Judge

Judgement is a move that can be performed by Mr. Game & Watch. By using his Forward B attack, Mr. Game & Watch will attack with his hammer and hold up a card with a number on it. The higher the number is the more damage it does.

The effects are as follows:

1 - Causes one percent damage to opponents, and twelve to G&W. 2 - Taps the opponent with the mallet. Causes as much damage as a A attack (3-5%). A little faster too. 3 - Makes a fan sound, and functions the same. Causes about 3% damage. 4 - Makes that sound when a sword hits and works the same. Causes 5-10% damage 5 - 10-15% damage, and zaps the opponent with electricity (stuns for a moment too). 6 - Does fire damage and deals about 10%. 7 - Causes damage like a "B" move, and does corresponding distance. Also produces a food item. 8 - Causes about 8% damage and freezes. The higher the damage, the longer the opponent stays frozen, and the higher they fly. 9 - This works like a smash attack with the home run bat. G&W will spark, and whack enemies with the mallet, sending them flying, unless something stop the character, he/her will get KO'd. Causes 25% damage.

The chance of getting higher numbers are slimmer than getting lower numbers. 1 will also damage Mr. Game & Watch.

A common use of judgement is with fastfallers. Uthrow to judgment is a combo on characters like Fox and Falco.

Judgement was a Game & Watch game that could be played with two players. Two players have signboards and hammers. When a round starts, each player's sign would display a random number. The point of the game was for the player with the highest number to hit his opponent on the head with their hammer, while the player with the lowest number tried to dodge said attack.