User:SolidEnder

"Ghost-Play"

To ghost-play is the act of heavily relying on air/ground dodges and rolls to give the impression of lack of personal physical mass - all attacks go through you as if you do not exist. This technique can be best used in SSBB, where characters essentially have unlimited midair dodges. One who is an adept ghost-player can, in a sense, hide from damage whilst in plain sight, taking random breaks from the charade to pull off one-hit KOs of heavily damaged/susceptible opponents.

Ghostplaying the air can accidentally score you more footstool jumps than occurs in normal battle, as it seems characters can still footstool others from the middle of an airdodge. If you and an opponent are over a ledge, you could theoretically ghostplay back, accidentally footstooling them downwards to their death, while remaining safe from any attacks.

Ghostplaying is a smart choice because it saves your shield energy for desperate times - a much sought-after thing, as your shield energy runs out much faster in brawl than it did in melee (due to lack of analog shielding).