User blog:Plasmaster/Sophitia Takes Up Her Sword!

Hey Smashers! This is my Sophitia moveset. You might be thinking 'Ugh, another swordfighter!' but Sophitia is quite unique as she uses a multitude of shield bashes and kicking attacks to fight as well.

Sophitia takes up her sword! Sophitia's appearance is based on the one from Soul Calibur II, but her moves are derived from across the Soul Calibur games she has appeared in. She wields her Omega Sword and Elk Shield in battle and can deliver very quick combos using both sword and physical attacks alike.

Attributes

 * No. of Jumps: 2
 * Wall Jump: Y
 * Wall Cling: N
 * Tether Recovery?: N
 * Float?: N
 * Crawl?: N

Strengths

 * Medium-weight, having a fair amount of survivability


 * Good jump height


 * Fast on the ground


 * Decent horizontal air movement


 * Average falling speed


 * Fast jab


 * Fast attacks overall


 * Kill moves: up smash, forward smash, down smash, down aerial, back aerial, back throw, down throw, up throw, forward throw, last hit of Judgement Point


 * Strong throws that are all great kill moves, with down throw and back throw both being good combo starters as well


 * Good grab range


 * Combo starters: down tilt, up tilt, dash attack, neutral aerial, down throw, back throw, Heaven's Gate, Judgement Point


 * Heaven's Gate is a great combo starter


 * Jupiter Storm has good range and deals good damage


 * Wings of Faith up special covers a great distance


 * Judgement Point is hard to punish because it is very safe on shield; it is a good combo starter, it can be cancelled, and the last hit of it meteor smashes opponents


 * Possesses two meteor smashes: down aerial and last hit of Judgement Point


 * Can wall jump


 * High priority on many attacks due to disjointed hitboxes


 * Low landing lag on most aerials

Weaknesses

 * Average stats leave her lacking when facing opponents with higher stats than her own i.e. falling speed, jump height, speed, horizontal air movement


 * Low damage output on most attacks


 * Heaven's Gate neutral special has highest starting lag of all of her moves


 * Jupiter Storm deals low knockback


 * Wings of Faith deals no damage and can be gimped easily


 * Judgement Point can be escaped from by opponents using airdodges and Smash DI


 * Low range for a swordfighter due to the sword's short length


 * Poor spacing tools due to low range


 * Slow pummel


 * Down aerial has high landing lag

Normal
◾Normal A- An attack from Soul Calibur II. Two quick horizontal sword slashes. 3%, 5%

Tilts
◾Up Tilt- An attack from Soul Calibur 4. A quick uppercutting shield strike. 6%

◾Down Tilt- An attack from Soul Calibur 4. A low sword slash. 7% ◾Forward Tilt- An attack from Soul Calibur 4. A quick side kick attack. 4%

Smash Attacks
◾Up - An attack from Soul Calibur II. A strong upwards slash. 13-18%

◾Forward - An attack from Soul Calibur II, the Seraphim Strike. A strong stabbing maneuver. 12-17%

◾Down - An attack from Soul Calibur III. Sophitia does a short leap and then stabs her sword into the ground in front of her. 13-17%

Other attacks
◾Dash Attack - An attack from Soul Calibur II. A sliding kick across the ground. 9%

Aerial Attacks
◾Up aerial – Based on an attack from Soul Calibur II. A quick overhead swing; looks similar in execution to Ike's up aerial or Corrin's up tilt. 7%

◾Down aerial - Based on an attack from Soul Calibur II. A powerful downwards slamming attack with the shield. 8%

◾Neutral aerial - An attack from Soul Calibur III. A sword swing that covers around Sophitia. 6%

◾Forward aerial – An attack from Soul Calibur II. Does a quick high kick attack in front of herself. 5%

◾Back aerial - An attack from Soul Calibur II. A shield bash attack. 5%

Grabs and Throws
◾Pummel: An attack from Soul Calibur II. Throws a knee into the opponent. 3% each hit

◾Forward Throw- An attack from Soul Calibur 4. Sophitia leaps up onto the opponent's shoulders and does a handstand and then begins spinning around; she then quickly gets back onto the ground and bashes them with her shield. 7%

◾Back Throw- Sophitia's Heaven to Hell throw. Sophitia leaps upon the opponent and traps them between her legs; she then twists her legs to damage the opponent and then does a backflip, slamming the opponent on the ground behind her; if the attack button is pressed right after she does the twisting attack, the move can be cancelled and the opponent will fall to the ground and be forced into a tech chase situation. 2% from twist, 4% from flip attack

◾Down Throw- Sophitia's Heaven's Arch throw. Sophitia grabs the opponent's head between her legs and then leaps forwards and lands in a sitting position, slamming the opponent's face into the ground in the process. 5%

◾Up Throw- Sophitia's Bottoms Up throw. Sophitia turns the opponent around and then she turns her back to them and slams her butt into them, launching them away. 4%

Special Moves
◾Neutral Special- Heaven's Gate: Sophitia launches a quick upwards sword strike, after a moment of start-up. It is excellent for starting combos and deals high shield damage. 6%

◾Side Special- Jupiter Storm: Sophitia launches a kicking attack; if it connects, the opponent will be bombarded with light beams that deal minor knockback after they are launched by the kick. 5% from kick, 1% from each of the eight light beam

◾Up Special- Wings of Faith: Sophitia spreads her arms and through divine magic she soars a great distance in the input direction. N/A

◾Down Special- Judgement Point: Sophitia does a quick flip kick attack; if it is shielded, she will bounce off and away from the opponent. If it connects, she will then leap into the air and hit the opponent with three subsequent attacks, the last of which is a powerful kicking attack that meteor smashes opponents. The attacks following the flip kick can be dodged or SDI'd out of; these attacks can also be cancelled by Sophitia by air-dodging. 6% from flip kick, 3% second attack, 2% third attack, 5% fourth attack

◾Final Smash- Divine Palladium: Sophitia slashes her sword forwards; if it connects, she will then charge at the opponent, leap up and kick them, bouncing back as she does so; upon landing, she will hurl her sword at the opponent and then lightning bolts strike the opponent multiple times, launching them. 35%

Skins/Costumes
Soul Calibur II: The Soul Calibur II appearance of Sophitia.

Soul Calibur III: The Soul Calibur III appearance of Sophitia.

Soul Calibur IV: The Soul Calibur IV appearance of Sophitia.

Black/Red: Based on Pyrrha Omega.

Red: Based on Taki.

Green: Based on Tira.

Purple: Based on Inferno.

Cassandra: Sophitia's sister Cassandra is swapped out with her.

Victory Animations
Victory Animation #1: Sophitia raises her sword high and says 'May the gods be praised!'

Victory Animation #2: Sophitia does a backflip and upon landing slashes her sword across the air and says, 'I won!'

Victory Animation #3: Sophitia spins around and then raises her sword and says, 'I won't give up hope!'

Loss Animations
Sophitia claps for the winner.

Entrance
Sophitia steps from the background and gets into a ready stance with her sword and shield.

Idle Animation
Lowers her sword and shield, brushing off her skirt; bounces from foot to foot with sword and shield raised.

Crowd Fanfare
Soph-i-ti-a! Soph-i-ti-a! Soph-i-ti-a!

Other Animations

 * Roll: Sophitia's roll from Soul Calibur II; Sophitia rolls across the ground like a log.

I hope you enjoyed this moveset! As always, please leave comments telling me what you think of this moveset so that I can improve in the future!