Ganondorf (Super Smash Bros. Brawl)

''This article is about Ganondorf's appearance in Super Smash Bros. Brawl. For other uses, see Ganondorf.''

Ganondorf (ガノンドロフ, Ganondorofu) returns in Super Smash Bros. Brawl. His design is based upon his appearance in The Legend of Zelda: Twilight Princess. He retains his hand-to-hand combat style, and does not use his sword outside of taunts.

Ganondorf is currently second from bottom on the current tier list due to his very sluggish moves, predictable recovery, and terrible matchups and tourney results.

To unlock Ganondorf, you must either -
 * Clear Classic Mode on Hard with Zelda or Link (but not Toon Link)
 * Play 200 brawls
 * Have Ganondorf join your party in the Subspace Emissary by collecting the Link and Zelda trophies in the Subspace world.

Note: With the exception of the third option, you will have to defeat Ganondorf in a 1v1 fight at Final Destination to unlock him.

Attributes
Ganondorf is a very heavy, very slow character- with very strong attacks, including more than one of the strongest attacks in the game. Almost all of his moves have above average knockback as well, although most have low priority. His side special grants him Super armor while he is holding the opponent and leaves opponents vulnerable for a bit of time if used on the ground, leaving them open for another quick attack; however, this move again has fairly low priority and the opponent can usually roll away or use their getup attack before being hit by a move. in the air, Ganondorf's side special can cause a Ganoncide. Ganondorf's dash attack provides him with a quick speed boost, and the move is a hard hitter as well. Ganondorf's aerials are also very strong; all have high knockback, and his down-aerial is a strong reliable spike. However, Ganondorf's power is counter-balanced with many factors. Ganondorf is a large target, has a slow forward roll, is easily juggled, has bad air speed, lacks a projectile, has one of the slowest attack speeds in the game, and suffers from a very poor recovery. His mobility is poor outside of Wizard's Foot and Flame Choke, both of which are easily punished.

Ganondorf is a unique character. His unparalleled power means that a single blow from him can turn the tide of a match (his earliest killer, Warlock Punch, kills at damages as low as 13% or 14% when inversed), but landing that blow is usually difficult. Opponents need to relentlessly pummel him with attacks and keep him from executing his big finishers, or they may see themselves down a stock.

Changes from Melee to Brawl

 * New appearance, based off his Twilight Princess character.
 * Different Standard Normal attack animation; longer range, but slower.
 * Up Tilt has vacuum effect.
 * Up Tilt less knockback.
 * New Down Tilt.
 * New Up Smash(single upwards kick instead of two).
 * New Forward Tilt.
 * Up Aerial has slightly more range & knockback at the start.
 * Can also perform a "Reverse Warlock Punch".
 * New Side Special: Flame Choke.
 * Up-Special can now attack edge-hoggers and is altered at the end with the uppercut animation.
 * Down Special slightly moves him forward before the kick on the ground.
 * Slightly slower dash speed.
 * Down special no longer gives him an extra jump while in the air.
 * New dash animation.
 * New voice actor (Twilight Princess actor).
 * Ganondorf performs Warlock Punch a bit faster; the move also has a different animation than in Melee.
 * Up special move goes higher in midair.
 * His Side-Smash can be steered down and up and and has diagonal knockback instead of purely vertical.
 * Slower character overall.

Normal

 * Neutral attack - Quick palm strike. Moderate knockback, deals more damage if the tip of the attack connects. 7%, 9% if tipped.
 * Dash attack - Shoulder tackle. Ganondorf gains a quick speed boost during the move. 15%.
 * Strong Side - Ganondorf leans back a little and thrusts one leg straight forward. Good horizontal knockback, fairly quick, great combo starter. 12%-13%.
 * Strong Up - Volcano Kick, Ganondorf lifts his leg for a very long time before smashing it down in an explosion. Has vacuum properties, and has huge damage and knockback if it connects. 27%.
 * Strong Down - Ganondorf kneels on one leg and sweeps the other leg forward. 12%.

Smash

 * Side Smash - Elbow thrust. Great knockback when somewhat charged. Can be angled up or down. 24%-33%.
 * Up Smash - Ganondorf does a high kick, lifting his leg to about thirty degrees from vertical quickly. Only hits once. 19%-30% if the tip of the foot connects.
 * Down Smash - Ganondorf sweeps his leg forward, then backwards. The knockback from the first kick usually makes the second kick connect as well. 19%-26%.

Other

 * Ledge Attack - Backhands the edgeguarding opponent. If the opponent is a distance away, the attack knocks them away. If the opponent is standing close to Ganondorf, the attack will throw the opponent off the ledge.
 * 100% Ledge Attack - Ducks slightly and delivers a kick across the ground. Comes out fast, and Ganon keeps low.
 * Trip attack - Does a rising, spinning kick. Reach of the attack stretches across the entire height of his legs, and the attack is incredibly fast.
 * Floor attack - Flips upward, kicking with his feet, similar to his up-aerial.

Aerial Attacks

 * Neutral Aerial - Double kick.The first hit will hit hard and the second hit deals a weaker attack that lacks KO potential. First hit deals 11% while the second does 7%.
 * Forward Aerial - Swings his hand forward in an overhead arc downwards. High knockback. 17%.
 * Back Aerial - Backhand. One of Ganondorf's fastest aerials. 16%.
 * Up Aerial - Overhead Flip Kick. 13%.
 * Down Aerial - Ganondorf swings his legs down. Will always spike if it hits, even if not sweetspotted. 22%. There is an instant in the attack where it does 17%, and also 23%. The strongest down aerial spike in the game (next to Ness' down aerial) at high %'s. One of the only spikes strong enough to Star KO opponents.

Grabs & Throws

 * Pummel - Knees opponent. 2%.
 * Forward Throw - Punches his opponent forward. 13%.
 * Back Throw - Throws opponent backward and kicks them. 10%.
 * Up Throw - Throws opponent upward and jabs his/her back. 7%.
 * Down Throw - Throws his opponent violently on the ground. 7%.

Taunts
Up: Floats in the air, curls into a ball, spins, opens up from his curled position and poses, all while laughing maniacally. (same as in melee)

Side: Punches his fists together twice, and chuckles as dark energy spills from his hands.

Down: Takes out his sword, dark energy pulses from the tip, looks at it, then puts it away.

Role in the Subspace Emissary
Ganondorf first appears in a control room on the Island of Ancients giving Bowser the coordinates to find King Dedede, who stole Wario's trophies. Later in the same control room Master Hand gives him the orders to destroy the Isle of the Ancients. He then appears in the island base as a hologram and orders the R.O.B. Squad to activate all of the Subspace Bombs they had. When the Ancient Minister gets in their path, Ganondorf presses an overide button that forces the R.O.B.s to ignore the Minister. When the Ancient Minister continues to intervene, Ganondorf presses the overide button again and the R.O.B.S attack the Ancient Minister, setting him aflame. The heroes attempt to stop the R.O.B.s, so Ganondorf sends a flock of Auroros to distract them. Suddenly, the burning Ancient Minister fires beams from his eyes, destroying the Auroros, and reveals that he, himself, is a R.O.B. who was disguised, and proceeds to help the others fighters the advancing Subspace troops. After the Isle of the Ancients is engulfed in Subspace, Ganondorf appears on the Subspace Gunship as it's commander along with Bowser, but he retreats into Subspace with Bowser when the Gunship is destroyed by Kirby and his Dragoon. Ganondorf decides it is the time to usurp the Master Hand so he takes out the last remaining Dark Cannon and aims it at Bowser, his own right-hand and the most loyal of Master Hand's henchmen. After shooting Bowser, Ganondorf kicks the Bowser trophy out of the way and goes up to the edge of a ledge. When Ganondorf presents himself to Master Hand, he sees that Master Hand was literally a puppet of Tabuu, the supreme leader of the Subspace Army and manipulator of Master Hand. Ganondorf tries to attack him, but is defeated and turned into a trophy. As he was falling however, he bumped into Master Hand, freeing him from Tabuu's control. Master Hand then attempts to attack Tabuu, but is defeated with little effort. When Kirby finds Ganondorf's trophy the resurrected Bowser appears and brutally beats up his trophy as an act of revenge before tossing it aside. He is revived by Link and Zelda (with a bit of a headache) and after Link and Zelda walk away he clenches his fist in anger he then helps the heroes defeat Tabuu.

Exclusive Stickers
These stickers can only be used by Ganondorf or by a select few including him:


 * Boomerang: [Weapon] Attack +4
 * Bowser (Mario Power Tennis): [Darkness] Attack +21
 * Colin: [Specials: Direct] Attack +4
 * Daphnes Nohansen Hyrule: [Electric] Attack +31
 * Darknut: [Slash] Attack +13
 * Epona & Link: [Arm, Leg] Attack +9
 * Fierce Deity Link: [Slash] Attack +21
 * Ganondorf (Ocarina of Time): [Darkness] Attack +29
 * Ganondorf (Wind Waker): [Darkness] Attack +33
 * Happy Mask Salesman: [Leg] Attack +9
 * Hylian Shield (Twilight Princess): Slash Resistance +10
 * Lantern: [Flame] Resistance +7
 * Legend of Outset: [Arm] Attack +26
 * Linebeck: [Throwing] Attack +20
 * Link (Link to the Past): [Electric] Resistance +31
 * Link (Twilight Princess): [Slash] Resistance +27
 * Link (Wind Waker): [Flame] Attack +31
 * Link with Goron Mask: [Slash] Attack +17
 * Link's Grandma: [Arm, Leg] Attack +2
 * Lon Lon Milk: Launch Power +18
 * Midna & Wolf Link: [Leg] Attack +26
 * Moblin: [Slash] Attack +15
 * Octorok: [Leg] Attack +4
 * Petey Piranha (Mario Golf: Toadstool Tour!): [Darkness] Attack +47
 * Phantom Ganon: [Darkness] Attack +40
 * Piece of Heart: Heart Container Effect +50
 * Revolver Ocelot: [Darkness] Attack +17
 * Ridley (Metroid): [Darkness] Attack +30
 * Salvatore: [Electric] Attack +9
 * Shadow Beast: [Darkness] Attack +28
 * Sheik: [Body, Spin] Attack +17
 * Skull Kid (Ocarina of Time): [Darkness] Attack +7
 * Space Pirate: [Darkness] Attack +13
 * Tingle (Wind Waker): [Flame] Resistance +24
 * Young Zelda (Minish Cap): [Battering] Resistance +16
 * Zelda (Ocarina of Time): [Flame] Resistance +18

Trivia

 * Ganondorf is the only playable villain who is never fought in the Subspace Emissary, excluding his Dark clone in The Great Maze.
 * Ganondorf's side-tilt and side special are two of his only moves to actually be used in a Legend of Zelda game.
 * Ganondorf is considered one of the best characters to use in both Cruel Brawl and Home-run Contest.
 * Though Ganondorf can be the first character unlocked by playing Classic Mode as Link/Zelda on hard, he is one of the last characters to be unlocked when playing the Subspace Emissary.
 * Ganondorf's down taunt reveals the sword he uses in Twilight princess, which,to the dissapointment of many, he does not use to fight.
 * Ganondorf holds the world record for Brawl's Homerun Contest (7435.9 Ft - 2266.5 M).
 * Ganondorf is the only character to have three Grabs. His Upwards Special, Side Special and Standard Grab means he has the highest number of grab moves in the game.
 * Ganondorf is the only clone to be based off of a character from another series.
 * In Brawl, Ganondorf does his Warlock Punch with his left hand, but uses his right hand in Melee. A possible reason for this might be because the character model was sent in by people who worked on Zelda: Twilight Princess, and his character model isn't taken directly from Melee.
 * Ganondorf is one of the only characters who carries a holstered weapon but never uses it, the others being Captain Falcon, Sheik and Snake.
 * Ganondorf's final costume above resembles his Ocarina of Time/Melee appearence.