User blog:Lasatar/Fiora joins the battle

Well, time for another moveset. Veterans of the wiki may in fact remember that my second ever blog post was for Fiora. Well, it's time to finally return to her and see how far I’ve come. This is also for the moveset making competition, by the way. The criteria was to make a moveset for a Sword User.

In any case, no more wasting time. I’ve got a deadline to fulfil.

Attributes
♦ Number of Jumps: 2 ♦ Attack: 3/10 ♦ Movement Speed: 7/10 ♦ Attack Speed: 10/10 ♦ Weight: 8/10

Play Style
Fiora is a very fast character, with above average movement speed and absolutely phenomenal attack speed. She also has very good weight, making her difficult to launch. However, her attack power is well below average, balancing things out in the end. Many of Fiora's attacks will hit more than once, so they can be used for combos. Her neutral special is a great way to deal large amounts of damage, but as it has a cooldown, it should not be relied on. Fiora's primary weakness is her low damage output, so characters that have super armour can tank many of her attacks. It should also be noted that she has a low jump height and a fast falling speed, so she does not excel at aerial combat very much. Fiora would definitely not be at home on a stage with many small platforms.

Standard
◾Neutral Attack: Fiora swings her dual blades one after the other. Can be chained indefinitely. 1-2% each hit. ◾Forward Tilt: Fiora swings her swords diagonally in front. Hits twice. 2% each hit. ◾Up Tilt: Fiora performs a Scissor technique with her swords above her. 2% damage sourspotted (to the sides), and 4% damage sweetspotted (directly above). ◾Down Tilt: Fiora crouches down and performs a low spinning kick. 3%. ◾Dash Attack: Fiora performs an animation resembling her Double Wind art, stabbing both blades forward before swinging them to the sides. Hits twice. 2% first, and 3% second

Smash Attacks
◾Forward Smash: Fiora leaps slightly into the air and brings both her swords down in an animation resembling her Double Blade art. 7-11% from the front, and 9-13% from behind. ◾Up Smash: Fiora’s Drones detach and fire two short range lasers that intersect directly above her. Each laser does 5-7% damage. ◾Down Smash: Fiora’s Drones detach and spin around her temporarily. Maximum 3 hits. 3-4% damage each hit.

Aerial
◾Neutral Air: Fiora spins around with her swords outstretched, hitting enemies on both sides. 4% damage. ◾Forward Air: Fiora slams both swords downward with considerable force in an animation resembling her Shutdown art. A somewhat slow startup, but it deals 6% damage. Can spike. ◾Backward Air: Fiora’s Drones detach and fire a short range laser behind her. 5% damage. ◾Upward Air: Fiora strikes with one of her swords above her. Can be chained into a second hit with the other sword. 3% damage each hit. ◾Fiora flips her swords into a reverse grip and drops directly downwards, stabbing anything below her. 5% damage.

Special
◾Neutral Special: Activate Drones. You are allowed to cycle through four options much like Shulk’s Neutral Special. These options are Shield, Sword, Gun, and Cannon. After stopping on one, it will be selected, and you will use that technique. However, there is a 10 second cooldown before any of them can be used after that.

Shield Drones - A glowing aura appears around Fiora, which increases her defense and her resistance to being launched for a short time. It does not affect her speed, however. The cooldown does not start until the shield fades.

Sword Drones - Fiora’s Drones will detach and perform a very fast melee combo in front of her which can hit up to ten times. 1-3% each hit.

Gun Drones - Fiora’s Drones will detach and form four vantage points that will each fire lasers at the nearest enemy. The lasers can do 4% damage each.

Cannon Drones - Fiora’s Drones will detach and charge up a massive laser with incredible range that can pierce through multiple enemies. The laser can hit up to 10 times during its duration, and each hit will do 2-3% damage.

◾Side Special: Spear Blade. Fiora will charge through the enemies with her swords outstretched. 5% damage, with a one in three chance to bury the opponent.

◾Up Special: Zero Gravity. Fiora will create an antigravity field around her which she can levitate around in for a short time (the field will move with her). If an enemy enters the field, they will take damage.

◾Down Special: Mag Storm. Fiora will send out a shockwave of electric particles to either side that can paralyse enemies it hits for 2 seconds (and it deals 3% damage). It only moves horizonally, however, and its range isn’t that great.

Final Smash
Final Cross; Fiora will charge up for a few seconds, before letting out a massive energy field in front of her that deals considerable damage (up to 38%) and will spike any enemy it hits. If they are already on the ground, it will bury them instead.

Opinion time. Awesome Great Good Indifferent Bad Crap Like always, leave a comment below. Any and all feedback is appreciated, even if it is negative.

(Note: Throws and the Pummel were not included due to lack of time)