User blog:Plasmaster/Re: Toon Zelda for Smash

Hey Smashers! Plasmaster here with a potential moveset for Toon Zelda. If you haven't seen KirbyMiroir's post, I recommend you take a look at that first.

Now, KirbyMiroir's post was basically just a toon counterpart to Zelda much like Link and Toon Link. She was still a clone of sorts, though he did try to make the moves work a bit differently. Well, I have taken it a step further and with two hours of research I have made this moveset for Toon Zelda. I hope you enjoy.

Attributes

 * No. of Jumps: 2
 * Wall Jump: N
 * Wall Cling: N
 * Tether Recovery?: N
 * Float?: N
 * Crawl?: N

Toon Zelda takes some of her moveset inspiration from her brief appearance in Wind Waker, and her appearances in The Minish Cap and Spirit Tracks. As such, she has a Phantom Blade hovering by her that she uses to attack in her normal attacks.

Normal
◾Normal A- Slams the Phantom Blade to the ground in front of her and then does a spin, hefting the blade as she does so, and swings it forwards. 4%, 5%

Tilts
◾Up Tilt- Toon Zelda levitates the Phantom Blade overhead and swings it in an arc. 9%

◾Down Tilt- Toon Zelda thrusts an arm across the ground, light magic trailing behind her hand. 7% ◾Forward Tilt- Toon Zelda levitates the Phantom Blade and stabs it forwards. 9%

Smash Attacks
◾Up - Toon Zelda raises an arm and opens her hand to let small light magic pulses scatter overhead. 22-27%

◾Forward - Toon Zelda levitates the Phantom Blade to slam into the ground in front of her and then levitates to spin spin around and do an upwards slash. First hit buries opponents hit by it to set them up for the second strike. 24-29% when both hits connect

◾Down - Toon Zelda levitates the Phantom Blade to slam to the ground on one side of her and then the other, repeating this pattern three times before ending. 20-26%

Other attacks
◾Dash Attack - Toon Zelda levitates the Phantom Blade and rotates it around rapidly in front of her like a pinwheel. 12% when all hits connect

Aerial Attacks
◾Up aerial – Toon Zelda levitates the Phantom Blade in front of her and then spreads her arms out to levitate it upwards, stabbing it upwards. 11%

◾Down aerial - Toon Zelda levitates the Phantom Blade above her and slams it downwards, and then raises it upwards a bit, pulling hit opponents up towards Toon Zelda, and she then stabs it straight downwards, meteor-smashing opponents hit by it. 4%, 3% 7%

◾Neutral aerial - Toon Zelda levitates the Phantom Blade to spin around her multiple times. 7%

◾Forward aerial – Toon Zelda levitates the Phantom Blade to slash forwards, then spins around to hit with the whole sword, and then do a downwards slash that meteors when sweet-spotted. 13% when all hits connect.

◾Back aerial - Toon Zelda swings an arm backwards with light magic trailing behind her hand. 8%

Grabs and Throws
◾Pummel: Toon Zelda levitates the Phantom Blade to hit the opponent with the pommel of the sword. 2% each hit

◾Forward Throw- Toon Zelda takes on her spirit form and possess the opponent and hurls them away, exiting their body as she does so and returning to corporeal form. 6%

◾Back Throw- Toon Zelda levitates the Phantom Blade around and slams it into the opponent from behind, sending them backwards. 8%

◾Down Throw- Toon Zelda levitates the Phantom Blade and slams it down on the opponent. 9%

◾Up Throw- Toon Zelda takes on her spirit form and possesses the opponent and then hurls them upwards, exiting their body as she does so and returning to corporeal form. 6%

Special Moves
◾Neutral Special- Light Force: Toon Zelda conjures and blasts forth a projectile of light magic that homes in on opponents and paralyzes them. 12%

◾Side Special- Spirit Surge: Toon Zelda takes on her spirit form and surges forwards a short distance; if she hits an opponent, she will go into their bodies and the opponent will glow a purple color; Toon Zelda will then lift them a short distance off the ground and slam them down onto the ground before exiting their body and returning to her corporeal form. 10%

◾Up Special- Minish Magic: Toon Zelda uses the power of the Magic Cap to teleport a set distance in the input direction.

◾Down Special- Phantom Armor: Toon Zelda uses her magic to summon pieces of a Phantom's armor from thin air and converge to form into a Phantom Armor around her; as the armor moves towards Zelda they damage opponents in their path and once they form around Zelda they release a pulse of dark aura that blasts opponents away a great distance; Toon Zelda gains Super Armor while the armor is around her during this attack. 5%, armor forming, 9% dark aura pulse.

◾Final Smash- Light Arrows: Toon Zelda equips a magic bow and light arrows and can move around the stage firing the arrows at opponents; the Light Arrows will paralyze opponents hit by them and then launch them away; has less attack and launch power than regular Zelda's Light Arrow but are fired faster, in addition to having multiple projectiles. 22% each arrow