Sonic (Super Smash Bros. for Nintendo 3DS and Wii U)


 * This article is about Sonic's appearance in Super Smash Bros. for Nintendo 3DS and Wii U. For other uses, see Sonic the Hedgehog.

Sonic The Hedgehog (, Sonikku za Hejjihoggu) is a character from SEGA who appears in Super Smash Bros. for Nintendo 3DS and Wii U. His appearance is more based off of that of his most recent apperance of Sonic Lost World.

Strengths

 * Fastest running speed in the game.


 * Great recovery with his Up Special, Spring Jump.
 * Additionally, using this move does not leave him helpless, allowing him to attack after using it.
 * This also allows him to chase enemies above him and land easy KOs in the upper blast line.


 * Low startup and ending lag on many attacks.


 * His Up Smash has the strongest base knockback in the game.

Weaknesses

 * Predictable recovery.
 * Lack of priority in many attacks.
 * Down Aerial can easily suicide if off the stage or can be easily punished if it misses due the high landing lag.


 * Speed can be difficult to control for players picking Sonic up for the first time.

Differences from Brawl
Sonic has been buffed in terms of knockback and priority. Most of his KO moves are now more powerful. However, he has few nerfs to balance him overall.

Ground Attacks

 * Forward Tilt's final hit causes much higher knockback, to the point it can KO at high percentages.
 * Up Tilt deals less damage.
 * Down Tilt's knockback is now horizontal rather than vertical, sending the opponent forward.
 * Forward and Up Smashes causes much higher knockback.
 * Down Smash has a different animation, now being a split kick similar to Fox and Falco's Down Smash. It has much lower startup and ending lag, however it causes less damage and knockback when hitting at front, but higher knockback when hitting from behind.
 * Dash Attack now ends with Sonic slide-kicking, which causes stronger knockback.

Aerial Attacks

 * Neutral Aerial has a slightly larger hitbox, with a blue glow surrounding Sonic.
 * Forward Aerial deals much less damage.
 * Back Aerial deals slightly more damage.
 * Down Aerial is now a Meteor Smash. However, it causes slightly less damage.

Grabs and Throws

 * Forward and Back Throws cause much higher knockback, to the point it can KO at high percentages.
 * Up Throw deals much less damage.
 * Down Throw causes less damage but more knockback. Also, if used near an edge it'll send foes horizontally, similar to Wolf's Down Throw in Brawl.

Special Attacks

 * Homing Attack has less start-up lag, sends Sonic farther, and causes higher knockback. However, it deals less damage and can only be used once until he lands on the ground again.
 * Spring Jump covers less vertical distance. However, it stays for longer time before disappearing after hitting an enemy when used in midair.
 * Spin Dash now can be moved around when used in the the air while it is charging as long as the B button is held. Also, Spin Glitch and Parasol Glitch have been fixed.
 * Super Sonic deals less damage and knockback.

Ground Attacks

 * Jab: A left-handed punch (2%), then a right-handed punch (2%), then a side kick (4%) – 8%


 * Dash: Spins in ball form (1% 3x) ending with an extended kick (3%) – 6%


 * Side Tilt: A horse kick (4%, 7%) – 111%
 * Up Tilt: A double hi-kick (2%, 6%) – 8%


 * Down Tilt: A foot sweep – 6%

Smash Attacks

 * Side: A windup-punch – 12-19%


 * Up: Jumps then spins in midair – 14-19%


 * Down: A split kick – 12-16%

Other Attacks

 * Edge attack: Spins onto platform – 7%
 * Get-up attacks:
 * On back: Leg sweeps both sides – 7%
 * On front: Spins in circular motion – 6%

Aerial Attacks

 * Neutral A: Spins in ball form – 5-12%


 * Forward A: Spins like a drill – 7%


 * Back A : Spins around then kicks – 14% (late- 10%)


 * Up A: An upward scissor kick (3%, 6%) – 9%


 * Aerial A: A stall-then-drop kick; can spike if sweetspotted – 8% at start, 7% if late

Grabs and Throws

 * Pummel: Knees opponent – 2%


 * Up: Tosses opponent on his quills. – 6%


 * Forward: High kicks opponent – 7%


 * Back: Flips backward with opponent, throwing them upon landing – 7%


 * Down: Spin dashes on opponent –7%

Idle Animations

 * Stares at screen, tapping foot impatiently.


 * Stretches arms to his side.


 * Does his classic pose, wagging his finger at the screen.

Taunts

 * Up Taunt: Performs a front flip, tutting.
 * Side Taunt: Runs in place, saying "Sonic Speed!" facing the camera.
 * Down taunt: Performs a breakdancing spin, saying "Come on!"

In Competitive Play
To be added

Sonic the Hedgehog
''The star of the Sonic the Hedgehog series. He's an easygoing hedgehog who blows past the competition with his speed. Seriously, on the ground he's faster than anyone else in Smash Bros. Use this to your advantage, avoiding blows while landing lightning-fast attacks.''
 * Sonic the Hedgehog (06/1991)
 * Wii U - Sonic Lost World (10/2013)

Sonic (Alt)
''Sonic's up special Spring Jump lets him reach great heights by jumping on a spring, becoming invincible for a moment. He can't use any other specials during the jump, but he can attack or dodge. This move's great for returning from a long launch. Other fighters can use the spring, though!''

Other Features
To be added

Trivia

 * Sonic's appearance in this game seems is based off his more recent appearance in his games, particularly the games that used the Hedgehog Engine graphics, as opposed to his design in SSBB, which was based off his appearance in the then recently released Sonic the Hedgehog '06.
 * Sonic's voice has changed since Super Smash Bros. Brawl. He is now voiced by Roger Craig Smith, who has been his official voice actor since 2010's Sonic Free Riders and Sonic Colors.
 * However, his tutting from his up taunt sounds the same as it was in Brawl.
 * Sonic has actually officially crossed over with Mega Man before in the Archie comic series.
 * Sonic is the first, and so far only, third party character to appear in the Super Smash Bros. series twice.
 * Unlike Brawl, Sonic is a starter character instead of a unlockable character.
 * Sonic is still the fastest character in the Super Smash Bros. series without boosts or powerups.
 * In Brawl (in English and Japanese), Sonic screams "Nooooooo!" when star KO'd. In this game he still screams "Nooooooo!" in the Japanese version but in the English version, he screams "Whooooa!"
 * In Super Smash Bros. for Nintendo 3DS and Wii U, Sonic is the only third party that talks and, to a lesser extent, makes any form of human-speech such as grunts and yells, at all.
 * In the 3DS version, it is possible for Sonic to run on the tracks on the Spirit Tracks stage in order to catch up to the train if he is knocked off; however, he requires a Bunny Hood in order to do so.