Super Smash Bros. Brawl

Super Smash Bros. Brawl (Japanese: 大乱闘 スマッシュ ブラザーズ X, Dairantō Sumasshu Burazāzu Ekkusu, Great Fray Smash Brothers X) is the third installment of the Super Smash Bros. series, due for release sometime in 2007 on Nintendo's new Wii console. Virtually all information known about this game has come from the SSB Brawl Trailer, with other details unveiled at the game's official website, Super Smash Bros. Dojo.

Control Modes
Although not yet confirmed how the controllers will work, it has been confirmed that 4 control types will be available:
 * Wii remote(sideways)
 * Wii remote + Nunchuk
 * GameCube Controller
 * Classic Controller

Pit
Pit is the angel from the NES game Kid Icarus. He uses a pair of blades that can reform into a bow to shoot arrows. His wings allow him to multi-jump like Kirby.

Wario
Wario is Mario's evil counterpart. He is alot stronger than Mario and has his own game company which produces Micro games. In Brawl, he wears his WarioWare attire instead of his usual plumber suit, to distinguish him from Mario. One of his attacks is an atomic fart, called the "Wario Waft."

Zero-Suit Samus
Zero-Suit Samus is Samus Aran without her Chozo armor, replaced with a jump suit and a beam whip/sword.

Meta Knight
Meta Knight is one of Kirby's many colorful rivals. He attacks with quick sword swipes and can multi-jump like Kirby and Jigglypuff. He's also able to glide with a slow descent.

Solid Snake
Snake is from the Metal Gear Solid series. According to Sakurai, Snake will fight using explosives instead of knives and guns. He is also the first third-party character to appear in a Smash Bros. game, though his creator, Hideo Kojima wanted him to appear already in Super Smash Bros. Melee, but there was just not enough time for it when he made the request. Additionally, Sakurai has stated that he feels it would be appropriate that a "guest" character such as Snake should need to be unlocked, so it is likely that Snake will be a secret character, rather than a starter.

Complete Confirmed Character List

 * Mario
 * Link
 * Pikachu
 * Kirby
 * Samus
 * Fox
 * Wario
 * Zero Suit Samus
 * Solid Snake
 * Meta Knight
 * Pit

Stages
Note: All stage names, with the exception of Battlefield and Delfino Plaza, are fan-created names and not official by any means.

Angel Land
Angel Land is believed to be a Kid Icarus stage. The platforms that make up the floating shrine stage appear to be be destructible.

Battlefield
Battlefield is a basic stage similar to the Melee stage of the same name.

Castle
The unnamed Castle stage is speculated by many to be a Fire Emblem stage. There is both an outer and inner version, and how they relate to eachother is unknown.

Corneria
Corneria is a Star Fox stage that takes place on a spaceship that begins in outerspace and flies into the atmosphere of the nearby planet.

Delfino Plaza
Delfino Plaza is a Mario stage based off of the central town of Super Mario Sunshine. Players battle on a moving platform that transports them to various parts of the plaza over the course of the battle.

Halberd
The Halberd is a Kirby stage located on Meta Knight's flying battleship. It takes place on a floating platform that hovers near the ship, occaisionally landing on it.

Helipad
The unnamed Helipad stage is a Metal Gear stage based off of Shadow Moses Island from Metal Gear Solid. Like the Castle stage, it has an inner and outer section.

Mario Circuit
Mario Circuit is a Mario stage, specifically based off of the Mario Kart series. It takes place on a racetrack where Shy Guys in karts drive by.

Pokémon Colosseum
Pokémon Colosseum is a Pokémon stage that appears nearly identical to the basic form of the Pokémon Stadium stage from Melee.

Yoshi's Island
Yoshi's Island appears to be a Yoshi stage based off of Yoshi's Island. This stage is marked by changing seasons.

Smash Ball
The Smash Ball is a small, glowing orb that allows the user to activate a Final Smash.

Nintendog
The Nintendog item causes a small puppy to paw at the screen, blocking players' views.

Gooey Bomb
The Gooey Bomb is a explosive encased in a gummy goo. that adheres to most things. It's a little different from a Motion Sensing Bomb in the sense that it can attach itself not only to the terrain, but also to opponents.

Cracker Launcher
The Cracker Launcher is a large shooting item that shoots fireworks.

Super Scope
Returning from Melee, the Super Scope appears relatively unchanged. You can now move while shooting it.

Poké Ball
Another returning item, the Poké Ball releases a random Pokémon when thrown.

Chikorita
Chikorita returns from Melee with basically the same effect.

Goldeen
Goldeen returns from Melee, and, subsequently, SSB, with the same effect.

Groudon
A new Pokémon, Groudon appears to stand still and deal immense damage to any enemies who touch it, similar to Moltres.

Trailer #1
The Super Smash Bros. Brawl trailer was first shown at E3 (a.k.a. Electronic Entertainment Expo). Nintendo's surprise showing came at an after-hours conference on the first day of E3 (and not during Nintendo's pre-E3 press conference, which is typically the time any major projects are unveiled for E3). It was first shown on May 11, 2006.

The trailer shows a very dramatic fighting montage of some classic Super Smash Brothers characters, and, one by one, new characters to this newest installment to the Super Smash Brothers series that includes Wario, Pit, Meta Knight, and the very controversial (yet extremely welcome) Solid Snake.

Trailer #2
This SSBB trailer came out just recently, and featured variations of people playing SSBB, along with small bits of characters trying out new moves, and in general just moving about around the stage. One of the most noticable things was the ability of characters to crawl. All of the new characters were given a once-over, and many new things were discovered.

Another interesting development was the increase in the intricacies of stage design. Many stages had very pleasing backgrounds, with stunning visuals. One stage was seen that had destructible platforms, and another was seen with Meta-Knight's ship flying by in the background. Another stage that was shown had a look about it that definitely suggested a Mario-Kart theme, as many Shy-Guys raced on in the background (similar to Mute City). Fans of the MGS series may notice the similarities between the Helipad area in the beginning of MGS:The Twin Snakes and the background featured behind Solid Snake during the trailer. At the end of the trailer Fox made his return on a floating platform in space, many fans not liking his face appearance. Note: Zero Suit Samus and Fox hold their weapons at all times as they fight.

As expected, there will be many new treats in the next installment of the Super Smash Bros. series, but will (hopefully) retain the overall feel of the gameplay.

"Trailer" #3
Although not much of a trailer, a small video, about six seconds in length, can be found here. It has some original footage, as well as some footage from the Nintendo World trailer.

Smashboards user Devastlian, while watching the footage, noticed what appears to be a gameplay tweak in Brawl. In the last scene of the short trailer, Pikachu is attacked in the air, causing him to tumble onto a platform. After very briefly laying on his side Pikachu avoids an attack from Pit by what appears to be a roll, which can be done in SSBM by simply hitting left or right on the joystick when laying on the ground. What Devastlian noticed was that Pikachu rolled right off the side of the platform and down onto the main platform of the stage. In SSBM, the character would simply stand up at the edge of the platform. It appears that the roll is a bit faster than other trailer footage of characters rolling, so some argue that the animation is a tech. Regardless, this small detail was an interesting find for SSBB anticipators.