 * 2900, Shield
 * Mushroom Kingdom II
 * Item: Transforming Types
 * Defeat the main fighter to win
 * Timed battle
 * The enemy tends to avoid conflict
 * Ruins - Wario Land: Shake It!
 * }
 * Defeat the main fighter to win
 * Timed battle
 * The enemy tends to avoid conflict
 * Ruins - Wario Land: Shake It!
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }

Pikmin
{| class="article-table" !Spirit !Puppet Fighter(s) !Power & Type !Stage !Rules !Conditions !Music
 * Burrowing Snagret
 * Giant Charizard (blue)
 * 9400, Attack
 * Garden of Hope
 * Assist Trophy Enemies
 * Item: Pitfall
 * Hostile assist trophies will appear
 * The enemy is giant
 * World Map - Pikmin 2
 * White Pikmin
 * The enemy is giant
 * World Map - Pikmin 2
 * White Pikmin
 * White Pikmin

#806

 * Tiny Kirby (x13) (white)
 * 4400, Grab
 * Distant Planet (Battlefield)
 * Item: Pow Block
 * Hazard: Poison Floor
 * The floor is poisonous
 * Timed Stamina battle
 * The enemy favors dash attacks
 * Forest of Hope
 * Bulborb
 * Giant Yoshi (red)
 * 4400, Shield
 * Distant Planet
 * Attack Power ↑
 * Timed Stamina battle
 * The enemy has increased attack power
 * The enemy favors neutral specials
 * Main Theme - Pikmin
 * Winged Pikmin
 * The enemy has increased attack power
 * The enemy favors neutral specials
 * Main Theme - Pikmin
 * Winged Pikmin
 * Winged Pikmin

#808

 * Tiny Jigglypuff (x12)
 * 2000, Grab
 * Garden of Hope (Omega)
 * Item: Screw Attack
 * Timed Stamina battle
 * The enemy favors neutral air attacks
 * Reinforcements will appear after an enemy is KO'd
 * Garden of Hope
 * Yellow Wollywog
 * Yellow Wollywog
 * Yellow Wollywog

#819

 * King Dedede (x3)
 * 3800, Shield
 * Distant Planet
 * N/A
 * The enemy favors up specials (NOTE: the in-game blurb says the enemy favors side specials, but this is not the case)
 * Garden of Hope
 * Smoky Progg
 * Smoky Progg

#816

 * Mario
 * 1600, Neutral
 * Distant Planet (Battlefield)
 * Metal Shift
 * The enemy will occasionally turn metal
 * Stage Select - Pikmin 2
 * Rock Pikmin
 * Rock Pikmin

#809

 * Tiny Kirby (x8) (white)
 * 1800, Grab
 * Garden of Hope
 * Hazard: High Gravity
 * Stamina battle
 * Your jumping power decreases
 * The enemy favors down specials
 * Garden of Hope
 * Emperor Bulblax
 * Emperor Bulblax
 * Emperor Bulblax

#812

 * Giant King K. Rool (yellow)
 * 9700, Attack
 * Distant Planet (Omega)
 * N/A
 * The enemy has super armor and is hard to launch or make flinch
 * Stamina battle
 * The enemy is giant
 * Main Theme - Pikmin
 * Fiery Blowhog
 * Fiery Blowhog
 * Fiery Blowhog

#815

 * Charizard (x3)
 * 1500, Attack
 * The Great Cave Offensive (Omega)
 * Item: Fire Flower
 * Stamina battle
 * The enemy favors neutral specials
 * Mission Mode - Pikmin 3
 * Mockiwi
 * Mockiwi
 * Mockiwi

#821

 * Giant Pac-Man
 * 1500, Shield
 * Garden of Hope
 * N/A
 * Join forces with a CPU ally
 * Stamina battle
 * The enemy is giant
 * Over Wintry Mountains
 * Swooping Snitchbug
 * Pit (x4)
 * 1900, Grab
 * Distant Planet
 * Item: Boss Galaga
 * The enemy is easily distracted by items
 * Main Theme - Pikmin
 * Iridescent Glint Beetle
 * Gold Squirtle
 * 4400, Shield
 * Distant Planet
 * N/A
 * Timed Stamina battle
 * The enemy tends to avoid conflict
 * Forest of Hope
 * }
 * Timed Stamina battle
 * The enemy tends to avoid conflict
 * Forest of Hope
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }

Splatoon
{| class="article-table" !Spirit !Puppet Fighter(s) !Power & Type !Stage !Rules !Conditions !Music
 * Octoling
 * Octoling

#1042

 * Inkling (x4)
 * 4000, Shield
 * Midgar
 * Item: Shooting Types
 * Stamina battle
 * The enemy favors neutral specials
 * Octoweaponry
 * Annie
 * Peach
 * 3600, Shield
 * Moray Towers
 * N/A
 * The enemy is easily distracted by items
 * Kraken Up
 * Squid Sisters
 * Kraken Up
 * Squid Sisters
 * Squid Sisters

#1030

 * Inkling Team
 * 13700, Attack
 * Moray Towers
 * Assist Trophy Enemies
 * Easy to Launch
 * You are easy to launch
 * Hostile assist trophies will appear
 * Ink Me Up
 * Great Zapfish
 * Giant Pikachu
 * 9800, Shield
 * Prism Tower (Omega)
 * Hazard: Zap Floor
 * The floor is electrified
 * The enemy's electric attacks have increased power
 * The enemy is giant
 * Splattack!
 * Jelfonzo
 * Clear Squirtle
 * 1700, Grab
 * Saffron City
 * N/A
 * The enemy is invisible
 * Don't Slip
 * Jelonzo
 * Inkling (x2) (boy, blue)
 * 2500, Shield
 * Saffron City (Battlefield)
 * Hazard: Poison Floor
 * The floor is poisonous
 * Seaskape
 * Zapfish
 * 2500, Shield
 * Saffron City (Battlefield)
 * Hazard: Poison Floor
 * The floor is poisonous
 * Seaskape
 * Zapfish
 * Zapfish

#1045

 * Pichu (x4)
 * 2500, Shield
 * Prism Tower (Battlefield)
 * Hazard: Zap Floor
 * The floor is electrified
 * Octoweaponry
 * Bisk
 * Pac-Man
 * 1700, Attack
 * Saffron City
 * Move Speed ↑
 * The enemy's kicks and knee strikes have increased power
 * The enemy has increased move speed after a while
 * Endolphin Surge
 * }
 * Endolphin Surge
 * }

Castlevania
{| class="article-table" !Spirit !Puppet Fighter(s) !Power & Type !Stage !Rules !Conditions !Music
 * Trevor C. Belmont
 * Trevor C. Belmont

#1052

 * Simon, Palutena, Sheik
 * 13000, Shield
 * Dracula's Castle
 * Assist Trophy Enemies
 * Hostile assist trophies will appear when the enemy's at high damage
 * Reinforcements will appear during the battle
 * Beginning
 * Maria Renard
 * Maria Renard
 * Maria Renard

#1053

 * Zelda, Charizard, Falco, Incineroar
 * 3700, Grab
 * Reset Bomb Forest
 * N/A
 * The enemy starts the battle with a Cucco
 * Slash
 * Alucard
 * Alucard

#1055

 * Simon
 * 13500
 * Dracula's Castle
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * Dracula's Castle
 * Reinhardt Schneider
 * Reinhardt Schneider

#1056

 * Simon
 * 1900, Neutral
 * Find Mii
 * N/A
 * The enemy starts the battle with a Killing Edge
 * Iron-Blue Intention
 * Nathan Graves
 * Nathan Graves

#1057

 * Hugh Baldwin
 * Hugh Baldwin
 * Hugh Baldwin
 * Hugh Baldwin
 * Hugh Baldwin
 * Hugh Baldwin
 * Hugh Baldwin
 * Hugh Baldwin

#1058

 * Marth
 * 2000, Attack
 * Find Mii
 * N/A
 * The enemy's melee weapons have increased power
 * The enemy has increased jump power
 * Awake
 * Juste Belmont
 * Juste Belmont
 * Juste Belmont

#1059

 * Richter
 * 4200, Attack
 * The Great Cave Offensive (Omega)
 * Hazard: Lava Floor
 * The floor is lava
 * The enemy has increased move speed
 * Awake
 * Yoko Belnades
 * Yoko Belnades
 * Yoko Belnades

#1060

 * Leon Belmont
 * Leon Belmont
 * Leon Belmont
 * Leon Belmont
 * Leon Belmont
 * Leon Belmont
 * Leon Belmont
 * Leon Belmont

#1061

 * Julius Belmont
 * Julius Belmont
 * Julius Belmont
 * Julius Belmont
 * Julius Belmont
 * Julius Belmont
 * Julius Belmont
 * Julius Belmont

#1062

 * Hector (Castlevania)
 * Hector (Castlevania)
 * Hector (Castlevania)
 * Hector (Castlevania)
 * Hector (Castlevania)
 * Hector (Castlevania)
 * Hector (Castlevania)
 * Hector (Castlevania)

#1063

 * Jonathan Morris
 * Jonathan Morris
 * Jonathan Morris
 * Jonathan Morris
 * Jonathan Morris
 * Jonathan Morris
 * Jonathan Morris
 * Jonathan Morris

#1064

 * Charlotte Aulin
 * Charlotte Aulin
 * Charlotte Aulin
 * Charlotte Aulin
 * Charlotte Aulin
 * Charlotte Aulin
 * Charlotte Aulin
 * Charlotte Aulin

#1065

 * Shanoa
 * Shanoa
 * Shanoa
 * Shanoa
 * Shanoa
 * Shanoa
 * Shanoa
 * Shanoa

#1066

 * Gabriel Belmont
 * Gabriel Belmont
 * Gabriel Belmont
 * Gabriel Belmont
 * Gabriel Belmont
 * Gabriel Belmont
 * Gabriel Belmont
 * Gabriel Belmont

#1067

 * Simon
 * 3800, Neutral
 * Temple
 * N/A
 * The enemy's melee weapons have increased power
 * The enemy favors side specials
 * The enemy starts the battle with a Beam Sword
 * Cross Your Heart
 * Medusa Head
 * Medusa Head
 * Medusa Head

#1068

 * Mummy
 * Mummy
 * Mummy
 * Mummy
 * Mummy
 * Mummy
 * Mummy
 * Mummy

#1069

 * The Creature & Flea Man
 * The Creature & Flea Man
 * The Creature & Flea Man
 * The Creature & Flea Man
 * The Creature & Flea Man
 * The Creature & Flea Man
 * The Creature & Flea Man
 * The Creature & Flea Man

#1070

 * Death
 * Death
 * Death
 * Death
 * Death
 * Death
 * Death
 * Death

#1071

 * Carmilla
 * Carmilla
 * Carmilla
 * Carmilla
 * Carmilla
 * Carmilla
 * Carmilla
 * Carmilla

#1072

 * Giant Meta Knight
 * 2100, Shield
 * Dracula's Castle
 * Defense  ↑
 * Invisibility
 * The enemy is invisible
 * The enemy has increased defense after a little while
 * The enemy is giant
 * Dwelling of Doom
 * Werewolf
 * Dwelling of Doom
 * Werewolf
 * Werewolf

#1073

 * Shaft
 * Shaft
 * Shaft
 * Shaft
 * Shaft
 * Shaft
 * Shaft
 * Shaft

#1074
Invisibility The enemy is invisible
 * Robin
 * 1700, Shield
 * Dracula's Castle (Omega)
 * Move Speed ↓
 * You have reduced move speed
 * Dance of Gold
 * Dracula
 * Dracula

#1075

 * Soma Cruz
 * Soma Cruz
 * Soma Cruz
 * Soma Cruz
 * Soma Cruz
 * Soma Cruz
 * Soma Cruz
 * Soma Cruz

#1076

 * Dracula (2nd Form)
 * Dracula (2nd Form)
 * Dracula (2nd Form)
 * Dracula (2nd Form)
 * Dracula (2nd Form)
 * Dracula (2nd Form)
 * Dracula (2nd Form)
 * Dracula (2nd Form)

#1077

 * Kid Dracula
 * Kid Dracula
 * Kid Dracula
 * Kid Dracula
 * Kid Dracula
 * Kid Dracula
 * Kid Dracula
 * Kid Dracula

#1078

 * }
 * }
 * }
 * }
 * }
 * }
 * }

Others
{| class="article-table" !Spirit !Puppet Fighter(s) !Power & Type !Stage !Rules !Conditions !Music
 * Devil
 * Ridley, Kirby (x2)
 * 3900, Shield
 * 75 m (Battlefield)
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * 25m Theme
 * Welt
 * Welt
 * Welt
 * Welt
 * Welt
 * Welt
 * Welt
 * Welt
 * Welt
 * Welt
 * Welt

#1230

 * Roy
 * 3600, Neutral
 * Gaur Plain (Battlefield)
 * Defense ↓
 * You have reduced defense
 * Stamina battle
 * Attack - Soma Bringer
 * Chibi-Robo
 * Chibi-Robo
 * Chibi-Robo

#1206

 * Tiny Mii Gunner
 * 3500, Grab
 * Living Room
 * Sudden Damage
 * Assist Trophy Enemies
 * The enemy's energy attacks have increased power
 * Hostile assist trophies will appear after a little while
 * The enemy takes serious damage after a little while
 * Noisy Notebook
 * Zip
 * Noisy Notebook
 * Zip
 * Zip

#1249

 * Pac-Man
 * 2200, Attack
 * Golden Plains
 * Assist Trophy Enemies
 * Hazard: Low Gravity
 * Gravity is reduced after a little while
 * Hostile assist trophies will appear
 * Mole Patrol
 * Ray MK II
 * Mole Patrol
 * Ray MK II
 * Ray MK II

#1160

 * Mii Gunner
 * 3600, Grab
 * Pokemon Stadium 2
 * N/A
 * The enemy's ranged weapons have increased power
 * The enemy favors special moves
 * The enemy starts the battle with a Rocket Belt
 * Marionation Gear
 * Dr. Kawashima
 * Dr. Kawashima
 * Dr. Kawashima

#1214

 * Dr. Mario
 * 3800, Neutral
 * Pictochat 2
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * Brain Age: Train Your Brain in Minutes a Day!
 * Raymond Bryce
 * Raymond Bryce

#1244

 * Fox
 * 2300, Shield
 * Fourside
 * Earthquake
 * Hazard: Heavy Wind
 * Dangerously high winds are in effect after a little while
 * Periodic earthquakes will shake the stage after a little while
 * Encounter
 * Arcade Bunny
 * Encounter
 * Arcade Bunny
 * Arcade Bunny

#1277

 * Bunny Isabelle
 * 3700, Attack
 * Pictochat 2 (Battlefield)
 * Assist Trophy Enemies
 * Item: Franklin Badge
 * Hostile assist trophies will appear
 * Arcade Bunny's Theme
 * Sakura Samurai
 * Sakura Samurai
 * Sakura Samurai

#1259

 * Villager
 * 3700, Shield
 * Suzaku Castle
 * N/A
 * The enemy starts the battle off with a Killing Edge
 * The enemy has increased jump power
 * Boss 1 - Sakura Samurai: Art of the Sword
 * Commander
 * Commander
 * Commander

#1142

 * Little Mac (wireframe)
 * 2300, Shield
 * Lylat Cruise
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * Tunnel Scene - X
 * Coraline
 * Coraline

#1084

 * Isabelle, Mii Gunner
 * 1800, Grab
 * Wuhu Island
 * N/A
 * The enemy favors side specials
 * Mii Plaza
 * Esna
 * Esna

#1281

 * Mewtwo (blue)
 * 9200, Shield
 * Mushroom Kingdom II
 * Flowery
 * You constantly take minor damage
 * The enemy's FS Meter charges quickly
 * Dawn in the Desert
 * Prince Richard
 * Prince Richard
 * Prince Richard

#1145

 * Young Link (blue)
 * 9900, Neutral
 * Dream Land GB
 * Temporary Invincibility
 * Assist Trophy Enemies
 * The enemy will occasionally be invincible after a little while
 * The enemy can unleash powerful critical hits at random
 * Hostile assist trophies will appear
 * Castle Lololo
 * Mappo
 * Castle Lololo
 * Mappo
 * Mappo

#1203
Item: Smoke Ball Assist Trophy Enemies Hazard: Poison Cloud
 * R.O.B (blue)
 * 1700, Grab
 * Wuhu Island
 * Attack Power ↑
 * Move Speed  ↓
 * Survive until the timer runs out
 * You have reduced move speed after a little while
 * The enemy has increased attack power after a little while
 * Tomorrow's Passion
 * Twintelle
 * Bayonetta
 * 3700, Grab
 * New Donk City Hall
 * N/A
 * The enemy's smash attacks have increased power
 * The enemy favors smash attacks
 * The enemy starts the battle with a Drill
 * New Donk City
 * Sebastian Tute
 * Mii Swordfighter, Mii Gunner, Mii Brawler
 * 8900, Grab
 * Wrecking Crew (Battlefield)
 * N/A
 * Defeat the main fighter to win
 * Only certain Pokemon will appear from Poke Balls
 * Reinforcements will appear during the battle
 * Final Results - Wii Party U
 * Rayman
 * Sonic
 * 9100, Neutral
 * The Great Cave Offensive (Omega)
 * Assist Trophy Enemies
 * The enemy's physical attacks have increased power
 * Stamina battle
 * Hostile assist trophies will appear
 * Sunset Heights
 * Min Min
 * Corrin (female)
 * 9300, Attack
 * New Pork City (Omega)
 * N/A
 * The enemy favors special moves
 * The enemy has increased attack power when badly damaged
 * The enemy has increased move speed
 * Dragon Driftway
 * Yuri Kozukata
 * Zelda
 * 9200, Attack
 * Luigi's Mansion
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * Main Theme - Luigi's Mansion (Brawl)
 * Baxter & Forthington
 * Duck Hunt, Incineroar
 * 1500, Grab
 * Pilotwings
 * Item: Throwing Types
 * The enemy is easily distracted by items
 * Monkey Watch
 * Shinobu
 * Sheik, Mii Swordfighter
 * 1500, Grab
 * Golden Plains
 * Item: Bullet Bill
 * The enemy is easily distracted by items
 * Boss 1 - Sakura Samurai: Art of the Sword
 * Fish
 * King Dedede
 * 3900, Grab
 * Balloon Fight
 * N/A
 * The enemy's neutral special has increased power
 * Timed battle
 * The enemy favors neutral specials
 * Balloon Fight Medley
 * Tamagon
 * Tiny Ridley, Richter
 * 1500, Grab
 * Mario Bros.
 * Item: Throwing Types
 * Defeat the main fighter to win
 * The enemy favors neutral specials
 * The enemy is invisible
 * Clu Clu Land
 * Akira
 * Ryu
 * 13800, Attack
 * Coliseum (Omega)
 * Assist Trophy Enemies
 * Hazard: High Gravity
 * The enemy's smash attacks have increased power
 * The enemy's physical attacks have increased power
 * Stamina battle
 * Cruel Smash
 * Tsubasa Oribe
 * Inkling
 * 1600, Shield
 * Boxing Ring (Battlefield)
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * Style Savvy: Trendsetters
 * Pig
 * Yoshi (x6) (pink)
 * 2000, Neutral
 * Duck Hunt
 * Item Tidal Wave
 * The enemy becomes more powerful after eating
 * Certain items will appear in large numbers after a while
 * The enemy is easily distracted by items
 * Gourmet Race (Brawl)
 * Magkid
 * Kirby (x4) (white)
 * 1800, Neutral
 * Pictochat 2
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * The enemy can deal damage by dashing into you
 * The enemy has increased move speed
 * PictoChat
 * Clip & Snip
 * Pac-Man, Kirby (red)
 * 3600, Attack
 * Pictochat2
 * N/A
 * The enemy starts the battle with a Killing Edge
 * Noisy Notebook
 * Donbe & Hikari
 * Young Link, Villager, Falco, Donkey Kong, Duck Hunt
 * 3500, Neutral
 * Duck Hunt
 * N/A
 * Defeat an army of fighters
 * Shin Onigashima Medley
 * Balloon Fighter
 * Villager (x4)
 * 4500, Shield
 * Balloon Fight
 * N/A
 * Timed battle
 * The enemy favors up specials
 * The enemy has increased jump power
 * Balloon Fight Medley
 * Maruhige Shop Owner
 * Mario
 * 3700, Shield
 * Pac-Land (Battlefield)
 * Item: Assist Trophy
 * Stamina battle
 * The enemy is easily distracted by items
 * Welcome Center
 * F-Type
 * Roy (Bowser Jr.)
 * 2200, Shield
 * Figure-8 Circuit
 * N/A
 * Timed battle
 * The enemy has increased move speed and reduced weight
 * Title Theme - 3D Hot Rally
 * Looksley
 * Isabelle, Villager
 * 1500, Shield
 * Paper Mario
 * Invisibility
 * 4500, Shield
 * Balloon Fight
 * N/A
 * Timed battle
 * The enemy favors up specials
 * The enemy has increased jump power
 * Balloon Fight Medley
 * Maruhige Shop Owner
 * Mario
 * 3700, Shield
 * Pac-Land (Battlefield)
 * Item: Assist Trophy
 * Stamina battle
 * The enemy is easily distracted by items
 * Welcome Center
 * F-Type
 * Roy (Bowser Jr.)
 * 2200, Shield
 * Figure-8 Circuit
 * N/A
 * Timed battle
 * The enemy has increased move speed and reduced weight
 * Title Theme - 3D Hot Rally
 * Looksley
 * Isabelle, Villager
 * 1500, Shield
 * Paper Mario
 * Invisibility
 * Looksley
 * Isabelle, Villager
 * 1500, Shield
 * Paper Mario
 * Invisibility
 * Invisibility
 * All fighters are invisible
 * Freakyforms: Your Creations, Alive! Medley
 * Nico Fire
 * Ness, Fox, Sonic
 * 1500, Attack
 * Big Blue
 * Uncontrollable Speed
 * All fighters move faster and can't stop quickly
 * Wii Sports Resort
 * Milly
 * Lucina
 * 1700, Neutral
 * Gaur Plain (Battlefield)
 * N/A
 * The enemy starts the battle with an Ore Club
 * The Valedictory Elegy
 * Sukapon
 * Mii Gunner
 * 13700, Grab
 * Coliseum
 * Attack Power ↑
 * 13700, Grab
 * Coliseum
 * Attack Power ↑
 * Stamina battle
 * Hostile assist trophies will appear
 * The enemy has increased attack power after a little while
 * Clu Clu Land
 * Hsien
 * Luigi
 * 1800, Grab
 * Windy Hill Zone
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * Yuyuki Medley
 * Jenna
 * Zelda
 * 3500, Shield
 * Temple (Battlefield)
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * The enemy favors side specials
 * Battle Scene / Final Boss - Golden Sun
 * Warrior Mech Gauss
 * R.O.B.
 * 1800, Attack
 * Wily's Castle
 * N/A
 * The enemy starts the battle with a Killing Edge
 * The enemy has increased move speed
 * Marionation Gear
 * Sumo Brothers
 * Giant Donkey Kong (x2)
 * 1900, Grab
 * Arena Ferox
 * Earthquake
 * The enemy's physical attacks have increased power
 * Periodic earthquakes will shake the stage
 * The enemy loves to taunt
 * E. Honda Stage Type B
 * Goku & Chao
 * Diddy Kong, Villager
 * 1600, Shield
 * Town & City
 * Item: Golden Hammer
 * Reinforcements will appear during the battle
 * The enemy is easily distracted by items
 * Yuyuki Medley
 * Tomatrio
 * Dirby (x3) (one red, one yellow, one green)
 * 1600, Attack
 * Yoshi's Island (Melee) (Battlefield)
 * Item: Maxim Tomato
 * The enemy is easily distracted by items
 * Mixed-Up Scramble
 * Mattel
 * Kirby
 * 1800, Grab
 * Delfino Plaza
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * Tortimer Island Medley
 * Unira
 * Kirby (x4) (green)
 * 1800, Attack
 * 75 m
 * Item Tidal Wave
 * Item: Unira
 * Certain items will appear in large numbers
 * The enemy is easily distracted by items
 * Clu Clu Land
 * Idea
 * Daisy (blue)
 * 1800, Shield
 * Reset Bomb Forest
 * Health Recovery
 * Move Speed  ↓
 * Item: Timer
 * You have reduced move speed when the enemy's at high damage
 * Stamina battle
 * The enemy is healed when the enemy's at high damage
 * Attack - Soma Bringer
 * Hakkun
 * Kirby (blue)
 * 2100, Attack
 * Yoshi's Island
 * Invisibility
 * Timed battle
 * You are invisible after a little while
 * Flower Field
 * Sagi
 * Roy, Corrin
 * 1600, Neutral
 * Gaur Plain (Battlefield)
 * Item: Timer
 * Reinforcements will appear during the battle
 * The enemy is easily distracted by items
 * The Valedictory Elegy
 * Tempo
 * Fox
 * 1600, Neutral
 * Pac-Land
 * Reflect-Damage Buffed
 * The enemy starts the battle with a Home-Run Bat
 * All fighters' reflected projectiles have increased power
 * Fruit Basket
 * Num Diddly
 * Mr. Game & Watch (x4) (white)
 * 2000, Shield
 * Pictochat 2
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * Menu - Brain Age 2: More Training in Minutes a Day!
 * Nibbles
 * Yoshi, Charizard, Ridley, Bowser (all red)
 * 1800, Attack
 * Arena Ferox
 * Item: Pitfall
 * Defeat the main fighter to win
 * Reinforcements will appear during the battle
 * Battle Start - Fossil Fighters: Frontier
 * King Knight
 * King K. Rool (yellow)
 * 2000, Shield
 * Mushroom Kingdom U
 * N/A
 * The enemy's dash attacks have increased power
 * The enemy starts the battle with a Star Rod
 * Flash in the Dark (Dr. Wily Stage 1)
 * Plague Knight
 * Dr. Mario
 * 1900, Grab
 * Unova Pokemon League
 * Item: Bob-omb
 * The enemy's explosion and fire attacks have increased power
 * Items will be pulled toward the enemy
 * The enemy is easily distracted by items
 * Flash in the Dark (Dr. Wily Stage 1)
 * Specter Knight
 * Richter
 * 3900, Attack
 * Bridge of Eldin
 * N/A
 * The enemy starts the battle with a Death's Scythe
 * The enemy has increased move speed
 * Flash in the Dark (Dr. Wily Stage 1)
 * Felix
 * Marth
 * 3500, Neutral
 * Coliseum
 * Item Tidal Wave
 * Earthquake
 * Periodic earthquakes will shake the stage
 * Certain items will appear in large numbers after a little while
 * Battle Scene / Final Boss - Golden Sun
 * Toy Poodle
 * Wolf (x3)
 * 3900, Shield
 * Living Room
 * Assist Trophy Enemies
 * Join forces with a CPU ally
 * Hostile assist trophies will appear
 * The enemy has increased move speed
 * Bathtime Theme
 * Prince Saruno
 * Diddy Kong (x4)
 * 2000, Attack
 * New Donk City Hall
 * Defense ↑
 * Item: Banana Peel
 * The enemy has increased defense after a little while
 * PERFORMANCE
 * Satoru Amatsubo
 * Shulk, Mega Man (x3)
 * 1500, Attack
 * Wily's Castle
 * N/A
 * Reinforcements will appear during the battle
 * Shooting Star
 * Drake Redcrest
 * Captain Falcon, R.O.B.
 * 1700, Neutral
 * Living Room
 * N/A
 * Defeat the main fighter to win
 * The enemy's neutral special has increased power
 * The enemy loves to taunt
 * ST01: Roll Out, Wonderful 100!
 * Sick Beats Doctor
 * Dr. Mario
 * 2200, Shield
 * Wrecking Crew
 * Assist Trophy Enemies
 * Wolf (x3)
 * 3900, Shield
 * Living Room
 * Assist Trophy Enemies
 * Join forces with a CPU ally
 * Hostile assist trophies will appear
 * The enemy has increased move speed
 * Bathtime Theme
 * Prince Saruno
 * Diddy Kong (x4)
 * 2000, Attack
 * New Donk City Hall
 * Defense ↑
 * Item: Banana Peel
 * The enemy has increased defense after a little while
 * PERFORMANCE
 * Satoru Amatsubo
 * Shulk, Mega Man (x3)
 * 1500, Attack
 * Wily's Castle
 * N/A
 * Reinforcements will appear during the battle
 * Shooting Star
 * Drake Redcrest
 * Captain Falcon, R.O.B.
 * 1700, Neutral
 * Living Room
 * N/A
 * Defeat the main fighter to win
 * The enemy's neutral special has increased power
 * The enemy loves to taunt
 * ST01: Roll Out, Wonderful 100!
 * Sick Beats Doctor
 * Dr. Mario
 * 2200, Shield
 * Wrecking Crew
 * Assist Trophy Enemies
 * ST01: Roll Out, Wonderful 100!
 * Sick Beats Doctor
 * Dr. Mario
 * 2200, Shield
 * Wrecking Crew
 * Assist Trophy Enemies
 * Assist Trophy Enemies
 * The stage is covered in a poisonous cloud
 * Hostile assist trophies will appear
 * Chill (Brawl)
 * Tractor Trailer
 * Morton
 * 1900, Attack
 * Moray Towers
 * N/A
 * The enemy's side special has increased power
 * The enemy favors side specials
 * Excite Truck
 * DeMille
 * Bunny Isabelle
 * 1800, Neutral
 * Yoshi's Island (Melee)
 * Item: Maxim Tomato
 * The enemy becomes more powerful after eating
 * The enemy is easily distracted by items
 * Attack and Run!
 * Moe
 * Pac-Man
 * 1600, Shield
 * Tortimer Island
 * N/A
 * The enemy shields often
 * The enemy's shield has extra durability
 * Tortimer Island Medley
 * MONSTER
 * Giant Roy, Morton, Iggy, Wendy
 * 1900, Attack
 * Mushroomy Kingdom
 * N/A
 * The enemy favors side specials
 * The enemy is giant
 * Title Theme - 3D Hot Rally
 * Cupid
 * Pit (x4) (blue)
 * 2000, Shield
 * Skyworld
 * N/A
 * The enemy favors neutral specials
 * Afternoon on the Island
 * Mach Rider
 * Title Theme - 3D Hot Rally
 * Cupid
 * Pit (x4) (blue)
 * 2000, Shield
 * Skyworld
 * N/A
 * The enemy favors neutral specials
 * Afternoon on the Island
 * Mach Rider
 * Mach Rider
 * Mach Rider

#1126

 * Captain Falcon
 * 1700, Shield
 * Port Town Aero Drive
 * N/A
 * The enemy has increased move speed
 * The enemy starts the battle with a Super Scope
 * Mach Rider
 * Satoru
 * Satoru
 * Satoru

#1148

 * Shulk, Mewtwo, Ridley, Bowser
 * 1700, Grab
 * Pokemon Stadium 2
 * Move Speed  ↓
 * Defeat the main fighter to win
 * The enemy's melee weapons have increased power
 * Reinforcements will appear during the battle
 * Worthy Rival Battle
 * Garet
 * Garet
 * Garet

#1170

 * Roy
 * 2500, Attack
 * Temple (Battlefield)
 * Hazard: Lava Floor
 * The floor is lava
 * The enemy starts the battle with a Fire Flower
 * Battle Scene / Final Boss - Golden Sun
 * Matthew
 * Matthew
 * Matthew

#1175

 * Chrom
 * 3600, Grab
 * Coliseum
 * Item: Hothead
 * Take your strongest team into this no-frills battle
 * Weyard
 * Mermaid
 * Mermaid

#1185

 * Inkling
 * 1700, Shield
 * Wuhu Island
 * N/A
 * The enemy heals over time
 * Tortimer Island Medley
 * Flare
 * Flare

#1162

 * Samus
 * 1800, Neutral
 * Pokemon Stadium
 * N/A
 * Stamina battle
 * The enemy starts the battle with a Ray Gun
 * The enemy starts the battle with a Rocket Belt
 * Marionation Gear
 * Akari Hayami
 * Akari Hayami
 * Akari Hayami

#1159
Item: Freezie
 * Wii Fit Trainer
 * 1800, Shield
 * Summit
 * Slippery Stage
 * The stage's platforms are very slippery
 * Golden Forest
 * Bubbles
 * Bubbles

#1121

 * Pac-Man
 * 1800, Attack
 * 75 m (Battlefield)
 * Item: Unira
 * The enemy is easily distracted by items
 * Clu Clu Land
 * Olaf
 * Olaf

#1137

 * Ice Climbers
 * 2200, Shield
 * Summit (Battlefield)
 * Move Speed ↓
 * Hazard: Ice Floor
 * The floor is frozen
 * You have reduced move speed after a little while
 * The enemy starts the battle with a Steel Diver
 * Filled with Hope
 * Russ
 * Filled with Hope
 * Russ
 * Russ

#1263

 * Fox
 * 1700, Grab
 * Gerudo Valley
 * Item: Rocket Belt
 * The enemy takes less damage while in the air
 * The enemy loves to jump
 * The enemy starts the battle with a Rocket Belt
 * Dillon's Rolling Western: The Last Ranger
 * Tennis Player
 * Tennis Player
 * Tennis Player

#1117

 * Daisy
 * 2200, Grab
 * Pokemon Stadium
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * The enemy favors side smash attacks
 * Tennis (Training)
 * Volleyball Player
 * Volleyball Player
 * Volleyball Player

#1129

 * Wii Fit Trainer (x6)
 * 1900, Grab
 * Pokemon Stadium
 * N/A
 * The enemy favors side specials
 * Defeat an army of fighters
 * Training Menu - Wii Fit U
 * Hockey Players
 * Dr. Mario, Donkey Kong, Luigi
 * 1500, Attack
 * Pokemon Stadium
 * Slippery Stage
 * The stage's platforms are very slippery
 * Core Luge
 * Eagle
 * Captain Falcon
 * 1800, Attack
 * Corneria
 * Defense ↑
 * Attack Power ↑
 * Item: Shooting Types
 * The enemy has increased attack power after a little while
 * The enemy has increased defense after a little while
 * The enemy starts the battle with a Staff
 * Garage
 * Allen
 * The enemy has increased attack power after a little while
 * The enemy has increased defense after a little while
 * The enemy starts the battle with a Staff
 * Garage
 * Allen
 * Allen
 * Allen
 * Allen
 * Allen
 * Allen
 * Allen
 * Allen
 * Allen
 * Allen

#1271

 * Shulk, King K. Rool, Ridley
 * 3500, Neutral
 * Arena Ferox
 * Item: Assist Trophy
 * Defeat the main fighter to win
 * Reinforcements will appear during the battle
 * Worthy Rival Battle
 * Alessandro Inzaghi
 * Alessandro Inzaghi
 * Alessandro Inzaghi

#1167

 * Snake
 * 1900, Shield
 * Pirate Ship
 * Attack Power  ↑
 * The enemy has increased attack power when the enemy's at high damage
 * Filled with Hope
 * Dion, Max, & Jack
 * Villager, Luigi, Wario
 * 1800, Neutral
 * Tortimer Island
 * Item: Beastball
 * Take your strongest team into this no-frills battle
 * Village of the Blue Maiden
 * Ryota Hayami
 * Ryota Hayami
 * Ryota Hayami

#1158

 * Shulk (red hair)
 * 1800, Attack
 * Wuhu Island
 * Slippery Stage
 * Buoyancy Reduced
 * You can't swim
 * The stage's platforms are very slippery
 * Wii Sports Resort
 * Musashi
 * Wii Sports Resort
 * Musashi
 * Musashi

#1282

 * Young Link (blue)
 * 2400, Grab
 * Onett
 * Item Tidal Wave
 * Hazard: Heavy Wind
 * Dangerously high winds are in effect after a little while
 * The enemy favors side specials
 * Certain items will appear in large numbers after a while
 * Gourmet Race (Brawl)
 * Alexandra Rovias
 * Gourmet Race (Brawl)
 * Alexandra Rovias
 * Alexandra Rovias

#1202

 * Zero Suit Samus (black)
 * 1800, Grab
 * Luigi's Mansion
 * Hazard: Screen Flip
 * The screen will suddenly flip when the enemy's at high damage
 * Main Theme - Luigi's Mansion (Brawl)
 * Yama
 * Yama

#1189

 * Luigi (white), Villager (x2)
 * 2000, Attack
 * Tomodachi Life
 * Item: Ore Club
 * Hazard: Heavy Wind
 * Dangerously high winds are in effect after a little while
 * The enemy is easily distracted by items
 * Title Theme - NES Remix 2
 * Chef (Personal Trainer: Cooking)
 * Title Theme - NES Remix 2
 * Chef (Personal Trainer: Cooking)
 * Chef (Personal Trainer: Cooking)

#1235

 * King Dedede
 * 3500, Shield
 * Pictochat 2
 * Item: Food
 * The enemy becomes more powerful after eating
 * The enemy is easily distracted by items
 * Personal Trainer: Cooking
 * Bayonette
 * Bayonette
 * Bayonette

#1163

 * Dark Samus, Samus
 * 1900, Attack
 * Mushroomy Kingdom (Battlefield)
 * N/A
 * The enemy's side special has increased power
 * Stamina battle
 * The enemy favors side specials
 * Marionation Gear
 * Ando Kensaku
 * Ando Kensaku
 * Ando Kensaku

#1248

 * R.O.B., Mr. Game & Watch
 * 2000, Grab
 * Pictochat 2 (Battlefield)
 * Hazard: Zap Floor
 * The floor is electrified
 * The enemy favors side specials
 * PictoChat
 * Inuji Darumeshi
 * Inuji Darumeshi
 * Inuji Darumeshi

#1275

 * Duck Hunt
 * 1900, Grab
 * Saffron City (Battlefield)
 * Item: Beastball
 * The enemy is easily distracted by items
 * Title Theme - Nintendo Badge Arcade
 * Rusty Slugger
 * Rusty Slugger

#1276

 * Duck Hunt
 * 1900, Grab
 * Fourside (Battlefield)
 * Item: Home-Run Bat
 * The enemy is easily distracted by items
 * Title Theme - Nintendo Badge Arcade
 * Ivan
 * 1) 1171
 * Robin
 * 2300, Attack
 * Onett
 * Hazard: Heavy Wind
 * Dangerously high winds are in effect after a little while
 * The enemy starts the battle with a Gust Bellows
 * Battle Scene / Final Boss - Golden Sun
 * Kurikin
 * Battle Scene / Final Boss - Golden Sun
 * Kurikin
 * Kurikin

#1224
Item: Unira
 * Pac-Man (x4)
 * 1400, Shield
 * Hanenbow
 * Tiny
 * All fighters are tiny
 * The enemy is easily distracted by items
 * Electroplankton
 * Lip
 * Lip
 * Lip

#1153
Item: Lip's Stick
 * Mii Swordfighter, Jigglypuff
 * 9200, Grab
 * Garden of Hope
 * Flowery
 * Defeat the main fighter to win
 * You constantly take minor damage
 * The enemy starts the battle with a Lip's Stick
 * Lip's Theme - Panel de Pon
 * Li'l Blue
 * Li'l Blue
 * Li'l Blue

#1188

 * Alph
 * 1600, Shield
 * Hanenbow
 * Hazard: Low Gravity
 * Gravity is reduced
 * Electroplankton
 * Ayumi Tachibana
 * Ayumi Tachibana

#1138

 * Villager
 * 2300, Shield
 * Town & City
 * Item: Smoke Ball
 * Hazard: Fog
 * The stage is covered in fog
 * Route 10 - Pokemon Black / Pokemon White
 * Kageshina Kurabe
 * Kageshina Kurabe
 * Kageshina Kurabe

#1274

 * Robin
 * 1800, Neutral
 * The Great Cave Offensive
 * Item Tidal Wave
 * Certain items will appear in large numbers after a while
 * Boss 1 - Sakura Samurai: Art of the Sword
 * Muddy Mole
 * Muddy Mole

#1146

 * Donkey Kong
 * 1700, Grab
 * The Great Cave Offensive (Omega)
 * Item: Pitfall
 * Take your strongest team into this no-frills battle
 * Float Islands
 * Mia
 * Mia

#1172

 * Palutena
 * 2200, Shield
 * Delfino Plaza
 * N/A
 * Timed battle
 * The enemy shields often
 * The enemy can heal by shielding attacks
 * Battle Scene / Final Boss - Golden Sun
 * Girl from Hajimari no Mori
 * Girl from Hajimari no Mori
 * Girl from Hajimari no Mori

#1156

 * Villager, Ness
 * 2300, Shield
 * Duck Hunt (Battlefield)
 * Hazard: Fog
 * The stage is covered in fog
 * The enemy favors down specials
 * Yuyuki Medley
 * Harry
 * Harry
 * Harry

#1157

 * Little Mac (wireframe), Mega Man
 * 1900, Shield
 * Boxing Ring
 * N/A
 * The enemy's punches and elbow strikes have increased power
 * Tunnel Theme - X-Scape
 * Chibi-Tot
 * Chibi-Tot

#1210

 * Metal R.O.B. (x4)
 * 2300, Grab
 * Gamer
 * Item: Blocks
 * The enemy is metal
 * The enemy has increased move speed
 * Garage
 * Aisya
 * Aisya
 * Aisya

#1227

 * Lucina
 * 2500, Shield
 * Bridge of Eldin
 * Assist Trophy Enemies
 * Bob-omb Festival
 * Bob-ombs will rain from the sky after a little while
 * Hostile assist trophies will appear
 * Attack - Soma Bringer
 * Heracles
 * Simon
 * 3600, Attack
 * Temple
 * Item: Food
 * The enemy starts the battle with an Ore Club
 * Revolt -Striving for Hope-
 * Glory of Heracles Hero
 * The enemy starts the battle with an Ore Club
 * Revolt -Striving for Hope-
 * Glory of Heracles Hero
 * Glory of Heracles Hero

#1233

 * Link (red)
 * 3700, Shield
 * Wuhu Island (Bridge)
 * Defense ↑
 * Stamina battle
 * The enemy has increased defense after a while
 * Revolt -Striving for Hope-
 * Nick
 * Nick
 * Nick

#1242

 * Captain Falcon
 * 1500, Neutral
 * Fountain of Dreams
 * Assist Trophy Enemies
 * Item: Super Star
 * Hostile assist trophies will appear
 * The enemy is easily distracted by items
 * Minor Circuit
 * Nikki
 * Mii Brawler, Mii Gunner, Mii Swordfighter
 * 8900, Grab
 * Pictochat 2 (Omega)
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * Mii Plaza
 * Risky Boots
 * Hostile assist trophies will appear
 * Mii Plaza
 * Risky Boots
 * Risky Boots
 * Risky Boots
 * Risky Boots
 * Risky Boots
 * Risky Boots
 * Risky Boots
 * Risky Boots
 * Risky Boots
 * Risky Boots

#1297

 * Daisy (blue)
 * 3800, Neutral
 * Pirate Ship
 * Bob-omb Festival
 * Item: Exploding Types
 * Bob-ombs will rain from the sky after a little while
 * The enemy is easily distracted by items
 * Molgera
 * Elite Beat Agents
 * Mii Swordfighter (x3)
 * 3700, Shield
 * Saffron City
 * Attack Power ↑
 * The enemy has increased attack power after a little while
 * Escape from the City
 * Crispin
 * The enemy has increased attack power after a little while
 * Escape from the City
 * Crispin
 * Crispin

#1086

 * Link, Mii Swordfighter
 * 1500, Shield
 * Onett (Battlefield)
 * Item: Food
 * Defeat the main fighter to win
 * The enemy becomes more powerful after eating
 * The enemy breathes fire
 * Personal Trainer: Cooking
 * Wonder-Blue
 * Wonder-Blue
 * Wonder-Blue

#1284

 * Chrom, Villager (x5)
 * 1800, Attack
 * New Donk City Hall
 * N/A
 * Defeat the main fighter to win
 * The enemy's melee weapons have increased power
 * Defeat an army of fighters
 * ST01: Roll Out, Wonderful 100!
 * Munchy Monk
 * Munchy Monk
 * Munchy Monk

#1197

 * Ken, Kirby (x3) (white)
 * 1500, Shield
 * Spirit Train
 * Item: Food
 * Defeat the main fighter to win
 * The enemy favors up specials
 * The enemy is easily distracted by items
 * Fruit Basket
 * Karate Joe
 * Karate Joe
 * Karate Joe

#1192

 * Ryu
 * 9200, Attack
 * Suzaku Castle (Omega)
 * Item Tidal Wave
 * The enemy's punches and elbow strikes have increased power
 * The enemy's kicks and knee strikes have increased power
 * The enemy favors smash attacks
 * Rhythm Boxing
 * Vince
 * Vince
 * Vince

#1237

 * Mii Swordfighter, Inkling
 * 3500, Shield
 * Pictochat 2
 * Assist Trophy Enemies
 * Hostile assist trophies will appear
 * Reinforcements will appear during the battle
 * Swan Lesson
 * ST Falcon
 * ST Falcon
 * ST Falcon

#1150

 * Samus
 * 1900, Attack
 * Port Town Aero Drive
 * Item: Super Scope
 * The enemy starts the battle with a Super Scope
 * Marionation Gear
 * Henry Fleming
 * Henry Fleming

#1279

 * Captain Falcon
 * 1900, Attack
 * New Pork City (Battlefield)
 * Item: Shooting Types
 * The enemy starts the battle with a Rage Blaster
 * Trouble Brewing II
 * Eddy
 * Eddy

#1273

 * Squirtle
 * 1600, Shield
 * Hanenbow
 * Hazard: Screen Flip
 * The screen will suddenly flip after a little while
 * Electroplankton
 * Noise
 * Noise

#1261

 * Mega Man
 * 1600, Shield
 * Hanenbow
 * N/A
 * Only certain Pokemon will emerge from Poke Balls
 * PERFORMANCE
 * Urban Champion Fighter
 * Urban Champion Fighter

#1120
* Master Spirit, can only be found through Adventure Mode.
 * Little Mac
 * 2100, Attack
 * New Donk City Hall (Omega)
 * Assist Trophy Enemies
 * Timed battle
 * Hostile assist trophies will appear after a little while
 * The enemy doesn't like to jump
 * Wrecking Crew Retro Medley
 * Culdra
 * Palutena
 * 9200, Neutral
 * Temple
 * Magic and PSI Unleashed
 * All fighters' magic and PSI attacks have increased power
 * Culdcept
 * Yakuman Player
 * Villager (x4)
 * 2000, Attack
 * Tomodachi Life
 * Item: Daybreak Parts
 * The enemy is easily distracted by items
 * Yuyuki Medley
 * }
 * The enemy is easily distracted by items
 * Yuyuki Medley
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }