User blog:SketchFalcon/My First Smash 4 Experience

Since I have neither a 3DS nor a Wii U, it will be a very, very long time before I can get Super Smash Bros. 4. Luckily, my local Target has the demo versions, both for the 3DS and Wii U. The 3DS demo was the crummy one with 5 characters and one stage, so I didn't really play that one, but the Wii U demo had all the starter characters and stages, so I dove in.

Now, here below are my opinions on the newcomers I played as.
 * Mega Man: Dude is OK. Got a little sick of firing dots everywhere, but he wasn't a bad character. His Final Smash was flat-out awesome though.
 * Villager: Also OK. I managed to dominate pretty well with him, and I think he's gonna be one of my mains once I get the game. Lloid Rocket was pretty useful. And his recovery. Oh, his recovery. Never fails. However, I always seemed to go too high and then I would have to fall down, helpless and vulnerable.
 * Wii Fit Trainer: I now understand why so many people are frustrated with her and think she's bad. It was pretty difficult for me to land most of her attacks (although I still won), and she just felt kinda weird.
 * Little Mac: This guy. Man. On walk-off stages, he is a monster. I KO'd the CPU 6 times in 2 minutes, and I rarely used Smash attacks (and unfortunately never got to use the KO Uppercut). However, things got different when I used him on a stage with a lower blast line. I like to use Wall of Pain characters, and I found that doing that with Little Mac is a big mistake. So if you find yourself facing Little Mac, hit the X button during stage selection if you want to live.
 * Rosalina: Not a bad character, but has a pretty high learning curve. I found myself mostly spamming the Luma Shot. And controlling the Luma separately was a lot more difficult than I thought it would be. I think I could get a lot out of her if I practiced more, as her potential power makes up for her Final Smash (Which is not as bad as some people say, but ain't too powerful either).
 * Greninja: I remember Sakurai said that Greninja would be one of those learning curve characters. Well, I ain't seein' it. Greninja was pretty easy for me to use, and may become one of my mains. His speed sure suited me well. Unfortunately I failed to see the glory of his Final Smash, because the Dedede CPU got it first and performed his (SUCKISH) Final Smash on me.
 * Pac-Man: I had heard that he was a slow character, and while he's not the fastest on the block, he gets around. He was OK, but it felt a little hard to land attacks. I did have some fun with the Bonus Fruit attack. And his Final Smash, while amazing, is SO SLOW. It almost ran out before I KO'd the CPU.
 * Robin: Not sure how to feel about him yet. His magic attacks are pretty cool, but it was difficult to charge his Neutral B, and his Side B was pretty hard to land. And his Up B is pretty darn difficult to use, it got me KO'd multiple times. I need a bit more experience with him to get a full picture.
 * Shulk: A pretty good guy. His attacks certainly are powerful. His Back Slash was a pretty useful move. As for the Monado Arts, well, they were pretty difficult. In the heat of battle, it was kinda hard for me to see which powers I was using, and often I got a bad powerup. (Hint: On a walk-off stage, Jump is not the greatest tool). His Final Smash, however, was awesome, with an amazing cinematic.

I know most of you have played this already, but I felt I'd share my opinions. What are your opinions of the newcomers?