User blog comment:Smasher51/Smashpedia Adventures Proposal/@comment-12498802-20161001221426

Here's a statistics set for me!

KirbiMiroir

HP: 50

Attack: 5

Defence: 5

Speed: 5

(I wanted to have more Attack and Speed with less Defence and HP, but eh)

Gimmick: Seasonal Shield. If attacked, flip a coin. If you call the flip correctly, damage received is reduced by one third (rounded up).

Special Moves

1. Naryu's Melody

Type: Special

Damage: N/A

Uses: 6

Roll a dice. Heals the user for an amount of HP equal to twice the dice roll.

2. Farore's Movements

Type: Projectile

Damage: 6

Uses: 8

This attack cannot be evaded

3. Din's Rage

Type: Melee

Damage: 9

Uses: 7

4. Summoning Song

Type: Melee

Damage: 6

Uses: 8

Summons a Deku, Goron or Zora. If a Deku is summoned, heals the user for 8 HP. If a Goron is summoned, the enemy takes an additional 2 damage at the start of their next turn. If a Zora is summoned, the enemy's next attack deals 2 less damage.

I hope this works!