User blog comment:Matt Hadick/Super Smash Bros. for Wii U and 3DS Tips and Tricks/@comment-8182065-20141210225601

Peach: Something I only found out months ago actually from watching a CPU fight. While crouching with Peach, if you press and hold the jump button you can have her float along the ground. If your opponent has a high percentage and you don't feel like charging up her Smash attacks, use this ability of hers and nail them with her F-air.

Palutena: If you use Reflect Barrier while standing next to an opponent, you'll deal about 5% of damage to them as well as pushing them back.

Shulk: The Monado Arts affect his Final Smash. Depending on the art you have active (if any) you will deal a different amount of damage. No Art/Jump=40% Speed=32% Shield=28% Buster=56% Smash=20% Jump, Speed, and Shield pretty much have the same knockback when you don't have an art active. Buster, because the mode decreases knockback, mainly does the most damage and will not launch opponents far. Smash mode, although deals the least amount of damage, pretty much guarantees a K.O. when an opponent is at 15% or more because of its increased launch.