Zelda II: Link's Adventure

Zelda II: The Adventure of Link (, Rinku no Bōken) is the second game in The Legend of Zelda series designed by Shigeru Miyamoto and published by Nintendo in 1988.

Super Smash Bros. series
Some of Link's moves in the Super Smash Bros. series originated in this game, such as his Dair and Uair. This is due to the fact that, like Super Smash Bros., Zelda II features platformer-style jumping and attacking gameplay; it is, in fact, the only game in the Zelda series that can be considered a platformer. The Temple stage (as well as its theme) is likely derived from this game. Also, Event 18: Link's Adventure is based on this game, as Link is forced to fight Dark Link on the Temple stage. This is very reminiscent of Zelda II.