User blog:Yoshisaredragons/Super Smash bros. 3DS Reactions & Thoughts

These posts do not belong to me, I found them here:http://www.reddit.com/r/smashbros/comments/2fluu0/smashboardszipzos_feedback_on_the_latest_demo/ I just thought it would interest all who hadn't already heard of it, and I thought it would be more convenient to post it all here.

Post 1: I JUST PLAYED. I will be more thorough later but right now. Ledge snap SEVERELY nerfed. I feels like Melee ledge grab. Meta knights up b is like Marth's up b. It hits people like once and sorta knocks them away and has an upward direction to it. His tornado still has a lot of hits but you can DI it pretty easy because the hits are actually less frequent, I don't know yet about its priority. Pivot cancel is still in Pac Man is SLOW. Every single one of his aerials are kicks. His forward aerial is a double kick, his back air is like Mario. The thing that stood our about him is his utter sluggish-ness. His fall speed is like brawl. His run speed is slow. His forward b sends a pellet out in front of him, and then he turns in to classic pacman and boosts towards it. It's kind of like greninja'd shadow sneak thing except you can't time it. lucario is unchanged except his smash attacks feel MUCH faster. peach is unchanged except for her up aerial. It's now a rainbow thing, it has an arched hitbox over the top of her head, she draws it with her hand. Zelda has a white costume Editing this post for more as we speak Sonic still dies pitifully if you end up in a spin without a jump This sounds AWESOME, except for that Sonic part... why... Post 2: Ike feels unchanged. I was never an Ike main so I don't know the specifics but his attacks were all the same general thing, nothing new I noticed. pacman. He feels slow, but his attacks felt like they had a good hitbox, because he's really fat and his legs stretch when he kicks. He just felt really interesting to play, but I ended up using his aerials the most because of their hit boxes. Peach's turnip pull speed is nerfed. She can still move in to float to do things like crown and nair. Her fsmash goes tennis club, golf club, and frying pan. I believe it's a set order now. Pacman sounds super freaking fun omfgiwanttoplayhimsobad. Post 3: Shulk and robin are playable. Man I'm freaking jealous, my two favorite newcomers... Post 4: I have no context as I don't play peach much :(. sonics forward b snaps to the ground, it is really fast now. his uair is like a scissor kick, has a way better hitbox than the twist kick thing. Post 5: ledge stalling may be impossible now? If you drop from the ledge and jump back up, you literally will just NOT grab it. It's like the ledge gains invulnerability to your grab for a certain time after you let go. DO NOT TAKE THIS OUT OF CONTEXT. I am not 100% sure I need to try it again on my 2nd go around but in my last match I basically lived on the ledge trying this out. I could no re-grab the ledge directly after letting go and jumping back in to obvious grab range. I will play Shulk this go around. And robin. Post 6: Someones question: Big question. Are the blast zones still set very far out? Click to expand... Yes. Characters even go bubble status on battlefield without dying. Post 7: palutena's smash reach is incredible. Her up smash is the giant pillar laser beam thing. Her side smash moves a bit forward and her wings slap in front of her. robin is FANTASTIC. Magic is not slow, when he has his spell book his attack speed is really good. If you use a smash attack in the air IT USES HIS MAGIC SMASHES. If you use a normal aerial it uses his other weapon. Let me reaffirm this. Robin feels AMAZING. YESSSS ROBIN Post 8: Lucina is not playable. chrom appears in robins victory pose. they are really right on pictures and video. I almost got kicked out for trying. villagers up b is the most overpowered recovery I've ever seen. whoever is worried about combos, there are combos. YOU CAN CANCEL RUN WITH SHEILD. I THINK I JUST CAME, SMASH 4 TOO STRONK Post 9: I'm about to get my next play through. More coming. Will test dash dancing. The ledge mechanics again. Playing as Shulk. Will test teching on landing lag animations. About 30 seconds here... Post 10(From Reddit): Shulk has amazing spacing options because his Monado reaches so damn far The game still has a sense of floatiness to it that is present in brawl. It's definitely not like Melee where you drop like bricks. shield rolling is extremely fast and there's a neat little sparkle star effect when you do it and acting out of shield is as well. I think of it like a mini-wave dash. No wave dashing or l-cancelling. Just rolling baby. Post 11(From Reddit): pacmans forward a is a combo like Marth except with punches his down aerial is like lucarios except he kicks like 2-3 times. Post 12 (From Reddit): Peach's forward B has BARELY any startup time anymore (the butt slam) It felt REALLY FAST. Post 13: Marth double fair is not possible. Shulks second jump is a somersault. Feels funny. All his smash attacks have a strange millisecond-ish load-up time before they come out. The Monado powering up or whatever. the ledge is DEFINITELY tougher to grab and there is no snap. Unfortunately both Marth and Shulk flip for their 2nd jump so I could not test ledge re-grabbing within a short window of time because it waits for their flip animation to finish before actually grabbing. ZSS comes in dark blue, really light blue (lighter than her normal costume) green, black, and red. Post 14: Peach's butt bomb is hugely buffed. It has barely any startup time anymore. link has a costume with like red markings under his eyes. It looks nothing like link... But his eyes are whitened and has red markings and he's dark colored clothing. There's also a white and blue link. toon link has the four swords colors + old style link color, the black with red eyes. there is no Melee dash dancing. It's incredibly hard to do with the circle pad but it's essentially the same thing as brawls. IE not super useful or practical. I retested ledge mechanics. I WAS RIGHT. I used megaman this time and reaffirmed my experiences with Ike. There is a short and small window of time after dropping from the ledge that the ledge becomes "immune" to your grab. This has NOTHING TO DO WITH THE TRUMP MECHANIC. It was completely individually on the character. It is not very apparent on characters with flips for 2ndary jumps, as the ledge grab action waits for the flip to finish and the window for "ledge immunity" seems to end before the flip animation does. Megaman and Ike do not have flips, and it was impossible for me to the ledge after jumping/falling off it for a period of time. I am essentially 100% of sure this. Post 15: There is no island toon link costume. Post 16: Zelda's new phantom move. It doesn't hit a character right up in her grill. The phantom spawns maybe a character away, so if your opponent is right up on you, the phantom will just spawn in front of them and whiff. Post 17 (from Reddit): Pikachu has a hat with sunglasses on the front costume, and a fighter headband (red and black colored I think). megaman has a green/orange costume, and white/red costume, a blue and white costume Update: They are doing some funky stuff with the thread, looks pretty locked down and the mods are going to provide info they get from Zipzo. I'll keep looking around and updating his posts as I see them on Reddit and Smashboards. All future posts from this point seem to be from the Zipzo via the Mods of Smashboards! Post 18 (Smashboards mod messed up Dry Bowser, see post 21): Wolf deconfirmed Fox has an alternate skin That looks exactly like wolf He's gray fur Purple eye device and grayish clothing It's the only skin that changes foxes fur This is only a color, NOT a costume - Bowser has a "No Bones" Costume (Dry Bowser I believe?) Post 19: Fierce diety link IS in As a costume Pacmans costumes change his gloves and shoes Zelda has no alternate costumes Only colors Pits side b fist has a bad lag if you whiff, big KO power if you hit at higher %s Post 20: No Metal Sonic. Shades of Blue/One White skin Marth has an Orange Skin Post 21: No Dry Bowser alt for Bowser. (I made a mistake, Neo Zero, transferring that part over) gosh freaking dang it Smashboard mods, if you're going to stop him from posting you need to do your freaking JOB! Post 22: https://www.youtube.com/watch?v=Gr5ifxtQfMM Post 23: https://www.youtube.com/watch?v=wAvtdsiTB7o Post 24: Charizard can be purple, yellow, red, grey Megaman has yellow And black Post 25: When palutena rolls she turns invisible Like she's teleporting Kirby has a "naked Metaknight" alternate Naked Metaknight? What does that meeeaaan?! oh right Post 26: http://a.pomf.se/vxjcmx.png Post 27 (from Reddit): Someone asks: Why on earth is ZSS getting 2 shades of blue as her alternate colors? Is purple and white really gone for "really light blue"?? Zipzo says: It's actually gray, I looked too quickly. CHARACTER LIMIT REACHED POST IS CONTINUED IN NEW COMMENT, PLEASE UPVOTE IT! http://www.reddit.com/r/smashbros/comments/2fluu0/smashboardszipzos_feedback_on_the_latest_demo/ckakuqf permalink [–]supersonic159 326 points 1 day ago* Post 28 (from Reddit): Fast falling is pretty swift. It also has the ash 64 effect sparkle when you do the input. Post 29 (from Reddit): The mods are filtering my information in a lagged info dump to keep the site from exploding. I'll try to post here if I can between playing /u/zipzo6 IMHO I think the mods on Smashboards have done a terrible job managing this and have completely botched it. They should have kept it how it was and just tried to reroute people to the Reddit post.. Now everyone is still sitting there refreshing, so nothing has really changed... and it's a total buzz kill to have them horde all this info to themselves, while we wait until they decide to give it to us.. Post 30 (probably a mods words not Zipzos'): DIDDY KONG CAN ONLY HAVE ONE BANANA OUT AT A TIME. PULLING FOR ANOTHER MAKES THE OTHER DISAPPEAR :O:O:O:O:O:O:O:O:O:OP:fsfasdfaddfdasfadfa hype Thanks for giving us the direct non-second hand info mods... Post 31: https://www.youtube.com/watch?v=hLYHN2bQtLo Post 32: http://www.reddit.com/r/smashbros/comments/2flz4x/crashboards_strikes_again_posting_here_until_its/ckakoh5 Post 33: I made a mistake for the light blue costume of ZSS it's actually gray It just looked light blue to me in passing No Masked DDD alt Diddy kong only gets 1 banana If you pull another It disappears - Captain falcons uppercut (side B) doesn't do strike dmg anymore, only a grab His up b goes straight up Power hungry Smashboard mods strike again getting more information wrong Post 34: http://www.reddit.com/r/smashbros/comments/2flz4x/crashboards_strikes_again_posting_here_until_its/ckakqpi well F&%$ me sideways haha... Post 35: http://www.reddit.com/r/smashbros/comments/2flz4x/crashboards_strikes_again_posting_here_until_its/ckakt92 Post 36: http://www.reddit.com/r/smashbros/comments/2flz4x/crashboards_strikes_again_posting_here_until_its/ckakvqr Post 37: http://www.reddit.com/r/smashbros/comments/2flz4x/crashboards_strikes_again_posting_here_until_its/ckakhlg Post 38: http://www.reddit.com/r/smashbros/comments/2flz4x/crashboards_strikes_again_posting_here_until_its/ckal8hv Post 39 (from mods): correction: Falcon's side b is still it's strike. Zipzo is doing some crowd sourcing here while he waits in queues to play (is also with friends who are passing on information to him, sometimes some chinese whispers magic can happen I guess) Post 40: Back Ledge Grabbing is back Shield while running Shulks standing a is a 3 hit combo Shulks up b is a TWO PART combo You can choose to do the second part by inputting b again Basically he swipes up like dolphin slash If you hit b again He will do a swipe in front of him and send the opponent flying His up smash is sort of like palutena, except a much smaller pillar of light Coming from his monado I think his running dash attack is just a sword swipe\ Don't quote me on that I didn't take it to memory (As I quote him anyway lol) Shulk lunges forward and swipes down with his forward b In to the ground When you press neutral b it changes the insignia Can't change while rolling, unsure attacking His bair he shoves his sword behind him without even turning around Like under his arm Captain falcon still has his knee of justice but they made HUGE landing lag His side b still does strike dmg (I'm sorry), I think I misinterpreted a guy next to me who was playing him say that. Shouldn't have said it without confirming myself Dark red charizard Blue charizard Shulk has the underpants alt we all know about, rest are recolors Little Mac has 16 costumes! He has 8 costumes for his fleshy self, and 8 costumes for his wireframe I really hate the Smashboards mods right now Post 41: http://www.reddit.com/r/smashbros/comments/2flz4x/crashboards_strikes_again_posting_here_until_its/ckald4z?context=3 Post 42: http://www.reddit.com/r/smashbros/comments/2flz4x/crashboards_strikes_again_posting_here_until_its/ckalj77 Update 2: Alright guys it looks like info has slowed down a LOT. It seems like the Mods are going to reopen the thread on Smashboards and if we start getting a ton of info again I'll keep posting, if not I'll stick around for about an hour and then head to bed! WHAT A HYPE NIGHT THIS HAS BEEN! Post 43: http://www.reddit.com/r/smashbros/comments/2fluu0/smashboardszipzos_feedback_on_the_latest_demo/ckalcm3 Post 44: http://www.reddit.com/r/smashbros/comments/2fluu0/smashboardszipzos_feedback_on_the_latest_demo/ckam3s4 Post 45: There is no yellow lucario. There is green, purple, dark gray, and the rest are shades of blue. Robin moveset dump incoming, along with observation of how Marth "feels". Post 46: Robin He has two swords, the magic and the non-magic one. (Forgive me, not an awakening veteran). All of tilts are using the physical sword. They have good combo ability. All of his smashes use the magic sword, which has an electric effect. When in the air, if you use the inputs for a smash attack (and you still have the magic sword available), you will do an aerial that uses the magic sword. If you just typically hit an aerial he will use the normal sword. You use up your magic sword quite quickly but it regenerates rather fast so it's not like it ruins your tempo. Very fast. The fire move we've seen is actually a fireball that comes from above robins head and rains down in the vicinity in front of robin. His neutral b shoots and electric lightnig bolt straight across the stage. The healing move is his down b and you would be surprised to know it heals for a LOT (I healed for about 20%) and it stuns your opponent while you heal. It has a start up though so it's not as easy to land as any regular grab. I can see Robin being a PAIN IN THE *** to people who can't avoid getting caught in it. Unsure if you can force break it from slapping buttons, I only played AS him. His up b jumps up a bit and shoots wind slicers down. Important to note it's actually not straight up, he jumps jump and slides slightly to the side in the direction you're facing THEN shoots them down, so it can be a ground option too. Marth feels very nerfed. His range seems even worse than in Brawl (I was whiffing fsmashes like crazy and I'm pretty good with tippers). Aside fr his range and no ability to double fair he seems mostly the same, aside from running faster. It's his range that REALLY feels kinda killer to His melee/brawl play style. Tipper ing with Marth seems to require your opponent to be a lot closer than ever before, it seems he won't be as much of a spacing monster as he's always been. This can't be overstated enough, his range feels significantly shorter (by significantly I mean that it's noticeable. It's all relative of course), and seems to be his most notable nerf. Spacing his tippers seems to Be considerably more skill-based due to the range needed.