User blog:Plasmaster/Smash Study Hall: Kirby's Copy Abilities

Hey Smashers! Welcome back to the Super Smash Bros. strategy guide blog series, Smash Study Hall! Plasmaster here.

Well, I haven't made one of these in a while. I'd really like to bring this series back, and I thought that a nice way to do it would be to make the post I hinted at in my last installment where I wrote a guide about everyone's favorite pink puff ball, Kirby! Unless your favorite is Jigglypuff in which case...*ahem* but that's besides the point! This post will go in-depth on the different ways Kirby can use the copy abilities of his enemies in Smash 4, and which ones are most beneficial to him.

The ones that will be most beneficial to Kirby are ones that give him one or more of the following: horizontal aerial movement since he struggles with this, disjointed hitboxes to help with his low priority, greater range to assist his spacing and shield pressure game, a projectile since he lacks one himself, something that works as an approach option since he has difficulty approaching, and Super Armor and/or invincibility frames as these can save him from getting K.O.'d early due to his light weight.